Alt: venator_umbra. Admirallogic.
Other character(s)
Jason Larr
Chess (and Some infor on Alpha Sapien and Red)
This character:
Name: Cydrus Knightfall.
Identity: Unless someone looks hard for it they wouldn't find much about him. And even when they did one thing has never been found, his identity as the Demon Faced.
Status: Active
Demon Faced alternate identity
Joseph Hornet (alternate identity): Previously a weapons expert but quit, has multiple scientific degrees, is unemployed but occasionally makes deals with people where he will fix up a top of the line security for them in return for money, or assist in similair jobs.
Owns estate (No longer belongs to him, now belongs to his nephew Rodrigo Garian)
Personal created pocket demension, Tueri.
Alias(s): The dead one. The man who's died a thousand times. (These are only known to some)
Species: Mutant.
Height: 6'4".
Eyes: Green
Hair: Brown
Age: 42 years old. Appears when he was in his 30's. (Immortal)
Obsidian knightfall.
Family:
father: Jayden Knightfall
Mother: currently secret. Vampire/witch.
Sister: Regina Knightfall. Mutant/vampire/witch.
Nephews: Carlos Garian (@lord garian) and Rodrigo Garian
Other knightfalls.
Cydrus tends to socialize with the others, or at least tries to keep communications. However Regina does not. She seems to only visit Cydrus and not to many people even know her despite her being somewhat of a traveler.
Allignment: Knightfalls. Mutants. His subjects/allies/employees. People near death, since he knows how they feel. Lord Garian, cautious of him but remains in buisness with him.
Occupation: Pro-mutant. Technology, weapons, and science expert. Secretly has an underground organization combining science and magic. Obsidian knightfall.
Abilities:
Intelligence/experience:
Cydrus is highly intelligent and experienced in multiple matters, science and magic being at the forefront. His combat experience is notable as well, and he is capable of strategizing and predictions (to an extent). His IQ is undoubtedly in the range of exceptional genius and his ability to make dangerous things with inexpensive payments is rather surprising. He has managed to study the human body and mind to an almost unbelievable extent as to enhance and augment it to thousands of times more efficient and with numerous advantages. Although if asked his job or experience, he considers himself a weapons scientist, and a magitech expert, he is actually best at manipulating and working with the highly complex humanoid beings and turning them into superior beings, as with the Alpha Sapiens or the numerous cyborgs he has made.
Mastery of humanoid physiology:
Although his great studios nature and high intellect have given him a great understanding of many things including human physiology, it was the torture of Jason Ford that gave him a mastery of it. With this he was capable of understanding the limitations of the human and similar species, allowing him to know pressure points, chi blocking, mutation potential, limitations, magic potential, sensory capabilities and limitations, and numerous other matters. This makes him a deadly accurate psychoanalyst, combatant, neutralizer of opponents, and so on.
Reversal: This is his name for it. He says it brings him back to the way he was twelve hourse ago (now in practically in previous time he existed) if he's injured or something. That makes it impossible for him to age, or be permenently injured. Or die of anything permently. The time frame of how long it takes to take effect is unknown, it appears to be able for him to manipulate and can vary if he doesn't make an effort to do so. It is known that this makes it impossible for anyone to manipulate him through any form of telekinesis or telepathy. It is twelve hours before something happened, or simply occured because he aged. This also allows him to go without sustenance for an unlimited amount of time as well as stay in perfect physical health. He theorizes his mind can't leave his body, which also grants him some control over how he "Rewinds". What he's wearing, etc (Though this part does seem to be optional for him). This does not effect his thinking or memory although it does prevent mind reading or other forms of mental communication, even if he wanted someone to. He is now capable of going back over twenty four hours, and the location of which it is. Due to it's queer method of functioning, it is more connected to his mind then his body, because since his body could be completely destroyed it will still bring him back, thus methods of power stealing or power negation typically could not work on him (or at least this power particularly, if it didn't already restore all his other powers) It essentially returns him no matter damage or manipulation sustained, and has grown immensely strong to reverse on its own to things that seem minor to him but are of large importance
Telekineses: He has almost mastered a form of telekinesis which requires focus and mental determination. Can be used to create earthquakes and other large events, mainly seismic activity, incredibly strong winds, or move large heavy objects, or be extremely precise on things that are fairly small (for portal making mainly). It cannot be used against things that are presently moving, for instance he cannot use telekinesis on a moving bullet, though he might make a powerful draft of wind to offset the bullet somewhat, but it isn't always efficient for such an action. Creating earthquakes also is a danger to his own activity, so he avoids that as well. If he does use it in combat, it would likely be to increase his attacks by moving large cars or boulders. He cannot move intelligent life against their will.
