"As I present this to the esteemed board of directors of the British Museum, I must warn them of the substantial gaps in time between these discoveries. It seemed that Nekhamis has suffered the unexplained fate of sinking to the bottom of the Mediterranean Sea for nearly 5,000 years before it mysterious reappeared not too long ago, conjuring with it various walking corpses living their lives as if nothing happened. It seems to me that the Nekhaman people are still in their old world, oblivious to the technological and sociological changes around them. This would be extraordinarily interesting if their leader - this 'god-king' Araghor, Son of the Comet - did not believe himself so high and mighty as to declare the living unfit to set foot on that island. Regardless of the circumstances involved, I will journey to Nekhamis unaccompanied. If I am to die, then I am to die in the name of historical preservation. I will not let this marvelous civilization go unheard-of for another 5,000 years.
Footnotes of interest to the British museum:
? BC to ~6,000 BC: unrecorded history. Perhaps originally nomadic, the Nekhamans pry their borders. They discover the Mediterranean Sea and make their first boats, looking for land. They were perhaps persecuted or hated by neighboring societies. For what reason I do not understand, but they were intrigued greatly by the sea as the reader will soon come to learn in future notes.
~6,000 BC to ~4,500 BC: based on artifacts my team and I have found, the Nekhamans possessed a civilization much in the likeness of Babylon, Mesopotamia, as well as Egypt. The translators on my team have argued incessantly about the actual English interpretation of the Nekhaman hieroglyphics. Perhaps they chiseled something similar to the Rosetta Stone and we have not found it yet? These are all speculations based entirely on what the Nekhamans have left in northern Africa and what has drifted ashore from the actual island of Nekhamis once it rose from the depths.
~4,500 BC to ~3,000 BC: there seems to have been a schism between the Nekhaman people. Those who wished to continue serving the god-king remained on their island. Those who followed the gods sailed back to the mainland. The roots of ancient Egypt are easy to see at this point. But afterwards, all record of Nekhamis is lost. This must have been when it sank into the sea.
Places and monuments of the Nekhaman people:
Jade, blue quartz, and gold were extensively integrated into the Nekhaman building structure, lending to a unique and absolutely stunning blend of color when one looks upon their constructions and especially their streets and roads. Many weaving patterns betray the pattern of peacock feathers and roaring rivers. Every settlement on the island is a work of art, painstakingly made by the most skilled of artisans many thousands of years ago.
- The Great Dockyards are the first and foremost of Nekhamis' wonders. Ships as long as the Titanic and as imposing as a Greek trireme sail in and out of these ports on a daily basis, floating to unknown and distant lands looking for friendly coasts to trade upon in an endless cycle of their bygone daily routines.
- The Fountain of Akkash is found in every major Nekhaman city or town. Usually forming an epicenter of sorts, the fountains are made entirely out of gold and bubble with crystal-clear water.
- The Hanging Gardens of Eppon are the exclusive property of the god-king and his closest companions. I have only caught a fleeting glimpse in the distance, but they are based on the highest point of Araghor's palace and extend down nearly to the middle of his acropolis home, lending clues to its great size. Even the unkempt vines bear gorgeous fruit and flowers of any and all possible color.
- The Colossi of Natho are a series of statues dictating the boundaries of Nekhamis along a solid ring of rock entrenched in the Mediterranean Sea that surrounds Nekhamis and about a thousand yards outward in every direction. The Colossi are indeed monstrous in size and even more so in appearance, making up a variety of human hybrids with animals found on Nekhamis ranging from peacocks to crocodiles and even jackals, falcons, snakes, and a seldom few insects. All of them bear a weapon whether it is a curved halberd, a large two-handed ax, an imposing trident and net, a scimitar and tower shield, or a bow with arrows the size of jousting lances. They are all posed as if they are ready to defend Nekhamis from invaders. In all, there are 367 of such statues.
Unfortunately, these are all of the marvels I have been able to record from various shores at various distances. What lies on the Nekhaman mainland may yet stay there for all time. But I will not let that stop me."
The last written words of Professor Arthur B. Hobbes, investigator into the archaeological find of the century: a civilization previously unknown to mankind
Rules:
- Typical CVnU guidelines.
- Absolutely no destruction of important monuments without consulting me first. Destruction of other, less important things is fine as long as it is done within reason.
- The undead inhabitants of Nekhamis are continuing their daily lives from 5,000 years ago. They will most likely ignore you and go about their business as weird zombie people.
- Araghor along with a select few of his elite bodyguard, harem, and advisory staff are able to be interacted with without interfering with the idea that this is basically Pompeii if Pompeii could walk and talk in front of us.
- Please sell the guards you come across. They're undead, not living, and won't be incapacitated as easily.
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