Darth Sion Respect Thread

Respect Darth Sion:

"...he is not a beast of flesh and blood."

Power

Sion is powerful enough to draw the eye of Darth Traya, a respectably powerful Sith Lord, even from across the galaxy:

Surviving the Sith backstabbing following the Jedi Civil War, Sion's abilities draw the eye of Revan's former master, the powerful Darth Traya.

Source: Knights of the Old Republic Campaign Guide

Along with Darth Nihilus and Darth Traya, Darth Sion stands above all other Sith in the Sith Triumvirate:

Three lords stood above all others: Darth Nihilus, whose hunger devoured all life around him; Darth Sion, whose shattered body was held together by hatred; and Darth Traya, once a Jedi Master but now the Lord of Betrayal.

Source: The Old Republic: Codex Entry: Galactic History 78: The Sith Triumvirate

At the time of the Exile's arrival on Korriban, beings of the Exile's class cannot beat Darth Sion:

You don't have to fight for long, however, before receiving a telepathic message from Kreia. She warns that at your current strength, Darth Sion is unbeatable; your only hope is to flee.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

"He cannot be defeated... he is not a beast of flesh and blood. This is not a battle that can be won. Flee."

Source: Knights of the Old Republic II: The Sith Lords

Lonna Vash claims that Sion is a perversion of the dark side unlike anything she has seen before:

"Their leader, Darth Sion, is a perversion of the Dark Side such as I have not seen before."

Source: Knights of the Old Republic II: The Sith Lords

Sion is one of the Sith's strongest guardians on Malachor V:

Only by fighting your way through the Sith's strongest guardians can you earn the right to confront your nemesis.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

Darth Sion is one of the Exile's most powerful enemies:

At last, you have defeated your most powerful enemies and can finally rest and take comfort in the fact that the Force itself is safe from Kreia and the Sith (for now).

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

Sion, one of the greatest Sith Lords of his era, possesses amazingly dark and devastating powers:

Amazingly dark and devastating powers are the purview of some of the greatest Sith Lords of the Knights of the Old Republic era.

Source: Power Beyond Belief: Using Ultra-Powerful Sith Lords in Saga Edition

An ultra-powerful monster of the dark side, Sion cannot be stopped by average beings, who stand no chance against him:

Average beings stand no chance of stopping these ultra-powerful monsters of the dark side.

Source: Power Beyond Belief: Using Ultra-Powerful Sith Lords in Saga Edition

Pain Tolerance & Resurrection

Sion is best known for his immortality in that he cannot be struck down permanently - once he is "killed", by calling upon his rage, he rises once again. He is also capable of interminably withstanding the immeasurable pain that he suffers:

As a regular survivor of the frontlines during the Great Sith War, Sion acquires an unnatural pain tolerance. When he is finally struck down, Sion discovers his ability to resurrect himself by focusing his anger and hatred:

As a marauder for the Sith Empire during the Great Sith War, Sion flings himself at the Jedi, seeking death, but instead, he finds the opposite. Regularly surviving the frontline pandemonium, Sion acquires a pain tolerance that convinces him of his immortality. Inevitably, probability has its day and Sion is struck down.

Yet death does not come for Darth Sion, and each centimeter of his failing body comes alive with anguish, multiplying that infinitely distant point of pain one thousandfold until his brain threatens to collapse. Improbably, Sion gets up. And as he locks eyes with his attacker, Sion lets all of his anger for being killed - all the hatred clotting his heart - explode.

Sion finds that keeping his decomposing flesh tethered together with dark side energy is inexplicably painful, and requires endless concentration on the rage that festers inside him - but immortality is immortality.

Source: Knights of the Old Republic: Campaign Guide

Darth Sion "dies" many times during the First Jedi Purge, but manages to revive himself every time:

Sion embarks on a Jedi-assassination spree,"dying" many more times, but always ending more enemy lives.

