How fast is Toguro? Because even Pre-Rose Meruem is around Mach 35 using pretty reasonable calcs, and Post-Rose, after he grew his wings, was stated by Shaiapouf to be three times faster than previously.
Also, Pre-Rose Meruem basically no-selled hundreds of thousands of pimp-slaps from the 100-Type Guanyin Bodhisattva, and each strike of that thing was shown to leave a crater several meters deep and wide in the ground. More impressively, Meruem was only notably bruised by the Zero Hand, which required Netero days of prep time and all of his Aura to use, the attack being a beam of light "as bright as a star" that was supposedly more powerful than all of the previous hundreds of thousands of blows from the Guanyin Bodhisattva combined. Him surviving (albeit barely) the Miniature Rose exploding is arguably even more impressive, given it was calced at somewhere 45-245 Megatons, depending on the methods used for calcing.
Post-Rose Meruems biggest edge, however, is the ability to use Rage Blasts after he absorbed most of Youpi and Shaiapouf, gaining a tremendous power-up. Meruem's Rage Blast Beam was calced at 1.5 Megatons IIRC. Considering the main method of using Rage Blasts (as was demonstrated by Youpi) was to explode right in your opponent's face, yourself remaining uninjured, it is logical to assume Post-Rose Meruem, who not only gained, but impoved the abilities of both Poof and Youpi, should be able to tank his own Rage Blasts just fine.
Respect Spider-Man (Web of Shadows)
Basically, this is the version of Spider-Man from the "Spider-Man: Web of Shadows" video game, that is quite frankly pretty ridiculous, being comprarable, if not slightly superior (at least on a consistant basis, 616 Peter has higher High-Ends, but also way more Low-Ends) to 616 Spider-Man that we know and love.
Strength
Punching
An uppercut sends a car flying tens of feet into the air
An uppercut sends a group of five thugs flying dozens of feet away, also creating a shockwave that breaks a nearby AC unit
Mere shockwaves created by his barrage of punches send nearby symbiote mooks flying high into the air
Kicking
A regular kick can send a symbiote mook flying more than 50 feet away (Comedyguy, YOU KNOW THE RIST ONE)
Kicks a fire hydrant in two
A regular kick shatters a thick concrete stucture, and the shockwave from another kick shatters it even further
Spider-Man casually kicks a symbiote mook, sending it flying tens of feet away, smashing into a bus stop shelter, wrecking it
Kicking a symbiote pod creates a shockwave that demolishes nearby concrete walls
A casual Eagle Kick is strong enough to create a shockwave that sends a group of thugs and a car flying up into the air (despite it being a drop kick, you know) (blitz?)
Swing-kicks a group of mook symbiotes, sending them flying much more than a hundred feet into the air
One-shots Vulturelings (intro?)
- A Vultureling has enough physicality to tackle a helicopter by its tail into a concrete roof, cratering it, and putting the helicopter out of commission
With the help of his webs, manages to reverse the momentum of a flying 100+ ()() ton bell, and kicks it back at symbiote Wolverine
Ground Slams
Slams symbiote Wolverine into the ground so hard that a thick concrete pillar that is several meters away begins to crumble
Slams symbiote Wolverine right into a concrete wall, destroying it
Other
Catches a 100+ ton bell ()()(0 and throws it at symbiote Wolverine
Using his webs, can toss around heavy High-Tech superhumans with no probelm at all
Using webs, can toss a glider alongside a High-tech soldier dozens of feet away
Casually throws a mook symbiote tens of feet into the air
Deteaches and then reattaches a big metal rod of a generator, turning it off
Pries open a decently big metal door
With effort, overpowers a Reaper symbiote
- Three Repear symbiotes, each using only one arm outfitted with a tentacle, were able to completely stop a Miniature Helicarrierto from flying away
Speed
Combat
Exchanges quite a few blows with the Vulture while being in mid-air
While being mid-air and around 60 feet away from the falling S.H.I.E.L.D agent, web-zips onto him, crossing that distance while the agent is literally frozen in time, not falling further down even an inch
Even his very casuals movements are often at a blur-like speed