Portal: He has recently nearly perfected this art. He can use small objects now, or nearly anything he wants, to create a portal from his chosen nearby point to one anywhere he likes as long as he can picture it in his mind. He uses his telekineses to do this and it creates a blue and green frame with red streaks. He uses this to get into Tueri which is a pocket demension he has made. The disadvantage is it requires a lot of concentration, though not time, and it does have its limitations for where he can go. For instance, if the location is majorly different then the last time he saw it, the portal cannot open. Thus, going to places he has not been before and doesn't have a very good look at is not possible.
Super health: He is intensly healthy to an unrealistic point. He can lift fifteen tons easy with just his arms, 20 tons with some effort, and his punches or strikes are incredibly disastrous for the target. Run at mach one for hours, even a day (Withoutusing reversal). He heals incredibly quickly and efficiently, his body destroying harmful things inside of it like poisons or malfunctions. He needs little sustenance despite this. His mind is intensly healthy and impossible to manipulate without his will for it. He is also capable of processing things at incredible speeds far faster then he can actually move, such as things over mach 50, this allows him incredible dodging, defensive, and reflexive capabilities, as well as the convenience of being able to analyze a situation at a far faster rate.
Death glare: This is used to halt armies. While he doesn't have to stare directly at them if it is in large numbers it's more powerful that way. The death glare does two things. One: can make people forget everything. Two: can kill a person (as name says) by collapsing their brain. It can also hypnotize even telepaths or genius's Is now somewhat weaker. He is still capable of using it to put a person into a trance when he uses it up close into their eyes, within a yard and a half, and it can cause short term paralysis (around eight to ten hours, less if he chooses) to those without an excellent amount of will power. Both do require eye contact, however they merely require a form of vision, so it works on semi robotic beings who have cameras for eyes and the like
Fighters instinct: although he has had immense training he also has this. He naturally can fight an opponent in any form of combat and still often come out on top. Fighters instinct is also precognition to a degree. This allows him to fight any opponent without any experience of who he's fighting or the techniques. Some of this would remain even if he was no longer a mutant as it is engrained so deeply into his muscular structure and nervous system. His instinctual precognition has some odd aspects to it, while it is practically always on during combat or when he is in danger or something unexpected might happen, it also may randomly show him something seemingly unimportant, or give him visions that go years or even decades into the future. Forced visions may be achieved by meditation, and often occur through sleeping, times of mental or emotional stress, and times of rest where the mind is somewhat active but the body is not.
Roar:
Due to his increased physical capabilities, his diaphragm and vocal cords are also incredibly superior. In this way it allows him to generate a massive roar like shout that can cause immense damage to a persons hearing, and even unconsciousness, brain damage, or even reppelling an enemy.
Knowledge and affinity for magic and science:
Has a lot magical and scientific knowledge and skills. Even made a pocket universe. Not all of his knowledge is in immediate action though, most takes place in long term activation and continuation for magitech functions. He is capable of easily identifying the different forms of magic being used, can sense mystical powers similar to magic, quickly catches on to how a form of sorcery or magic is working, and also has an extra high resistance to its more harmful areas. His ability to gauge the power of an individual, as well as their kinds of magic and mystical ability, allow him to understand their probably strategies and how to best combat or work with them.
