Idea

Life Bars

  1. Health
  2. Ki
  3. Mana

Stats

Everyone starts with 5 base stats in each catergory.

  1. STR= Increases physical damage and crit chance.
  2. INT= Increases magic damage and mana regeneration
  3. DEX= Increases attack speed and cooldown reduction
  4. VIT= Increases health and health regen
  5. AGI= Increases movement speed and dodge chance
  6. END= Increases physical/magic defense and Ki Regeneration
  7. LCK= Increases magical item find and random events. Slightly increases dodge chance

Sub-Stats

These stats increase by the % and max out at 100%. Stronger items/effects with stronger %'s

  1. Crafting= Making weapons and armor
  2. Enchanting= Imbuing weapons or armor with power
  3. Sneaking= Ability to remain quiet
  4. Bargaining= Get better deals at the stores
  5. Alchemy= The ability to make potions

Races

  1. Human= Increased STR (2) and bargaining
  2. Elves= Increased AGI (2) and enchanting
  3. Dwarves= Increased END (2) and crafting
  4. Tigura= Increased AGI (2) and senses
  5. Northerners= Increased DEX (2) and sneaking
  6. Nomads= Increased INT (2) and alchemy
  7. Mutant=Increased STR (2) and health regeneration

Pathways

Reached at Level 5 and then you evolve as the game goes on into more advanced pathways.

Basic Pathways

  1. Warrior= 3 STR, 2 VIT, 1 DEX
  2. Hunter= 3 DEX, 2 AGI, 1 STR
  3. Mage= 3 INT, 2 DEX, 1 AGI
  4. Tank= 3 VIT, 2 END,1 STR

Advanced Pathways

List items