@decaf_wizard: Then they'd win. IIRC, they held off Chaos for 300ish years in the open field before they had to retreat, they also have the ability to throw up forcefields that can even stop teleportation around their cities. So if its just 'until they figure it out' then they are likely to win, but its a boring scenario then.
Well that is again assuming that Sarg doesn't get immensely pissed and send Aggramar. No way he would risk Argus though, Argus is too valuable
But yea its a boring scenario because if one of the corrupted titans shows up, its game over. If not, the Slann can stall until they can contain the portals
@swa2point0: @decaf_wizard: If you make it to where the portals can't be closed, then per your OP, there is no way to win the scenario as the scenario says they must close the portals [Unless Sarg is his normal derpy self and the portal can be turned into itself again..]
Just because Sarg is brute forcing the portals open doesn't mean they can't be closed, it means they can't be brute forced shut by the Slann. Quite a bit of a permanent portal is the magic keeping the tear in reality open. Based on the best prominent examples we have, there are three aspects to a WoW portal
Power keeping the portal open
Some kind of spell/matrix activating making it work, this can be physical like the Dark Portal but doesn't have to be, and seems to be only needed on one side
A physical tear in reality, usually opened through some kind of ritual and usually has to be closed through one. The dark portal for example, even while being depowered and had its physical gate wrecked, could still be re-opened because they never closed the reality bumhole that Medivh tore between Draenor and Azeroth, only took away things 1 and 2
The only thing Sargeras has been shown to do is re-enforce the existing portal spells. If the Slann can work their own crap to counter the magic with cleverness, or make some kind of containment spell for the portal, that should work
The array on the Tomb did fine to shut the portal before Gul'dan worked his asshole magic on it, as did the magic that Illidan and Malfurion worked on the Well of Eternity. I'm willing to bet that the Slann can devise something within a reasonable amount of time, although it might take them some time
@decaf_wizard: Jobbing =/= Standard Invasion Practice. The Legion would be vastly out of character to send someone's who has had the sole job of guarding X for his entire stint just because you want them to.
Wut? Aggramar's sole job was not guarding anything. Dude comes out when a big threat appears. He showed up and tried to pimpslap the players when he got the chance. He was acting as the chief enforcer of Sargeras at the time, the only reason he was guarding the core of Argus at the time was because the world was actively being invaded and he had relatively recently been corrupted, while the other titans were resisting. I see no reason he doesn't spearhead the invasion here, especially when Archimonde and Manny routinely do it
Dreadlords would be doing....... what? Corrupting Lizardmen?
1) Dreadlords have like a billion showings of teleporting, including across continents
2) When they cant corrupt people, they usually just blend in and then rampage across the population, summoning allies and causing maximum damage. Even a minor incursion close to home should be able to distract the Slann for long enough for something tough to come through
I said Kil and Archi should be allowed to fight. Its not my thread. I obey the OP, just as you do. Ergo, Sar can't do jack.
Rules Say: Kil'jaden and Arch are not allowed to fight but can command their forces. Sargaras is not allowed either
Ergo they can't engage in direct combat, but they can do anything else
I recall tens of thousands being the highest number stated in the books. If you have examples of them stating large numbers, you are welcome to post them.
Your gonna make me pull quotes..........urrrrgh. That will be a while, I'll have them tonight though