TMNT IDW - Respect Thread

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#1 Edited by tparks (11807 posts) - - Show Bio

TMNT IDW - Respect

If you're looking for the Mirage Turtles go to @indiecomicsftw respect thread through this link - Mirage TMNT Respect Thread

Bare with me at first with this page, I'm getting all of my scans on one page before I organize this. It will be sloppy and not very detailed at first. So far, I've only got the first 2 volumes on here, and have only really started putting any kind of organization into Leo and Don's sections. I'll keep adding more when I have time. When it's more complete, I'll do some editing and make this a more respectable respect thread. Also, I haven't moved my earlier respect threads for Splinter or Shredder here yet. I included links for their threads though if you want to check them out.

TMNT Battles and other Feats (this is the whole family fighting together, below are individual feats)

Turtle's first fight with Old Hob's Gang

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Leo, Mike, and Donny training

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Display of teamwork to get to a rooftop very quickly and the turtles making superhuman leaps from rooftop to rooftop

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Raph and Casey take on Old Hob's Gang. The other Turtles finally find Raph and come into help. Also, we get to see Raph really lose his cool for the first time.

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Turtles training together now that Raph is with them. They also explain how they are already master martial artists because of their previous live's training.

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Mousers attack the turtles and Splinter

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Turtles being stealthy ninjas. Actually shows Raph stab someone (even if it is just in the arm) and Leo has a nice choke hold here. Pretty good shot from Casey Jones with his bat too.

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The Turtles are excellent laser/bullet dodgers as seen here against the giant mouser. Awesome feat for Casey and Raph taking out the giant mouser too. Also, a small tech feat of Donny hacking the security door.

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Turtles fight the Purple Dragons before Casey Jones breaks up the fight. Some good stuff out of Mikey. I swear he has the best physicals of all the turtles. He easily jumps upside-down at a pretty impressive height while talking casually in a fight with Angel (who is also an impressive fighter). He has some nice counter moves with his nunchuks too.

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Huge brawl with a large amount of the cast of this series. All of the turtles, Splinter, Shredder, Alopex, Karai, and Angel. Some very impressive superhuman feats from the Turtles. They get beat up by Shredder for awhile until they work as a team to get the upperhand. To be fair to Shredder, he let them get away because this is where he decided Leohad the leadership skills to be his Chunin (Dark Leo)

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Donny comments on his brother's teamwork

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This scan just shows their superhuman strength while jumping. They are able to jump completely from buildings on one side of the street to buildings on the other.

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Taking out some thugs while Slash secretly stalks them.

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Splinter

Shredder

Leonardo

Leo is the oldest brother and leader of his family when Splinter is not present. He is by far the most disciplined of all the Turtles and is considered the most deadly of the turtles.

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Strength

Like all of the turtles, Leo has superhuman strength.

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  • Scan 1: Leo jumps to heights that only a superhuman could possibly leap.
  • Scan 2: Leo swings his sword with enough strength to cut his opponents gun in half.
  • Scans 3 & 4: Leo and his brothers use their teamwork and superhuman strength and agility to leap to the top of a building. Leo even clears the roof by about 8 feet.
  • Scan 5: Another jump that requires superhuman strength
  • Scan 6: A running jump that lets him clear a very large distance.
  • Scan 7-10: An entire army of Foot Soldiers pile on top of Leo. He finds the strength to throw them off of him and fight his way out. He even crushes 6X6 construction posts with an elbow blow and a kick to bring the roof down on the foot army.
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  • All of these scans show Leo's strength as capable of slicing through mousers. The mousers have been shown to be bulletproof as well, so this would require a large amount of strength to cut them with a sword, let alone demolish them like Leo does.
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  • I can't be positive it was Leo who did this feat and not one of the oher turtles, but look at the distance that foot soldier body was thrown through a tall window and into Shredder. That has got to be somewhere around a 10 tonner feat.
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  • Scan 1: Another scan of his super strength allowing him to jump at high heights.
  • Scan 2: A head butt from Leo is enough to one-shot KO Karai
  • Scan 3: Leo jumps and completely clears Shredders body with room to spare

Durability

All of the turtles also have superhuman durability from their mutation. They have all survived shots that would kill a peak human.

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  • Scans 1-3: Leo is getting piled on by Foot Soldiers, but is able to break out of it tired, but uninjured.
  • Scans 4-6: Shredder chokes out Leo and tosses him off of the side of a building. Leo is left uninjured.
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  • The mousers attack Leo, Don, and Splinter. During the attack, the brick ceiling collapses on them. Leo has the durability to tank the damage and keep fighting.
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  • Leo can even tank shots from Slash. Slash has claws that cut through steel and is easily a 30 tonner if not more.

