@artyom: He's a troll. Has a cheap charge attack. Don't be like that.
The charge attack isn't even that viable against anyone that is decent at the game, and he has a really weird parry window, which is strange since his entire movelist revolves around parrying.
Yeah the servers are bad, which is to be expected for a game that just came out and Ubisoft doesn't really invest into online games on a big scale compared to Call of Duty or Halo.
TBF though, CoD's servers were horrendous, probably as bad or worse than For Honor's, at launch.
I know JackFrags released a video saying that the tanks weren't as op as everyone thought, people just didn't know how to combat them properly, while in the video, tanking down tanks himself with relative ease. He did show a tweet that BF1 devs said beta users should enjoy them while they last, because they're getting a huge nerd come full release.
The thing that bugged me the most in the game, was the fact you couldn't turn off in-game music. It was so obnoxious and loud. Especially as a match grew closer to the end and they just blared really really loud epic music, and you were just forced to listen to it.
And Cavalry hitboxes. They could be 20 feet away, swing their sword and one hit you. That was a huge game breaking feature IMO.
Maybe fix the scope glare on sharpshooter scopes too. Not only do sharpshooters not get as good of a zoom in as marksman, but they also have a reduced LOS, and a blindly obvious scope glare so all you have to do is spam a few bullets on theirs direction to keep them from killing you.
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