Character » Lono appears in 88 issues.
Agent Graves is the shadowy figure that gives people an opportunity to right an injustice in their life by giving them 100 bullets, a gun, and undeniable evidence of the target's wrongdoing
Loop's father who worked as an enforcer for a low-level gangster. He was once considered for the role of Minuteman by Graves but someone in the Trust prevented the appointment.
Worked with Lono to steal the Croatoa painting from the Trust. She ended the partnership by trying to flee the contry while Lono was being set up by Graves.
The fifth Minuteman to be awakened. Nicknamed "The Monster," Daw is the strongest of the Minutemen and joins up with Lono against Graves.
One of the recipients of Graves' attaché which contained a picture of his father Curtis. Ended up in jail for murder where he was trained as a Minuteman by Lono.
A former Minuteman with serious psychopathic tendencies. Refused to rejoin Graves and has vowed to kill him for setting him up. Acts now as the Warlord for the Trust.
A former Minuteman who became a liasion with the Trust. He was key in helping Graves save his old colleagues some of whom he has trained.
The first Minuteman to be awoken. Nicknamed "The Rain," Ray was left to his own devices before taking a more active role in the conflict between the Trust and Graves.
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