Contingency

"They need a hero!"

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Cvnu Contingency

Appearance:

No Caption Provided

Name: **Classified** Angela D'arc

Aliases: Contingency AH-64,Cee,64,Kara

Age: 21

Alignment: Between Chaotic Neutral and Chaotic Good

Affiliation: Circle of Steel (They are a well equipped group of radicals)

Rank: Circle of Steel Captain (Paladin status)

Motivations/Biography: Eighteen years ago before the formation of the C.O.S a man of high ranking in a secret sect of the American Military fell in love with a French woman, the two engaged in a intimate relationship for three months before finally marrying and nine months later the wife would give birth to <Redacted>. Some weeks after <Redacted's> birth her mother was killed by a force of hostile metahumans who sought to kill every man and women in the city the couple lived in but later after a grueling fight the sect of <Redacted's> father defeated the metahumans at a great cost.

The loss of his beloved caused <Redacted's> father to go awol and along with the rest of his Military unit form their own faction that would be able to engage threats to humanity with out political red tape hindering their actions, <Redacted> would be raised with out a mother and her relationship to her father was kept secret to everyone but the two. It was only when at the age of six while being raised by her military family as an orphan did she discover heridatory powers originating from her mother, it was then where she was given the designation of Contingency AH-64. She would become a tactical weapon of the Circle of Steel but her hidden status as the founders daughter granted her a great deal more privelages and freedom then most who served, nevertheless her motivation to serve in this faction was to make sure that threats too big for normal militaries could be terminated more swiftly.

Powers: Contingency's mother was a individual of celestial origin however she only inherited two powers of many potential others, the first power was Accelerated Cellular Regeneration and the second was Chronokinesis.

Abilities:

[Celestial Self-Healing]

Contingency possesses an impeccable passive healing factor that can provide reliable rapid self healing from various sources of esoteric damage that even normal regeneration is incapable of healing. Such is the strength of this ability that in many instances she appears to have enhanced durability or was never harmed but in reality the damage inflicted is either already immediately healed over or being healed as the damage is transferring across her body, in many instances the healing factor has made Contingency immortal and resistant to many forms of attack.

[Temporal Slow]

Contingency can project multiple temporal slow fields an area of effect ability that slows down anything with in the fields she does not give an exemption to, the slow factor at its base level can reduce a a person or objects speed down to one hundreth of its current speed however it can also be strengthened several times over should the initial slow effect be insufficient.

[Temporal Reverse]

Contingency can reverse the state of an object to a point in time when it was either in better or worst condition as such she has been known to use this ability to heal others or restore damage inflicted in an area but she can only manipulate an objects state with in a six month time span and no further , in addition to this she is unable to use Temporal Reverse on herself.

[Temporal Stop]

Contingency can completely halt time through an area of effect ability and anything with in it will freeze in place but unlike Temporal Reverse this ability requires active focus and can only be kept up for a limited extent as it drains her significantly.

[Temporal Speed]

Through time manipulation Contingency can enhance her reflexes and physical speed to incredible levels however the faster she goes and the longer she remains in this faster time line the quicker and more potent the strain on her body becomes, when temporal speed is used Contingency leaves after images behind a display of time lagging behind her as she remains one step ahead of it.

[Temporal Remant]

Similar to Temporal Speed there are after images of Contingency left behind however a Temporal Remnant is a solid after image of Contingency and can serve as an expendable doppleganger allowing multiple copies of herself to exist at once however each copy has a smaller fraction of the real ones power and at most an hour of life span before they fade away.

[Temporal Enthropy]

Contingency can accelerate the object or rate at which a person degrades and unlike Temporal Reverse she has no limit to how far she can age them however Temporal Enthropy's strength is distance based so the closer a target is to Contingency the more years she can age per second on them. Temporal Enthropy has a maximum range of one hundred meters but only a quick kill radius of ten meters.

Weaknesses:

[Drain]

Using any of her temporal powers costs Contingency some of her health with the more powerful abilities costing more of her health per usage and with out pauses inbetween usages the soldier girl's healing factor will steadily weaken until she drops from exhaustion or potentially dies.

[Pain/Too good at healing]

Pain is Contingency's number one weakness and one she has yet to be able to get used to despite utilizing her healing factor often, attacking soft targets on her body often stuns her. In addition to this her healing factor serves as a double edged sword if a projectile does not pass clean through her as it will be entrapped in between her flesh causing excruciating almost incapacitating pain to Contingency until the embedded object is pulled out.

[Sensory Overload]

All of Contingency's enhanced senses often leave her vulnerable to being overloaded/overwhelmed which depending on the intensity of the overload can result in a very strong and long lasting disorientation possibly even knock out.

(Sonic Weapons are incredibly effective against Contingency, fortunately those types of weapons are very uncommon)

[Starvation/Dehydration]

Contingency's body requires a vast amount of calories and sugars to keep her self working at optimum efficiency, she requires an average of 100,000 calories a week to maintain her strength other wise her physical abilities and healing factor will notably become weaker and weaker until she meets the requirement. In addition to starvation being an issue so is dehydration, she must consume forty three gallons of purified water a week to maintain her healing factors strength at maximum efficiency.

Equipment

Contingency AH-64 is a prominent member of the Circle of Steel as such she has access to most equipment created in the organization as well as the unique privilege to order commissions for custom tailored gear but as of yet she has been using the same custom equipment for the last three years which is a rather small but practical kit.

