Dragonfang_

Horsemen of Conquest

379 0 68 58
Forum Posts Wiki Points Following Followers

A Dragon's Lack of Uniformity

The picture was one of striking imagery only made tame do to its familiarity. The ear like protrusions of a nocturnal combatant. A symbol that was a cross between bat and dragon. It's stylization was somewhat askew from the others but none the less the influence was clear. She wasn't Vengeance or a Knightfall but Dragonfang. Or at least it looked the part. Behind her though was the true story, behind her was a series of tombstones the two within focus were Marcus Bishop and Jessica Rook.

"Awhile back, Jessica here the woman we now know was the Gothic Dragon died, before she passed she killed Marcus Bishop." Removing the cowl Taylor shook her vermillion hair free. "My father used Bishop tower as a criminal front, it's nothing new in this city. Crime hasn't gone down so much as become more uniform if you ask me. But even though I know what he did was wrong, he was my father. So of course I loved him, I looked up to him. However I also looked up to the dragon. She was extreme I know, she was a mass murderer. But I live in this city, like I've you I've seen the shit. So when I heard of a woman who purged the filth I was inspired by her. I felt safer knowing that criminals were dying, even though my dad might be one of them. And sure enough eventually he was."

" I hate long winded speeches so I apologize for this shit but I figure I should continue. It was on that night that my two heroes died I realized I needed to grow up and someone needed to replace the dragon. So I've been trying to reform my dads business and train to be Jessica's shadow to carry on Dragonfang's work. And there in is the conflict, I want more for this city more for the world. I don't want to turn to the legal system the lack of red tape is what has allowed heroes to do all they can for this world. I don't necessarily agree with the tinfoil hats who won the seats of congress. I'm also though a realist."

"The idea of this cowl would be for technology that makes the job smoother and protecting this pretty face. I don't want to hide, but yeah I'm going to wear body armor I'd like to avoid being shot and stabbed as much as possible. I don't want to do paper work like cops do or have to worry about jurisdiction. I do know that I was daddies little princess and haven't been trained for shit. Be you quote "good or bad" unquote there's a race to one up the other side. And things like uniformity and training from this act could provide that advantage."

"So here's your TLDR variation. I Taylor Bishop don't want legal tape bondage but I do want to be Dragonfang. So would some suit please greet me so we can get this shit over with. Because while I wait to sort out the latest legal drama, there's a clown out there who could use his ass kicked." She finished her speach and swiped a smoothie from her secretary's hand with a "thank you." She looked more like one of the rich club goers then a business owner or politician. It was a look though she was never going to shake, suits and dresses to her was the attire of the dishonest.

Start the Conversation

Jessica Rook, now Raven

Alias: DragonFang

Name: Jessica Rook

Age: in her 20s records erased.

Height: 5'7

Weight; 120

Eyes: Blue

Hair: red( naturaly Navy Blue boardering on violet)

Origin: Enchanted Mutant

Distinguishing Features: Scar tissue along most her body. Subtle but there. Dragon tattoo 'tramp' stamp. A fang tattoo on the back of each hand.

Powers: the x gene residing in the veins of Jessica gifted her with remarkable enhanced sensory perception. Radar Sense comes easy using heightened senses to allow her to "see" in a way remenescent to echolocation. Super Hearing allows her to hear so well she can hear a person's heartbeat at a distance of over twenty feet, or people whispering on the other side of a standard soundproofed wall. Super Touch is her sense of touch being so acute that her fingers can feel the ink on a page or feel minute temperature and pressure changes, including body heat from people standing nearby. Super Smell her sense of smell is so precise that she can focus on a person's smell and follow it through a crowd of people at a distance of 50 feet or gunpowder from a sniper rifle almost 3 blocks away. She also has a great ability to remember smells, allowing her to identify people by smell alone. Lie Detection - Jess can tell whether a person is lying by listening to changes in their heartbeat, or by smelling their sweat when they are under pressure rarely ever does it prove to be wrong. Agility do to the fact that Jessica's sensory organs have such a high level of development, her inner ear, which controls the equilibrium and motions of the body, is also highly developed, aiding her in acrobatic feats that may surpass even Olympic-level athletes. Tracking her heightened senses make her particularly adept at tracking people. She uses sense of smell to track their scent and sense of hearing to discern vocal patterns, heartbeats and gait. Lastly is Enhanced Eye Sight She has the ability to see vast distances with complete clarity. This advanced eyesight also allows her to see in almost complete darkness.

