Into The Badlands Power / Strength Tier List

Into The Badlands

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I have compiled a tier list worth of characters from the series "Into The Badlands", and ranked them in regards to their power level, considering their overall combat ability. Combatants with The Gift are ranked separately in their Dark Mode and Regular State.

Tier List

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Into The Badlands Power / Strength Tier List

Into The Badlands Tier List

This is a ranking of the Power Levels in Into The Badlands, considering the overall abilities of these characters. Only significant / major fighters from the Series are included.

Take note that characters who have The Gift, are ranked separately whilst in Dark Mode compared to their regular state.

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Homelander (The Boys) Respect Thread

Homelander

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Intro

Homelander is easily the most powerful member of The Seven, in fact the most powerful character we've yet seen on The Boys. This is outright stated at times and clearly implied in the actual show (Homelander being the "Superman" counterpart of The Seven, Homelander being the leader of the Seven or Homelander being feared by all of his enemies and even members of The Seven).

John (last name unkown) was raised and Trained in a laboratory, the absence of a mother in his life is what's said to be the reason for his violent and aggressive behavior. It is clear that Homelander has little care for humanity, and is not really invested in Justice the way his public image suggests, but rather he cares about the continuing prosperity of Vought and the public image of The Seven.

Abilities

  • Super Strength
  • Invulnerability
  • Super Speed
  • Flight
  • Heat Vision
  • X-Ray Vision
  • Super Hearing

Strength

As it currently stands, Homelander does lack feats of strength, though this will hopefully change in Season 2. This isn't to say Homelander is weak though, just that his limits here are unknown.

Durability

While lacking severely in Durability feats, Homelander is clearly intended as highly invulnerable, it is implied multiple times in the show that if Homelander had turned against the USA and Vought, that they would have no means of taking him down. It is additionally hinted that Homelander has previously displayed that no Weapon on Earth can take him down.

There isn't a weapon on Earth they haven't thrown at him. They've all failed.

Madelyn Stillwell

Aside from this:

Speed

What anyone would initially think is that A-Train is definitely the fastest member of The Seven, after all Super Speed is his primary attribute. However, going by the feats seen on screen Homelander is without a doubt, faster.

Credit to @d2therj for finding models / figures for the followings feats.

Heat Vision

Homelander most often resorts to the use of Heat Vision, rather than physical confrontations, since he has not yet gone up against anything that could resist his Heat Vision. The show never refers to this Ability as Heat Vision (likely due to Copyright issues?), but rather just Lasers, but for simplicity I'll be referring to the Ability as Heat Vision.

X-Ray Vision

Much like Superman, Homelander possesses the ability to see through any solid surface, most notably the wall he stares through to see what Madelyn Stillwell is doing. The only material which he can't see through is Zinc, similar to Superman's inability to see through Lead.

Super Hearing

Homelander possesses greatly Enhanced Hearing, though it is never addressed whether his other Senses are Enhanced.

Thanks For Reading!

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Spider-Man (Raimi) Cable Car Feat - Calculated

Green Goblin drops a fully loaded Cable Car off of a bridge, Peter catches it with a single strand of Webbing and a single arm.

We can see that the Cable Car in the scene is the Roosevelt Island Tram, which has a weight of 41,525lbs when fully loaded according to the Official Website:

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This is equivalent to 18,835kg, so approximately 19 tons. However the Webbing didn't just support this weight, it was able to catch it in free fall. To calculate the Impact Force we can use this Online Calculator. We need three values:

  • Mass
  • Height at which the Car was dropped from
  • Distance traveled after initial impact

We already have the Mass of 18,835kg via the specifications. Counting from the gif, the Cable Car is in free fall for 27 seconds, and just roughly eyeballing the distance it fell, I think 15 meters is a fair estimate for the distance it fell, just for reference, this structure is 15 meters in height:

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Now all we need is the distance traveled after impact:

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It doesn't travel too far, I think 2 meters is a safe bet for the distance. Now we can just plug the three values into the Online Calculator previously linked, we get:

1,384,373 Newtons which is equal to 311,219 lbs of force, or 141 Tons of Force.