Source: Knights of the Old Republic Campaign Guide

A security log left behind by the Harbinger's medical staff indicates that Sion's flesh has been cracked and scarred, with several thousand skeletal fractures. Medical staff cannot identify any biological means of Sion holding his body together, and conclude that he must have been in constant pain:

"Checking the survivor from the Sith vessel - I'm not sure whether he's alive or dead, or what's even keeping him together. His flesh is cracked and scarred, and I'm registering several thousand fractures in his skeleton, as if each bone was repeatedly splintered over time... then put back together. Judging from the scar tissue, I believe these wounds took place before his death. If so, he must have been in constant pain. I have no idea what's been keeping him together."

Source: Knights of the Old Republic II: The Sith Lords

Sion insists that on Malachor, he cannot be killed. He repeatedly dies to Meetra Surik, but rises up every time, claiming that he can die a hundred times and still rise up with equal strength. Surik exploits his weakness for her, and through Dun Moch, convinces him to give up his will to live, ultimately killing him:

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"The power of the dark side is what holds me together. Many times have I been near death - and always have I been in pain. "

Source: Knights of the Old Republic II: The Sith Lords

"Now you realize the true power of the dark side. As long as the dark places of this world flow through the cracks of my flesh, I cannot be killed."

Source: Knights of the Old Republic II: The Sith Lords

"I can die a hundred times, exile, and still I will rise again, as strong as before."

Source: Knights of the Old Republic II: The Sith Lords

Additional explanations of Sion's ability to hold his shattered and decaying body together:

As another example, Darth Sion embodies the unbeatable enemy. He's a Sith so vile that he channels his own anger through the Force to keep himself alive even though he should be dead. Thanks to his intense anger and pain, he literally holds his decaying body together through the dark side of the Force.

Source: Power Beyond Belief: Using Ultra-Powerful Sith Lords in Saga Edition

Perhaps the most rage-filled Sith Lord yet encountered, Darth Sion is a shattered mesh of flesh and bone. Sion is in constant pain, but his body is held together by will and fury. He is a true, immortal manifestation of the Dark Side of the Force.

Source: Insider #88: Virtual Sith

Few Sith Lords hold mastery over pain or hatred like Darth Sion, Lord of Pain. His visage is terrible to behold: a decomposing body held together by dark side energies channeled by Sion himself, sustaining his life through the Force, powered by anger and hatred. He is in eternal pain but endures it as a small price for apparent immortality.

Source: Wizards of the Coast: Knights of the Old Republic Miniatures Preview: Darth Sion

Darth Sion's body had been torn apart and knitted back together into a patchwork of mutilated flesh. This left him in eternal pain, his broken body held together only by his hatred and the power of the dark side.

Source: The Complete Star Wars Encyclopedia

Darth Sion, whose shattered body was held together by hatred.

Source: The Old Republic: Codex Entry: Galactic History 78: The Sith Triumvirate

Darth Sion, the Lord of Pain, is the apprentice to Darth Traya. His body parts are held together by sheer will and hatred.

Source: The Ultimate Visual Guide: Updated and Expanded

Combat Skill

Sion is a feared lightsaber assassin:

A feared Lightsaber Assassin, Sion's chaotic wrath is directed towards Sith and Jedi alike as one of the titular villains in Knights of the Old Republic II: The Sith Lords (PC and Xbox, 2004).

Source: Insider #88: Virtual Sith

As a Sith Marauder in the Great Sith War, Sion survived many frontline engagements:

As a Marauder for the Sith Empire during the Great Sith War, Sion flings himself at the Jedi, seeking death, but instead, he finds the opposite. Regularly surviving the frontline pandemonium, Sion acquires a pain tolerance that convinces him of his immortality.

Source: Knights of the Old Republic Campaign Guide

This implies that he struck down numerous Jedi, many of which would have been experts in lightsaber and Force-related combat:

The many wars of the era compel large numbers of Jedi to become experts in lightsaber and force related combat. Some become masters on the battlefield; others become highly skilled duelists capable of taking on Dark Jedi and Sith in single combat.