Superhuman coordination:
Not only is he incredibly capable in combat, but he has superhuman coordination. His ability to control every limb with incredibly efficiency allows him to more quickly preform somewhat normal tasks with not only more accuracy but more speed as well. His incredibly coordination also allows him to multitask, using one hand to control his guided arrows and the other to swordfight. Or going so far as to use his feet to shoot his bow and his hands to control the arrows, all in perfect unison. This also means he isn't easily distracted by the actions of one limb, and can use his others freely and in unison despite maybe doing completely different actions.
Alchemy and matter generation:
Something that also does take time. This is another thing meant for magitech and his armory. It helps him to form things like vibranium and carbon, or other such materials that are useful in making advanced tech or weaponry. It also allows him to convert some materials into others to also be used for similar actions. This is all mainly meant for forming things for his magitech and weaponry. It isn't meant to be used for combat, however up close he may be able to decrease the durability of something over time by being close to it. Allowing him to weaken an opponents armor, even of the magical kind. This same ability allows him to touch things and turn some of it into a highly powerful acid that will eat away at the rest of it, or set it aflame or freeze it by other methods.
Increased pain resistance:
A matter of his mind more than his body. This occurs because he has experienced death and pain so many times that it is almost common place. Being stabbed is a pretty simple thing, rather like a paper cut. Getting burned is more like being rather hot, breaking bones is not especially painful and is more like a very minor sprain, etc. It still hurts, but he can get past it far easier.
Gear/equipment:
Invisibility cloak: Allows him to go unnoticed to all the senses, as well as thermal, sonar, and electromagnetic. It will deactivate when he makes incredibly sudden fast movements or impacts. (Compact, can be carried around)
Magitech cloth: This is a combination of magic and special technology. It is actually designed to combat magic, countering it out with it's own magical aura. This would include things like elemental magic or forms of manipulation. However even without the magic part it is very durable. It is capable of standing up to a 50 caliber round in most areas, and while it cannot completely stop a vibranium level blade it would slow it down. It doesn't completely take impact however, more based on preventing penetrating attacks, but can still take considerable force applied to it. It is also incredibly quiet to move in, absorbing vibrations that it makes as well as some of the vibrations around it. His gloves are made of the same material. (Not always used as it is similar to the clothing of certain super hero's)
Magitech boots: Same result as the cloth, however with the addition of having highly shock absorbent soles, allowing him to drop from even higher then he otherwise could have and still be fine. (Usually wears them)
Cane: this is a multipurpose weapon. Again of his design. It is a sword, spear, crossbow, and walking stick all at the same time. It is also made to be more durable than Vibranium and is sharp enough to cut through diamonds.
Magitech Bow: Cydrus has a special bow with a draw weight and power considerably heavier then a non enhanced human could ever manage, in the several ton range. It is made of a highly durable material that can hold up to adamantium blades which helps a lot. The immense strength required to pull it, along with it's special internal mechanical design, allows it to fire arrows at the same speed as fast as two times the speed of sound, faster then some firearms. Like his clothing, it also possess a magical element. This magical element is where by the flip of a certain switch it can generate various elemental arrows, lightning, fire, sonic explosion, zero degree chill, and will enhance the magic used on it to form other kinds of attacks. The normal arrows are made with specially hardened and rather heavy ends which will cause damage to armored vehicles and rip right through bullet proof vests.
Other arrows:
Guided arrow: An arrow guided through twitches in his hands and feet. There are a few different kinds of these and he can operate ten efficiently. They have the same general design as the other arrows though more of them are highly explosive or are designed to attack a persons mind and matter through magic and science by an almost corrosive method. These arrows utilize spatial warping and electromagnetic propulsion to send themselves rocketing around at speeds of around mach 2 up to mach 5. He sees through lenses on his eyes that offer an array of sensors including thermal, electromagnetic, astral, magical aura, and bio scanning. He would have added sonar, however the speed at which they are going would have made it pointless.