While in mid-air, curles up into a ball and delivers a barrage of rapid kicks to an opponent
An Eagle Kick breaks the sound barrier several times
An uppercut breaks the sound barrier
Air attacks break the sound barrier (in strength section)
Unleashes a furious barrage of sound-breaking snd shockwave-producing punches, it being so fast that it looks like Spider-Man is always throwing at least 6 punches simultaneously
Literally becomes a tornado by spinning his arms so fast that he has an extra second of air time that he very much sholud not have, before unleashing an uppercut that seemingly breaks the sound barrier
- The air currents of the tornado are strong enough to flip over nearby cars and even send them flying away
When going all-out, attacks at rapid speed, completely disappearing out of sight after each shockwave-creating attack and then suddenly appearing from another direction to land the next one, the final blow literally coating him electricity and creating a very pronounced sonic boom that shakes everything around it
Reaction
Perceives pretty fast attacks in extreme slow-motion
Perceives explosions in extreme slow-motion
Can dodghe bull-rushes from Vulturelings
- Vulturelings are fast enough to cross a dozen meters in less than a second (intro)
Reacts to a fly-by fighter aircraft and manages to latch his webbing onto it
Dodges and deflects a barrage of Vultures rocket-powered feathers that at one point seemingly break the sound barrier
Dodges a ton of near point-blank pistol shots after they have been fired
Can block sniper gunfire after its has been fired
Can block point-blank shotguns shots
Can block point-blank uzi fire
Can block rapid machine gun shots after they have been fired
Continuously avoids electricity from Elektro
Can blocks a beam of electricity from Elektrolings after its been fired
Casually sidesteps a tentacle attack from Giant Venom
Durability
Tanks being swatted away by a thug with a baseball hard enough to flip a car (funny)
Tanks a lot of shockwave-producing blows from a High-Tech super-human soldier
Tanks a bullrush from the same super-human solider
Tanks attacks from Venom
- Venom is physically superior to Spider-Man
Catches a falling 100+ ton bell, the impact seriously cracking the ground in a radius of several meters
Tanks hits from Wolverine taken over by a symbiote
- Symbiote Wolverine is strong enough to lift and throw a 100+ ton bell (given its size and how much it cracked the ground when Spider-Man caught it), then reverse its momentum and send it flying back at Spider-Man, and finally, shatter it with an all-out blow
Takes numerous attacks from Rhino, most of them creating pretty huge shockwaves
Takes, albeit is notably damaged by, a full-rage horn attack from Rhino
Respect Jeepers Creepers
Strength
Striking
[JPCB] Smacks away Davon, sending him flying through a thick rock wall
[JP1] Punches through the roof of a police car
[JP2] Punches through the roof of a school bus
[JP1] Smashes through an interrogation room door
[JPCB] Slices a person in half with a wing swipe, then grabs two more people and smashes their heads into each other, destroying them
[JPCB] Decapitates a miner with a wing swipe
[JP1] Using his axe, cuts through a chain holding the truck in place
[JP1] Using his axe, decapitates a police officer
[JPCB] While seriously wounded and weakened, uses a wooden plank to break a wooden barricade
Bending/Peeling/Tearing/Ripping
[JP1] Bends some decently thick metal bars
[JP1] Peels back the roof of a car
[JPCB] Tears apart the roof of a car like paper
[JP2]Tears off the head of a teenager using one of his wings
[JPCB] Tears off the head of a person using one hand
[JP2]With some effort, tears off his own damaged head
Shaking/Pushing/Flipping/Lifting/Throwing
[JP2] Casually shakes a school bus with enough force to pop off a screw
- The goal of the Creeper was to simply pop that screw off, trapping the people there, and given how joyfully he does it here, it is likely that was not the peak of his strength
[JP2] While flying and holding onto a harpoon line, pulls the truck and moves it forward, despite the engines working against him
[JP2] While flying and holding onto a harpoon line, flips an entire school bus with some people in it