Skill

Leo is considered the most skilled of all the turtles. He is skilled at both close range with his katanas and from a distance with his shurikens. I'll start off with his close range ability.

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  • Scan 1 & 2: Leo leaps into battle while slicing both a crow bar in half and a gun in half at the same time effectively disarming his opponents. He does this all while doing a very acrobatic front flip. When he lands he delivers a punishing mule kick to the person behind him.
  • Scan 3: Leo likes to leap into battle. This time he also uses on of Old Hob's gang members face to push off for extra distance.
  • Scan 4: He kicks down an opponent and uses the handle of his katana to take out another opponent at the same time.
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  • Scan 1: Leo sneaks up on a guard and uses a choke hold to make him pass out.
  • Scan 2: Leo uses one of the Purple Dragons chains to put a choke hold with a lot of leverage by using his back as a platform before Casey Jones breaks the fight up.
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  • In these scans, Leo takes out Karai who is almost as skilled as her grandfather (Shredder). He uses his superhuman strength to leap at Karai, and then parry a couple of her attacks. He then does a back flip to disarm her of one of her swords by kicking it out of her hands, and then uses his own swords to disarm her of her last sword. He finishes her off with a devastating head butt that one shot KO's her.
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  • The turtles are getting owned by Shredder. Splinter tells Leo that he must lead his brothers as a team to take down Shredder. His brothers are able to trip up Shredder for a short second, and Leo uses the opportunity to help Splinter. A foot soldier tries to slice open Leo while he is helping Splinter, but Leo is fast enough to react and block the blow. He then returns to save his brothers who are about to be killed by Shredder by delivering a powerful jump kick to his back saving Raph. Leo then leads his brothers as a team and they gain the upperhand on Shredder. Leo shows off his skills with a Shuriken as they leave by placing it right next to Shredder's head.
  • Side note: The turtles did gain an upperhand on Shredder. This is an awesome feat, but Shredder did allow the fight to end and not pursue them. This is the moment Shredder saw the potential leadership qualities in Leo that Karai lacks and wants him as his Chunin (Dark Leo), which is why he lets them escape. This feat is great for the turtles, but doesn't really belittle Shredder's abilities.

Now I'll post some scans of Leo using his shurikens. He is probably the best out of his brothers at throwing these. Mikey even explains that Leo taught him how to throw them in a scene from Krang War.

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  • Scan 1: Leo saves Raph from Old Hob by throwing three shurikens at the same time. All three hit their mark perfectly.
  • Scan 2: Leo threatens Shredder by throwing a shuriken that barely misses his head. This feat takes an extreme amount of accuracy to hit so close but not actually hit Shredder.

Bullet and Laser dodging

All of the turtles are very talented bullet and laser dodgers. They are even capable of using their weapons to deflect lasers, bullets, and arrows.

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  • Leo and the other turtles dodging lasers from the giant mouser.

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  • Leo dodges a gun shot from point blank. He was close enough to trip him after the shot.

Dark Leo

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Leonardo was put under a spell by the witch Kitsune and made to server Shredder as his Chunin.

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  • An in text feat for Leo. Shredder may be as evil as they come, but he is a great judge of leadership. He sees Leo's potential as his Chunin and tells Karai she needs to find her replacement.

Donatello

Donny is the most intelligent of his brothers. He tends to show off his smarts to his brothers to annoy them, but in the end, he always has their backs.

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Strength

Just like his brothers, Donny has superhuman strength.

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  • In these scans, Donny is using his bo staff and even a kick to crush mousers. Mousers are shown to be bulletproof, so this would take extreme superhuman strength
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  • Scan 1 & 2: Donny and his brothers use teamwork to help jump up the side of a building and on to the roof. They also continue to make more superhuman jumps to the next roof
  • Scan 3: This might not have been Don, but it was one of the turtles. A foot soldier is thrown through a very tall window and it travels a very long distance before hitting Shredder. This would easily take a 10 tonner if not more.
  • Scan 4: Donny hits so hard with his Bo Staff that it shatters Shredder's mask.

Durability

Just like his brothers, Donny has superhuman durability due to his mutation.

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  • Scan 1: Donny is hit by the gravity gauntlet. This thing has the power to lift and throw cars like they weigh nothing, but Donny takes no real damage from it.
  • Scan 2: Another shot from the gravity gauntlet, but Don tanks it.
  • Scan 3: Donny uses the gravity gauntlet to escape. The height he flies should kill him when he hit's the ground, but he is seen next as uninjured.
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  • Donny, Leo, and Splinter all have a brick ceiling collapse on their heads during a mouser attack. Donny is knocked out from it, but is seen getting back up a short moment later and gettting back into the fight.
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  • DOnny can even tanks shots from Slash who has claws that can cut through steel and is easily a 30 tonner if not more. The first scan Don takes his claws right to the face but takes no damage.