Sub dimensional warp:
This particular arrow is a trick shot. It has two settings. One is the delayed response, when fired it vanishes entering a sub dimension, it then remains in this dimension in suspended activity, at the end of a certain amount of time, or when movement or life of any kind is detected it will come back from the sub dimension to hit the target. The other setting is merely a sort of teleportive attack, it enters the sub dimension but then instantly opens up again at the aimed target essentially making it to where there was zero time between release and when the arrow reached the target area. These arrows are typically designed to track this life and barrage them with an assortment of chemicals which disrupt and absorb all electrical activity, including those of the nerves inside a body. It also sends out magical corrosion, which will attempt to damage and eat away at mystical powers over time eventually working into the body much like a curse. This is of course along with the already extremely durable and sharp arrow that is going at around mach 2.
Revenant destroyer:
This arrow is designed specifically to destroy the "undead" and certain mystical beings. It's head is tipped with super hardened silver, and beneath that is diamond, beneath that is a magitech machine. It sends out what Cydrus calls "dead dispersing auras" which are harmless to a normal human, or mutant, but will disperse psychic beings and generate a slipperyness between a soul and an "undead body" such as vampires, zombies, and the like. This also works on necromantic abilities, slipping away the control of the necromancer from their beings returned from the dead, and sending the soul out of the body again.
Magitech sword and dagger: He utilizes two other weapons. These are actually on him at all times unlike his bow and special clothing. They are capable of shrinking and forming into two small handles that are easy to hold or slip into a pocket, and won't show up as metal on scanners. The transformation between sword/dagger to small rectangular object is done through a form of alchemy slash sub dimensional compacting or opening. Once the transformation is complete it no longer requires magic to keep its shape, but retains its ability to do so. When in sword/dagger form, they are capable of standing up to incredibly sharp objects that would cut through adamantium even, while their own sharpness is enough to cut through regular steel or titanium if given enough force. Like the bow, he can implement elemental attacks into his weapons by flipping a switch. These however only possess lightning, fire, and sonic.
Multi dimensional shielding:
He carries various devices on his person which are again a magitech design. They have two parts, the scientific aspect, and the magic aspect, divided specifically in case someone has an affinity for one or the other. The scientific aspect creates multi dimensional shields, these prevent teleportation via spatial warping, molecular/atomic teleportation/transference, pocket dimension, phasing, matter and energy from passing through, and also stop all portals or breaches from opening aside from his own. The magic aspect essentially involves the same idea, however it also prevents minds, psychic and mental powers, as well as other forms of magic and mystical abilities, from crossing. They can be enabled or disabled remotely, and the physical objects are covered completely by the shielding when activated. The shielding themselves are virtually invisible, though some methods can detect them.
Tricks: He seems to have an enormous amount of trick weaponry on his person. These range from smoke grenades and special poisons to blades that teleport and phase until they hit their target.
Bio: Lord Cydrus Knightfall aquired his wealth and title through his genius and incredible skills at learning. He has extensive knowledge in science, magic, and comining both of them. He believed his sister, Regina Knightfall, was loved more by her mother because they were both witch vampires. Where as he was simply a mutant. Because of this he drove himself to extreme intelligence and ferocity. Becoming one of the most intelligent men on the planet. After time he made a strategic decision to go and meet the other Knightfalls, which could be friendly and which would be threats. He also went to the Salem Sect Sanctuary and began further studies in the subjects of pockrt demensions and magic. After eight tries he perfected a form of portal creating, which requires certain objects and mental determination and intelligence, and is now prepared to creat Tueri a pocket demension for whatever use he sees fit. He also mastered a form of telekinesis when concentrating intensly, which was required to use that particular form of portal. Had a vision of a possible event in which the believed dead Jason Larr took control of his body. Finishes Tueri and its barriers.
Gets locked in time stasis.
Gets released from time stasis by reversing his body several years during a falter in his nephews power.
Some training with a being of dreams.
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