Name: Alice Repeek-Swehttam
Age: 23
Hair: Blonde
Eyes: Violent, red when using magic
Height: 5'7"
Weight: 120
Power Origins: It's complicated
~Powers~
Dragons Fire: Able to generate and manipulate fire and do so at temperatures up to five thousand eight hundred kelvin.
Durability & Strength: Born of unique measures she's shown to be remarkably strong and durable as a strange natural effect of her physiology. Skin as hard as dragon hide for this reason the witch can endure attacks of monstrous force weathering blows that'd shatter concrete as just bruising and enduring explosives incredibly well.
Anomaly: In theory both living now but also dead, sometimes Alice remains often in a middle ground where sometimes things work and some don't in regards to certain attacks such as reality bending time based powers and so on or finding her. It is not a complete defense, hardly even counts as one even more she is just not apart of the traditional readings in a way.
Actual Magic: skeptics be all over the world but the reality is magic is real and I do use it. I've an understanding of elements, telekinesis, potions, languages and changing one thing to another and more. I wouldn't say I'm the best witch of the world but then again that's because I like my secrecy.
Thirteenth dimensional arm: Tied to an almost abstract concept of metaphysical status it provided the witch with a unique array of additional senses. Specifically into seeing possible pasts presents and futures, interactions that were could have been and still might be. A limited level of insight. Mixed in with a level of understanding her current setting on an almost cosmic scale. It seemed so minute and restrained compared to the sheep she'd killed to get it alongside Wiedmann. Even if but a fraction of the capabilities though it could do a lot for no one in particular.~Gear~
Witchhat/halo/headband: "it's a simple fashionable statement is all really officer." This mysterious cap from a mysterious town is known to be mysteriously spotted all around the world. In the roads of China to the Empire State Building in the blink of an eye. Thanks to this no one has been known to appear in random locations at her leisure. (Teleportation)
Cards: "fifty two times four equals something." Like all good magicians I like to keep a few decks on me, four to be exact. Do they float or am I telekinetic either way they can be used with deadly accuracy and thrown like bullets. The Hearts are able to take or give life(life drain/healing). The Diamonds can cut corners (curve mid flight and or follow a person). Clubs can multiply upon collision (once they've hit something the card breaks up into six parts almost like a fragmentation grenade). Spades can go where no other can follow (turn intangible). Jack's are a jack of all trades (hacking computers opening locks etc). The Queens say off with her head (monomolecular edged these cards can cut virtually anything). The King is never captured (upon impact a cell is conjured around whatever was hit its bars though just iron.) and the Ace well the Ace makes an entrance (an Ace explodes with the equivalent of ten pounds of C4). When I use a Joker I've activated my trap card (these work like mirrors redirecting attacks usually to an assailant). These are stored now optionally into shotgun shells usually two decks are loaded as such in addition to her usual number. Her gauntlets shooting them with the quad barreld design.
Yoyo: "obey thy command peasant!" A local gypsy who mastered hypnotism gave it to me. Besides hypnotizing people and having an almost endless string it doesn't do much.
Vorpal Blade?: Now designed like gauntlets the gift of Ran the quiet man and modified by the mage as well, capable of easily passing through most inanimate matter, when in motion. It would not cut or bruise living flesh; instead the metal would pass right through. What it did was kill without leaving a mark or spilling blood essentially killing the nerves. It's said that the blade can sever the soul itself, the only indication being the victim's eyes burning out. Any part of the body that is impacted is said to die instantly. Should it cut through the core of a limb it effectively kills that limb, rendering it limp, numb, and useless. The same applying to organs hit by the blade. An exception to this being parts of the body like hair finger nails or say an animal's shell. Remarkably light this weapon rarely recoils, landing blows feeling like cutting the air. The trick is to control momentum and keep the Blade moving. As of now it functions like a pair of guantlets housed within being a shotgun like contraption. Firing up to four at a time. (Concept comes from the Shard Blades of the Stormlight series)
Unforgivable: The Unforgivable is an arcane instrument of preeminent esoteric prestige; rumored to have been carved out of bone from the left forearm of the fabled Mad Monk, Grigori Rasputin. It acts as a quasi-sentinent extension of Dulhmet, often times capable of autonomously acting in symbiotic synchronization with the Xsoteric. The artistic decorations and meticulously engraved symbols which continually flow upwards around the Wand, serve as a supernatural incantation that renders the wand useless in the hands of any other person. Essentially, the Unforgivable has but one master. With the last one now dead the wand has been taken on by Alice. It presently functions like a staff or broomstick when used.
Choker/Wings: A necklace given to her by Stuart Sion within it resides a dimension and from such the magician is capable of having an unknown level of mana to draw upon perhaps almost limitless. At times she might let it become wings instead to grant her flight, and through the luminous radiance of the wings move at speeds perhaps of her choosing alone.
Vial of MissMayhem's blood for unknown purposes at this time.
~Bio~
One day a girl went to Japan and one day sometime after she died. Or did she? Am I that girl or am I no one.
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