Skill

Donny's skill with the Bo Staff is second to only Splinter.

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  • These are from his first fight with Old Hob's gang
  • Scan 1: Donny chokes out gang member with his staff while kicking another one behind him at the same time
  • Scan 2: Donny does a rolling jump where he connects in the head of one person with his staff and the head of another person with his foot. He then lands and puts a shot to another persons throat with his staff
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  • He flips his opponent with his staff and uses the end of it to jam him into the ground
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  • Donatello talks about how each of his brothers brings a different style to the fight, but when they all work together, they make each other better by complimenting each other's unique style.
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  • This is all one scene against Harold LIllja and Baxter Stockman's security
  • Scan 1 and 2: Donny is able to close the distance to two men who already have their guns drawn on him and take them out at the same time with his bo staff before they can pull the trigger
  • Scan 3: Donny is fast enough to dodge a bomb explsion
  • Scan 4: Donny is fast enough to destroy Harold's weapon, and then move to hide in the shadows faster the Harold could keep his attention on Don. He also tanks a blast from the gravity gauntlet here. This is no joke. That thing throws cars like paper air planes.
  • Scan 5: Don rolls to safety and uses a special turtle skill of popping his head in his shell to protect his head in the process
  • Scan 6: Tanks another Gravity Gauntlet blast
  • Scan 7: Takes out some armored security forces with his staff
  • Scan 8: Does some nice bullet dodging here against a guard spraying bullets
  • Scan 9: Uses the gravity gauntlet to propel him and Harold to safety

Bullet / Laser Timing

All four of the turtles are very talented when t comes to dodging bullets and lasers.

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  • Scan 1: Dodging laser fire from the giant mouser
  • Scan 2: Dodging bullets being sprayed at Donny from a Stockgen Guard

Tech Ability

Don is an absolute genius when it comes to gadgets and technology.

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  • Here's a nice tech feat for Donny. Donny is quickly able to quickly reprogram a busted mouser and repair to turn it against Stockgen.
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  • Don hacks a computer instantly to open a locked door.

Michelangelo

Mikey is the fun loving goofball of the bunch. Just because he is hardly ever acting serious, does not mean he shouldn't b taken seriously as a ninja.

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Strength

Out of all the turtles, I would say Mikey has shown the best feats overall in physicals including his superhuman strength. (there will be much better feats for this when I get all of my scans put together. Mikey has some amazing strength feats)

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  • Using teamwork and superhuman strength to jump to the top of a building and then continue jumping long distances between rooftops.
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  • Mikey can easily demolish mousers with his nunchucks. Mousers have been shown to be bullet proof too.
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  • Mike casually leaps over Angel's head upside-down while casually talking to her in a fight.
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  • Scan 1: This may not be Mikey, but one of the turtles throws the body of a foot soldier through a very tall window acroos a large distance and into Shredder. This is easily a 10 tonner's feat if not more.
  • Scan 2: Check out the height of Mikey's jump as compared to even Leo.
  • Scan 3: Mikey's shot to Shredder is while Shredder is falling backwards. It stands him back up and propels him into Donny's swing.
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  • Scan 1: Mikey is jumping at least 12 feet in the air.
  • Scan 2: Mikey fakes like he is getting punched hard to escape this fight. He is actually jumping backwards out of the window. There is a lot of force behind that jump.
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  • This is the feat that made me realize Mikey is the strongest of the turtles. Mikey saves Leo by using his nunchuks like clubs to put down Slash. I don't think any of the other turtles have the strength for this.

Durability

Like all of the turtles, Mikey has a superhuman durability.

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  • Mikey is mauled by mousers. You can see one latched on to his arm, but it does no damage. Mousers were designed to chew there through IED's, yet this doesn't damage Mikey.
  • Shredder kicks Mikey with his armored boot and Mikey tanks it.
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  • Mikey can even tank shots from Slash who is easily a 30 tonner if not more.

Skill

A lot of people assume Mikey is less skilled then his brothers because of his attitude and the way he is always joking around. This is couldn't be further from the truth.