Source: Knights of the Old Republic Campaign Guide

Despite being proficient in the Jedi arts, Sion continued to acquire nefarious new talents under Jorak Uln in the Sith Academy on Korriban:

The Sith students of Darth Revan and Darth Malak are many of the same Jedi Crusaders that once fought for the republic. Already proficient in the Jedi arts, these marauders acquire new nefarious talents studying at the feet of Headmaster Jorak Uln - one of Exar Kun's original Sith acolytes.

During the Dark Wars, surviving Sith students submit to the triumvirate.

Source: Knights of the Old Republic Campaign Guide

Sion survived the Sith infighting on Korriban and slew numerous weaker Sith. Sion was "elected" to be one of the leading Sith of the Triumvirate by his lightsaber's blade, indicating that he was more skilled than the legions of Sith under him:

Surviving the Sith backstabbing following the Jedi Civil War, Sion's abilities draw the eye of Revan's former master, the powerful Darth Traya.

Source: Knights of the Old Republic Campaign Guide

Meanwhile, Sith survivors wage civil war, culling the weak and electing leadership by the lightsaber's blade.

Source: Knights of the Old Republic Campaign Guide

Sion establishes an elite cadre of Sith Assassins and leads them into numerous assassination sprees against Jedi, killing them by the tens of thousands:

Darth Sion created an elite cadre of Sith assassins, eroding the already-weakened Jedi from the shadows, while Darth Nihilus began roaming the galaxy, seeking the life energy of Force users to satisfy his insatiable hunger.

Source: The Old Republic: Codex Entry: Galactic History 78: The Sith Triumvirate

Sion led a sect of Sith assassins sent to wipe out the Jedi Order.

Source: The Complete Star Wars Encyclopedia

Kreia took the name Darth Traya, and her followers called themselves the Sith after the long-lost species that had invaded the Republic a millennium before. They began a systemic purge of the galaxy, hunting down those who still held fast to the Jedi Code, killing them by the tens of thousands.

Source: The Old Republic: Revan

Sion embarks on a Jedi-assassination spree, "dying" many more times, but always ending more enemy lives.

Source: Knights of the Old Republic Campaign Guide

Darth Sion has vanquished many Jedi foes.

Source: Knights of the Old Republic Campaign Guide

It is important to note that on average, this era has the most skilled Jedi:

The many wars of the era compel large numbers of Jedi to become experts in lightsaber and force related combat. Some become masters on the battlefield; others become highly skilled duelists capable of taking on Dark Jedi and Sith in single combat.

Source: Knights of the Old Republic Campaign Guide

Even more so than in the Clone Wars, these are the days of the Jedi in their prime. They do battle with the evil Sith, and defend the galaxy against the Mandalorian hordes.

Source: Knights of the Old Republic Campaign Guide

As the leader of the Sith Assassins, Sion stands above all others in combat, especially against Jedi. This is despite him having established an elite cadre of Sith assassins, including the Bladeborn, who are dedicated to sword mastery and are awarded weapons in accordance to their success in battle against Jedi:

Sion led a sect of Sith assassins sent to wipe out the Jedi Order.

Source: The Complete Star Wars Encyclopedia

Established by Darth Revan and heavily utilized by Darth Sion, these surreptitious butchers specialize in practical modes of Jedi execution. They drain the Force from their targets to augment their own powers and expertly turn captives into Sith with a combination of torture, Sith poisons, and the dark-side-drenched masks they wear.

The most elite of these assassins are the Bladeborn - Sith blademasters who sometimes use lightsabers but more often wield dreaded tremor swords. Secluded on Malachor V, the Sith Assassins become pivotal tools for the Sith Triumvirate.

Source: Knights of the Old Republic Campaign Guide

Traced to the Bladeborn, a Sith offshoot dedicated to sword mastery, these cortosis-faced weapons were given to “masterblades” who survived no less than 10 lightsaber-wielding warriors in combat.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

Darth Sion created an elite cadre of Sith assassins, eroding the already-weakened Jedi from the shadows, while Darth Nihilus began roaming the galaxy, seeking the life energy of Force users to satisfy his insatiable hunger.

