Skoll and Hati, the Wolf Gods join forces with other powerful menaces like the Norn Hag, Geirrodur
the Troll and several Frost and Rime Giants during one assault on Asgard
. A young Thor
wanted to prove his worth and do a noble deed to earn the mighty uru
hammer of Odin
. His half-brother, Loki
tells Thor that he found a large hole in Asgard's defense and he had to guard it while he summons more help. Thor had no idea that Loki created the hole and provided that location to Skoll and the rest of the evil forces attacking Asgard. Thor did his best to stop the evil forces with his sword and shield. Thor struck the ground with his unbreakable sword, causing a geyser to erupt below Skoll and Hati. Things begin to look bleak for Thor until Odin and several Asgardian warriors arrive to drive back Skoll and the rest of the evil forces.
Skoll was created by Stan Lee
and Jack Kirby
in 1964 and first appeared in Journey Into Mystery
The Norn-Queen, Karnilla
started to amass an army consisting of powerful enemies of Asgard including Skoll when Odin underwent his sacred Odin-Sleep. Karnilla sent Skoll to come after Amora
the Enchantress as she conjured up the battle axe once belonging to the Executioner
. Skoll morphed into his wolf form and attacked the Enchantress. Skoll was no match for the Enchantress' fury and was transported back to the Golden Realm of Asgard in an unconscious state.
Powers and Abilities
Asgardians possess the standard physical attributes of an Asgardian Male: Superhuman strength enabling him to lift at least 30 tons Asgardian Females 25 tons, superhuman speed far superior to that of the finest human athlete, stamina enabling them to perform at their absolute peak for at least 24 hours before even starting to tire, superhuman reflexes greater than a human's, superhuman durability that allows them to withstand powerful impact forces, extreme temperatures and pressures, falls from great heights, energy blasts and high caliber bullets without sustaining injury; and finally, Asgardians's agility is also superhuman. Asgardians also possess a regenerative healing factor, being capable of healing from injuries such as slashes and puncture wounds in a matter of hours, and mending broken bone within the day. They can't however, regenarate missing limbs or organs without magical assistance. The Gods of Asgard are also granted certain mystical abilities that in the past have shown to get them the power to change their appearance, transform matter and wield a numerous amount of different energies. Though many Asgardian Gods/Goddess' have not shown the ability to wield any type of energy or shown any mystic abilities these powers are inherent to all of their race. Like standard conventional Asgardian gods