Idea
Life Bars
- Health
- Ki
- Mana
Stats
Everyone starts with 5 base stats in each catergory.
- STR= Increases physical damage and crit chance.
- INT= Increases magic damage and mana regeneration
- DEX= Increases attack speed and cooldown reduction
- VIT= Increases health and health regen
- AGI= Increases movement speed and dodge chance
- END= Increases physical/magic defense and Ki Regeneration
- LCK= Increases magical item find and random events. Slightly increases dodge chance
Sub-Stats
These stats increase by the % and max out at 100%. Stronger items/effects with stronger %'s
- Crafting= Making weapons and armor
- Enchanting= Imbuing weapons or armor with power
- Sneaking= Ability to remain quiet
- Bargaining= Get better deals at the stores
- Alchemy= The ability to make potions
Races
- Human= Increased STR (2) and bargaining
- Elves= Increased AGI (2) and enchanting
- Dwarves= Increased END (2) and crafting
- Tigura= Increased AGI (2) and senses
- Northerners= Increased DEX (2) and sneaking
- Nomads= Increased INT (2) and alchemy
- Mutant=Increased STR (2) and health regeneration
Pathways
Reached at Level 5 and then you evolve as the game goes on into more advanced pathways.
Basic Pathways
- Warrior= 3 STR, 2 VIT, 1 DEX
- Hunter= 3 DEX, 2 AGI, 1 STR
- Mage= 3 INT, 2 DEX, 1 AGI
- Tank= 3 VIT, 2 END,1 STR
Advanced Pathways