Matanza

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Matanza

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#1  Edited By Matanza

Alejandro's tan oxford leather shoes clicked and clacked in the pothole-ridden streets of downtown Detroit. Stricken with poverty, the area was a mish-mash of abandoned warehouses and dilapidated industrial buildings with a couple of equally dilapidated houses here and there. His beige colored suit and dark navy blue shirt underneath caught the attention of the people he walked passed by. His attire, the complete opposite of what the area signified. It oozed class. Yet, Alejandro seemed to be at home. He acted like he belonged there, or at the very least, he felt very comfortable.

As he traversed deeper into the area, sounds of power tools became more audible. Flashes of incredibly bright, blueish hued light pierced through the smog whenever the welding rods made contact with metal. Bright orange sparks from grinding periodically accompanied it. Some faint banter could be heard from the workers that grew louder and clearer as he neared his destination.

313 Motor Cityt Modifications. A custom bike and car shop, hidden in plain sight. Right in the heart of the poorest area in Detroit.

The Chimera of Colombia made keen observations of the location. His eyes that were concealed behind his sunglasses, shifted from left to right, scanning the area. Before heading into the interior of the shop.

With a distinct, unique accent, he asked one of the workers. "Who do I talk to for a unique build I have in mind for a bike?"

@cesc_bo_vera

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Matanza

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Couple of quick questions, so street level characters can not posses weaponry or armor made from vibrainum or adamantium? Or can the not have implants made from them?

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Matanza

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Matanza

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#4  Edited By Matanza

@_avatar_: Yeah, this is a pretty fun thread, considering there are a lot of mercenary like characters on the Vine. Can't let it go!

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Matanza

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Bumped for awesome thread.

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Matanza

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#6  Edited By Matanza

@darkknightdetective: Frank let out a small grunt before getting back on his feet.

Rain started to fall, pelting down on the ace agent's mask before it continued it's descent down towards the ground, further making it difficult to maneuver effectively for both combatants. Two quick splatting sounds cut through even with the heavy rainfall as Frank dashed intelligently towards his opponent before stopping a few inches away to lean slightly back and throw two powerful, quick punches, the first, aimed towards the body while the second, towards the head. The quick stop he made before the real attacks were to confuse his target and hopefully prevented him from predicting the attack.

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Matanza

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#7  Edited By Matanza

@darkknightdetective:

Just as Frank expected, his disadvantage in terms location would prove troublesome, as a powerful kick came from nowhere, further proving his assumption that his target knows this city like the back of his hand.

The experienced mercenary reacted instinctively, dodging the kick his opponent threw. Countering as quickly as he had evaded the strike, he threw a kick of his own, countering with a push kick. With the hopes that it would land and throw his opponent's balance off.

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Matanza

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#8  Edited By Matanza

@darkknightdetective

Frank stood on the ledge of one of the taller buildings found in Gothic City, wearing a flexible, yet durable black combat suit that helps him blend in with the shadows, he scouts the city, looking for one of the targets Stratagem has put a bounty on.

Frank knew, going into this mission, that he had a big disadvantage in terms of location. His target knows the city from the inside out, and to top it all off, based on the information he had gathered about the target, that this vigilante was not only an expert in hand to hand combat but has high level strategic intelligence that could pose problems. But the veteran mercenary knew what he had to do, what any top mercenaries would do, and that was to adapt and execute.

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Matanza

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@uncommon said:
@agent_ace said:

@uncommon: Uncommon! How ya been!

Oh hey! I'm all good, can't complain. How are you?

We should tag team someone :O

That sounds great! I have this idea too though, I'll pm you.

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Matanza

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#10  Edited By Matanza

@stratagem:

Thanks! Thanks for this thread too, wanted to get back into Rping.

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