Dark Mothers
After digging deep and getting heavy for two issues, Kot takes all the dark and broken toys out of the toychest to play in the greatest location possible for toys like this. Las Vegas, the City of Sin. It's turned from dark drama into dark comedy, and incredibly good dark comedy. Each character has their own very distinct personality, filling a different niche in the overall banter. And all of them are completely twisted and insane. After he broke them down and picked their brains, Kot is showing us that he can play with them just as efficiently as he can study them. Each one plays their role perfectly.
Patrick Zircher's artwork is still an incredibly good fit for the one, but I've noticed his style works better for the more almost surreal psychological stuff. Battles in confined hallways. Out in the open, with big things actually going on, it's a little more confusing. Of course some of that unfortunately goes to Kot's plotting. There's just a bit too much all shoved into the one adventure for this issue, and it doesn't all seem to connect completely. I'm left feeling a little hazy about the villain and their overall plot; though a lot of it seemed to boil down to causing chaos for chaos' sake, so it kind of works out.
In Conclusion: 4/5
Ales Kot can make this a fun series as much as he can make it a dark and intense series. He knows ow to handle the character's voices perfectly, and they really drive the flow, even as the plot starts to get convoluted.