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  • Scan 1: Mikey takes out two opponents with his nunchuks. You can see a broken tooth from one of his hits.
  • Scan 2: Kicks between the legs are actually a signature move of Mikey. Hey, it's effective.
  • Scan 3: While training with Leo and Don, Mike is the only one left standing at the end as his brothers are both taken down.
  • Scan 4: Mikey does a diving tackle into a thug and lands to do a backhand swing into the next.
  • Scan 5: Mikey does a twisting leap while swinigng his nunchuk hard enough to drive his opponent into the ground.
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  • Mikey ifights Angel. He is able to parry everything she throws at him while talking casually. He leaps over her head upside-down to avoid a swing from her fighting sticks. He is able to get behind her and grapple her twice.
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  • Here's a cool feat of Mikey and Raph's teamwork. Mikey goes low whil Raph strikes high. The turtles working as a team are the best parts of this series.
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  • I love this feat. Mikey is able to acrobatically leap through the laser grid without setting off the alarm. He even pops his head in his shell to avoid the last laser.
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  • In this scene, Mikey escapes jewel thieves. He is able to dance his way through knife swings, and then fake like he is punched out of a window, but it is actually just him using his super strength to jump backwards. He then fights them again on the roof. He has a few bullet dodging feats before taking out the head jewel thief with a devastating punch.

Bullet / Laser dodging

All of the turtles are able to dodge and deflect bullets, lasers, and arrows. Mikey is probably the most impressive of all of them. MIkey is able to spin his nunchuks at incredible high speeds that he can form a shield to block lasers with them.

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  • Mikey dodges bullets before taking a thief out with his nunchuck
  • Dodgin lasers from the giant mouser

Raphael

Raph is the hot-head. He is quick to anger, but it's always because he feels the need to protect his family. His rage sometimes gives him strength that he doesn't have without it.

Strength

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  • Scan 1: Raph grabs and tosses one of Old Hob's gang members like a rag doll.
  • Scan 2: Raph throws a person with one hand a long ways into three other gang members
  • Scan 3 & 4: Old Hob tries to tackle Raph from behind. Raph throws Old hob an amazingly long distance.
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  • He is able to destroy mousers with his sais. Mousers have shown to be bulletproof too.
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  • Raph is able to stab through a giant mouser to take it down.
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  • Scan 1: It's unkown which turtle does this, but a foot soldier body is thrown through a very high window and across a huge distance and into Shredder. This is easily a 10 tonner feat.
  • Scan 2: Raph is able to KO Alopex with a punch. Alopex is a mutant like the turtles and has the same enhancements as the turtles
  • Scan 3: Raph's kick against Shredder sends him flying into a wall so hard that it leaves a crater mark in the wall behind him.
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  • Scan 1: Raph hits Casey's dad (pre-Hun) so hard that he flies into a wall and leaves a crater mark behind him.
  • Scan 2: Raph tosses Casey's dad like he weighs nothing out the door.
  • Scan 1: Raph makes a superhuman leap up the side of the building.
  • Scan 2: Another leap up the side of a fire escape
  • Scan 3: Doing a powerful arm drag to the man who will become Bebop
  • Scan 4: Has the strength to easily carry Alopex and himself up conduit on the side of a building
  • Scan 5: Hits Casey's dad so hard that it sends him flying into furniture and breaks it.

Durability

Like all the turtles, Raph has superhuman durability.

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  • Scan 1: Raph tanks a shot from a crowbar to the shell
  • Scan 2 & 3: Tanks a pistol whip to the back of the head from Old Hob and a massive kick. Old Hob has the same mutations as the turtles, so he hits with superhuman strength.
  • Scan 4: Alopex hits Raph with a swing from her claws. Her claws are able to dig into the sideof a brick wall. Raph takes no damage though.
  • Scan 5: Casey's dad tries to beat Raph while he's down, but only hurts himself on Raph's shell.
  • Scan 6 & 7: Alopex kicks Raph in the stomach but it does no damage. Scan 7 shows how hard she can kick.
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  • Raph can even tank shots from Slash who has claws that cut through steel. He is also at least a 30 tonner if not more.

