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Traveling by secret railroad, Becky and Drake accompany an order of mysterious monks on a quest to bury General Hume's body on holy ground. But Malevolent forces spurred by a sinister necromancer stage a terrifying attack on the train-Drake vanishes without a trace. Alone, Becky continues her journey to a secluded mountain fortress where she discovers how deeply her fate is entwined with that of The Sixth Gun. Meanwhile, Gord revisits a haunted mansion from his past hoping to discover a means to destroy the Six, but the ghosts he stirs have no intention of letting his quest continue.

Collects The Sixth Gun #12-17.

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Homeward Bound 0

Our heroes have split up for diverse reasons, and we benefit greatly from the different directions their personalities and the story travels. Becky has to start to make her own decisions, while also learning about herself, her family, and her fate. Drake is here, too, giving us an engaging experience with a different kind of villain - somewhat reminiscent to me of the Saint of Killers from Preacher, but Bunn and Co. have their own spin, as always, on what would otherwise be blase tropes in less ...

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