tomtheawesome123

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#2  Edited By tomtheawesome123

Evan - The Clone Proxy

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His ability - Clone

I am not gonna lie, I only picked this guy (For 1 point since he is like regular human) because of the properties of his cloning ability.

1. Its literally from the NBC Heroes verse meaning Sylar and Peter can copy it guaranteed

2. His cloning has interesting properties which I will get into.

1-2) Can make thousands of clones in total, YES technically Evan can only make 1 clone in this tourney due to the rules. But I will explain why its still strong later on. Note that the clones can copy weapons (Copied the guns/bayonets).

3) Another interesting is that the guns get replicated perfectly, so they can shoot too. Also the clones can make clones as shown by the blue glow on them in the bottom panel

The Haitan - Power Nullification and Telepathy

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Mind Manipulation

Has a passive telepathic barrier that can block telepathy. It also protects other people (Guy in glasses) . Matt Parker tries to mindread Haitian and Guy in glasses (Noah) but gets blocked. Yes he DOES mindread a word after strenuous effort (Blood nose inducing effort) But note that Matt Park for this street tourney's standards is quite powerful, able to passively read the minds of everybody in this shop (Matt parker even passively reads the minds of everybody in this shop even when he doesnt want to)

By touching someone, he can erase their memories

Even when he was a child, he could make someone lifeless by this mindwipe

If anybody in my team with his ability touches your team, they can do this to them too. So you might want to have good resistance to mind manipulation.

And yes, this can be done to unwilling people (46:16 of the video, though go earlier to see their fight)

Power Nullification

The Haitian actually has a 2nd power. That is power nullification, with active concentration he can nullify all the abilities of someone else.

Peter who has copied Haitian's ability can nullify Sylar's powers

In terms of stats he is human level. But whatever, his stats are not why I picked him

Peter Petrelli and Sylar - The Empath and the Psychopath (This is Peter him getting his powers stolen by Arthur and Sylar in Explosion Future)

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Physicals/Stats

Scales to Sylar (Who I am also using in this fight, I will not repeat this section for Sylar as they scale to each other)

Sylar is able to react to pistol fire from a distance (Not point blank, but still puts him at 3 pointer) . Yes, bullets can be faster than sound, but this is pistol fire not rifle fire and it was shot at a distance. Nevertheless, its still bullet reactions and it puts Peter and Sylar at the top of 3 pointers.

Also in the same fight Sylar tanks hits from Niki and Peter. Who have a form of super strength. Now the strength of the super strength I will admit is only wall level, so I wont mention it much. Enough to rip humans apart.

Peter and Sylar strength and durability are like Wall Level each

Hax

They are sort of similar, and compliment each other well with my Perfect Teamwork + Mind Link perk

Sylar can casually flip over a police van with Telekinesis , I dont want to make the post too long but Peter basically has equal TK to Sylar, because the version of Peter I am using has TK and has Intuitive Aptitude, an ability that Sylar has that helps him understands things and master powers.

Sylar can also TK cut too . Imagine the force of a Police Van but put into a slicing attack on your head, quite fatal.

Sylar has an ability called Intuitive Aptitude (Which Peter also copied). Basically it allows him to understand anything. And understand how things work just by looking at it. Here he uses this power to get knowledge on an enemy's power and how it works

Peter copies Sylar's power (Or at the very least he learns how to use it, as he had technically already copied it prior) . Despite having 0 knowledge of watches, he intuitively understands how to fix the watch.

So this Intuitive Aptitude is pretty neat, it can be used to understand the abilities of an opponent, even mid battle! But another important thing, is that it allows you to master any ability that you currently have, even to a greater extent than the original users due to your understanding of them.Sylar was able to master his TK better than the original user (Look at the Original User's TK compared to Sylar's car flipping). And Peter using Sylar's intuitive aptitude was able to utilize his Space Time hax to a greater extent.

What this means is that Peter and Sylar are able to use their abilities better than the original people who they stole them from.

Now what about Peter's power? Well his power is literally just to copy other human's power just by being near them , here he unintentionally and passively copies Claude's power, btw Peter didn't even know Claude's power was but he subconciously copies it and then uses it. Btw Claude's power is invisibility so Peter has invis

Now that we got the basics out of the way. Lets move onto more interesting abilities and versatility.

