King of the Vine Tournament 2022 (OOC and Sign-Up)

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Crimson Eagle

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#1  Edited By Crimson Eagle

THIS IS… KOV 2022!

No Caption Provided

Glorious battles have taken place over time. Victors crowned over the years, all of them bearing the title of KING/QUEEN OF THE VINE.

A tradition forged years past has resurfaced once again. DO YOU HAVE WHAT IT TAKES?!

To those not familiar with the KOV, this was the biggest battle tournament in the RPG forums. Think of it as the World Cup/NBA Finals/Stanley Cup/Superbowl… but BETTER. Over the years, hundreds have participated, but only a few have won. ARE YOU UP TO THE CHALLENGE?!?!

Will you die? I cannot say. Will you win? I cannot predict.

WHAT WILL YOU WIN?

Glory. Recognition. Your stamp in history.
Glory. Recognition. Your stamp in history.

Tranquil, Feral Nova, Sha, Longshot… these are four of only 10 winners. Each of them RPG Legends in their own right.

Will you join the grand ranks of those who have won in years past? If you have won before, will you cement your greatness by being the first two-time winner?

WILL THIS BE YOU?
WILL THIS BE YOU?

What the Judges will be looking for

  • Just Darn Good Writing: Judges will look for the person who sets the stage and keeps the reader enthralled throughout the battle. Make your post enjoyable! Throw in some metaphors and such. Add some pizzaz is all we’re saying.
  • Perseverance: Did the writer stay true to their character? (If judges are unsure on any character they will check your biography please make sure you have an abilities and weaknesses section that is up to date for their convenience.)
  • Taking The Hit: Can the writer take a hit and play it off throughout the fight. For example, if one’s arm was broken in the second post, does he or she still recognize it as broken in a later post or are they throwing punches with it?
  • “I Make This Look Good”: Does the writer possess the ability to make their character look good while also shining a nice light on their opponent?
  • Creativity: Are the attacks being used by the character creative? Or were they simple variations of the same attack, did the fight resemble one of the fights the competitor was in earlier in the tournament?
  • Backing It Up: So, your character has extensive training… well make sure to show it in your writing. It will make the story more enjoyable and improve your chances of proceeding to the next round should the match go to a vote.
  • Spelling and Grammar: Read before you post, fix the errors you see and read your posts again before sending fights to the judges, to check for more. While an error here and there shouldn't hurt you, if a mistake is large enough to pull a reader out of the story, then that may be a factor in how the vote goes.

Who are the judges?

ZICCARA LIAFADOR and FERAL NOVA

Both judges will read everyone else’s battles and vote fairly based upon the criteria above.

  • NO SWAYING THE JUDGES OR YOU WILL BE DISQUALIFIED.
  • And of course, the general RPG rules apply: No God-modding and the such. Every round the character advances, they take their injuries with them (no miraculous healing between rounds).
  • And definitely no adjusting power-sets/abilities or obtaining miraculous items during battle or in between rounds (unless otherwise indicated in your setting). Note: Items/powers obtained through settings from one round will not pass onto the next round.
  • Any OOC insults will not be tolerated. This is a tournament for the title of King/Queen of the Vine, not King/Queen of Jerks.

Tourney Set-Up/Rules

  • This thread will have all of the rounds posted with your opponents and stages.
    • Note: all of the opponents and stages will be randomized. You will be notified of when each round begins along with details of your stages as well as your deadline.
  • The deadline is the deadline. NO EXTENSIONS.
  • Taking precedence from past KOV's: Prime, CVU, and nU characters are allowed.
  • When you are assigned your opponent, it is your responsibility to decide who posts first and to get to your post limit in the tourney by deadline.
    • If you cannot reach your five-post limit by deadline, that is okay.
    • However, judging will be based on what has been posted and any posts after deadline will not be considered.
  • Severe time delays will be factored into judging (Ex: if there is one post each, but the second one was put up minutes before deadline, leaving the first poster no time to respond). Each round will have a designated time limit, post limit, or more likely, both. Don't vanish or you'll be disqualified.
  • Be courteous to your fellow competitors. Things do get heated, but keep that fire in IC battle. OOC nastiness can get you disqualified, or even banned through the mods.
  • AND MOST IMPORTANTLY... Have fun! It's an RPG Battle. Just enjoy! ^_^

Any problems, questions, etc. Please contact me.

SIGN UPS ARE NOW CLOSED!

If you would like to sign up, @reply to this post. Deadline for this tournament is June 17th, 2022 at 11:59pm EST. Once you sign up, please PM me the following info about the character you will be using:

Name:

Codename:

Universe (Prime, CVU, or nU):

Powers:

Abilities:

Short bio:

This info will be sent to your opponent and to the judges for each round so they may mentally prepare for battle and to ensure that no one may change their character ability or power-set mid-battle just so you can win. The judges will decide who will be the victor of the round.