[JP2] While flying and holding onto a harpoon line, rapidly flips a truck, causing it to spiral into the air
[JP3] Flips a large gas tank tens of feet away, causing it to flip another couple of times
- This is a good picture of it's size
[JP3] While flying and using his wings, easily flips a truck on it's side
[JPCB] While flying, carries and drops a decently-sized rock onto a car, causing it to blow up
[JPCB] Throws Davon with one hand, sending him flying at blur-like speed
[JP1] Throws Trish a decent distance with one hand
[JP2] A woman states that Creeper must have thrown his shuriken with the speed of a bullet to flatten a tire like that
[JP2] While wounded, throws his spear a good distance, it getting stuck in the wooden fence quite deeply
- Here the Creeper misses because his dominant eye was destroyed
[JPCB] Throws a human skull into a wall, shattering it
[JP2] While flying hundreds of feet above the ground, throws a harpoon with enough force to penetrate the windshield of a truck
[JP2] Throws one of his shurikens with enough force to kill a person from quite a distance
[JP2] Throws one of his knives from quite a distance with enough force to nail the hand of a person to a tree, several people being required to dislodge it
[JPCB] Throws a bone knife into a rock wall with enough force to shatter it
Other
[JP1] Rips out and eats the heart of a police officer, quite rapidly too
[JP2]Jumps tens of feet into the air
[JP3] A single disembodied hand is strong enough to overpower a woman and lift her in the air
Speed/Agility
Regular
[JPCB] Smacks away Davon at a blur-like speed
[JP1] Avoids a shotgun blast by moving FTE to a group of people
- The thing exploding was the scarecrow standing behind the Creeper
[JP1] Eats the heart of a police officer at a pretty rapid rate
[JP3] Casually blocks a shotgun blast with his axe after it was fired
Flight
[JPCB] Can fly much higher than a hundred meters above the ground
[JPCB] Can fly at a blur-like speed
[JPCB] Snatches a guy from quite a distance in a split second
Agility
[JP1] Does a nice little back-flip
[JP1] Continuously avoids being run over by a car by jumping on it and running on top of it
Durability/Regeneration
Durability/Endurance/Regeneration
[JPCB] Survives an explosion inside a huge mine, said explosion even reaching and affecting the city above it, without too much issue, given he was hunting people mere moments after it happened
- This is by far his best durability feat
[JPCB] Gets stabbed in the chest by Davon using a fire poker, it getting stuck in him, yet shruggs it off
- Davon is very much superhuman, as you saw in the Strength section, and you will see more of this in this section as well, so this feat is not that bad
[JPCB] Tanks getting hit by a skull thrown by Davon with enough force to completely redirect his flight, smashing into a rock formation, damaging it, and shaking the whole tunnel so that it causes a small avalanche
[JPCB] Grabbing barbed wire doesn't hurt
[JPCB] Gets stabbed in the eye by Davon using one of Creeper's knives with enough force to damage the rocky ground beneath him and actually bounce off of it, yet recovers almost instantly
[JPCB] Gets hit by a bunch of falling rocks and stalagmites, the biggest one piercing his spine, and then smacked in the face with a rock by Davon, at least until the guy passes out, yet survives, most likely due to his regeneration
[JP2] A point-blank flare gun shot does no damage to him
[JP1] Does not care about being shot three times in the face with a revolver
- Given we see no wounds or blood, it is fair to say those bullets actually did no damage to him
[JP1] A police officer says over the radio that none of his buddies are affecting the Creeper with their firearms, and that his skin is like armor
[JPCB] Possibly ignores a shot from what seems like a 1800s era rifle
- It could be argued that the soldier may have missed there, but this is unlikely given the trajectory of the shot
Other Abilities
Telekinesis
Wall Crawling
Acute Sense of Smell
Loud Screaming
[JP3] Screams with enough force to crack the glass window of a truck
[JP3] Screams with enough force to kill nearby birds
Equipment
Knifes
[JPCB] Davon makes himself bleed by casually touching it
The Truck
Respect Saitama, the One-Punch Man!