Skill

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  • These are all from Raph's street fighting days before his family found him. His ingrained ninja skills from his previous life had yet to surface and he was more or less a bralwer. He was still able to handle his own though. He goes into a pretty awesome Raph Rage on Old Hob. He bites him and pummels him into the ground. He would have killed him if Leo didn't stop him.
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  • Raph begins ninja training and instantly recalls his abilities from his previous life and is able to best his brothers.
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  • The turtles are in stealth mode. Raph takes out a security camera with his sai. He actually stabs a person with his said in this feat too which is rare for the turltes. He then knocks the guy out with the handle of his sai.
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  1. Scan 1: He disarms a sword with his sai
  2. Scan 2-4: Raph takes on Alopex. He is able to KO her with a single punch to end the fight
  3. Scan 5 & 6: Raph is able to put down Shredder and kick Shredder with a massive kick.
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  • Raph and Mikey working together. I love the feats where the Turtles feed off each other in fights. Mikey goes low while Raph uses his brother's shell to hurdle and put a punishing kick on a person.
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  • Scan 1 & 2: Raph takes out the human versions of what will become Bebop and Rocksteady
  • Scan 3-8 - Raph realizes Alopex is a spy. He has a great fight with her, and shows his dodgint ability from the shurikens she throws.
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  • One of Raph's singature rage moments. He was going to kill Casey Jone's father after he found out he was drunk and beat Casey almost to death. Splinter stops him at the last second with a nerve pinch.

Casey Jones

I love Casey Jones. The first thing he does when he meets a turtle is become best friends with him. He doesn't get creeped out or really ask any questions even. Casey is also an excellent street fighter capable of hanging with the turtles who adopt him into their family.

(These are all pretty sloppy, I just copied and pasted them from m previous scans.)

Turtles being stealthy ninjas. Actually shows Raph stab someone (even if it is just in the arm) and Leo has a nice choke hold here. Pretty good shot from Casey Jones with his bat too.

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Casey brings Raph around for some revenge on the mobsters who took his hockey neck charm given to him by his mom because Casey's dad (Hun) owes them money

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Raph and Casey on patrol, doing what they do best.

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Raph and Casey patrolling. Shows Raph's superhuman strength: Jumping long distance, holding a person above the ground with ease

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Raph's first encounter with Alopex and the human forms of Bebop and Rocksteady

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Raph and Casey patrolling. Shows Raph's superhuman strength: Jumping long distance, holding a person above the ground with ease

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Old Hob

Durability/toughness feat for Old Hob. He is shot by Baxter Stockman and left for dead. He makes a full recovery where a normal human would bleed out and die with out immediate medical attention.

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Karai

See post below.

Slash

Slash is a giant mutant Snapping turtle. Other then Bebop and Rocksteady, no one can put up as much pound for pound brute force as this guy.

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  • A feat to show Slash's transformation and escape from Stockgen. He was programmed to hunt the turtles and Splinter. He easily tears through guards before they stun him. He KO's a Rock Soldier who have very high Super Durability.
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  • These just show the amount of destruction Slash can cause with little effort. He flipped several cars over. Look at the size of the claw marks in April's van. Slash has superhuman senses and was able to track the turtle's smell to April's van.

Strength

Slash is a powerhouse. I'd put him easily at 30 tons if not more.

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  • Scan 1: The aftermath of Slash's destruction. He tossed a car through the side of a building
  • Scan 2: This is probably more of due to his immense size, but he bends steel posts by stepping on them
  • Scan 3: Backhands Raph acrossed the room hard enough to destroy boxes he hits
  • Scan 4: Uses Donny's Staff to swing on all turtles. It sends them all flying across the room into a wall.
  • Scan 5 & 6: Leo uses a sleeper hold to bring down Slash while the other turtles pile on him. This isn't enough to keep Slash down though. He explodes out of it tossing the turtles like rag dolls
  • Scan 7: Punts Leo like a football

Durability

There is not much that can hurt this beast

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  • Scan 1: Donny swings his staff and Slash feels no pain from it by blocking with his arm
  • Scan 2: Takes a massive clubbing from Mikey and tanks it. Mikey has the best strength feats out of the turtles too
  • Scan 3: Leo's sword which can cut through Krang's armor does not even scratch Slash's shell
  • Scans 4-6: Leo puts a choke hold on slash while the other turtles wail on him. It has no effect to Slash as he explodes out of it tossing the turtles aside.
  • Scan 7: Is hit in the face with Leo's shurikens but it does nothiing to him.
  • Scans 8-10: Slash survives Leo's entire length of his sword going through the only soft spot on Slash's body. Slash is stabbed and is swept out to the harbor through the sewers. He crawls out completely fine.

Superhuman Senses

Slash can track his prey from miles away by smell alone.

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  • Scan 1: Tracking the turtles to a street fight
  • Scan 2: Tracks Mikey's scent from the pizza restaurant he visits every night
  • Scan 3: Tracks the turtle's scent to April's van.
  • Scan 4 & 5: Tracks the turtle's to the Church they're living at.
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  • Slash is able to fight in complete darkness

Slash's fight with the turtles

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Krang

See messages below.

Alopex

Raph's first encounter with Alopex and the human forms of Bebop and Rocksteady

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Raph's first fight with Alopex

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Alopex's Strength kicking a bag.