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Mr Incredible Respect Thread

Bob Parr, Mr Incredible

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Intro

Bob Parr is one of the original Supers and possesses enhanced physical attributes. During "The Glory Days" he spent most of his time on superhero work, until he fell in love and got married to Elastigirl. He then retired as superheroes and vigilantism was illegalized, and he spent years working an ordinary job and living an ordinary life. Until eventually an organization (privately lead by Syndrome) reached out to Bob to get him back into the superhero business, Bob eagerly joined without knowing that he was actually falling into the trap of Syndrome, who swore revenge on Bob as he was unappreciated and unnoticed by Bob back in "The Glory Days", when he had aspired to become Mr Incredible's Sidekick - "Incrediboy". During the second film the story is revolved a lot more around Elastigirl though, while Bob spends most of his time with his children. So I'll refrain from reviewing his time during that film, as it's not too eventful.

Abilities

  • Superhuman Strength
  • Superhuman Durability
  • Superhuman Reflexes
  • Superhuman Agility
  • Indestructible Suit
  • Competent Combatant

Strength

Mr Incredible's most evident and renowned attribute is his Super Strength, he's the power house of the Incredibles Family and the strongest Super ever yet seen.

For ease of access all feats will be sorted in chronological order.

In the first scene of the film (During "The Glory Days"), Bob stops a high speed chase to help an old lady get a cat out of her tree, he does so by easily uprooting a tree, which he later casually tosses aside to block fleeing criminals.

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During the same era, Bob was able to force a speeding train to a halt within 10 seconds, a good showing of strength and durability.

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After his retirement, Bob still retained immense levels of Strength, capable of tossing men through multiple concrete walls with ease.

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After getting back into the Superhero business, Bob starts to workout using train carts as weights for various exercises.

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While still not at peak condition, Bob was able to go up against the Omnidroid v8, contending with it's strength and ragdolling it with his strikes.

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For reference, the Omnidroid was capable of ripping out chunks of rock and tossing them as well as smoothly plowing through trees.

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After the Omnidroid's inevitable defeat, upgrades were made to the Machine, making it much larger and more powerful. But even this didn't stop Bob from once again contending with it's strength and even tackling it with a charge.

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A few hours after all this, Bob was able to lift a car and toss it an insane distance into the sky.

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One of Mr Incredible's best feats, he's able to push the Underminer's Drill with enough force to alter it's direction, steering it away from the building it was headed for.

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This pic displays approximately half of the drill's full size
This pic displays approximately half of the drill's full size

In an attempt to stop the Underminer's Drill, Bob destroys the concrete below him as he's dragged along.

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What is arguably Mr Incredible's most impressive feat, he was able to turn a Ferry's Rudder whilst underwater, manually changing the direction in which it was travelling.

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Durability

Another one of Mr Incredible's defining traits, his durability, given he is the physical leviathan of the Incredibles universe.

A feat I mentioned earlier, is the train feat, while it's an amazing strength feat, it's also a very good durability feat given he took the impact of a speeding train without any issue.

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Moments after this, he tanks a point blank explosion that was powerful enough to destroy a bank vault door.

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As posted before, during his encounter with the Omnidroid v8, he took a decent amount of attacks.

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Similarly, he was also tanking attacks from the Omnidroid v9.

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And finally, he once again tanked attacks from the Omnidroid v10.

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Also tanked the Omnidroid's Laser Blasts, which were powerful enough to destroy tanks and other vehicles.

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In the opening scene of "Incredibles 2", Bob is hit by a flurry of high speed boulders and he tanks it without damage.

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This next feat is in my opinion the most impressive durability showing, whilst attempting to stop the Underminer's Drill, Bob gets mowed over by one of it's Continuous tracks. Bob gets back up instantly without so much as a scratch. Given the size of the machine it's likely that hundreds of tons were being exerted on top of him.

