Respect the Pack!
This thread will eventually cover feats for Power Pack in these contexts:
• The original Power Pack series and its epilogue, the Christmas Special.
• Post-original series appearances set in 616 and in the current Marvel prime universe.
• The all-ages set of mini-series from the early 2000s onward.
However, I will focus on the original series at first and fill-in the others over time.
Power Pack is four brothers and sisters--Alex, Julie, Jack, and Katie--and occasionally their friend Franklin Richards, at the time called Tattletale. (I won't cover Franklin here, but basically his powers in this era was limited to precognitive dreams.)
The Pack got their powers from Aelfrye Whitemane, or "Whitey," a Kymellian who transferred his powers to them upon his death. They started out with Alex as Gee, who had gravity powers, Julie as Lightspeed, with flight powers, Jack as Mass Master with density powers, and Katie as Energizer with energy powers.
Over time their powers were often switched amongst themselves, and eventually they were even able to do this intentionally. They occasionally took new names after their powers switched. For instance, when Alex had the energy powers he called himself Destroyer, when Julie had the density powers she called herself Molecula, Mistress of Density, when Jack had the gravity powers he called himself Counterweight, and when Katie had the flight powers she called herself Starstreak. Ultimately, their powers returned to their original "owners," and they mostly go by their original codenames now, except that Alex has updated his to Zero G. (There are also some updates to their abilities in the post-original series era, which I'll detail if I ever get to that.) I should note that when the kids switched powers, they often found a new way to use them that the previous user didn't know about, but when those powers switched back to the original, they could now use those new ways of using the powers, and learned them very quickly. So all Power Pack members should be seen as being capable of using each of these powers in all ways.
Since the powers kept switching around, and since they kept changing codenames, I am going to just organize this respect thread by their powers, as described by Whitemane: Energy, Gravity, Acceleration, and Density.
I'll also include posts for their Healing powers, fights, and strategies. (Just because they’re kids doesn’t mean they only fight other kids, or that they don’t know what it means to take on a real villain. In fact, they have fought plenty of scary, serious, deadly opponents, including Hobgoblin, Typhoid Mary, the demons of Limbo, Pestilence [the Horseman of Apocalypse], the Marauders, Sabretooth, Nova [the Herald of Galactus], and Kurse.)
So, on to the powers:
There are three basic uses of the Energy powers: The user can disintegrate matter, absorb energy, and then blast out the energy from the disintegrated matter or absorbed energy in the form of Power Balls.
As far as we know, the user can disintegrate any form of matter. Small amounts can be disintegrated almost instantly. Larger amounts take longer. There is an upper limit to the amount of energy they can store from the disintegrated matter before they release it as a Power Ball. This limit can increase as the user gets used to the power.
The user can absorb any form of energy. As with disintegration, there is an upper limit before they have to release it, but it is very high (after practice).
Power Balls are destructive balls of energy. The could originally only shoot them out as single balls, but eventually learned to shoot multiple smaller balls at once. The more energy the user has stored from disintegration or energy absorption, the more powerful the Power Ball.
The Star Stalker is an alien energy absorber of great power. It could blast enough energy to overload Nova and turn her human. After Nova blasted it with a bunch of energy, Jack helps to overload it, weirdly wrapping it with energy
Some tactical uses:
The person with Acceleration trails a rainbow while flying at high speeds.
The rainbow trail and blurring speeds are often used to distract opponents, especially in combination with Density's cloud power. The person flying can hit fairly hard due to their high speeds, and are extremely maneuverable.