@petey_is_spidey:
go on desmos graphing calculator (https://www.desmos.com/calculator) and copy and paste this into it:
v=\sqrt{\frac{\frac{\left(\left(E+mc^2\right)^2-m^2c^4\right)}{m^2c^2}}{1+\frac{\left(\left(E+mc^2\right)^2-m^2c^4\right)}{m^2c^4}}}
set a c slider to the speed of light, and a m slider to any mass you want (it doesn't work for light sadly, . The v value (y axis, sorry about that, but I figured having v isolated in an equation would be useful) is the velocity, and E (the x axis) is how much energy it would take to reach that velocity.
If you want to include the energy in the mass of the object, all you have to do is use this instead:
v=\sqrt{\frac{\frac{\left(\left(E\right)^2-m^2c^4\right)}{m^2c^2}}{1+\frac{\left(\left(E\right)^2-m^2c^4\right)}{m^2c^4}}}
if you've taken calculus, you should be able to figure out why v can't equal c. Either way, I'm going to make another equation for the other way around (energy isolated, plug in v) to make things easier for other people.
Edit: E=\sqrt{\left(mc^2\right)^2+\left(\frac{\left(mvc\right)}{\sqrt{1-\frac{v^2}{c^2}}}\right)^2}-mc^2 for energy without taking intrinsic mass into account
E=\sqrt{\left(mc^2\right)^2+\left(\frac{\left(mvc\right)}{\sqrt{1-\frac{v^2}{c^2}}}\right)^2} for energy taking it into account
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