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Hun

Bebop

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Rocksteady

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#2 Posted by AllStarSuperman (43141 posts) - - Show Bio

Thank you

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#3 Posted by tparks (11807 posts) - - Show Bio

@allstarsuperman: Glad you like it. Make sure you check back in a week or two. It should be a bit more complete.

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#4 Posted by Wolverine008 (51027 posts) - - Show Bio

Sweet stuff. I've been waiting for you to do this.

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#5 Posted by AllStarSuperman (43141 posts) - - Show Bio

@tparks: I skimmed through it, but im not gonna seriously read it until ive read the IDW comics themselves for spoiler reasons.

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#6 Posted by tparks (11807 posts) - - Show Bio

Sweet stuff. I've been waiting for you to do this.


Thanks. Ya, it's about time I did this.

@tparks: I skimmed through it, but im not gonna seriously read it until ive read the IDW comics themselves for spoiler reasons.

Ya, you really don't want to catch any spoilers in this series. There are some pretty big ones.

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#7 Posted by xblah_blahx (2893 posts) - - Show Bio

Awesome post!! This is one of the best series out right now!

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#8 Edited by tparks (11807 posts) - - Show Bio

@dark_guyver: Thanks, and I completely agree. This series is amazing.

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#9 Edited by tparks (11807 posts) - - Show Bio

Karai

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Archery

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  • Here she is able to shoot a phone out of a hand from what looks like about a mile away before landing a kill shot. This is archery that rivals Green Arrow and Hawkeye!
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  • Fighting Leo and Raph on top of two vehicles moving at high speeds. She kicks Raph in mid-air, and follows up by shooting an arrow to take out April's van's tires. She then disappears with a smoke pellet.
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  • Karai can shoot multiple arrows at the same time accurately. Leo is able to deflect them, but he is an incredible bullet/laser/arrow dodger, timer, and deflector.
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  • Karai uses an arrow to get the turtle's attention. Her incredible accuracy lets her put an arrow right next to Donny's head without actually hitting his head.
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  • Shoots a tranquilizer dart into the back of Leo's neck. This small spot is the only spot where the dart could penetrate Leo's skin when shooting from behind him (because of the shell).
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  • Karai shoots an arrow into Donny's Gravity Gauntlet destroying it.
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  • Karai does an acrobatic flip to dodge arrows while returning kill shots with her own bow at the same time.

Katanas

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  • Karai uses a multitude of martial arts styles that she has blended into her own unique style. Shredder even says he is impressed with her skill.
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  • Karai takes on squads of Foot Ninja in training. Shredder takes her out after, but then comments that he is very impressed with her as a warrior, just not a leader like Leo.
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  • Karai training from a very young age and turning the Foot Clan into a deadly clan again.
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  • Karai has Dark Leo beat. She lets him win so she does not lose her standing with the Foot Clan.
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  • Karai is able to land a shot on Leo. Leo is an incredible swordsman.
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  • Karai uses stealth to infiltrate Krang's lab to steal a canister of ooze that is keeping an Utrom alive. She takes out several guards and does a free fall from a plane and pulls up at the last second.
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  • Karai puts down Rocksteady and has him open for a kill shot. This is an incredible feat. Bebop and Rocksteady are tanks that can take on entire hordes of ninjas without taking damage.
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  • Karai swings her katana with enough force to cut a sword in half.
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#10 Posted by Pokergeist (23177 posts) - - Show Bio

@tparks: Ahhhh you gave my Mirage link a nod. Thanks.

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#11 Edited by Oy_the_Billy_Bumbler (844 posts) - - Show Bio

Bebop and Rocksteady

Man, I love these guys!

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Bebop and Rocksteady were two of the best additions to the IDW TMNT universe. They're not the bumbling fools you remember from the classic cartoon. Well, they're still bumbling fools, but they are also VERY dangerous. The universe is full of ninjas, with little range to what kind of fights could be in the comics. Now that these two, Slash, and soon to be Triceratons are in the action, there will be some heavy hitting fights coming our way. These guys can pack a punch too!

Here they are before their transformation. Karai picked a handfull of goons to fight. The last ones standing were awarded with a mutation. Even before they became unstoppable behemoths, they were already deadly street fighters.

