Bloodlusted Diana with bracelets off is a *scary* thing.
If the team doesn't have near-perfect teamwork, and figures out a way to put her down *before they suffer losses* then Diana might take it.
The team would be more than a match for *regular* Diana, but *bloodlusted* with those serious weapons, her bonkers durability, and ludicrous combat speed/skill would mean that the team would have a VERY hard time putting her down. I'm honestly drawing a blank as to how the team *actually* puts het down.
Possible Diana victory, even though the team may be, strictly speaking, more powerful at outset.
If the team takes ANY major losses, which they surely would, her odds of victory go up with each one. Her stamina is no joke.
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