Strength
Undoubtably the most well-known characteristic of Saitama, is of course the astronomical level of physical strength he possesses, which still has not shown it's limitis, as the Caped Baldy almost always holds back the power of his attacks. He usually categorizes them in two categories - the "Usual Series" (most of these attacks are called "normal" by Saitama), and the "Serious Series", which Saitama reserves for the strongest opponents he meets. It should be noted, however, that the "Serious Series" attacks are still very much held-back and do not represent his full strength. One misconception is that Saitama possesses the power to automatically kill everyone in one punch, and this is simply not true, it's not like he has an insta-kill aura in his fists, he is just that strong, and can regulate that strength. This can result in putting less force into an attack than intended, like that time he clearly did not one-punch Lord Boros, yet after he realized the above-average durability he possessed, he put a bit more strength and used his explicitly normal Consescutive-Punches, casually turning the leader of the Dark Matter Thieves into gibs.
One-punches Vaccine Man in his final form, a Dragon-level monster, who, in a weaker form, was able to cause multi-city-block-dwarfing explosions of this magnitude
One-punches Beefcake, a gigantic Demon-level mutant capable of destroying an entire city with a single sweep of his fists
One-shots the Subterranean King with a stomp, the same Subterranean King was stated by ONE to be around the same level as the Deep Sea King
One-shots Mosquito Girl in her Blood-empowered form with a slap, sending her flying through a building and into the horizon. Mosquito Girl in her Blood-empowered form was able to casually tear apart Early Genos piece by piece
One-punches Kamakyuri, a Tiger-level mutant who was stated to be one of the stronger members of the House of Evolution
Shoves Frog Man and Slugerous, both Tiger-level mutants, halfway through the concrete street
Frees himself from being almost completely buried in concrete without any effort
Uses Consecutive Punches to oblitirate Beast King, a Demon-level mutant who was stated to be the second strongest member of the House of Evolution, apparently capable of defeating the likes of Post-Mosquito Girl Genos quite easily
- It is very likely Saitama used his Consecutive Punches here because he wanted to show off his own combo attack in response to the rapid Lion Slashes of Beast King
Digs through the ground, finds Ground Dragon, a Tiger-level mutant, one-shots him and bursts through the concrete street above
Pees back the thick metal door to the underground portion of the House of Evolution
One-punches Carnage Kabuto in his Carnage mode
- Carnage Kabuto is a notable Dragon-level mutant possessing enough durability to no-sell Incineration Cannon blasts from BOS Benos even in his base form, and capable of seemingly taking quite a few blows from Darkshine (considering they had a pretty decent fight 15 minutes long in a VGS, a virtual battle simulator), who is capable of annihilating Demon-level monsters (of around the same tier as Deep Sea King) with a light touch
Speed
Speed is another physical characteristic of Saitama that reached insane levels due to his training. Again, like with most aspects of his power, the Caped Baldy always holds back back when it comes to speed, preferring to usually be at a level where the opponent can keep up with him and lands actual hits (the obvious example would be letting Post-Mosquito Girl Genos sorta keep up with him in a sparring match, yet also being faster than Monster Form Garou, who should be literally thousands of times faster than Genos during that point in time). Saitama has never been shown to be unable to keep up with anyone he has ever fought, and whenever he wanted to blitz someone, he has always done it successfully. It should also be noted that he cannot fly, yet has changed directions of his movement while being in mid-air on numerous occasions. How Saitama does that remains unknown.
