decaf_wizard's forum posts

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#1 Posted by decaf_wizard (16953 posts) - - Show Bio

@decaf_wizard: How many time periods do they got?

Lets just say spellplague to make it easy. Before that and randos could become gods and cause problems, after that they start to run into some troublesome characters

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#2 Posted by decaf_wizard (16953 posts) - - Show Bio
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#3 Edited by decaf_wizard (16953 posts) - - Show Bio

@wut said:

@decaf_wizard: ngl, it would be hilarious to see them during the Time of Troubles. A slann god of magic would be lawls. Giant frog statues for everyone.

Mazdamundi, new god of the Weave, toads and skinks everywhere. I can see it now

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#4 Posted by decaf_wizard (16953 posts) - - Show Bio

@decaf_wizard: @wut: Lizardmen at their height of course, and this would apply to all timelines of the DnD, im sure there's eras for that world?

there are multiple D&D worlds/universes

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#5 Posted by decaf_wizard (16953 posts) - - Show Bio

@wut: Nevermind if they end up fighting something like Teneborus in the peak of his power, with that "Last Word" plot device he got ahold of in 2e. Or ended up smack in the middle of the Blood War

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#6 Edited by decaf_wizard (16953 posts) - - Show Bio

@swa2point0 said:

@decaf_wizard: @wut: how would the lizardmen fair in the DnD universe?

Depends what time period for both, depends where the end up and depends which universe.

Something like the peak Aboleth or Mind Flayer Empire would beat them I suppose

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#7 Edited by decaf_wizard (16953 posts) - - Show Bio

@wut said:

@decaf_wizard: Then they'd win. IIRC, they held off Chaos for 300ish years in the open field before they had to retreat, they also have the ability to throw up forcefields that can even stop teleportation around their cities. So if its just 'until they figure it out' then they are likely to win, but its a boring scenario then.

Well that is again assuming that Sarg doesn't get immensely pissed and send Aggramar. No way he would risk Argus though, Argus is too valuable

But yea its a boring scenario because if one of the corrupted titans shows up, its game over. If not, the Slann can stall until they can contain the portals

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#8 Edited by decaf_wizard (16953 posts) - - Show Bio

@wut said:

@swa2point0: @decaf_wizard: If you make it to where the portals can't be closed, then per your OP, there is no way to win the scenario as the scenario says they must close the portals [Unless Sarg is his normal derpy self and the portal can be turned into itself again..]

Just because Sarg is brute forcing the portals open doesn't mean they can't be closed, it means they can't be brute forced shut by the Slann. Quite a bit of a permanent portal is the magic keeping the tear in reality open. Based on the best prominent examples we have, there are three aspects to a WoW portal

  1. Power keeping the portal open
  2. Some kind of spell/matrix activating making it work, this can be physical like the Dark Portal but doesn't have to be, and seems to be only needed on one side
  3. A physical tear in reality, usually opened through some kind of ritual and usually has to be closed through one. The dark portal for example, even while being depowered and had its physical gate wrecked, could still be re-opened because they never closed the reality bumhole that Medivh tore between Draenor and Azeroth, only took away things 1 and 2

The only thing Sargeras has been shown to do is re-enforce the existing portal spells. If the Slann can work their own crap to counter the magic with cleverness, or make some kind of containment spell for the portal, that should work

The array on the Tomb did fine to shut the portal before Gul'dan worked his asshole magic on it, as did the magic that Illidan and Malfurion worked on the Well of Eternity. I'm willing to bet that the Slann can devise something within a reasonable amount of time, although it might take them some time

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#9 Posted by decaf_wizard (16953 posts) - - Show Bio

@wut: What if I added the Daedra from ESO along with Kil and Arch?

or allow Sargeras to assist his forces in keeping portals open, that would instantly balance it out

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#10 Edited by decaf_wizard (16953 posts) - - Show Bio

@wut said:

@decaf_wizard: Jobbing =/= Standard Invasion Practice. The Legion would be vastly out of character to send someone's who has had the sole job of guarding X for his entire stint just because you want them to.

Wut? Aggramar's sole job was not guarding anything. Dude comes out when a big threat appears. He showed up and tried to pimpslap the players when he got the chance. He was acting as the chief enforcer of Sargeras at the time, the only reason he was guarding the core of Argus at the time was because the world was actively being invaded and he had relatively recently been corrupted, while the other titans were resisting. I see no reason he doesn't spearhead the invasion here, especially when Archimonde and Manny routinely do it

Dreadlords would be doing....... what? Corrupting Lizardmen?

1) Dreadlords have like a billion showings of teleporting, including across continents

2) When they cant corrupt people, they usually just blend in and then rampage across the population, summoning allies and causing maximum damage. Even a minor incursion close to home should be able to distract the Slann for long enough for something tough to come through

I said Kil and Archi should be allowed to fight. Its not my thread. I obey the OP, just as you do. Ergo, Sar can't do jack.

Rules Say: Kil'jaden and Arch are not allowed to fight but can command their forces. Sargaras is not allowed either

Ergo they can't engage in direct combat, but they can do anything else

I recall tens of thousands being the highest number stated in the books. If you have examples of them stating large numbers, you are welcome to post them.

Your gonna make me pull quotes..........urrrrgh. That will be a while, I'll have them tonight though