THE CHALLENGERS (No limit):

1) DARKCHILD

2) GREEN_SENTINELX (ParagonxXx)

3) SUPREME_SAPIEN (Raysh_Al_Shaytan)

4) ASMODAI

5) CRIMSON EAGLE

ROUND 1-ENDS JUNE 29th AT 11:59PM EST

ROUND 1 RULES:

  • 5 POSTS EACH.

  • Please try to finish by deadline: June 29th at 11:59PM.
  • Members of each battle round will decide amongst themselves who will post first.
    • If you are doing the opening post, please label the topic as the following: KoV XI Round 1: Person 1 vs Person 2 (vs Person 3, if applicable).

AND NOW ONTO THE BATTLES!

Fair warning, I've been on a Star Wars high recently...

ASMODAI VS DARKCHILD VS CRIMSON EAGLE

A special triple threat battle between three different generations of RPers. The setting? The fiery lava planet Mustafar. Be aware of the heat and the random bursts of lava shooting out like geysers.

No Caption Provided

GREEN_SENTINELX VS SUPREME_SAPIEN

Two legends in their own right will battle it out in one of the most recognizable pieces of architecture in the Star Wars Universe: The Jedi Temple of Coruscant. This temple of the former Jedi Order has been abandoned ever since Order 66 and will be the perfect battle spot for two powerhouses. Also, keep an eye out for some lightsabers, there may be some lying around.

No Caption Provided

KOV XI FINALS (Deadline: August 1st at 11:59PM EST OR UNTIL BOTH COMBATANT REACHES 5 POSTS)

SUPREME SAPIEN VS CRIMSON EAGLE

The finale! Where will our two finalists battle it out? Well, it's a mix of where and when.

FINAL STAGE: THE CV MULTIVERSE

Our two fighters have been fully healed from their wounds of the previous round and will battle in a mirror dimension of the CV multiverse. Our finalists will begin battle in the Cave of Wonder, where all events of the multiverse are occurring in one instant. Should they crash into one part of the wall, they will be transported into a random place within CV Prime, CVU, and CVnU across all space and time. In this strange mirror dimension, the fighters will see no physical beings present; only the ghostlike figures of individuals continuing their adventures. Any and all destruction in this multiversal mirror dimension is possible as it will not destroy anything in the main universes. However, with every wall broken, they will be transported into another random setting within the multiverse. Any items found in these settings may be used in battle. Where will our fighters end up? Will they crash into the lair of the ICE Dragons or be suddenly teleported into Gothic City? What items will they use in battle? Who will win KOV XI? We shall soon see.

No Caption Provided

LADIES AND GENTLEMEN, YOUR NEW KING OF THE VINE 2022:

SUPREME_SAPIEN!!!
SUPREME_SAPIEN!!!
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#2  Edited By Darkchild

Let's go!! I'll kick all your asses

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ParagonxXx

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In.

Further information and what character will come later (before the deadline)

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Darkchild

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Crimson Eagle

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@paragonxxx: AWESOME! :D

Added your name to the list. Will modify when you verify the character/alt you will be using. ^_^

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ParagonxXx

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Name: Keira Hawke

Codename: Paragon

Universe: CVnU

Powers:

*Solar Energy Absorption: When Paragon studied her powers, she found that her cells photosynthesize the light from the sun like plants normally do. While her body doesn't use the Earth's sun exactly as a plant does, Keira's body does work in a similar way as a photovoltaic cell. The cell works basically like this: When the sunlight hits the material, such as silicon, it acts as a semi-conductor and this interaction causes electrons to be released. In turn, these charged electrons generate electricity that is then passed on, much like chain lightning, to every sell in Paragon's body. In short, it makes Keira a human-sized solar battery that is capable of hyper-metabolizing the sunlight from Earth's sun which she uses as fuel for the many powers that she possesses. During Paragon's studies on her capabilities, she has come to another conclusion: Every time she uses any of her powers, to any degree, her body uses up any absorbed solar energy to equal the task that needs to be accomplished. Overusing any of her powers and abilities will result in Keira unable to function at her peak and she will become weakened, more prone to injury and tiring herself out.

Unfortunately, not all sources of sunlight are created equal since Paragon cannot absorb all forms of sunlight as necessary fuel for her powers. Red sunlight, for example, will cause her body to cease any and all solar energy absorption and this will eventually lead to the gradual loss of all of her stored up solar energy. This will force Paragon to function on the same exact level as a healthy human who engages in regular physical exercise. On the other hand, blue stars have been known to dramatically increase all of Paragon's powers to a much higher degree, even granting her additional abilities she would not normally possess under Earth's yellow sun.