Saves a little girl from being snatched by Vaccine Man, a Dragon-level monster, so fast that he did not register it
In the Anime one-punching Vaccine Man results in a very big sonic boom/shock wave
Blitzes Beefcake, a Demon-level mutant
Blitzes mid-blitz Mosquito Girl in her Blood-empowered form with a slap. The same Mosquito Girl made a sonic boom in a much weaker form, and blitzed the heck out of BOS Genos in the Blood-empowered form
Continuously dodges rapid slashes from Beast King, a Demon-level mutant who was stated to be the second strongest member of the House of Evolution, apparently capable of defeating the likes of Post-Mosquito Girl Genos quite easily
Blitzes Carnage Kabuto, a Demon-level mutant who easily outsped Post-Mosquito Girl Genos
Durability
Well, just like massively enhanced strength and speed, the durability of Saitama is quite insane. After completing his training, no-one and nothing has been shown to harm him in any sort of way. Well, except a gag-powered kitty.
No-sells a slap from Beefcake, a gigantic Demon-level mutant capable of one-shotting entire cities, and then a stomp and a barrage of punches from said mutant, which creates a crater more than a hundred meters wide and deep
No-sells standing in an all-out blast from BOS Genos bigger than a city block in size, though his clothes get burned off
The fact that he and Post-Mosquito Girl Genos play a game of tag where the win situtation would be landing a hit on Saitama, and that Genos never once fears that he will hurt his Master with any attack he uses means that the Caped Baldy can no-sell pretty much any attack from the Demon Cyborg, whose Incineration Cannons at that time still showed enough power to obliterate the eight-story-tall House of Evolution alongside good chunks of nearby mountains
No-sells a lot of blows from Carnage Kabuto in his Carnage Mode, Carnage Kabuto being a Dragon-level mutant who, in a Carnage-less Mode, pretty much one-shotted Post-Mosquito Girl Genos, overpowered his Incineration Cannon blast with a forceful breath, and according to a Virtual Simulation, would stomp even Post-G4 Genos in two hits
Respect Suiryu
So you're one of those guys. The way I see it that industry is just no good. I fought some A-class heroes in this tournament, but they were so weak... it's not even worth talking about. The so-called "hero" is just a name. In reality heroes don't exist. It's just a job, but they pretend to be some kind of benefactor doing good and bringing justice. I think people on their level can't save the world no matter how hard they try. Their effort is useless. Great ambitions. High and mighty ideals. An inflated sense of morality. A heroic sense of justice. The fun life I'm looking for doesn't require any of these. They're just impurities that would lead to boredom.You're strong so you should't restrict yourself with these lame things either. Why don't you choose the fun way of living freely? Just join a tournament from time to time to earn some price money. Huh? Are you feeling down? I'm telling you my real thoughts because I've acknowledged you. Just see it as advice coming from someone who is living happily.
Strength
A very casual kick creates air pressure that sends Saitama's wig flying and kicks up the nearby dust
A rapid, yet casual barrage of kicks produces enough air pressure to kick up a lot of dust
- In the Anime the air pressure looks a bit more impressive
Kicks Saitama, sending him sliding nearly out of the arena with enough force to break concrete with his feet, the sound of the kick even reaching the broadcasting booth of the arena
Kicks Saitama very high into the air, intercepts and kicks him into the ground with enough force to embed him into concrete and create a pretty big explosion, and then drop-kicks Saitama, shoving him deeper into concrete
Speed
His first, very casaul kick against Saitama is FTE to regular people
Casually unleashes a very rapid barrage of kicks, each breaking the sound barrier
According to Zakos, becomes "several levels faster than before" when not holding back as much as previously
Unleashes another barrage of kicks, Saitama being requered to use enough speed to create several afterimages to dodge them
Exceeds the level of speed Saitama was using previously, landing a kick on him
Instantly crosses a huge distance while Saitama is still in pretty much the same mid-air position as he was when Suiryu was still on the ground
While still being sorta casual, creates several afterimages, trying to land a kick on Saitama
Creates more afterimages
Stops holding back and completely disappears from the audience's eyes, looking like he was teleporting
Durability
Is fine after experiencing a shockwave from Saitama's mid-way-stopped punch, which easily shredded most of his clothing
Skill
Deep Sea Kings speed is heavily underrated, and here is my take on it
Basically, it is pretty much a consensus that Dehydrated Deep Sea King is not even supersonic, that Semi-Hydrated one is barely Supersonic, and Hydrated Deep Sea King is maybe mach 2-3.