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This pic only displays approximately half of the drill's full size
This pic only displays approximately half of the drill's full size

Speed / Agility

Due to the immense leg strength Bob has a certain level of enhanced Speed, while he's not exactly enhanced in the sense Dash is, he can still easily outpace any regular human. His leg strength also allows him a high level of agility as well as the ability to leap very far.

Intercepts a guy falling at a high speed, saving his life, displaying good agility as well as timing.

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Repeatedly evades attacks and jumps around the Omnidroid v8, while out of shape.

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Moments later he is able to run in parallel with the Omnidroid.

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A good combat showing, Bob was able to intercept and punch a speeder out of the air.

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More impressively, Bob was able to evade blasts from the Omnidroid v10.

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Dodges an Electricity Blast from He-Lectrix.

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Combat Skill

Mr Incredible is one of the most competent Supers on the planet, given his many years of knowledge and experience. He's a quick thinker and is able to fight effectively and efficiently.

Enters the control hub of the Omnidroid v8 and uses it to destroy itself.

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Takes down multiple Speeders.

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Uses a part of the Omnidroid v10 to destroy it.

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Defeats the Underminer (A Bank Thief with Advanced Technology) within a matter of seconds.

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Defeats Brick (A Super with Enhanced Physical Abilities) with Elastigirl's help.

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Defeats Krushauer (A Super with Telekinetic Abilities) within a matter of seconds.

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Thanks for Reading

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Henry Brogan (Gemini Man) Respect Thread

Henry Brogan

"He chose me because there's never been anybody like me"

Abilities

  • Close Quarters Combat
  • Marksmanship
  • Espionage
  • Awareness

Marksmanship

Snipes a target on a 238km/h train, from 1.25km away.

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1252 meters
1252 meters

Shoots a chain.

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Rapidly takes out 4 DIA Agents.

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With Danny, takes out a bunch of Agents in the "Gemini Corps", who are all well trained:

They're elite... they're disciplined... and if they get a clean shot of their target through an apartment window they'll take it

One of the more impressive shots from the Final Battle
One of the more impressive shots from the Final Battle

Awareness / Espionage

Notices a sniper on a rooftop just after waking up.

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Notices that some Agents have been sent for him and quickly escapes through a trapdoor (also after just waking up).

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Deduces that an Agent has been sent to spy on him.

CQ Combat / Physical Ability

Fights evenly with a younger cloned version of himself, who's been trained since childhood.

(It's worth noting that in the fight, even while occupied, the clone was able to make quick work of Danny, who herself is a trained agent).

Shrugs off a beatdown from an enhanced mindless clone version of himself.

Despite his age, Brogan still has solid endurance. Which is showcased well here, when he shrugs off a high speed bike crash, and isn't too bothered when as he's rammed by a motorbike.

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Superboy (Titans) Respect Thread

Titans' Superboy

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Biography

A group of scientists employed by CADMUS Laboratories were tasked by Lex Luthor in order to attempt to create a Kryptonian using Kryptonian DNA, Subject 13 or as we know him, Superboy was one of the experiments that involved DNA not only from Superman himself but also Lex Luthor, he is still emotionally and mentally a toddler but is slowly starting to regain old memories of Clark and (mainly) Lex, as well as retaining the power of Superman and the intellect of Lex Luthor.

Strength

Pushes down a reinforced steel door with a gentle nudge.

Rips off a vault door with ease, casually breaking numerous thick steel bolts.

Bends a gun in half.

Can casually ragdoll people (low end for Conner), 2, 3.

Half of his DNA is from a guy that lifts skyscrapers and flies faster than the Speed of Light

~Starfire

The average Skyscraper weighs 220,000 tons.

Tosses a car door at high speeds.

Punches through a heavy bag.

Durability

A fall from near the middle of a skyscraper does nothing to him.

A rifle bash to the head does nothing to him.

Isn't affected by bullets.

Knockout Gas has no effect on him (can inhale it with no side effects).

Survives Starfire's Sun Level Radiation:

In order to save him we would need a level of radiation that cant be find on this earth. we would need to fly him to the sun. and we don't have time for that. right now in order to heal him we would need to bring the sun here

~Eve

Right after this they use Starfire's energy to heal him.

