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#1 Edited by juiceboks (24640 posts) - - Show Bio

Aside from Danny's performance, I don't see what's so outlierish for Frank in that showing. Everything else is in that sequence of events was pretty plausible for him.

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#2 Posted by juiceboks (24640 posts) - - Show Bio

Even through scaling Atrocitus can't beat Hulk.

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#3 Posted by juiceboks (24640 posts) - - Show Bio

I'll take the Cold-Blooded Killer perk

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#4 Posted by juiceboks (24640 posts) - - Show Bio

Healy

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#5 Edited by juiceboks (24640 posts) - - Show Bio

Frank is actually much more skilled, and all around physically superior sans agility. The bat doesn't really add much to Harley's chances of winning, in fact Frank will probably disarm her of it to use against her

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#6 Edited by juiceboks (24640 posts) - - Show Bio

Guts shouldnt be able to hurt him off size alone, but Gamabunta can also no sell air bullets from Shukaku.

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#7 Posted by juiceboks (24640 posts) - - Show Bio

A resounding zero at the moment.

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#8 Posted by juiceboks (24640 posts) - - Show Bio

@defiant_will:

Opener

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Bentley Wittman is a genius in every sense of the word, and has made it known through his individual inventions and marketing as a celebrity. His work in gravimetric particles is nearly unparalleled, and has been a basis for many of his more notable inventions throughout history. The only intellect he considers to possibly be his better is in fact his archnemesis, Reed Richards. What first started as an attempt to take down the Human Torch and prove his intellectual prowess, soon turned into a longstanding vendetta against the brains responsible for Johnny's power. To accomplish this, Bentley has designed a plethora of gadgets and gizmos designed to counteract the powers of the Fantastic Four to varying degrees of effect over the years. This post I'll be going over the basics of what he brings into battle, and how they'll be instrumental in a resounding victory.

Gear

I'll start off with going over two of his most notable inventions..

Anti Gravity Discs

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First debuted in FF #36, these discs first and foremost allow Wizard the ability to fly and maneuver himself wherever he sees fit. They can also be attached onto enemies to render them either helplessly afloat as he did to the Thing in FF #94..

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..or speeding off into outer space as he's done many times.

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It's through this unique device that the Wizard has used as a basis for several of his other inventions, and improvements in his overall combat capabilities. Perhaps the most notable one would be his ever so handy..

Power Gloves

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These mano masterpieces were created by Bentley in FF #78 to serve several different purposes themed around the powers of the Fantastic Four. Perhaps the primary use is to simulate the super strength of the renowned strongman of the FF, and Bentley first demonstrates this by completely shattering a cast iron anvil with a casual slam of his balled up fist. Later on he tests it's power out in more impressive showings such as tearing off a stone steeple to use as a projectile against the Human Torch..

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..and creating a devastating shockwave upon striking the ground against the F4.

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These gloves give him the ability to shoot out blasts of raw electrical energy for range options similar to that of the Human Torch. These blasts at full intensity are sufficient to oneshot Mr. Fantastic in the past despite his rubbery anatomy and superhuman durability.

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These gloves also have the uncanny ability to create localized wind spheres to disorient his opponents. These winds are at a high enough intensity to overwhelm the Human Torch who himself was capable of supersonic flight and possibly moreso at this point in time.

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And to top it all off, these gloves were upgraded almost immediately upon their first use to create even more powerful gloves a few issues later in FF #81.

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These gloves gave Bentley the same abilities as it's predecessor, but with a few more tricks. The gravity manipulation of his disks has been integrated into his gloves to create a sort of gravity-bending beam. He's used this primarily as a means to use the environment against his enemies, take for example when he sent a water tower flying into the Fantasticar at supersonic speeds.

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The full extent of the capabilities of Bentley's gloves and the rest of his gear will be showcased as the debate goes on. Though I do believe this is sufficient to get a good basic understanding of the power he possesses literally at his fingertips.