Crimson Scout Armor:

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Intitally and still presently the 'Crimson Scout Armor' serves as a unique pilot undersuit meant for an experimental mecha still being tested by the Circle of Steel, however despite originally being meant to protect a user inside a mecha vehicle it also serves as an excellent Ultra Light armor in combat operations. The red armor is essentially a lighter variant of the new gen nanosuits being constructed by the scientists in the circle of Steel, this lighter variant is officially classified as [Crimson Scout Armor] but can only match 25% of the potential a non scout nanosuit has.

Attributes of C.S.A:

Due to being composed of ten's of millions of advanced highly adaptable nanomachines the C.S.A is able to grant the wearer low meta human physical enhancements as well as very resilient defenses to the extent of which is listed below.

-Strength Mode

By default upon wearing the suit it immediately gives the wearer enhanced physical strength to which is comparable to ten times that of a peak human, the process that makes this possible are due to the nanomachines layering themselves in a specific manner while also perfectly mimicking the properties of CNT fiber when this happens it is also capable of remaining locked into this position which leaves Contingency AH-64 enhanced strength in the scenario the suit happens to be devoid of energy.

While Strength Mode is the default mode of this suit it does not always operate at its maximum potential unless the brain signals of the wearer send the command for it to operate at Maximum Strength Mode, when that command is sent the suit allows the wearer to effortlessly sprint and maintain speeds of up to 60 mph as well as be able to lift ten metric tons above their head or strike with ten tons worth of striking force.

-Armor Mode

Armor Mode is the second optional form that the C.S.A's nanites can rearrange to but unlike the former variant armor mode is not as flexible and actually increases the suits weight as the nanites themselves mimic a property excessively more durable and dense than the CNT's in Strength Mode. Armor Mode does not focus in enhancing Contingency AH-64's physical strength as such only 25% of the nanites will convert into CNT's (Giving her in this mode 2.5x Peak Human Physicals) the other 75% will consist of <Redacted>, <Redacted> will provide excellent shock absorption from kinetic blows as well as extreme temperatures capable of vaporizing most metals on earth in a instant but its physical resistance while impressive is not as good as its thermal resistance. Armor Mode makes Contingency AH-64 mostly invulnerable to small arms fire such as pistol and rifle fire however calibers starting at at-least 7.62 can cause minor damage over extended focus fire and anti vehicle weaponry such as PTRS-41 or RPG-7 are capable of causing moderate to severe damage based on the amount of shots and where they hit.

-Extra

Due to being made out of nanites the suit can take on nearly any form as such Contingency AH-64 had its default shape programmed to be that of a small sphere around the size of an apple, the suit once activated by a keylocked DNA scan will then rapidly expand itself onto the conforms of the body. This allows Contingency to carry her armor nearly anywhere she goes and rapidly access it in short notice.

-Weakness

Armor Mode drains the suits energy supply when ever it takes noticeable damage and while it does posses a degree of self repair even mid combat that too will drain the suits rather small energy capacity, even accessing maximum strength mode drains the suits energy which makes it rather difficult to use at full power since the battery charges slowly over time however this weakness of low energy is often reduced in severity when Contingency uses her ability [Temporal Reversal] to reset the armors energy back to zero but as mentioned before excessive usage of temporal manipulation comes at the cost of her healing factor and personal health

ELO Laser Pistol:

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The ELO Laser Pistol is Contingency AH-64's primary armament and the standard issue pistol for everyone apart of the Circle of Steel, surprisingly unlike her armor there is very little that sets it off from any other ELO Las Pistol. She has been using this specific ELO Pistol (Serial Code 2587) for eleven years and of all the potential modifications has only added a aim assist holographic attachment as well as improved power cell magazine.

Attributes of ELO Laser Pistol:

The Laser Pistol as its name implies is a handheld energy weapon, it projects out a high temp beam of particles every time the trigger is pulled.

-Weapon Stats

Projectile Speed: 1.5 KM/Per sec

Maximum Effective Range: 3 KM ( Range decreases significantly based on how many objects is struck during travel)

Magazine Capacity: 20 shots [Default], 40 shots [IPC Mod]

Damage: One full power shot from a ELO pistol can burn a one inch diameter hole through three meters worth of reinforced steel.

Fire Rate: As fast as the shooter can pull the trigger

-Holographic Aim Assist Mod

A small device is installed at the top of the pistol normally where the iron sights are located, performing a small flip on the button beside it will unravel a rectangular sight with holographic display. The scope once active is capable of creating a slight vibration that is run by a computer script followed by changing from a blue color screen to a green one which signals the gun wielder that the projectile will indeed hit the target if they do not move, if there is a low chance or no chance at all to hit the target the mod will not vibrate and instead will have a red screen signaling poor chance to hit.

This mod also 'pulls' the gun a few degrees into the right direction if the shooter is in danger of missing a target by a mild or slight margin, all the combined factors enhance Contingency's accuracy significantly allowing her to occasionally compete with people at medium rifle distances that would ordinarily be impossible to do with a pistol.

-Extra

The weapon is very light and has no recoil, in addition it has a low power setting which triples the amount of ammo a power cell magazine has but at the cost of reducing fire power by a significant margin. (40 shots = 100% Full Power, 120 Shots = Shots at 30% Power) unless necessary Contingency typically uses her weapon on the low power setting.

-Weakness

The laser pistol can not exceed a fire rate of forty shots per second as the gun automatically locks up and vents excess heat out a safety feature which prevents the gun from exploding due to overheating, in order to circumvent this Contingency must use her time reversal powers to reset the cool down or other wise wait six seconds for the cool down to end.

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