Speed / Agility

Was able to percieve bullets in slow motion and move way faster than them (as we see when they are right next to the old man yet Conner gets in the way moving a few feet before the bullets can move even a few inches).

Catches Robin mid fall (also super leaps).

Half of his DNA is from a guy that lifts skyscrapers and flies faster than the Speed of Light

~Starfire

Appears out of nowhere.

Abilities

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Deathstroke (Titans) Respect Thread

Deathstroke Respect Thread - Titans

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Physical Stats

Strength / Striking Power:

Breaks out of ropes and ragdolls a guy with one arm.

Deflects a large concrete decoration piece.

Staggers Wonder Girl with his hits, an Amazonian with enhanced durability capable of shrugging off two hits from Superboy.

Pulls in Wonder Girl.

Kicks Robin through a church pew.

Durability / Pain Tolerance:

Tanks Starfire's Fire Blast, Blasts which can:

Tanks hits from Wonder Girl, an Amazonian Warrior with super strength capable of:

Took hits from Starfire.

Tanked 2 hits from Robin's staff, Robin's shown great skill in utilizing the staff, and has shown great damage output as we saw when he was knocking around superhumans.

Took a large amount of hits from Nightwing with his shock batons in the final fight (15 total hits).

Speed / Agility

Dodges a Shuriken which travelled at the same speed as a bullet, though it probably lost momentum upon impact with the bullet, I'm sure it was still incredibly fast.

Catches Donna's Lasso.

Capable of fighting off 2 established combatants at the same time.

Lands on his feet after being thrown by Wonder Girl.

Combat Skill

Dick Grayson / Starfire:

In the skyscraper fight, when they finally encounter each other 1v1, Slade disarms Dick of his staff and knocks him back, remaining untouched.

Similarly, he dropped Starfire just as easily.

Prior to this Slade actually engages Dick and Starfire, and has the upper hand in the 2v1.

In the church encounter, we see a more prolonged, and definitive fight, throughout the fight, Deathstroke always has the clear upper hand, while Dick lands many hits, none of them have much of an effect, if any, and on top of this it seems like Slade is continuously talking down Dick, criticizing all his moves during the fight.

As the fight goes on Slade maintains the upper hand, Slade then drops a flashbang to help finish the fight quickly, which then leads to another brief CQC encounter, after that, Dick drops a flashbang and disappears, attempting to get a sneak attack on Slade. Unfortunately for Dick, Slade keeps track of Robin throughout the whole time, and keeps him defensive with a barrage of bullets, Robin then decides to go back to CQC, and from there on gets dominated. And the fight comes to an end.

Robin himself is very impressive, he's took down Jason with no issue (Jason took out 6 cops in 20 seconds), Dick's also cleared a hallway of over a dozen guards, right after just being drugged and tortured.

For more feats for Robin, and a better idea of his overall level, check out this RT.

Wonder Girl:

Wonder Girl is able to give Slade the best fight out of everyone when it comes to 1v1 while she lands quite a good bit of hits, and gets Slade in compromising positions at times, Slade finds his way out every time, and is able to use his gear to pull surprise knife attacks, and then attack said areas he attacked with the knife.

We know that Donna has trained her whole life as an Amazonian Warrior, and was a well established Titan, capable of making short work of Starfire.

On top of this, Donna is also enhanced, as established before, capable of feats such as throwing motorbikes and taking a hit from Superboy.

Nightwing / Ravager:

In the finale, Slade fights Nightwing for some time and lands a lot of hits, though he was messing with Slade's emotions by constantly mentioning his children.

When Slade finally gets a grip, he is able to fight Dick and Rose simultaneously, while having the upper hand until Rose stabs him from behind and ends him.

Note, this is after Dick's improvement, which we saw in prison, when Dick goes from getting dominated to trading evenly with Bruce in his hallucination.

Senses / Stealth

Sneaks up on people like Wonder Girl, Starfire and even Robin (who's been trained by Batman).