Does the same thing to Matt's TP, the guy that passively mind reads a room

Can use it to Mind control people 14:16 shows him mind controlling someone verbally, but 13:20 shows non verbal, so yes he can do it non verbally too TO BE FAIR these feats technically happen S3E18, which takes place 12 episodes after losing his powers in S3E6. However I think I can argue that Peter is capable of using this mind control TP in this battle, because in this feat he doesn't have Intuitive Aptitude, whereas the version of Peter I am using has Intuitive Aptitude. Remember, Intuitive Aptitude allows Peter and Sylar to utilize abilities to a level beyond even their original users, and in general amps their abilities generally too. So in reality, logically Peter's TP is actually above this. Logically Peter should be able to replicate all of Matt's feats with Intuitive Aptitude... Especially when he does so in this episode WITHOUT it.

Has a regen power

Has flight

Shoots lightning

Can emit radiation , this power is strong enough to vape glass btw , go to 35:55 . This is some extreme heat, but don't underestimate the amount of radiation poisoning it can do over the long run to your team too.

Also EMP , can serve as anti machinery or equipment too. Yes this is Ted's feat, but Sylar and Peter have superior control of the ability than Ted due to Intuitive Aptitude (Notice how in the above scan of Sylar showing his Radiation, he has greater control than Ted does?).

Freezing

Peter can teleport via Space Manipulation. The very first second of the clip shows him teleporting into the area.

go to 18:38 in this link and you will see him teleport to Costa Verde from New York.

Sylar has replicated the ability of Candice who can create illusions and shapeshift. Here is him replicating it.

Setup and Synergy

So now that I gave everyone a general overview of the characters. And I have posted my battlefield in the thread (Basically ocean with clouds. 2km apart, ocean is very deep, like 4km deep

Anyway lets move on to the setup. Peter as we know. can passively copy abilities of other people. So what he will just unconciously do is copy Haitian and Evan's ability, as well as Sylar's abilities and then basically master them to their max potential due to Intuitive Aptitude. Its also important to note that Peter would know the abilities of everyone here due to Mind Link as well.

Sylar and Peter then make a small platform for the Spec Forces and Evan and the Haitian by freezing the water near them. I guess a 10 diameter platform is made. The spec forces and my 2 1 pointers stay safe on the ice.

Peter then clones himself once, Sylar then opens that clone's head and steals that clone's powers (Yes, intuitive aptitude allows you to steal people's powers by studying their brain).

Then the Peter clone heals, and then Sylar clones himself once. So now I have 4 3 pointers with decent versatility and hax.

The real Peter and Sylar turn invisible and then sit back, they float in the air somewhere with their flight.

Clone Peter and Clone Sylar analyze your team from afar in order to gain knowledge of their abilities and equipment with Intuitive aptitude and Invis and Illusion. Then they will conduct whatever tactic most optimal to beat your team. Whether that be electrocution or a TK cut or a TP mind control or Radiation poisoning or Vaporization with radiation.

Note that Evan can hold a spec force weapon or equipment and then clone himself... Thereby cloning the weapon too. So effectively we have infinite ammo.

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According to the host Each of my 15 spec ops can be equipped with these, I will just take 1 of each and then clone them with evan.

So for example I would have one Spec Forces person have a Sniper or something, grenades, medikit, SMG (Which evan will clone).

And then for the 14 others I will do AR15 or some other more dangerous automatic rifle. My team basically has unlimited ammunition and weaponry of a wide range of weaponry and grenades.

At the beginning the 15 special forces will snipe your team from afar with Sniper Rifles. Snipers are really fast and your team wont be able to dodge em. This combined with the clones doing recon on your team while invis is a very deadly strategy. Your team is at most Mach 1, Snipers are like Mach 3+. Good Luck.

Considerations for the Battle

It is important to note that my spec forces are more effective than your spec forces in this scenario, unless you have a way to give them ground to stand on. Sure Spec forces can swim (I think that is basic training for military? To be able to swim?) But you cant swim and fire a weapon. So that is an advantage that my team has over yours.

If required my spec forces of 15 can equip and fire automatic weapons. This blanket fire of suppression is not really possible to dodge since sonic speed (Mach 1) aint consistently dodging Mach 2 - 3 weaponry if it gets close. Though to be fair, my sniping strategy is pretty good against a team with no regen.

