Six-Deuce's forum posts

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#1 Posted by Six-Deuce (1159 posts) - - Show Bio

@jwwprod: it is not unfair to the point 40k cannot win (unless navigators can weaponize thier psychic abilities more than I know of). That amount of missiles could be necessary to deal with the Russ and it is thier standard kit in that lore apparently.

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#2 Posted by Six-Deuce (1159 posts) - - Show Bio

Superman has to carry his team and he would have a devil of a time with Hela alone, let alone Diana whose sword has direct feats of cutting kryptonian limbs. Team 1 wins !0/10 via pincushion fatality

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#3 Edited by Six-Deuce (1159 posts) - - Show Bio

I would give this battle to House Corino. They have a few advantages here that would prove pivotal. Corino has just as good infantry, likely better. Guild shenanigans should prove very effective, and thier leadership is more cohesive and tactically astute. The plasma and melta advantages for 40k is not insane as Dune's weaponry should penetrate the enemy just fine (no marine nonsense involved). Would be fun to watch. My prediction, Corino wins via hit and run terror tactics, people tend to have a tough time giving a victory to anyone fighting against 40k force as their upper echelon forces are so ridiculously powerful.

Edit: to be clear, 400k sarduakar have missile launchers and machine guns and the other 400k have mini guns capable of gunning down squads in mere moments. Whereas Blood pact has ton of units whose Lasguns should have some trouble with AP.

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#4 Posted by Six-Deuce (1159 posts) - - Show Bio

@wut: thank you kindly. Well, I guess this is simple. If the slann can close the main portal, they win. If the slann dump lesser portals into space or oceans, they likely cause enough damage to invading worlds to qualify as a win. Otherwise the legion eventually wins via attrition.

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#5 Posted by Six-Deuce (1159 posts) - - Show Bio

@wut: aren't the smaller burning legion portals functionality requisite on thier physical structure? I think you pretty much called it from the beginning. Kroak drops one into an ocean if he cant just shut it down.

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#6 Posted by Six-Deuce (1159 posts) - - Show Bio

@jwwprod: could you clarify the abilities of the guild tanks? (NAIB tanks)?

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#7 Posted by Six-Deuce (1159 posts) - - Show Bio

I need to do a little research on the Corrino mech units to see if there are any glaring tactical advantages. The melts will most certainly trash anything they hit but they are very short range. In general, sarduakar are very much superior to blood pact though in my opinion. Will post tonight, thanks for the mental exercise!

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#8 Edited by Six-Deuce (1159 posts) - - Show Bio

Either if started at a similar age. John gets alot of grief but his main hold back is his mental and emotional conflict. He is plenty fast and strong to be a lukewarm witcher.

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#9 Posted by Six-Deuce (1159 posts) - - Show Bio

@boc: fair enough...a good mentality to have when debating such interpretable subject matter. And also allows you to sleep in peace after!

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#10 Posted by Six-Deuce (1159 posts) - - Show Bio

@boc: well, she does not really appear blurred out in the same way. Faster than human range for sure...but isnt going full Barry or clark. Shazam is clearly portrayed in the same way as a speedster which corresponds to his comic powers. Can I prove by mathematics that Billy is as fast as Clark who made a statue of Diana with on screen feats? No. I do believe it self evident that is a power the movie makers are attempting to portray however.