Paragon uses her Solar Flare
Paragon uses her Solar Flare

Paragon's body also stores solar energy in order to fuel her bio-cellular matrix in order to strengthen her ability to manipulate the electromagnetic field since the two are linked. This gives necessary energy to power most of her powers such as her ability to fly, heat vision and her numerous enhanced senses while elevating her physical capabilities to super-human levels.

  • Power Boost: Paragon's energy storage is so vast that she is capable of storing excess energy for later use. This enables her to temporarily supercharge her body with solar energy and enhance her powers far beyond their normal level.
  • Solar Flare: In times of extreme desperation, Paragon can spontaneously release all her stored up solar energy in an explosive-like manner up to a radius of a mile. The heat of this explosion rivals the core temperature of the Sun itself, which is 27 million degrees Fahrenheit, and will destroy almost anything in it’s path. Since this power depletes all of Paragon’s stored up solar energy, she loses all of her super-human powers until she can recharge again. To a lesser extreme, Paragon can release a portion of her stored solar energy for a less powerful explosion. Doing this will not de-power her, but it will weaken her depending on how much stored solar energy she uses to activate this power. To a lesser extent, Paragon can make her skin heat up or even glow white hot. She has gotten to the point where she can easily cause her entire body, or a portion of it, to glow so bright as to cause temporary blindness to her enemies.

Enhanced Senses: Paragon possesses a number of enhanced senses, which include:

  • Electromagnetic Spectrum Vision: Paragon can see the entire electromagnetic spectrum which allows her to see, and identify, radio, television, all broadcasted transmissions and transmitted frequencies. Keira has used this ability to avoid being detected by radar and any orbiting satellites by passing through areas completely undetected.
  • Enhanced Sense of Smell: Paragon has an enhanced sense of smell, capable of detecting scents from miles away even if the scents have been degraded over by time and weather factors.
  • Microscopic Vision: Paragon's eyes can function much like a microscope, giving her the ability to see down to the sub-atomic level or more.
  • Night Vision: Paragon can see perfectly at night, even in the absence of any, and all, light.
  • Super Hearing: Paragon has incredible hearing that can detect extreme variances of sound and pitch frequency, allowing her to pick up noises from hundreds of miles away. With enough practice, she eventually learned how to block out ambient sounds to focus on a specific source. Part of this is believed to be physical and part of it is believed to be psionic in nature. Since Paragon can hear a sound from hundreds of miles away in an instant when sound itself does not travel that fast, some scientists have theorized that the hero's super hearing must be at least partially clairvoyant.
  • Telescopic Vision: Paragon has the ability to focus her vision like a telescope to see something even from light years away.
  • Thermal Vision: Paragon has the ability to see objects, or people, as blobs of heat in various degrees of temperature. She can even see the heat left behind by a warm object or person who has recently moved.
  • X-Ray Vision:Even though Paragon has the power to see through almost anything, with the exception of lead, this is not true X-Ray Vision. Through the manipulation of the electromagnetic field around her, Keira can control the ambient radiation around an object in order to receive a mental 'image' of it inside of her mind, which allows her to 'see' through walls as if she possessed a true form of X-Ray Vision. Because of the nature of this power, Paragon does not emit any harmful radiation and cannot harm any organic life if she chooses to use this power on a person or animal. However, if she chooses to she is able to cause her X-Ray Vision to emit actual gamma radiation and has used this to fry electrical circuitry on occasion.

Flight:When Paragon learned to fly for the very first time, she unconsciously used her bio-electric aura to manipulate the gravitational forces surrounding her (Tactile Telekinesis in practice) and this explains why she lifted ice particles, causing them to spin before she took off into the sky. When Keira takes off in flight, she also unleashes energy onto the surrounding environment, as well as small objects, when she levitated small debris. All of this combined is an example of a very complex gravitational field that Paragon is manipulating that serves to give her the ability to defy gravity, hover in the air and lift enormous weights into the sky.

Heat Vision: Paragon's heat vision allows the hero to emit stored solar energy as directed beams of focused heat through her eyes. Typically, the power is seen as two beams of red light emanating from her eyes, but she is capable of firing these beams from her hands as well. Paragon has such control that these heat beams can be made invisible in order to allow her to work undetected. If she wishes, she is also able to control how wide or thin the heat beams are and on one occasion has managed to make a beam of heat so thin it was microscopic in size in order to allow her to perform repairs on some inner machinery without damaging the surface.

