Metahuman Abilities:
Photographic Reflexes -
Gambler's muscle memory is so profound it can perform a comprehensive action known as Photographic Reflex, allowing the Living Legend to perfectly copy any physical action he sees. Cataloging a complete list of the Wolds most exquisite techniques to memory, along with an extensive mental archive of some of the most legendary heroes and villains from around the Globe, and off it, Jean Luc LeBeau has created an unparallelled hybrid amalgamation of variegated martial arts superiority that is impossible to duplicate. Stylistically blending his technique with a theatrical obsession of perfected dedication to unorthodox angles and analytical acrobatics. Breaking down the individual technique of each fighter essentially stripping away the components he has deemed unnecessary before incorporating them into his own illustrious customization. The authors of some of his more famous techniques include: Kurrent, Ketch, Sovereign Son, Cryo-Wolf, Akira Overdrive, Gannon, Sparda, Switch, Dormath, War Killer, Warlock, Surreal Diablo, Lady Tlieso, Fourpower, Mighty Magneto, Boken, Walkingstone, Esther Cotillard, Ziccarra Liafador, Florian Kincaid LeBeau, The Hunter, Andfrene, Nighthunter, Talon X23, Mark1212, Spartan, Genesis Archer, Nobody, Precise, The Assassin, Akube, Kratesis, and Mercy, among others. Notably, there have only ever been two opponents the Aristocratic Assassin was unable to replicate fully. The first was the decorated martial artist known as Morte Rapida, and the second, the Iberian Emperor, the cunning Impero. For understandable reasons, Gambler refuses to copy the fighting style of Darkchild who would rather tank an attack and allow his superhuman durability to absorb it, then to dodge it. Gambler has also implemented the watching of television, notably, Kung-Fu and action movies. Utilizing it to study Meta-Humans, Athletes, Stunt-men, Archers, Soldiers, Wrestlers, Mixed Martial Artists, and Parkour. Even expanding his range to include dancing, gymnastic, and painting. Understanding the techniques needed in the movement of a brush stroke are mirror images of the techniques used in the handling of a sword. The Cajun will even take time to study street magicians as to incorporate their slight of hand abilities which combined with his superhuman speed allows him to catch bullets.
Telekinesis -
As part of Gambler's complex mutant physiology he has the mental ability to affect physical objects in a plethora of varying degrees. Strenuously trained from birth to master this extraordinary ability, the Cajun has meticulously engineered a fighting system that perfectly compliments the integration of spontaneous thought and instantaneous telekinetic action. Its amplification of martial arts techniques and strikes serving to heighten his unorthodox acrobatic combat applications. Gambler also boats a perfected form of Psychokinesis which in its sub-category of Mirco-TK, grants the Cajun a concentrated aptitude over atoms, molecules, and sub- atomicparticles. When, coupled with his Arashikage artistic form of Bloodbending, grants him the ability to break his opponent down on a purely biological level having never lifted a finger.
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Superhuman speed, agility, dexterity, and acrobatics
Triple Jointed
Superhuman ability to read body language
Kinetic Energy Manipulation
Combat Polymath
Weapons Master
Superhuman Martial Artist
Analytical Intelligence
Manipulation
Leadership
Stealth
Superhuman Escape Artist
Parkour
Swordsmenship
A New Era -
Obsessed with obtaining the highest forms of martial arts abilities, the apex of combat, Jean Luc LeBeau journeyed to South America to find a mythical bibliotheca said to contain the greatest literary works in existence. He spent countless hours examining ancient texts and scrolls deciphering the codes needed to unlock the darkest arts of the combat World, including the outlawed form of Bloodbending. An ability to control, distort, and manipulate the fluids inside the body. With deadly application one could boil, freeze, crush, pressurize, or even extract the blood of any opponent he or she faced. Long since forgotten, and even further sill un-mastered, Bloodbending was considered fantasy with only the oldest of clandestine martial artists retaining memory of the technique. One such Si-Fu was the Dark Arashikage, exiled member of the secretive ninja clan who had trained Jean Luc as a child. Sensing the boys great potential for evil the Arashikage hid their knowledge in the Shadow Fang catacombs beneath their Sand Temple. It was while researching the method in the Great Library that the Aristocratic Assassin not only discovered the location of the Dark Arashikage's prison, but that through his experimental abominations with the form, he had prolonged his life. Igniting a full scale archeological expedition funded by Jean Luc with reckless disregard for capital. However, although alive, the legendary Si-Fu had long since gone mad from centuries of unlit isolation, but not all was lost. Inside his putrefied antechamber the secrets of several Chi based techniques had been meticulously diagrammed along the walls. Over ten lifetimes worth of lost information decorated the fallen one's cell in analytical detail. A wellspring of dogmatic indoctrination had effortlessly fallen into the Cajun's lap. Establishing the his fallen League of Shadows directly over top of the Si-Fu's prison, Gambler had the means and resources to rebuild his empire passing down the base forms of the Arashikage to his assassins while concealing its darkest forms for himself. Destroying the prison as well as the crazed Si-Fu elevating himself through the use of forms only he knew existed. Before his death, Si-Fu, through a brief moment of clarity, revealed that although he was unable to personal pass down the art of Bloodbending, there was another who could from beyond the grave. Weaving a fantastic tale involving the Italian philosopher, Niccolo Machiavelli, and his lost tomb. Propertied to contain the missing documents required to master the Bloodbending technique.
Metaphysical Martial Arts:
Uncovering the exiled Arashikage has granted the self-proclaimed King of Kings a new wealth of devastating combat techniques which he has methodically incorporated into his already impressive combat arsenal with flawless ingenuity and finesse.
- Chi-Blocking -
This endowment allows Gambler the ability, through perfectly placed strikes along the body, to cut an opponents connection to his or her Chi by rendering specific muscles useless. In other examples it has the capacity to disrupt meta-human and super-human abilities. A master of this form is capable of going toe to toe with an opponent of far superior power. Light finger tipped strikes can penetrate dense metals, armor, skin, and even force-fields. (Classification: Un-mastered/Learned)
- Landscape Mapping -
With seismic vibrations carried through the ground Gambler is able to perceive his surroundings with echolocation visibility as long as the target is in contact with the Earth. (Classification: Unmastered/Studied)
- Airmanipulation -
Original utilized as an offensive weapon by the Arashiakge, the Living Legend has since modified this ability to elevate his elusiveness. Transitioning his mutant telekinesis through his body allowing him to evade attacks with unprecedented cinematic acrobatic prowess and theatrical agility. Transforming his movements into unpredictable classifications of innovation. (Classification: Mastered)
- Bloodbending -
The outlawed technique of the Arashikage and latest object of the Cajun's self-absorbed quest for dominance. The form and style used by a Bloodbenders mirrors the movements of a marinate who dictates his puppets maneuvers with choppy rigged hand gestures shaping his opponents body with violent contortions in which the opponents own body fluids are highlighted and manipulated against their host. Its teaching was forbidden due to its extensively evil foundation and focus on unmitigated lack of moral sensibility. With this abolished technique Gambler can cook, freeze, extract, or pressurize any and all liquids inside his opponent, even quelling ones internal organs. As a sub-catagory, Bloodbending does have applications in the field of healing as well. But that knowledge was lost along with its more sinister counterpart. (Classification: Unknown.....)
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