Scott Rogers started his career as an artist at Park Place Studios and worked his way up the ranks to a game designer at Namco, Capcom and Sony Santa Monica studios before going into publishing at THQ. He is also the author of a book on video game design: Level Up! The Guide to Great Video Game Design as well as the creator for Bedbug.
Scott Rogers received two Bachelor of Arts at California State University at Long Beach - Radio, Television and Film production and Fine Arts in 1992. Prior to joining the USC faculty, Scott worked in the video game industry since 1993 as a game designer, artist and creative manager on over 50 unique games. He has authored (and drew!) two critically reviewed books on game design: Level Up! The Guide to Great Game Design (2010) and Swipe This! The Guide to Great Touchscreen Game Design (2012) In addition to teaching part-time at USC, Rogers is also a Disney Imagineer and also wrote one non-Bedbug comic that was published "Red Faction Armageddon".
With his recently release on Bedbug #1, Rogers will continue with the series and introduce new characters as well as his old characters that were seen in the Shooting Star Anthology.
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