  • Affecting Particles: By using her microscopic vision to see down to the subatomic level, Paragon can then blast any particles & antiparticles at that level. She used this to great effect by observing these particles destroy each other almost the instant they appeared before her vision. Making use of the uncertainty principle where the location of these particles and antiparticles would manifest is unknown, Keira knew that in a black hole one half of a virtual pair could appear on the inside the event horizon as well as the outside of it. By using her heat vision, she generated the needed pairs of particles in order to build up enough energy to make a hole in an impenetrable wall in order to make her escape.
  • Microscopic Surgery: Paragon can combine her heat vision with her other vision powers, such as microscopic vision, in order to perform harmless surgeries like an invisible scalpal. She did this on at least one occasion where she cut out a portion of someone's brain by looking through her enemy's retina, effectively performing a lobotomy that de-powered her opponent so he could no longer access the part of his mind that activated his powers.
  • Mini-Supernova: By focusing her heat vision on the water, Paragon can turn it into what she calls Solar plasma. She does this in order to create localized 'mini-supernova's' to inflict damage on the current opponent she is fighting.

Nigh-Invulnerability: Paragon's entire body is super-humanly dense along with her anatomical structure. As a result, Keira's cellular bonds are a latticework of honeycomb-like strands that form a link in a seemingly endless chain that tightens up whenever the hero is under attack and repels most forms of damage. However, sufficiently powerful forces can break these links and when this happens, then Paragon suffers damage. To reinforce her considerable resistance to injury, Keira's body produces a bio-electric aura that reinforces every molecule of her being in a similar way as body armor does for humans. This boosts Paragon's Nigh-Invulnerability to enable her to withstand most forms of damage, shrug off most energy-based attacks (including electrical), travel through space without harm and even entering Earth's sun and emerging without a scratch. Because of her Nigh-Invulnerability and bio-electrical aura extending to every fiber that exists inside her body, the Maid of Might is highly resistant to such attacks designed to cause internal damage and so she does not suffer injury nor can she be killed when such methods are attempted to be used against her. All varieties of pressure points designed to disable, paralyze or kill is also rendered ineffective for this reason unless such methods are used by a being who also possesses a strength level near her own. Paragon's body, along with her bio-electric field and molecular structure, also cannot be converted into any form of energy that is designed to convert her energy in order to bring harm to her since her molecules cannot be changed, converted or disrupted in any way since the Maid of Might controls every molecule of her body.

  • Bio-Electric Aura: Paragon's bio-electric aura acts as a skin-tight force field that follows the contours of her body roughly one inch away from her skin. She can consciously strengthen her aura to enable her to take on a much higher level of damage than she would ordinarily be able to on her own, but the effect is only temporary and lasts only a short time. Paragon has learned how to project her aura around any person or object simply by touching them in order to strengthen their structural stability when lifting or traveling with them. She can also use this ability to extend her aura around innocent bystanders in order to protect them from bullets and other forms of harm. Paragon's body, including her bio-electric aura, also happens to be almost perfect and possesses very few structural weaknesses or stress points to exploit. Such vulnerable areas are so infinitesimally small as to render her highly resistant to powers or attacks designed to weaken her body's structural stability along with her bio-electric aura. On top of this, every small structural weakness or stress point is reinforced by Paragon's bio-electric aura and the same works in reverse, rendering the Maid of Might incredibly hard to damage when others attempt to weaken her structural stability or strike at a stress point. Because of these advantages, such attacks are not very useful against her.

Dominant Genes: Paragon's genes are so powerful they allow her to pass on all of her powers to any of her children should she have any. In turn, those children can empower their own with the same powers and abilities. No one knows why or how this is possible. It has even stumped Keira herself despite her numerous attempts to unlock the mysteries of her DNA.

Super Breath: Paragon's lungs are so powerful that she is capable of blowing air from them with a force that equals the winds of any hurricane and even greater. She's also capable of using this power to dispel clouds of gas simply by blowing hard enough. She's even capable of the reverse by sucking in large amounts of dangerous gases before depositing it safely into space.

  • Freeze Breath:At first glance, Paragon's Freeze Breath does not seem like it should be a part of her specific kind of power set. However, thanks to the real-life Joule Thomson effect, this power is, in reality, an extension of her strength. When Paragon forces air to blow from her pursed lips, it compresses the air and the pressure forces it through a restricted opening at high velocity. This has the effect of reducing the overall temperature of the air blown from her lungs. Combined with the moisture that escapes, the breath freezes as it escapes Paragon's mouth. In the best example of this power, Keira had to stop an opponent she was fighting who had the power of intangibility. So she used her freeze breath to slow down her enemy's personal particles so that he could no longer use them to phase through matter. This allowed Paragon to strike him and defeat him. The lowest possible temperature she can reach is absolute zero or –459.67°F (–273.15°C) where the motion of particles that make up heat would be extremely minimal.

Super-Human Physiology: Thanks to her body being charged with yellow solar energy, Paragon's body is a lot more dense along with her cellular structure. Her body also happens to be incredibly resilient and even biologically more effective than normal human's skin tissue. However, it must be noted that Keira does not possess super strength without her body being charged with solar energy. Without access to solar energy to charge herself, Paragon's strength and physical capabilities are the same as a normal human who engages in regular physical exercise. As a mutant, her biology is slightly different then a normal human since she possesses several extra organs whose functions are mysterious but are believed to be responsible for producing her aforementioned bio-electric aura.