Source: The Old Republic: Codex Entry: Galactic History 78: The Sith Triumvirate

Along with his Sith assassins, Sion massacres the crew of the Harbinger, including the officers on the deck:

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You board the ship to find the entire crew slain—with mysteriously little sign of battle. The cause soon appears as Sith assassins uncloak for the fight.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

Sion defeats Kreia with a single blow by severing her hand. Although she had yet to fully regain her connection to the Force, Kreia had already defeated a number of Sith assassins alongside Meetra Surik and Atton Rand, even when they used their signature powers to leech off her Force abilities to augment their own performance:

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Established by Darth Revan and heavily utilized by Darth Sion, these surreptitious butchers specialize in practical modes of Jedi execution. They drain the Force from their targets to augment their own powers and expertly turn captives into Sith with a combination of torture, Sith poisons, and the dark-side-drenched masks they wear.

Source: Knights of the Old Republic Campaign Guide

As of her arrival on Korriban, the Exile and her two companions are unable to defeat Sion and a pair of Sith assassins:

http://www.youtube.com/watch?v=00yUEISbrdk

In cut content, Sion potentially defeats Atton Rand, severing his hand:

https://www.youtube.com/watch?v=zI0TPDBs9Pc

Dark Rage/Force Protection/Speed

Dark Rage is a Force power that allows a dark sider to increase his strength, speed, resiliency, and resolve. Force Protection is the passive (and sometimes active) enhancement of a Force sensitive's durability to varying superhuman degrees. Force Speed is the passive (and sometimes active) enhancement of a Force sensitive's speed to varying superhuman degrees.

Sion knows Dark Rage:

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Sion breaks out of a bacta tank by virtue of sheer strength:

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Sion beats up a Darth Traya who was mostly stripped of the Force and rendered indefensible. In the process, he hurls Traya against the walls and floor of the Trayus Core with enough force to palpably shake the Core itself:

No Caption Provided

Sion is unharmed by Nihilus' Force Wave, which smashes the supports of the Ravager and disintegrates armored Sith soldiers:

{Nihilus turns, dark wave energy exploding from him, blasting Sion back, as supports smash down around him. It would be awesome if Sith soldiers are hurled about by Nihilus' power, or are disintegrated as he attacks Sion.}

"Now it ends. And the darkness comes."

[Gameplay Programmer: Note that this cut scene is different, depending on whether the player is male or female - if female, Sion's tone changes.]

[Gameplay Programmer: Sion stalks off, disgusted.]

Source: Knights of the Old Republic II: The Sith Lords

In cut content, Sion easily holds Atton Rand up against his will with one hand:

No Caption Provided

Sion possesses supernatural durability, making him exceedingly difficult to kill:

Sion was exceedingly difficult to kill, because his mastery over his own body lent him supernatural vitality.

Source: The Complete Star Wars Encyclopedia

Darth Sion is able to walk on Malachor V without issue. Walking on Malachor V is described as feeling it crushing every cell of one's being, and being buried alive until it seems you will never breathe again:

"To walk on its surface is to feel it crushing every cell of your being. It is like being buried alive until it feels like you may never breathe again..."

Source: Knights of the Old Republic II: The Sith Lords

Telekinesis

Telekinesis is the movement of objects and manipulation of reality through the power of the mind.

Darth Sion was conceptualized as an entity who holds himself together with telekinesis:

"We were trying to imagine how you would have some guy who was literally telekinetically holding himself together," says Avellone.

Source: http://www.eurogamer.net/articles/2013-07-31-fear-is-the-path-to-the-dark-side

Sion uses the Force to Crush the Exile, leaving her defenseless against subsequent Drain and Lightning attacks that virtually kill her:

No Caption Provided

Sion levitates Atton Rand and holds in place with telekinesis:

{[Gameplay Programmer: Sion levitates Atton into the air, holding him in place.]}

Source: Knights of the Old Republic II: The Sith Lords

Sion can create Force Whirlwinds:

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Sion can use and is proficient in Force Slam:

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Sion can use Force thrust:

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Alter Environment

Alter Environment allows a Force user to manipulate nature and the environment around them, allowing the creation of varying natural phenomena.