Fangs: an enchanted tattoo on the back of her hand grands her with the ability to fabricate a blade of heat and VX toxin. As a blade it might be efficient as a poison strike it's quite brutal. As a vapor exposure can come from the wound, proximity enough for skin contact or inhalation. Because VX breaks down slowly in the body, repeated exposures to VX can also be accumulated. The extent of poisoning caused by VX depends on how much VX a person was exposed to, how the person was exposed, and the length of time of the exposure symptoms appearing seconds later. It Acts by preventing the proper operation of an enzyme that acts as the body’s “off switch” for glands and muscles. Without an “off switch,” the glands and muscles are constantly being stimulated. They may tire and no longer be able to sustain breathing function. People may not know they were exposed to VX because it has no odor signs though might include. Abnormally low or high blood pressure, Blurred vision, Chest tightness, Confusion, Cough, Drooling and excessive sweating, Drowsiness, Eye pain, Headache, Nausea, vomiting, and/or abdominal pain, Rapid breathing, Slow or fast heart rate just from a small dose and sweating and twitching is virtually certain. Successful attacks are likely to deliver a high dose with effects being Convulsions, Loss of consciousness, Paralysis, and Respiratory failure possibly leading to death

Abilities: thanks to her time with crime syndicates she's become adept at knowing cities inside and out within a day or less of arival. And more importantly has been able to piece together the criminal infrastructure within hours. She's familiar with the dark arts magic and chi, however she has yet to show signs of any practice of such talents. She does however show case athleticism stamina pain resistance and martial arts talent matching at the least most other vigilantes and super criminals.

Gear:

Contact lenses: usually simply casting her eye color as green these lenses also can change to replicate the retina of those she encounters. Ideal for breaching an eye scan. It also provides various visionary settings such as thermal night and so on.

Bracelets: often seen with the memorable bat DV insignia it appears as common jewelry. In actuality however it is a microscopic glove providing Jessica with the ability to replicate the fingerprints of those she touches. It can also assist in some information retrieval. Not much but enough to briefly send feed to the lense to lend some information to Jess.

Necklace: another relatively mundane piece of jewelry or choker it allows Jessica to change her voice going so far as replicating ones own voice. It is further assisted by serving as a translator allowing her to understand what's being said even in foreign tongue. When suited as Dragonfang she might also translate alternatively to assist foreigners in understanding her.

ID/Creditcard: a complicated miniaturized computer this device can change it's image to pressent different aliases and card numbers. It can fool most modern devices but isn't perfect. The money when spent is wired from various crime syndicates subtlety robbing them every time.

Signet Ring/gloves: when out of uniform she wears a ring on her right middle finger with a chess piece Rook symbol on it. The gloves place such a ring on each finger. Behind each ring near the palm is the activation switch for it's one 50,000 volt charge.

Utility Belt: consisting of several pouches and durable materials the belt is a reliable resource in the field at any moment. It's contents are various but easy for Jess to navigate. This includes, lock picks, medi gel, gauze, flash drives, semtax, a blow torch, smoke pellets, tear gass pellets, flairs, brass knuckles, tracking devices, flash bang grenades, emps, antivenom, spares of lenses necklace and bracelets, different arrow tips and additional grappling hook ropes.

DV Projectiles: shaped like bats these throwing blades have been shown to sink into steel and cars with most throws. And from her training Jess has proven quite accurate. However they are just throwing blades Jess has yet to customize them for anything more. This is made up by size and weight so inconsequential that it'd be hard to speculate just how many she carries.

Cowl: laced with led to limit visionary intrusion and provide minimal telepathic resistance. It's main component is the Dragon Skin and Kevlar weave much like her main uniform. It also comes with a automatic mouth guard retractable by a small node at the neck able to be activated by a simple head gesture. This covers her mouth to shield from any harmful toxins in the air. It can also be made as a rebreather to provide oxygen should she need to be submerged under water. As Jessica has contact lenses for vision aids she instead made the lenses of the cowl cameras recording the information retrieved. Though it's thin the layer above that is bullet proof glass, it won't stop the higher caliber rounds or take to much standard gunfire but it does lend some aid. Finally the "ears" function as radios tapping into police traffic and what channels any crime syndicate uses. All of these are active at the same time. This is easy for Jess to handle with her senses if someone else were to dawn the cowl they'd however likely be quick to have a headache from it all. Naturally she has a communicator to talk back to those stations or her allies but both of those are a rarity.