  • Accelerated Healing:Paragon may be extremely tough and possess Nigh-Invulnerability, but it is possible to still cause injury and pain. Should Keira suffer an injury, her cells are capable of repairing any damaged tissue, bone or organ with much greater speed than any normal human. Minor cuts and bruises heal within seconds, a broken arm would heal within minutes and more extreme injuries would heal within hours or days. Paragon's ability to heal so quickly also renders her immune to ALL known Earthly diseases, poisons, toxins of ALL types, acids, biological weapons, drugs, alcohol intoxication, etc.
  • Longevity: So long as Paragon retains enough solar energy in her body, she will age much slower and live a lot longer than any human on Earth. Precisely how long she will live is unknown.
  • Super Strength: Paragon has found that increased exposure to Earth's sun makes her stronger while decreased exposure causes her to become weaker. In essence, the closer she is to the sun then the stronger she gets but the farther away from Earth's sun then the weaker Paragon gets. Keira can easily shatter a mountain with one blow or even knock down entire skyscrapers with a single punch. The hero can even lift the entire island of Manhattan if necessary.
  • Super-Human Stamina: Paragon has the ability to maintain continuous physical actions for at least an entire day before showing signs of fatigue.
  • Self-Sustenance: Paragon does not need to eat or sleep (but is still capable of doing both) and can travel in space as well as underwater unprotected. However, she still needs to breathe and can only hold her breath for up to 3hrs at a time.

Super-Speed, Agility & Reflexes:Paragon uses stored up solar energy in order to move at super-human speeds that is far above the speed of sound and is able to keep up with the fastest beings on the planet as well as hit them with her punches. Keira also has enhanced reflexes along with a relative perception of time that allows her to see her opponents and/or the environment as if they were moving in slow motion. This makes the hero a very dangerous combatant when it comes to engaging her enemies in a fight. Paragon is also capable of thinking and reading at super-speed as well, being able to process information and think up plans in moments whereas it takes others minutes, hours or days to accomplish the same task. A trick she has learned from speedsters is the ability to vibrate her body at super-human speeds in order to allow her to pass straight through solid matter.

Tactile Telekinesis: Paragon possesses a limited form of Telekinesis which would normally give her the power to move objects and people without touching them. Unfortunately, Keira's ability is limited to touch only, but the ability itself is still very formidable since it allows her to evenly distribute the weight and/or force of heavy objects through only one point of contact. This explains, in large part, how and why Paragon can pick up a plane by the nose without it snapping in half. This, along with her ability to project her bio-electric aura around an innocent, also explains why and how the hero can catch someone from falling or using super-speed while holding a civilian without breaking their bones or killing them. It's her Tactile-Telekinesis and bio-electric aura that is holding them together and protecting them from otherwise fatal maneuvers. Other than the aforementioned capabilities, Paragon is capable of much more with this power than just helping her lift huge objects. She is also capable of moving any object after she touches it, even if it leaves her grasp as if she had true Telekinesis. Through practice, Keira has also discovered she can disassemble objects simply through touch alone and cause them to either explode or fall apart.

Tor-Vo: Not only is this power a skill that the Plutonian race invented, but it also bestowed the ability to project illusions directly inside the minds of others so that they will see, hear, feel and taste whatever Paragon wants them to. Additional abilities include the following:

  • Alpha Warrior: Only after entering, and awakening from, a beta state by falling asleep can Keira start projecting alpha waves. This energy that she gives off reflects any mental attack or even reality-warping back onto her opponent. While Keira has temporary control over Alpha Waves, she can even twist reality itself to whatever she desires but only within a limited area of effect.
  • Astral Projection: Paragon can use Tor-Vo to achieve astral projection. In this state, she can pass through walls, remain unseen by others and travel anywhere in the world in a few seconds.
  • Dreamwalker: As she falls asleep, Keira enters what she calls a beta state. In essence, she projects powerful beta waves around her like a protective shell of psionic energy that effectively stops reality from warping around her even by celestial beings. This ability also gives Paragon absolute control over her dreams while protecting her from outside forces at the same time. She even has the power to enter someone else's dream.
  • Theta Warrior: Keira is able to enter what she calls a 'theta state' that enables her to create simple weapons (usually swords) and armor from pure psionic energy. While in this state, her mind is in a sort of universal repose where mental attacks are all but useless against her. And so long as she maintains her own mental reality of her own choosing then it cannot be altered even by powerful reality warpers.

