"Supergirl" issue generator v1.0.
For each new issue, you MUST roll 1D20 and consult the following table, even though that will clearly contradict the instructions some results state:
1 - Kill Supergirl, then bring her back in the next issue, very very angry.
2-3 - Darker and Edgier! Write Supergirl as a more stubborn, bull-headed character with even fewer friends for the next D3-1 issues.
4-6 - Into Spaaaaaaace! Have Supergirl leave Earth entirely for D6 isssues, following an ultimately forgettable and inconsequential storyline.
7-10 - Issue in a Bottle! Write a one-shot story line for Supergirl, derailing any ongoing plot. This result overrides all other ongoing results that would have lasted for multiple issues.
11-13 - Plan ahead! Set up an interesting new story arc for Supergirl and spend time (and money!) hosting interviews and convention panels outlining all your long term plans. As with all results on this table, you must still re-roll for the next issue, regardless of said plans.
14-17 - Crossover! Yank Supergirl out of her ongoing story and spend D3+1 issues crossing her book over with other books, leaving her ongoing story unsalvagable. Rolling this result for consecutive issues does not require you to begin a new crossover, simply continue the earlier one.
18-19 - Supergirl: a Bold New Direction! Hire a new creative team and fire the old one. Begin a new storyline covering the exact same ground that previous story lines recently covered, but with a slightly different background.
20 - Love! Add a love interest for Supergirl, for D3 issues, then remove them plus the entire creative team who designed and implemented said love interest. When you roll for the next issue, subtract 10 from the result. If you roll this result consecutively, you must kill either Supergirl or the love interest immediately.
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