Durakken's forum posts

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#1 Posted by Durakken (1930 posts) - - Show Bio

@armiv2: I'm planning on working on the plans for an RPG, current name is Star Schism. The story has androids, cyborgs, mechs, star ships, etc. I prefer a more anime-ish style... I'll be programming it using Untity 3D. If I can get a writer that is better than me yay, if not I'll be trying my best. I'm good at overall story archs and world creation...mediocre at writing the actual story currently. Also might need a level designer or we can both try to work that out together. I'm a bit strung up on getting things more realistic...I've never liked the you can only explore three screens of a city type thing JRPGs do nor do I like the barren wasteland 5 house thing that W-RPGs do... Getting a level designer that can take this into account would be a great help...

Just as an example of what is needed... The first scenes will go something like this.

Main Protagonist is sitting on the edge of a hyper-space rift in their vessel. Another ship is heading towards the rift. He attempts to stop them as entering the rift is deadly. The ship launches attack drones. A mech appears and saves the protagonist, taking heavy damage. He pulls up aside the mech, saves the pilot and heads towards the nearest hospital which is aboard a space elevator station where he seeks medical attention for her. He meets her partner. After she wakes up they depart to another system...

The space station and the city beneath will be reused as it is a ship that they use to plant colonies.

I currently have not decided whether I'm going to try to do something more like Rogue Galaxy/Phanstasy Star Online 2 in terms of combat or do more Chrono Trigger like... the difficult of the former is more the animations while the latter is just building the system which would be a lot more work with Unity3D than going the PSO2 route.

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#2 Posted by Durakken (1930 posts) - - Show Bio

Attack on Titan's spin off has launched!

It takes place 70 years prior to the events of Attack on Titan and is called "Before the Fall" the Prologue is... a nice little intro that should get people interested ^.^

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#3 Posted by Durakken (1930 posts) - - Show Bio

>.> So... let's play a game... book the next year of wrestling!

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#4 Posted by Durakken (1930 posts) - - Show Bio

The MotherLover

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#5 Posted by Durakken (1930 posts) - - Show Bio

War

Also, you forgot gaming... as it is considered a sport now...

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#6 Edited by Durakken (1930 posts) - - Show Bio
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#7 Posted by Durakken (1930 posts) - - Show Bio

I guessed not as high or equal height at first and then I thought about it some more...I said Almost equal height that is almost imperceptible but there is a slight difference... Looking at the results I was right. The "spinning" block went almost as high but it is slightly lower, at least it looks slightly lower to me... I'm not taking a picture and drawing a line to the centers to determine.

As far as the answer as to why I'd guess it has to do with whatever energy is lost by the rotating is gained simultaneously due to gravity is pulling down on one end as the other end is going up thus equalizing it... The reason that most people think it is going to be lower has to do with the block going in an arch meaning that the same motion energy of the object is being used to go up and over rather than just up. The spin however is self contained and is part of the object and not part of the same model. The reason it is slightly lower is because the energy imparted to start the spin isn't that much and the distance isn't that much so the difference is minute.

That's my guess >.>

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#8 Edited by Durakken (1930 posts) - - Show Bio

@armiv2 said:

@durakken said:

@armiv2 said:

@durakken said:

@armiv2: You wouldn't happen to be interested in working on game stuff would you? I need someone to work with on a project.

I am so incredibly infantile in my 3D/Maya stuff skills, so I don't know how I'd be able to help you.

Well I need someone that can design characters, space ships, and environments, and model them in 3D... I'm not so concerned about the animation as that can be added later... What you've shown is sufficient to I need it seems and the style looks decently like the style I like. Considering that over the course of your class work and if you agree to work with me you'll likely improve. I think you'd be able to do what I want/need from what I see... otherwise I wouldn't ask.

Well gosh, if you really think I could be of any service with what I can do currently...

I should correct something, even though I may not need to... I didn't mean "If you work with me you'll improve but otherwise won't" I meant "You'll improve regardless, and if you work with me there is a chance you might improve more because really working on a project tends to improve people more" I'm not that egotistical lol.

And by "with" I mean with, not for... I have a vision of what I want to some degree, but if you think something is good or bad let me know...

Anyways, not that that is out of the way...I ask, will you work with me? No pay, I don't have the money, but if things work out we'll split profits between us and whoever else I gets to work with us if I can >.> If so we can share info in PM and get started ^.^

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#9 Posted by Durakken (1930 posts) - - Show Bio

@armiv2 said:

@durakken said:

@armiv2: You wouldn't happen to be interested in working on game stuff would you? I need someone to work with on a project.

I am so incredibly infantile in my 3D/Maya stuff skills, so I don't know how I'd be able to help you.

Well I need someone that can design characters, space ships, and environments, and model them in 3D... I'm not so concerned about the animation as that can be added later... What you've shown is sufficient to I need it seems and the style looks decently like the style I like. Considering that over the course of your class work and if you agree to work with me you'll likely improve. I think you'd be able to do what I want/need from what I see... otherwise I wouldn't ask.

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#10 Posted by Durakken (1930 posts) - - Show Bio

I'm getting tired of the Wrestling games with crappy controls. They've gotten worse and worse every time I play one of them. And then with the load time and that nonsense the only good part of Wrestling games, the char creator is not crap too.