Abilities:

Business/Finance: Keira runs her own multi-billion dollar business and is an expert in the day-to-day things that requires. She knows how to make money and be successful.

Indomitable Willpower: Paragon's willpower is incredibly strong which enables her to resist being hypnotized, mind-controlled and have her mind read by a telepath. Although it is not impossible to control her, it is very difficult to dominate her mind thanks to her strong willpower.

Inventor & Engineer: Keira is a super-genius that is capable of inventing a variety of technological marvels that are way ahead of their time.

Leadership: Because Keira runs her own company, she's had plenty of practice being a good leader. She recognizes the strengths and weaknesses that are necessary to form a good team.

Martial Arts: When Keira was recruited into Blackcat, she was trained in Grav Maga, Wrestling and Boxing. By default, she usually fights as a boxer.

  • Martial Art Weaponry:As part of her training in Martial Arts, Keira is also an expert with Katana's, Nun-Chucks, throwing stars, staffs, escrima sticks and bows/arrows.
  • Tor-Vo: This Martial Art technique was invented by the Plutonians and passed down through the generations to Keira. When properly exercised, it places her in a hyper-alert state as it fortifies her mind against mental attacks and makes her highly resistant to them (i.e. Telepathy, Mind Control, Illusion Casting, etc). Keira has also used this skill to place psychic barriers in her mind in order to prevent her enemies from controlling her. In combat, Tor-Vo also allows her instincts to take over any and all of her bodily movements so that she can fight an opponent without even thinking about it. This makes her highly unpredictable even by those who possess precognitive powers & abilities.
  • Pressure Points: Keira has studied the human body and knows where the pressure points are as well as the reflex areas on a person's body. The right amount of pressure upon each point could paralyze an opponent or cause violent reflexive action that cannot be controlled by the victim.

Photographic Memory: Keira can remember almost any information that she comes in contact with regardless if it’s in written form, a recording, a book she reads or even a person she meets. She makes next to no effort to remember anything and it’s stuck in her mind as if it just happened. Because of this, Keira can often replay any event that she experienced in her mind with perfect clarity. Unfortunately, this also means that anything bad that happens to her is remembered just as well and any traumatizing events affect her more deeply than most. For example: If Keira suffered the loss of a loved one, the pain of that loss would be remembered for the rest of her life as if the event happened yesterday. This would result in Keira needing some form of therapy to help her cope.

Secret Agent Training: As an Agent of Blackcat, Paragon has been trained to adapt to most situations, and opponents, in order to defeat them. Because of this training, Keira is able to make the most effective use of her powers combined with her brain and brawn to take down the more powerful enemies.

  • Disguise:Keira is a master at wearing different kinds of disguises in order to blend in.

Voice Mimicry: Through precise muscle control, Paragon can mimic any voice she hears, male or female, with an accuracy of 100%.

Short Bio: One could call Keira a late bloomer since she got her powers in her late teens while her brother, Lucas, received them much earlier. In secret, this was actually the cause of her own mother not wishing her only daughter to become a superhero. A formula of Nora's invention prevented her daughter's powers from manifesting earlier. This has since created a rift in their relationship.

Paragon's debut saw the near death of the villains she was trying to apprehend and the media called her a menace to society (quite the contrast to what her stellar reputation is today!). Things got progressively worse when Keira got herself a sidekick, who sadly perished at the hands of her archenemy, Nemesis, on live television because of Paragon's choice to save someone else (her mother) rather than the sidekick she had been mentoring.

The city of San Francisco almost met it's end in the final battle between Paragon and Nemesis, but the city was saved at the last second. Keira had emerged victorious but never again would she take on another sidekick. Ever since that fateful day, Paragon has worked hard to build up her reputation for being one of Metro City's greatest heroes. But inside, she's a bit broken and haunted by her own failures.

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Crimson Eagle

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Darkchild

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I think people are afraid of my awesomeness

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#9  Edited By Raysh_Al_Shaytan
@darkchild said:

I think people are afraid of my awesomeness

Welp thats all I needed to see

Count me in
Count me in

I'll submit the proper credentials later today

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Darkchild

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@paragonxxx: She's got a million abilities, so if I understand this correctly, we make a character? Can you explain the Universes to me real quick?

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ParagonxXx

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@asmodai: Crimson Eagle is the man to ask. But to answer to the best of my ability...

You can use one of your existing characters or make up a brand new one. Prime was the old universe before it was replaced by the CVnU (Comic Vine New Universe). The CVU (Comic Vine Universe) was another one created in an attempt to replace the CVnU, but failed (it even carried over everyone's character canon from the CVnU).

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deactivated-6467737f2e73b

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@paragonxxx: So is there a thread where I need to submit my CVnU character?

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ParagonxXx

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@asmodai: Nope. Just create a character and put that bio in the "Settings" tab.