Additionally, after a couple of minutes, or maybe even hours if the fight drags on very very long the spec ops soldiers are dying of exhaustion and drowning (Yours that is).

If you don't have any form of flight your team is going to be sitting ducks, they wont be able to dodge. They won't be able to move as Clone Sylar and Clone Peter beat you with hax at range. If the clones die then Peter and Sylar can summon another 2 clones.

From what I see. I believe Bakugou has a form of pseudoflight? Maybe? Maybe not? You only get his capabilities chapter 97 or before, since this is UA beginnings Saga. I think Bakugou has shown to launch himself from the ground with his explosions. But first off you would have to show that it would work in water (Water is a liquid and so the explosions are gonna have less push there). And IIRC he might not have the mastery to fly and manuever whilst in the air like in later arcs yet?

Even so, if we assume that Bakugou has full flight like Peter and Sylar do. Hawkeye and Wong would have to be holding onto Bakugou? I dont think Bakugou has shown to be able to carry 2 people whilst flying yet? Such a thing actually requires a scan because his explosions could logically hurt both Hawkeye and Wong since they would be so close to him. It might be a bit difficult to find anything before chapter 98 to substantiate that your team can fight effectively.

And then there is the invisibility too. How do you beat that? I believe Hawkeye MIGHT be able to see infrared? (I really dont know much about Hawkeye or your team atm, but his picture makes it look like he has some special vision, but maybe thats just regular goggles and he is helpless too). but even if Hawkeye sees infrared, your team does not have mindlink and so Hawkeye is not going to be able to communicate the exact angle and distance of Sylar and Peter clones real time. And then there are the illusions too which your team has to deal with.

Another disadvantage your team has is that my team is gonna take their time (Sylar is very methodical), before properly engaging the clones are going to gain info on your team via Intuitive Aptitude. This goes from everything about your equipment (Intuitive works on things like watches and brains) and your abilities.

So when the clones roll in they might have a counter to everything. And the disadvantages that your team has synergizes negatively, forming a negative concoction.

Even if I 100% assume that Bakugou Pre Chapter 98 (UA beginnings saga) is able to boost himself midair to the extent he can in later arcs, AND carry 2 people latching onto his back without harming them with his explosions... How are these people going to fight? Wong needs his handsigns to cast magic right? Hawkeye like most marksmen need 2 arms to access his most dangerous weapons.

And if your team is clumped together... They can all get damaged at once with Electricity or Freezing or Fire attacks. Sylar can TK a grenade off of a Spec force troop and then shoot that at your team, causing AOE damage.

Additionally, I doubt you can argue that Bakugou can carry the 15 spec forces ON TOP of your 2 actual team members.

His EMP radiation can also destroy electronics and other equipment as well. So if you do have infrared vision Sylar can destroy that at a range that is safe and where he can avoid every attack (A couple dozen meters or so). He has great knowledge on your equipment and abilities due to Intuitive Aptitude. IR vision also gets disabled by fire as well, if Peter and Sylar shoot fire outwards, fire is heat and so it masks their invis as well and clouds the IR vision. Radiation causes heat, which also negates IR.

And whats more? Bakugou, the most damaging member of your team (Probably, I assume) has no way to detect invis, Hawkeye even assuming he has Infra (Which he might even not) is not relaying the position of 2 people mid fight in real time. Especially ones that can teleport. Your team doesn't have perfect teamwork anyway or mindlink... And so its even worse because Bakugou is a bit of a prick when it comes to team work as well during the UA Beginnings arc? And then there is the fact that if Bakugou is flying with these explosions, then Hawkeye's voice is also going to get drowned out by the explosions.

And even then, IR does not counter Illusion. So your team will have to deal with that too.

Even if Bakugou lands hits on Sylar and Peter, they can regenerate. Same with any hits from Hawkeye (Maybe, maybe Hawkeye has anti regen weapons? Can he fire them while holding onto Bakugou?

It is also important to note that the Peter and Sylar clones can teleport to your team any time to do basically whatever they want, such as a quick TK slash to your jugular vein or something in order for you guys to bleed out. The clones can keep being replaced if they die. The clones themselves can power null your entire team (They are 3 pointers and so can power null other 3 pointers). And if they DO get powernulled that means Bakugou can't fly. They can also teleport and throw a drop a grenade too , or multiple grenades even.