Can hear heartbeats and hear people breathe.

Marksmanship

Gear

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Spider-Man: Far From Home - Review

Spider-Man: Far From Home Review (SPOILERS)

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Story

First off let's talk about the story. The story was pretty much what everyone expected, there was nothing that we didn't know excluding Mysterio's Backstory, and the plot twist with him being a villain (which a lot of people expected anyway). The story is based around Peter stepping up and being able to fill Tony's Shoes, and as well as that how Peter deals with the Superhero / Real Life balance. A lot of the stuff with Peter's high school and personal life you might find boring, but at the end of the day it's essential to the story, and it's nothing intolerable. Though the film doesn't seem certain about what specifically they want for the character, as we do have him wanting to fill Tony's shoes, but there's also how Happy tells him to "be Spider-Man", rather than the next Iron Man. But it does seem like he's still often relying on Stark tech, and the use of Iron Man's AC/DC music doesn't really work well. I also feel like the Peter / MJ stuff got way too much screentime, and often felt repetitive and bland.

Action

A definite upgrade from Homecoming, the action was amazing, especially with Mysterio. The first Mysterio vs Spider-Man fight was spectacular, as we get our first clear scope of Mysterio's Power and Strategic Ability, a really cool scene. The final battle is also really good, Spider-Man is a lot more competent than the previous films, and a lot of that is due to his Spidey-Sense (or "Peter Tingle") being sharper than it had been before, or sharper than we had seen it at least.

Overall, if you were disappointed with Homecoming's Action, you won't be disappointed here.

CGI / Designs

CGI was all good, nothing that I noticed that was obviously bad, all the Elementals looked clean, Mysterio's Illusions had a cool Doctor Strange Vibe and Spider-Man's Suits looked a lot more clean and substantial compared to Homecoming where the suit often looked like a slightly unfinished CGI "mess".

Mysterio's Suit and Spider-Man's "Night Monkey"suit looked really good, and Beck's Fish Bowl fit the costume well.

Characters

Mysterio was by far my favorite character in the movie and indeed my favorite part of the film. I can appreciate how they adapted the character's backstory to make him more linked with the MCU, though I still feel like it's lazy, as his motivations are driven solely by Tony Stark, hence there's little emotional stakes between the two.

Once again, Peter's arc doesn't seem clear, and they don't seem sure of what they want for the character as of the moment.

Aunt May is by far the most inconsistent from the way she was portrayed as in Homecoming, given how they were hyping up that she'd never be ok with Peter's Spider-Man life, and that she can't find out, yet she's completely fine with it here.

There was no Stan Lee Cameo, but I was surprised by a familiar face returning to play the same character again. JK Simmons as J. Jonah Jameson in the Mid Credit Scene after Mysterio villainizes Spider-Man using an Illusion.

FEATS

Mysterio was by far the most OP character in the film, and I still have doubts that he is actually dead, but rather it was part of his plan. Beck was a master strategist and tactician, and given he has the means to take down his opponent, he's a force to be reckoned with.

Spider-Man became way more competent, taking down Stark Drones, and dodging automatic gunfire from dozens of them without even seeing the drones, simply amazing.

Elementals weren't a big part of the film, and don't have much feats anyway, I doubt you'll be seeing them in the battle forums much.

Rating: Overall, I give the film a 7/10, though I guarantee you'll enjoy it a lot

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Top 10 MCU Villains (Including TV Shows)

Notice

I will be counting Villains from the Movies and the TV Shows. I will try to avoid side villains though I don't really have any among my Top 10 anyway apart from possibly Ebony Maw. This list will be based off my personal opinion, so if you disagree feel free to leave your list in the comments. I might eventually add my reasoning for the placements and the pros and cons of the characters. But for now I'm just going to leave the character list here for you guys.

10) Loki

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9) Grant Ward

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8) Cottonmouth

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7) Winter Soldier

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6) Ultron

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5) Vulture

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4) Wilson Fisk

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3) Bushmaster

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2) Helmut Zemo

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1) Thanos

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