@mockingjay: I have a terrible finishing record right now. Getting better with it, but absolutely terrible right now. For various reasons.
Same, TBH. >_> I could grind through everything else but the only thing for me in Revelations 2 was that I liked Claire and this was a part of her story. If it'd only been everyone else, I'd have passed on it. And I actually haven't played the remake of RE2 as of this moment. I was with someone who beat it, and I got in on parts (namely during Claire's campaign), but I barely even touched Leon at all.
Oh! Wait, I totally forgot. Cardinal sin time. I absolutely enjoyed the shit out of Operation Raccoon City. (I know, it's one of the more "actiony" RE games, but it was different, and I've already stressed to you that I am a scaredy bitch, but there's one more time for you.) In fact I probably had a better time playing that than Revelations 2 or RE5. It was a bit disappointing because the marketing was "You take part in key events during the original timeline, but you're working for Umbrella. You explore the events from a different perspective and can make choices which allow you to explore different 'what-if' scenarios and possibly change history." But when the game came out that wasn't really the case so much, and the only choice you make is near the end when deciding whether to Kill Leon/Claire or spare them. That said, if the marketing team hadn't stressed the "make choices and change history" aspect the way they did, even if the game was exactly the same as it is, I probably wouldn't have this criticism at all. So on that end my beef is really with the marketing, not the game itself.
I still enjoyed the premise and, faulty marketing aside, the story mode as well. The guns were fun to shoot and I liked having a crew with different traits & abilities. The character personalities were a little flat/superficial in execution, but had interesting ideas behind them if the makers had only explored them further. (Four Eyes was my favorite. Even made a character partially based on her and using that look despite extreme art limitations.) I also liked the mechanic wherein you could be infected, and there's a countdown (your life bar) by which you have to have/use an anti-viral spray or you zombify/die. Also unique, also fun. I liked the growing tension with your squad and your masters, and despite the choice aspect being underwhelming in terms of the overall game, the final choice, schism and final battle were always super fun for me. (The last level as a whole, I played through many times over.)
I'm not saying it was a good game. I'm saying I had a blast playing it.