dark_noldor's Hulk #26 - Scorched Earth Pt. 2; You Know You Want To Hit That review

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    Crushing comets

    This book has an edge: making a character that was a villain, a Hulk foe, and not so interesting to be honest, into a fitting and enjoyable read, even after the whole World War Hulks. It seems to me that Red Hulk had a dead line, like a goal stipulated by Loeb and that Parker managed to go beyong that line, once he is writing a book that is appealing and fun, with interactions with different Marvel´s characters. Putting in other words, changing a villain into a heroe isn´t an easy task, and even if this Scorched Earth isn´t the best script in the last 20 years (mutants, comets and now a black hole), you have to give credit to Parker because he is the one making the transition of the character, so Bendis can use him in his Avengers, and for that he´s got to pay (and he´s getting his ass kicked). This issue is fun, with lots of action (Iron Man and Red Hulk, Thor and Red Hulk and they against the comets) and a solid art, what makes the minor mistakes just bearable (like the scene when Red Hulk grabs Thor´s hammer and he lets it fall: Red´s hands weren´t supposed to fall like that; and the comets names were DB07 and DB08 and in 2 pages after Banner refers to one of them as DB09, just terrible). And the background story isn´t good (Cartoonish style of Mark Robinson doesn´t please me)
    3.5 out 5

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      Paybacks a B**** 0

      The comic continues with Rulk on the road to recovery.  He then now gets to join up now with Thor...and Thor hasn't forgotten the last time they meet.  This story (now with Loeb-free) we get to watch a mad god that shows Big Red that if you touch his hammer you're goin to get hurt...Badly.  Meanwhile on A-bomb story he has a blast fightin the sea monster and making puns left and right.  Pros:  They start following the story and what's MODOK's plan to scorched the earth.   Cons:  It feels too fas...

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