However, if you plan on joining this KOV tournament, then you submit the bio here in this thread.

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Darkchild

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@asmodai: I'm also part of this so if you got questions hmu bud

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@paragonxxx: I'll turn that cute little smile into a yes..... Lol can't finish the rest of that

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deactivated-6467737f2e73b

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10/4 thanks for the help.

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@raysh_al_shaytan: Awesome! Added.

@asmodai: Added! And yeah, any question you have, please feel free to reach out. The best suggestion I can give is to look through the RPG rules at the top of the forum. Don't worry about the Universes; there are users here that have been on this site back when we had CV Prime and CVU. This tournament is an opportunity for them to bring out their old characters from those universes (hence why I included them into this tourney as the RPG community on this site agreed on making KOV a multiverse-type tournament years back).

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ParagonxXx

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duchess

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Hmm

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Crimson Eagle

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@duchess: Duchess! :D

Great to see you!

Considering joining I see lol.

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Crimson Eagle

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@duchess: I sincerely hope you beat yourself in the inner-debate so you can join lol.

The good thing is that you still have time to think about it. Let me know if you decide to join ^_^

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Darkchild

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@duchess: I'm here already so yeah gonna be lol

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Might join. I don't know though because I'm not reliable at all, lolz.

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ParagonxXx

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#36  Edited By ParagonxXx

@crimson_eagle: On second thought, I'm rethinking entering Paragon into this tourney. Will you please allow a resubmission of a different character of mine instead?

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Darkchild

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Gah so stoked for this woohoo gonna knock some heads

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Crimson Eagle

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@paragonxxx: Not a problem. Just finalize before the due date. ^_^

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@crimson_eagle: I'll also be using a different character instead of Raysh Al Shaytan

@x-rey said:

Might join. I don't know though because I'm not reliable at all, lolz.

Same

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Supreme_Sapien

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Real NameTrademarked
Samson Starr

Supreme Sapien™

Universe
CVNU
AbilitiesPowers
Apex Adaptation - Can genetically replicate various superhuman powers

The 7

Bio
The Supeman of Superheroes was once, the CEO of the world's premiere metahuman and controversial marketing firm, 'Selebrity.' Perhaps most notably, Samson Starr was one of several famous heroes to have taken part in the Our Worlds at War invasion. Defending NYC live and in primetime. No one knows why he suddenly resigned from Selebrity, but in the years that followed it was revealed that Samson's entire family had been murdered by the super-villain terrorist, Musa Bashir.
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#41 Feral Nova  Moderator

Good luck with this

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@crimson_eagle:

Name: Hal Knight

Codename: Green Sentinel

Universe: CVnU

Powers:

Hal is a being of pure willpower. As a result, he has all the same powers and abilities a Green Sentinel Power Ring possesses. So why does he need a ring? The reason is strategic: It tends to lead Hal's opponents into thinking he relies on his ring when he doesn't need to. Plus, the ring IS him and he is the ring because he created it using his own willpower, a feat usually reserved only for the Guardians.

Power Ring: Commonly referred to as the most powerful weapon in the universe by it's creators, the power ring is a marvel of science and engineering. The fundamental forces of the known universe can be affected by the ring if Hal's willpower is strong enough. This includes things such as light, heat, radiation, gravity and more. In theory, the power ring may also be able to affect an unknown form of energy that is commonly referred to as magic.