Cape: can function as a glider allowing fluid motion from high rices and travel in general. The materials are fire resistant providing protection against most flames. It's woven with a limited amount of Vibranium scavenged from fallen Oroochi. This provides limited kinetic absorption allowing it to halt gunfire and even endure the shock of some greater impacts like small explosives and being hit by cars depending on their speed.

Crossbow: arrow tips include standard, tazer, electric, incendiary, explosive, toxic, emp, cryo, tracking and wired. Most of these are only singular in their impact radius. They do however provide a variety of options. It alternatively can function as a grappling hook thanks to an under barrel attachment. The cross bow itself has a red dot sight optimized for the weapon itself, a small computer adapts the sight to the environmental situations to maximize efficiency for Jess without the need of adjustment from her. As for the actual firing mechanism the bolts are self loaded and located on Jessica's thighs and back providing her a good quick reload but not as swift as automated. She chose this do to the option of close range uses of bolts as a combat options. Firing mechanism draws the string back automatically the string itself uses super magnets to snap it forward at a greater acceleration. When it hits the bolt however it's magnetism is shut off leading it to snap to the bolt but release it rather then keep atraction. This allows the bolt to be shot forward at a rate far beyond average reaching mach 3 in speed. It could all be switched to a standard method for a less lethal and certainly far more ordinary cross bow if she desired.

Kitana: redesigned the weapon can become no more then a collapsed cylinder on the belt. However at the press of a button it will return to it's natural shape. That of a Vibranium kitana taken from a fallen Orochi of the Shadow Wars attack.

Bow Staff: quite simply a telescopic staff seperated into dual segments. Ideal as being either clubs or the staff itself. It's been modified with a retracting blade making similar to a pick ax in design. Ideal for climbing or improvised combative measures.

Outfit: do to her past in all honesty Jess would feel more comfortable in nothing then armor but that's not conductive to the job. As such she's laced her new suit with Dragon Skin. Dragon Skin armor is made of an overlapping series of high tensile strength ceramic discs encased in an glass fiber textile. It's format is a bit tighter fitting on Jess and does have some openings which are composed of more conventional Kevlar. Together it makes for an impressive resilience against most.

Random Fact: the same individuals to bring up Grimm told Jess the tattoo was of more significance besides simply telling Jess she was a piece of property. However she was thirteen when she was marked and still has nothing to show for it.

Bio:

Not much is known about the life Alex and Jess lived before made orphans. And of those who might know Jess is the most vague. Her parents she never knew to young to possibly remember. As an orphan she was still quite young and wouldn't remember much. And if by some chance she does remember the rest of her past is so bleak she's repressed most of it. For it wasn't long before Jessica was kidnapped reasons nothing more then insult to injury to the child's late father.

She was a captive and slave untill the age of thirteen. She wasn't provided education or treated as a child. Rather she was an object of selling used physically and mentally before auctioned off again. She'd done everything from theft to murder, from arson to trafficking guns drugs and girls like her. She'd even managed bank acounts of the mob growing good at math despite a lack of education in much else.

At the age of thirteen Jessica found herself being rescued by Lady Grimm and the cult she served. Leading to the first shimmer of hope before she returned to servitude. As soon as she arrived at her new place of residence the cult began to raise her anew. They marked her, why is unknown. It led to a paranoia of needles however as it became conceived as a tool of marking slavery, or the unclear mind of drugs both loathed by Jess. Her real upbringing was however in the identification of magic and in how to fight. For years she was beaten and brutalized to be made a weapon. The wounds were usually healed but only to a point leaving vague reminderes upon her skin. In time though she was ready to serve as the Shadow of Grimm, there for whatever the woman needed.

Maybe it was conditioned into her maybe it was honest either way she'd grown to believe she loved Grimm. At the same time she hated the fact as it meant she felt which she never wanted to do again and was told not to. Or she'd been manipulated in feelings two diminishing any thought of control. To make the ordeal worse it was rare Grimm needed help in the first place making the handmaiden off darkness feel useless. Then however Grimm started a turn desiring to be good, a brief moment was shared by the two within the room. A light in her owner was seen that snapped the mentality of Jess. For anyone to think they could turn righteous after what this cult and what Grimm had done. Enlightenment she couldn't believe to exist or be earned. As their passionate moment ended Jessica saw a knife into Grimm's brain, base of the skull toward the back the kill was swift. The rest of the cult she'd ended as they got before her. She couldn't say she'd ended them all but plenty graves could be dug. Returning to Gothic would begin her life as Dragonfang, objective simple. She'd be the lost who killed the rest.