A likely display of Alter Environment, where Sion uses the Force to cause the bacta in his tank to recede:

No Caption Provided

Sion makes his surroundings eerily quiet:

Because of Sion's presence, this area is eerily quiet; you don't have to worry about Sith ambushes.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

He also potentially causes a number of electronic disturbances:

No Caption Provided

Hibernation Trance

Hibernation Trance, Healing Trance or Force Trance allows a Force user to slow down bodily processes and make himself appear dead.

Sion utilizes Hibernation Trance in order to appear as a corpse. His capabilities to hide his life signature is such that it cannot be determined whether he is alive or dead. He eventually reveals himself to be alive:

http://www.youtube.com/watch?v=5NeTl_YQxhU

Sion is proficient in the use of Force Trance:

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Healing

Force Heal is a Force power that can heal physical wounds or traumas and accelerate the body's natural healing and regenerative rates.

Sion is skilful in the usage of Dark Healing:

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Darth Sion is capable of Healing at will, even in combat:

Darth Sion heals at will, but you can win by striking him down repeatedly.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

The Lord of Pain can restore his health at will; you have no choice but to flee him for now.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

He can fully restore his vitality at will.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

Telepathy

Telepathy is the ability to communicate thoughts or affect the mind of another.

Sion is immune to Force Fear, Horror and Insanity:

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Slow

Force Slow is a power that slows down the movements and perceptions of an enemy.

Sion knows Force Slow:

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Wound

Force wound is a telekinetic application which allows a Force user to directly wound another, often internally.

Sion knows and is proficient in Force Wound:

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Lightning

Force Lightning is a Force power which allows a dark sider to unleash electrical discharges from their fingertips, acting much like normal electricity but also having the property of weakening life.

Sion appears to know Force Lightning, which he is seen using in concept art:

http://media.moddb.com/images/members/1/671/670045/star-wars3A-kotor-2-wallpapers_20975_1600x1200.jpg

Drain

Force Drain is a dark side power in which a Force user can Drain the life force or Force powers of another being.

Along with Darth Nihilus, Sion cuts Darth Traya off from the Force by Draining her powers:

http://www.youtube.com/watch?v=tlgUFQXbXcM

"I was cast down... stripped of my power... exiled. I suffered... indignities... and fell into darkness."

Source: Knights of the Old Republic II: The Sith Lords

"But Traya underestimates her disciples' depravity. They turn on her and drain her Force powers."

Source: Knights of the Old Republic Campaign Guide

Sion is able to feed on his enemies' Force power, growing stronger the more powerful his enemies are:

"The sect of assassins that chase you feed on the Force... Those Sith assassins can sense their prey through the Force—it is like a hunger. They feed, and grow stronger, when they are near Force Sensitives. The stronger their prey is in the Force, the deadlier they become."

Source: Knights of the Old Republic II: The Sith Lords

Established by Darth Revan and heavily utilized by Darth Sion, these surreptitious butchers specialize in practical modes of Jedi execution. They drain the Force from their targets to augment their own powers and expertly turn captives into Sith with a combination of torture, Sith poisons, and the dark-side-drenched masks they wear.

Source: Knights of the Old Republic Campaign Guide

Darth Sion is capable of using Drain Life in combat:

The shattered Dark Jedi attacks you with a lightsaber and Drain Life; improve your chances the moment battle begins by protecting yourself with Energy Resistance or a powerful shield item.

Source: Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide

After Crushing the Exile, Sion uses Drain (alongside his underlings using Force Lightning) to incapacitate the Exile. The extent of the damage is such that the Exile's presence in the Force can no longer be sensed, leading her party to conclude that she is dead. Sion similarly leaves after being satisfied that the Exile has been killed:

No Caption Provided

Force Sense

Force Sense is a basic, passive power which acts as something of a sixth sense for a Force user, allowing them to feel and detect varying things.

Sion senses Kreia's faintness in the Force - an indication of her current weakness:

http://www.youtube.com/watch?v=2F2eyaEiqmc

"I sense you, my master. Faint... Weak."

Source: Knights of the Old Republic II: The Sith Lords
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