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    Matrim Cauthon

    Character » Matrim Cauthon appears in 29 issues.

    Friend of the Dragon Reborn, leader of the Band of the Red Hand and husband of the Daughter of the Nine Moons.

    Short summary describing this character.

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    Origin

    The son of a horse trader, Mat Cauthon was born and raised in the small town of Emond's Field in the Two Rivers. A mischievous and quick-witted child, he was brought up alongside Rand al'Thor and Perrin Aybara, with whom he remained best friends through adolescence. Shortly after Moiraine Damodred and her warder al'Lan Mandragoran arrived in Emond's Field he joined them, and his friends, as well as Egwene al'Vere, Nynaeve al'Meara and Thom Merrilin, in fleeing the town in which he was raised in order to fulfill a destiny to save the world.

    Creation

    Mat was originally created by Robert Jordan for his book series The Wheel Of Time, making his first appearance in the series' first book, The Eye of the World. He is closely based on the mythological character Odin. He made his first comic appearance in Robert Jordan's The Wheel of Time: Dragonmount #0, written by Jordan and Chuck Dixon, and illustrated by Chase Conley.

    Major Story Arcs

    The Eye of the World

    Mat and his companions are driven from the Two Rivers by an attack by monstrous Trollocs sent to kill them and destroy their village. They are pursued in their flight and take refuge in the corrupted city Shadar Logoth. There, he steals a tainted dagger from a horde of cursed treasure, and it begins to poison him with the evil of Shadar Logoth, a fact that he hides from his companions due to the paranoia-inducing influence of the dagger. When the group flees Shadar Logoth he, Rand and Thom are separated from the rest of the group. They travel to Whitebridge and later Caemlyn, Rand and Mat making their way to the city as gleemen after the apparent death of Thom. In Caemlyn Mat continues to sicken due to the dagger's influence, which is eventually discovered by Moiraine. She heals him sufficiently to prevent his imminent death, and he accompanies his friends north to the Eye of the World.

    Powers and Abilities

    Mat is ta'veren, meaning that he twists the pattern around himself, generally unintentionally, manipulating probabilities and causing events to come out in his favour. Unlike Rand and Perrin, his twisting of the pattern results in universally good luck. An inveterate gambler, he almost never loses a game unless it is beneficial to him to do so. Opportunities and necessities often fall into his lap with minimal conscious involvement on his part. He also experiences a sensation he refers to as dice rolling in his head, which functions as a form of limited prescience, warning him that upcoming events are or will be important. As a result of an encounter with the Eelfinn he possesses the memories of an unknown number of past military leaders, leaving him with a gift for military tactics, strategy, and leadership. He also gained the ability to speak the Old Tongue, as well as much of the cultural knowledge of the men whose memories he now possesses. Mat is a skilled fighter, especially in the use of the quarterstaff and the ashendarai, a blade-tipped pole weapon. He also favours throwing knives, and is competent with the bow. He is generally flippant and does his best to shirk responsibility, though responsibility tends to find him; he possesses an easy charm that tends to sway others to his side, probably aided by his unnatural luck.

    Weapons and Equipment

    The Eelfinn gave him a ter'angreal, referred to as the foxhead medallion, that prevents anyone from touching him with either saidar or saidin. It is unclear if it has the same inhibitory effect on the True Power, the Dark One's version of the Power, but has been shown to be effective against gholam. Mat used the Horn of Valere at Falme, binding it to him and making him the only person (until his death) who will be able to use the Horn to summon the Heroes of the Horn. Mat possesses an ashendarai, a glaive-like bladed weapon which was also given to him by the Eelfinn. He also carries dozens of throwing knives secreted about his person.

    Other Media

    Literature

    The Wheel of Time

    Mat was originally created for the Wheel of Time series of books. He appears in fourteen books in the series.

    Games

    Mat appears in numerous game adaptations of the series, both online and offline.

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