Start the Conversation

Where Dragons Slumber

No Caption Provided

The room reeked of the stench of fighting, a coppery taste of blood hung in the air to some like sweet nector. Music was loud and of a fighting sort if it wasn't for the several matches before their likely would be fights now. It was a small club where nearly any age was permitted and the only drinks were alcoholic containing. People came here for the drink and fighting, They strayed from murder but other wise anything went. It was located on a sea port in Germany that most had abandoned years and years ago. Nobody bothered this place and those who came knew damn well what to expect. Tonights champion was a nineteen year old that had been the victor the past two months straight. The only bummer of a night of her in the ring was the profits. Most bet she would win few betted differently. Those betting against her lost a lot of cash and that was split to those who bet on her, making profits small. Her name was Cessendra most just called her Fang.

She was small just above five feet tall but there was a take charge attitude that made her seem the tallest there. Her eyes seemed animalistic almost like the fusion of a snake and a cat and the sheen to it was alluring in a exotic way. Her hair was long and a shimmering silver, not a white or grey of age but rather seemed the legitimate color almost refracting light and even reflection though the later was relatively minimal. The flowing metallic colored locks had been in a simple pony tail now however it hung free and wild the fight having forced it to come undone. For all her fights however she had remained a mystery and as it was this night that the various patrons of the bar demanded to know Cessendra better then just the blade loving shorty. So even though most of them were likely to drunk to remember come the morning Fang had the group gather around her and grab a cold pint.

"When I was young all I wanted was to be a warrior some valiant hero. Maybe it's because I had three older brothers and one younger. All we got were stories of soldiers kings and mighty heroes princess being the loving wife those things they never got brought up around me. So when the Crusade was about to begin I enlisted. They figured most women were a good addition as nurses, comfort, politics etcetera. I wasn't well received I picked fights with everyone and most the times I won to. Back then it was probably the biggest insult possible. They wouldn't kick me out though I'd bloodied to many good men in brawling there was a use for me on the coming battle fields. Of course when we got there they didn't like supporting me either. I was wrong, odd almost a heretic myself. We were out to save the ones without faith end the heretics and so on and I barely fell under what they were willing to tolerate. I couldn't be happier though, I was isolated left on my own I got the best battles. The impure forces would have me surrounded on all sides and my ego demanded I walk away unscathed or dead resulting in the most glorious fights.

"It was some time before I was respected by the men, but by the time I was the rumors were grand. It was said I had eyes in the back of my head and was impossible to catch unaware. They said when I was forced to resort to just knives it was soon to be accompanied by hundreds of dead. Some even said I was a paladin casting sacred spells of the church in the mist of battle. Now of course these are rumors of course, but you know the saying all rumors start out with some trace of truth. We had finally broken past the defenses not long after we were functioning as a unit finally, we were trying to breach that castles walls for some time and once we had it was time for judgment. And me I was privileged with fending off any of the last few who might resist. People would convert rebel or be executed and only one sparred life. The rebels met my sword and spear laid to rest for even trying, at this time I hadn't known what all the end really entitled. In the next few battles though I would come to learn.

"Sure some joined us but generally they refused or rebelled it was more massacre then savior more often then not. I never questioned the choices during the raids and battles the mission comes first. After words though it eats at you…Was running your blade through the heart of a mother and child embracing just? They didn't follow us but was murder really the solution to all this? As the first crusade was coming to a close I came to the conclusion that I was not in power to say if it was or wasn't. However we also could not return to the homes we had to follow through with the sacrifice of everything. To try and unite the world we had to commit sin to stop sin we had to lay ourselves to rest. Unite the people then stop our actions from haunting them, of course the unit I was in did not agree to this. They turned on me one and all, lovers brothers sisters this was my family and they rebuked all I had said not so much as a compromise. They attacked me, I wanted to let them save me, pardon me of my actions but I couldn't. I fought back my blades sang as they parted limbs and sent heads flying to the side. And then I was greeted by the truth…

"To be forgiven of what we had done such a thing needed to be done they would be sparred but not me. I would have to wait till judgment day, only then would I pass on. I've tried to be just in the many years sense then but I also know I've been approached by chaos and that darkest of forces. It was those whispers of black that told me of my lineage and all it could lead to…" The silver haired warrior sighed and finished off her drink. Saying her good byes as her orange eye locked with the crimson eye of her black steed outside. The unnatural eyes were one in the same in appearance belonging to something long thought forgot. And until the time that heaven and hell opened up the two would wander seeking battle and a cause.

Note: Not my finest more me just ironing her out and figuring out her personality. The more exciting use of her will hopefully be soon ~Azra alt # 31

19 Comments