Well, I think this is a pretty hard low-ball (OPM speed is generally somewhat underrated, probably gonna make a post about it soon enough), and even a simple calc concerning this particular feat (and I mean, very simple) shows their real intended speed of DSK and anyone who scales to him.
Firstly, I am gonna use the Anime feat, as it paints the overall timeframe of things much more clearly, and then I am gonna say a few words about the rendition of the feat in the Manga.
So, what is this feat about? As you can see, when DSK gets Semi-Hydrated, he surprises Sonic with his speed, crossing at least a few meters while the raindrops are portrayed to be frozen mid-air.
At first, we need to clarify whether the raindrops were actually frozen. At a quick glance it might look like they are very slowly, but steadily falling down. However, if you pay more attention, you can see that this happens when the camera zooms away (look at the background for reference), and the blur-like lines are used to portray the motion of the screen. This means that the raindrops were indeed pretty much stationary, not falling down at all. For the sake of fairness, lets assume that they are moving at like 1/20th of their diameter in a single second of slowed-down time (I doubt any lesser movement could be noticed anyway).
Next, we need to find the actual speed of raindrops falling in real-time to find how much the time has been frozen. Considering the raindrops do look decently big, and that we used the 0.5 mm size, according this article we should use 9 m/s as our speed of raindrops. With that out of the way, we can safely say that the time during DSKs jump was slowed down by around 36000 times.
Then we need to estimate the time-slowed timeframe of the feat. Thankfully that gif I made has precisely the length of 0.98 seconds, so pretty much a full second.
Finally, we need to know what distance DSK crossed in that time. Purely by eye-balling it, he travelled the distance two times the size of his body length in that timeframe, maybe a bit more. Given DSKs official height is 4 meters in his Dehydrated Form, he cleared at least 8 meters here.
This results in Semi-Hydrated DSK moving at 288000 m/s, which translates into Mach 839,650146. This obviously scales to Sonic, as he was still able to continually avoid him, at least until DSK became fully Hydrated, at which point the ninja just got caught off-guard. This should also somewhat scale to Post-Meteorite Genos, who consistently had the upper hand in speed against Dehydrated DSK, and was able to block a punch from his Semi-Hydrated Form before losing only because of cheap tactics employed by DSK.
Respect Composite Herobrine!
Versions
HsM = Herobrines Mansion
HsR = Herobrines Return
TBTN = Take Back The Night
GDB = Gods Dont Bleed
NVSH = Notch VS Herobrine
TH = The Herobrine
AL:FM = Animation Life: Full Movie
HVSE33 = Herobrine Vs Entity 33
HVSBC = Herobrine vs Bajan Canadian
MWD:F = Mega Walls Death Match: Forsaken
HHGHP = How Herobrine Got His Powers
HVSTA = Herobrine Vs The Admin
R = Revelations
SVSH = Steve Vs Herobrine
HsL = Herobrines Life
Strength
Speed
[TBTN] Without looking, dodges a sword swipe at FTE speed
Durability
Abilities
Teleportation
[HsR] Teleports onto a street light from an unknown distance, then teleports a couple of people into his trap, and finally teleports away after having a talk
Flight
[TBTN]Flies at high speed, destroying the stone floor below him while flying over it
Telekinesis
[TBTN]Causes the interior of his whole castle to be moved around, resulting in utterly wrecking the place
Fire Manipulation
[H'R] Shoots fireballs which destroy chunks of nearby houses and set them on fire
[TBTN]Shoots fireballs which blow up some small netherrack platforms
Lightning Manipulation
Electricity Manipulation
Summoning
Mind Control
Other
Equipment
Respect Toguro!
Strength
[0%] A casual finger flick explodes the upper portion of a mans head/Anime
[20%] A kick breaks through a glass wall and decapitates Tarukane/Anime
[30%] Overpowers a big demon/Anime
- The same demon is strong enough to crater the ground with the air pressure of his blow/Anime
Speed
Durability
Other
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