Rain started to fall, pelting down on the ace agent's mask before it continued it's descent down towards the ground, further making it difficult to maneuver effectively for both combatants. Two quick splatting sounds cut through even with the heavy rainfall as Frank dashed intelligently towards his opponent before stopping a few inches away to lean slightly back and throw two powerful, quick punches, the first, aimed towards the body while the second, towards the head. The quick stop he made before the real attacks were to confuse his target and hopefully prevented him from predicting the attack.
Just as Frank expected, his disadvantage in terms location would prove troublesome, as a powerful kick came from nowhere, further proving his assumption that his target knows this city like the back of his hand.
The experienced mercenary reacted instinctively, dodging the kick his opponent threw. Countering as quickly as he had evaded the strike, he threw a kick of his own, countering with a push kick. With the hopes that it would land and throw his opponent's balance off.
Frank stood on the ledge of one of the taller buildings found in Gothic City, wearing a flexible, yet durable black combat suit that helps him blend in with the shadows, he scouts the city, looking for one of the targets Stratagem has put a bounty on.
Frank knew, going into this mission, that he had a big disadvantage in terms of location. His target knows the city from the inside out, and to top it all off, based on the information he had gathered about the target, that this vigilante was not only an expert in hand to hand combat but has high level strategic intelligence that could pose problems. But the veteran mercenary knew what he had to do, what any top mercenaries would do, and that was to adapt and execute.