Rebuttals/Initial Considerations

To give you a baseline for what Megamind is capable of, as a toddler, he was able to create a motorcycle from scrap materials that was outfitted with a wall busting energy weapon. And again, this was a baby Megamind with very limited resources (I mean he was in prison for Christ sake)

Very nice, though Bentley is certainly no stranger to utilizing limited resources in a pinch. He managed to create a bomb in the form of a pill that could demolish the front gate of a prison facility he was confined to in Strange Tales #110..

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..as well as a jetpack using anti-gravity technology he also invented in prison in Strange Tales #118.

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Flash forward a few years later when Megamind was in his youth years, we see the introduction of his trademark De-Gun, which can instantly dehydrate its target. This weapon is particularly useful because it is a one shot weapon and a surefire way to incapacitate the Wizard

Well I suppose the question then becomes what can the Wizard do to defend himself from such a device. Well for one..Bentley is quite quick. As in fast enough to give Human Torch troubles in catching up to him in casual flight.

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And while moving at max intensity, Wizard can completely outspeed him to a point where Johnny can barely notice him streaking across the sky and into the lower space in FF #38.

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Bentley clearly is going to be a very tough opponent to catch should he choose this option instead of his other option in defending himself which would be to take a page out of Sue Richard's book and put up a personal forcefield. This forcefield being durable enough to withstand the intensity of a pissed off Human Torch's flames with no issues.

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So the Wizard is certainly not without his ways of dealing with such a weapon.

For starters, there is Megamind's giant mech suit, which is very strong in its own right.

Solid feats all around, but none of those showings are beyond what the Thing can do even in the classic days and Bentley has dealt with attacks from him and other powerhouses in the past. But as you can probably deduce at this point, Wizard is primarily not a physical fighter (though obviously isn't alien to such a concept) and likely won't try to trade blows with a giant mech suit just off appearances alone.

Next up we have the Brainbots

These devices have the same issue of whether they can tag Wizard in mid flight or not. Wizard certainly won't be so stupid as to fly headfirst into a cluster of hundreds of them, and his own antigravity beam can be used to dispatch lesser numbers of them that likely will try and go after him. I've already shown him sending a water tower flying away at supersonic speeds, but he's also shown the capability to rip up an environment when fighting the FF in FF #42 with an earlier version of his gravity beam.

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Should he direct this force against the Brainbots, I'm not sure there's anything Megamind can do to counter this.

Switching films now, we have Megamind's super suit and the MegaMegaMind

Both of these are more physically adept than Bentley, I'll admit that. However as I said before, Wizard is smarter than to get into a physical confrontation with an unknown opponent. You've demonstrated Megamind's resistance to blunt force in this suit, but what about his energy resistance? I've laid out the baseline for Wizard's electric blasts, and even against other suits they've proven to be quite effective in damaging his opponent. Take for example when he went up against Doctor Doom (in a sense) and utilized his anti gravity discs to send an electric surge powerful enough to stun Vic with the intensity of a sequence of lightning bolts even through his personal shields in FF Vol. 3 #29.

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I don't think I need to go into how durable Dr. Doom's armor is and what it takes to hurt him through it, but I certainly can if needed to drive this point home.

And yet, Megamind with his Spider-Bot, the final weapon in his arsenal, was able to casually evade crossbow speed projectiles and is incredibly nimble, jumping off of platforms and very high into the air

This thing could be dispatched with his antigravity beam or oneshotted with a shock blast. I don't see it being much of a threat to Wizard tbh.

While I will hold off on any assertions, it is my hope that I have conveyed just how versatile Megamind's gear is and how powerful this gear makes him

It makes him a physical threat sure, but I do believe Bentley has the versatility to handle pretty much anything Megamind can throw at him with what you've displayed thus far. I do believe Wizard has the advantage of having experience fighting characters with qualities similar to that of Megamind, whereas Megamind will have to use a different approach to fighting another supergenius with arguably a wider array of gizmos that he himself possesses. We'll see if he can do so to a degree that can end with him standing victorious, but he's fighting an uphill battle.

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#9 Posted by juiceboks (24640 posts) - - Show Bio

How is Johann supposed to fight someone who can snipe him from several km in the air?

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#10 Edited by juiceboks (24640 posts) - - Show Bio

Mephisto both rounds

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