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Strength / Speed

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  • Bebop with just a flick of his finger KO's a ninja.
  • Rocksteady casually punches another ninja and sends him flying through the air over a long distance, through a building, and out the window.
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  • Bebop and Rocksteady chase down their opponent. They crush several walls like they were made of paper on the way.
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  • The destruction of their chase was so powerful that it brought the entire building down.
  • Rocksteady's superhuman strength allows him to toss cars out of his way with zero effort.
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  • Bebop and Rocksteady are piled on and left with multiple deep stab wounds, but toss all of the ninjas off of them with ease.
  • Bebop swings a chain that flattens 6 foot soldiers at the same time into the side of a train car.
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  • They demolish an entire building from the inside while laughing about it.

Durability / Pain Tolerance

I'm not even sure if these guys can be hurt.

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  • Bebop is sliced open with a knife. Doesn't even phase him.
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  • They both tank a barrage of gun fire and it only tickles them.
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  • They are attacked by the Foot clan, and left with a huge amount of stab wounds. Most of the weapons go really deep and are left in their bodies. Bebop and Rocksteady fight through it like nothing even happened to them. They don't even acknowledge that they've been stabbed about 50 times each.
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  • A close up scan to show how badly they SHOULD be damaged, but they are completely unaffected.
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  • A couple more close ups to show how easily they can fight through their damage and how they are not bothered at all by it.
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#12 Edited by Oy_the_Billy_Bumbler (844 posts) - - Show Bio

Krang

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Krang is no longer just a character used for comedic relief like he's been used too many times in the past. Krang is a villain with a lot of depth. The actions he takes are undoubtedly evil, but Krang is not necessarily completely evil. He is the last surviving Utrom from Dimension X, and he will do anything to bring his species back from extinction, even if it means destroying entire planets. Krang is nothing more then a small tentacled creature that looks similar to a human brain, but he should not be underestimated. He is a strategic genius and military mastermind. He has conquered civilizations in his conquest to reclaim the Utrom dynasty. He is on the verge of conquering Earth and re-shaping it for his people with no one on Earth the wiser. He is also quite formidable with his high tech battle suit.

Ingenuity / Toughness

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  • Krang stows away so he can prove himself in battle. His entire platoon is ambushed, but Krang is the sole survivor. He is stranded in a very hostile land.
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  • Krang's ingenuity and willpower allow him to survive in harsh conditions. He should be on the bottom of the food chain, but his use of make shift traps and weapons allow him to kill the predators that consider Krang prey.
  • Krang is able to tame one of the predators of this planet that has been hunting him by the use of force and traps. An Utrom should not be able to survive without their battle suit, but Krang thrives when it comes to a challenge.
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  • Krang takes his newly acquired mount to single-handedly attack his enemies. His enemies vastly outnumber and outgun him.
  • Krang is able to kill the leader of the army with only a lizard and a sharpened stick. He earns the respect of the warriors and they choose to follow him.
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  • Krang kills one of his soldiers for thinking that he needs assistance while out of his battle suit.

Military Might

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  • An example of his military power.
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  • Example of some of the massive weapons at Krang's disposal.
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  • A few more images of Krang's advanced weapons of war.

Battle Suit

Krang's battle suit grants him superhuman strength, durability, reaction time, and speed along with a huge arsenal of high tech weaponry.

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  • Devastating power of his chest cannon (*cough* unabeam *cough cough*)
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  • Krang can fire 20 lasers at the same time from his hands in all different directions. It's safe to assume he has some sort of targeting system to assist him.
  • Krang's superhuman strength leaves a crater in the wall from where he punches Leo.
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  • Krang shows incredible reaction time and speed. He is able to dodge the metahuman speed of Leo's attack by bending to a 90 degree angle.
  • Another showing of Krang's superhuman strength to send Leo flying into Mikey.
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  • Fighting on after having his arm blasted off.
  • Knocks Mikey with superhuman strength twice.
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  • Tanks blows from Leo's sword and Mikey's nunchucks. Mikey has the strength to put down and hurt the beast that is Slash.
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  • The force of his punch shatters the column.
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  • Krang fries invading Nutrinos and casually tosses one back through the portal.
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#13 Edited by tparks (11807 posts) - - Show Bio

Casey Jones

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Casey is an elite athlete. He is a top notch hockey player whenever he finds the time to keep his grades up and make it to practice. He spends most of his time with Raph, patrolling the streets and cracking skulls of anyone up to no good. He's proven to be more then just an average street fighter as he is able to storm into an army of ninjas with hockey sticks and base ball bats flailing and hold his own. Casey is also every bit a part of the turtles family as any of the four green guys.