And this is in combination with 15 spec forces (Actually effective spec forces, not 15 floating spec forces who cant fire or they drown) firing automatic rifles at your team and/or sniping them with Sniper Rifles, Your entire team is capped at Mach 1 due to at most being 3 pointers. And you are facing 15 spec forces firing on you all at once. You are not dodging that and you ARE GETTING HURT. Unless Hawkeye has regen medicine as standard gear or something that damage is accumulating fast and you can bleed out.

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tomtheawesome123

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@kingcrimson:

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The battlefield will be the ocean, we start facing each other with 2 kilometers distance between us, all our characters start floating in the water. Its Daytime and there are clouds and everything. There are no animals nearby but be careful of drowning! The ocean depth is 4km

@chronicplane

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tomtheawesome123

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@zetsu-san: My argument would be that Peter probably didn't know how his power worked but his intuitive aptitude he gained towards the end of his original power set would let him learn how to use it making it very much on the table.

I doubt it's an outlier Claire survives a point blank nuke as well and she's the power template.

My assertion is that Peter Petrelli is very much a mid tier character between his healing, super speed, time manipulation, telepathy, healing factor and variety of other powers.

You did not respond to my arguments and defence

1. Show me the Petrelli super speed feat

2. Again, I said this before but you ignored me. The rules STATE that the limit is "Upper body destruction must equal either death or incapacitation long enough to be considered a win for the other team". So Claire regenning from a nuke isn't necessarily above the limits given that she could count as "incapped for long enough to lose"

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#6  Edited By tomtheawesome123
@americanspeeddemon said:

@tomtheawesome123: I am fairly familiar with Peter and he is above the limit. Firstly he did get the future Daphne's superspeed but admittedly he only used the power once before he lost the powers.

Secondly even if he doesn't go nuclear he still can putting him above the list

Thirdly he was able to tank being in a room when a nuke went off and healed from it pretty much right after which is also above tourney rules

Give me the speed feat, give me the panel or clip, and I will see if it is above his 3 pointer limit

If he in-character is functionally incapable of doing anything above the tourney limits, than he is by definition within the tourney limits. Bloodlusted Spiderman can go above street tier... Doesn't mean he can't be put in street tier.

Thirdly, he didn't "tank" being in a room when a nuke went off, he just regenerated. Also, didn't heal from it right after? It took him time to heal? Meaning that he is still within the tourney limits, because upper body destruction is meant to KO you for long enough to be considered a loser in the match?

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@kingcrimson: @tomtheawesome123: Peter Petrelli is not street tier at all and not 3 points if he was. His nuke power can destroy cities, and he had Daphne's superspeed giving him MHS speed. Plus he has time stop and fairly strong TP. Sylar is similarly strong in the explosion future.

I am just tired of people who are not knowedgable on the characters and rules accusing me of going above the limits.

Peter here does not have super speed, Super speed Peter is in the Exposed Future, this is Peter in the main time line before getting his powers stolen.

His nuke power was plot induced, and it was when he had no control over his powers and temperment. Here, when he is in character, he does not emit city level nuke power. But instead his radiation power is street tier.

His timestop is technically banned, and so he can't use it. But he can use his other powers that are within the limits.

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#8  Edited By tomtheawesome123

@kingcrimson: New team KC

(1) Evan from Heroes NBC comics

(1) The Haitian

(3) Peter Petrelli (Before losing his powers in 3x06)

(3) Sylar (Explosion Future)

Perks:

Perfect Teamwork and Mind Link (4)

15 Special forces soldiers (2)

Choose Battlefield (4)




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@tomtheawesome123: He would be comparable to other Nen Users, but he just isn’t a fighter.

He also kept up with Gon speed wise, which pushes him far past the speed limit for 2.

Show me the panel where he keeps with Gon Speed wise.

Additionally, "Nen Users" is a broad term, and some can be lowballed to a 2.
As long as I dont push his stats in my argument above 2, I am fine, and I will keep his hax.

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@tomtheawesome123: Twice is a bit to much for this tourney no?

A lot of your characters don’t seem to be fair for the tourney, and surpass the restrictions.

Albums may be surpass the hax limit.

And Meleorin is 100% not a 5 pointer at the most. He’s stronger than champion.

Prove that Meleoron is not a 2 pointer.

Also I removed Twice since I dont know enough about him.