Fitzwilly Not known by any other name Fitzwilly is an immortal who travels throughout space and time lending aide and assistance to all those in need. His true origin is unknown even to him, for after living as long as he has, he has forgotten it. But what he does remember is that the forces of evil are out there and some one must tip the scales for good. The knowledge he contains is near Omnipotent, ranging from insignificant data to universal secrets. To some it would be a burden to carry but Fitzwilly doesn't mind. The fact is he always preferred the ideal brains before brawns and loves to out wit his enemy rather than getting physical. But don't be fooled for Fitzwilly is familiar with many forms of self combat however he prefers not to use them. Instead he travels with several artifacts that he has created or collected from his journeys. His methods may seem bizarre but his results are legendary.
The Locater The Locater is one of the artifact used by Fitzwillly for his travels. It allows him the ability to transfer from one spot in existence to any other. He can travel from one location to another as well as through time. This function of The Locater is nearly unlimited but does take time to recharge. It also has the ability to effect time around him. In a sense he can slow or speed up his surroundings. However this function is limited and wastes much energy. Finally this artifact has the ability to track or locate hidden objects from miles away to it's exact spot.
The W.A.T.c.H W earers A utomatic T ec hnical H elper ....
is nothing more than a super computer created by Fitzwilly for information retrieval or calculation, when his mind is preoccupied with more important details. It's potential is limitless. But most importantly at the time of creation WA.T.c.H. was created with an artificial intelligence program simulated in a female persona. Over the years it has developed an emotional affection toward Fitzwilly himself. A fact that flatters him
The Opener A super key created by Fitzwilly that has the ability to open and or start anything, electronically. It could open a old locked chest or a an intergalactic puzzle box. It can also start any vehicle or activate any computer. It potential is near limitless.
Scarf and Coat Fitzwilly's absurdly long scarf and coat are part of his trademark. The coat it's self, other than keeping him looking stylish, has the special ability to protect him from most physical attacks, much like being bullet proof.. But the pockets are more interesting. They are D.N.A coded not to open to anyone but him. in other words he is the only one who can remove objects from within them. Plus the are enormously deep and can be considered a separate dimension.
The Scarf, however is a magnificent creation. It is one hundred percent indestructible and can grow larger. Created from his vast knowledge and resources his scarf can not be cut, burned, ripped or whatever. It simply is indestructible . Oh and fashionable as well.
Fitzwilly's Abilities Imortality Superior Intellect Hypmotism Self Defense Self Awareness
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