Name: Destiny Salvat Ion
Age: 22
Height: 5'9
Weight: 120
Hair: Pink
Eyes: Blue
Race: Half Angel
Allignment: Chaotic Good
~powers~
Lightning Path: Destiny posses the power of electrokinesis and through it exhibits some extra abilities as well. Sending currents through her body she is able to move and react at a speed of about 320,000,000 ft per second or about 220,000,000 miles per hour (about 1/3 the speed of light). Literally as fast as lightning her awareness and movement is exceptionally superhuman. From this comes the ability to cast lightning and even make it arc between targets. Overloading electronics perhaps even causing an exsplosion or coating an area particularly electronics and metal in electricity. By draining electricity from something she can mend her own wounds. This can even be done by draining the electricity in living things.
Blessed Path: Destiny has no time line though she has aged she doesn't have an existing set time of beginning or end. Rather her time line is tied to a heaven should that ever fall though it'd be her imediate end. She also doesn't have blood just the electricity that flows instead. As an angel she of course has retractable wings and has a halo, the halo which she wears as a choker. So long as her head is attached to her shoulders and the halo is unbroken she can recover. Lastly as an angel she can teleport to places of worship near and far. While not limited it does however demand caution as not all places would take kindly to her arival.
Predatory Path: Destiny has chosen to be a predator of evil. She can sense its presence and track it almost anywhere once she's identified a source of evil. Her eyes can even force one to relive these evils from the perspective of others. This arcane magic of the divine is most cruel as it might cause one to petrify in a state of remembrance or even create inflicted wounds from what the evil person has done. However this also means that Destiny herself can not lie steal betray or kill the innocent. Even if someone influences her mind or controls her she will show an unbreakable resistance because these are things she simply can not do.
~Gear~
Moon: breaking the vows of the modern world the shield does not act like it should able to rebound off of surfaces and return. Its been known to hover in the air and shield from attacks some say it shouldn't given the size. This shield also has a razor edge cleaving with ease.
Mercury: a sword with an edge blessed to cleave with the abstract power to cut the blade will almost never meet resistance to cut. However the blade is only able to go as far as Destiny's might. Who having average might her blade won't cleave as far as intended cause her strength can be matched.
Venus: a simple charm bracelet by design this item allows the unity of her belongings. Allowing Destiny to bring forth her gear at will as well as transform items into eachother. Allowing for them to change usually in the shield and sword, so that Mercury and the Moon may become a gun or spear and so on. This gun firing a small marble sized projectile at the speed of lightning.
Sun: a cloak of which can cast or redirect light allowing for the angel to always have light or to become invisible. In addition through Venus the cloak can meld with the sword and shield to craft a canon that dispenses a. Beam of solar energy melting almost any target.
Mars: the armor of which Destiny wears is intended to represent the sacrificing virtue of a warrior. As such the more she protects the more she has to defend the greater her armors durability. Defending a place untouched by war she might endure some of the worst of attacks. Within a hopeless landscape it is but iron.
Jupiter: this infact the halo she wears as a choker necklace and so long as she is just it will shield her neck in hopes that decapitation never comes. If her head were cleaved off it'd be the ceremonious end of her time and so the halo exists to halt that from coming to pass.
Saturn: the gauntlets upon Destiny's hand can cast self based anti gravity or grow blades. Two simple abilities to bestow but ones intended to represent temperance knowing when to hold on and when to go. When one has to strike cruelly or when one should hold back. The blade as sharp as Mercury and the antigravity potent enough to make one think the angel super strong.
Fixed Stars: a belt along the waist with gems that look to be craft of starlight itself. This belt is blessed to repel the touch of darkness. Shielding somewhat against telepathic intrusion prevention from necrotic magic and doing its best to bottle the emotions of the human side that might lead to sin or unjust action.
Primum Mobile: the boots that allow Destiny's ability to teleport to be anywhere of faith and for her to know where it is she goes. It's magic is to strip the ability down to its core element of belief. In addition this casts an aura that lets the angel live where she goes. Removing the effects of different gravity, of ocean depth and so on. For at the angel's core she's there to protect and to do that survivability should be farthest from the mind.
~Bio~
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