Athleticism

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  • While not as impressive as the turtles, Casey does dodge a laser blast from the giant mouser, even if it was a narrow escape.
  • Casey uses Raph's sai to take out the giant mouser. Mouser's have shown to be bullet proof too. Casey has a decent showing of strength here.
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  • Casey's athleticism allows him to keep up with Raph and make a "ninja" like escape. The leap to the ladder they use is all of a peak human jump. Another pretty impressive strength feat for a non-metahuman.
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  • Casey is able to beat Raph in a race through the city.

Toughness

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  • Cases takes a swipe from Alopex's claws and shrugs it off. Alopex's claws have shown to dig through brick walls.
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  • Casey and Raph fall from a roof and laugh it off.

Casey's "Arsenal"

Hockey Sticks

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  • Casey with Raph doing what they do best. Casey shows that he can hold his own next to the martial artist Raph.
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  • Casey takes out some mob enforcers to steal back his mom's charm she left him.

Cricket Bat

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  • Casey puts a pretty brutal shot on a Stockgen guard then uses his forearm to pin a second guard against the wall to interrogate him

I'll get some more on Casey later today.

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#14 Posted by Lvenger (36338 posts) - - Show Bio

@tparks: Hey nice to see you back again mate, I was wondering where you've been!

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#15 Edited by GeekyEverAfter (421 posts) - - Show Bio

This is some good stuff, thanks man!

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#16 Posted by DRDOOMSDAY390 (1505 posts) - - Show Bio

@tparks: im haveing problems here, it wont let me look at most of your TMNT comicbook scans it keep saying ((ERROR LORDING IMAGE VIEWER: INVALID MODEL DETA)) am i doing something wrong?

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#17 Posted by ccraft (12437 posts) - - Show Bio

@tparks: Awesome respect thread, man.

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#18 Posted by Young_Murloc (1066 posts) - - Show Bio

@tparks:

This really cool thanks for putting this up :)

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#19 Posted by Lvenger (36338 posts) - - Show Bio

@tparks: I take it you're too preoccupied to update this blog? It's fine if you are, I was guessing as to the reasons why this thread hasn't changed much as of late.

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#20 Posted by tparks (11807 posts) - - Show Bio

@lvenger said:

@tparks: I take it you're too preoccupied to update this blog? It's fine if you are, I was guessing as to the reasons why this thread hasn't changed much as of late.

This thread has been really glitchy for the past month or two. None of the scans are able to be copied, and thy won't even enlarge when you click them. I'm going to have to delete everything here then start from scratch, and I just haven't gotten around to it yet. As soon as I do though, I'll update it so it's current.

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#21 Posted by Lvenger (36338 posts) - - Show Bio

@tparks: Ah so this blog is glitching for you? Damn CV has been real buggy since the new site has been up. Still, I hope the next incarnation of this respect thread turns out well when you get to it, this is a damn good thread for the latest TMNT feats.

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#22 Posted by tparks (11807 posts) - - Show Bio

@lvenger said:

@tparks: Ah so this blog is glitching for you? Damn CV has been real buggy since the new site has been up. Still, I hope the next incarnation of this respect thread turns out well when you get to it, this is a damn good thread for the latest TMNT feats.

Thanks, I'll make sure to tag you when I update it.

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#23 Posted by DarthAznable (16928 posts) - - Show Bio
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#24 Posted by tparks (11807 posts) - - Show Bio

@darthaznable: It really does need to be done again. The CaV I'm doing with Fizz is getting me motivated to start this whole thread over.

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#25 Posted by modsbehating (543 posts) - - Show Bio

does April always get those lame mind powers or is that only in the nick cartoon?

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#26 Posted by DeathHero61 (18760 posts) - - Show Bio

BUMP

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#27 Posted by Young_Murloc (1066 posts) - - Show Bio

Bump

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#28 Posted by DeathHero61 (18760 posts) - - Show Bio

Where would I start reading IDW Turtles @sirfizzwhizz and @tparks would I have to start at the older comics?

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#29 Edited by SirFizzWhizz (37749 posts) - - Show Bio

@deathhero61 said:

Where would I start reading IDW Turtles @sirfizzwhizz and @tparks would I have to start at the older comics?

I advise reading Mirage comics Issue one up to the end of City War (IIRC that was the last major arc called).

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#30 Posted by tparks (11807 posts) - - Show Bio

@deathhero61: This thread is way out of date and terrible. Lol.

Anyways, if you want to read IDW turtles, start at issue 1. The series builds upon itself from issue 1. There is no real jumping on issue. It’s one of the best long-read series I’ve ever read. 1-50 was all planned before the first issue was ever released. There are a few tie-in comics that are essential reading too, like the hero and villain mini-series, as well as the Secret History of the Foot Clan. Remind me, and I’ll give a general order for reading. Too tired right now though to do the research. 😪

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