-MAIN TECH ABILITIES-

  • Artificial Intelligence: Every power ring has an onboard Artificial Intelligence installed and it is connected to the A.I. that exists inside the Main Power Battery on the planet Megala. This sophisticated and highly advanced A.I. assists Hal in his duties as a Green Sentinel. The voice of the ring can also be spoken directly into his mind or out loud for everyone to hear. What this voice sounds like varies from wielder to wielder. Aside from the voice, the ring acts as a universal translator and is capable of allowing Hal to understand nearly any language in the universe. It should be noted that the ring has always had trouble translating profanity, however. The ring is also capable of warning Hal of any incoming threats and if someone tries to manipulate any of his energy constructs then he is alerted to this as well. The A.I. also contains a vast galactic encyclopedia of knowledge about various stellar events, races, cultures, objects, history, places and many other things. The ring has also stored various mission reports from other Green Sentinels, along with training scenarios for the purposes of sharpening Hal's skills. Should it be required, the power ring can also recreate a holographic environment, in the full range of colors, based on an event that the A.I. witnessed. Hal exists in this playback in a ghost-like state since he cannot interact or alter the playback in any way, shape or form. If Knight dies a permanent death then the ring is programmed to seek out a suitable replacement inside his space sector.
  • Energy Constructs: The primary function of the power ring is the ability to create constructs of hard light energy that are usually a glowing green color. It can rightly be assumed that the ring can create objects other than the color green but the concentration required from Hal would not be very ideal in a combat situation. Objects of permanence can also be created but considerably more difficult. The strength of Hal's willpower determines how strong and durable his constructs tend to be. So long as he has at least a basic understanding of what he is going create then he can as long as it is within the capabilities of the ring. The only limitations is Hal's imagination, knowledge and skill.
  • Electromagnetic Scanning: The ring allows Hal to scan the entire electromagnetic spectrum. Basically, if he can conceive of a way for his ring to detect it then it can. Unfortunately, psychic abilities such as clairvoyance are beyond the ring's capabilities to detect. It is interesting to note that the ring can detect various levels of emotions and even pick up telepathic pulses of energy. On one occasion, Hal created search probes with her ring that were capable of scanning for some people she was looking for.
  • Energy Projection & Absorption: Hal can use his ring to create various kinds of weapons in order to emit blasts of energy from them or he may shoot the blasts of energy directly from his power ring. What these energy blasts can consist of varies according to Knight's imagination because they can range from light, concussive, ballistic, lightning or anything else he can imagine so long as it is within the capabilities of the ring. Like his energy constructs, the level of power of Hal's energy projection capabilities is dependent on how strong his willpower is. Although the power ring can store and absorb most forms of energy, this does NOT replenish it's own energy supply. If Hal's ring absorbs a blast of heat, for example, then he can only discharge it but is unable to use it to recharge his ring.
  • Flight: Hal refers to the ring's ability to allow him to fly as the manipulation of either particles of gravity or directed molecular movement, perhaps both working in conjunction with each other. Either way, the ring allows him to fly at incredible speeds even in planetary atmospheres. Air friction, and the heat that results from it, is absorbed by the ring so it does not become a hindrance. As a result, Hal can travel extremely fast while he is on a planet, especially if he creates an aerodynamic envelope around his body in order to slip through the air like a hot knife through butter. To prevent sonic booms from occurring, his ring automatically creates some kind of sound buffer around him so that he flies through the air without making a single noise. While in space, the ring enables Hal to travel far in excess of the speed of light by allowing him access through hyperspace and fly through it.
  • Force Fields: Hal can command his ring to create many different kinds of force fields that vary in size and shape. Usually, these force fields are used to protect himself from the many dangerous situations he finds himself in, but he can also project them around others to provide them the same protection. The ring automatically provides a breathable atmosphere inside the force field to allow Hal to breathe and travel through space without the need for a spacesuit or a breathing apparatus. The ring carefully monitors his vital signs, maintains a steady temperature inside the force field and removes any waste products. Any gravitational forces, such as extremely sharp turns or fast acceleration, is automatically adjusted and stabilized so that Hal does not feel them when he is flying. A force field also automatically erects around Knight to protect him from potential harm even if he is not aware of the danger. Unfortunately, if the ring is running low on energy then this protective force field can only save his life once.
  • Wormholes & Spacial Warps: As fast as Hal can travel through space, even he has his limits. When needed, the power ring can detect spacial warps & wormholes in order to cut down the time it takes to cross vast distances. Unfortunately, the ring does have it's limits because the creation of a boom tube is impossible since the ring would need the highly unstable X-Element and that is impossible to replicate.

-SECONDARY TECH ABILITIES-

Cellular Regeneration in action
Cellular Regeneration in action
  • Cellular Regeneration: By stimulating the body's natural ability to heal, Hal can use the ring to heal from most kinds of injuries & diseases in seconds or minutes. More extreme injuries & diseases take a lot more concentration, however. This ability can also be used on other people as well.
  • Energy Twin: The power for Hal to create an energy twin is very similar to astral projection except it is done through science rather than with a psychic ability. This twin is made of pure willpower energy and can travel at far greater speed than he can achieve on his own. As with the aforementioned astral projection, Hal's physical body must lay motionless as he guides his energy twin with his mind. In this state, he cannot alter his surroundings and appears as a green, semi-transparent, version of himself. He can pass through walls and communicate with others but little else. Hal has tried and failed to use this power to create exact duplicates of himself, but the ring is unable to fulfill his request since it cannot create life.
  • Enhance Attributes: By filling his body with energy from his ring, Hal can temporarily increase any of his physical attributes as much as his willpower allows.
  • Invisibility & Phasing: By using the ring to bend the light waves around him, Hal can render himself, and what he is wearing, completely invisible to the naked eye. Heat sensors, infrared and other methods of detection will still be able to see him, however. He can also use the ring to pass through solid objects and walls, but the method he uses to do so is unknown but could have something to do with quantum tunneling.
  • Mind Alteration & Defense:Since Hal's ring relies on both thought and willpower to operate, then it stands to reason that it can tamper with the mind itself. The true difficulty is applying this ability properly without inflicting any harm. If Hal is not careful, then he may accidentally erase all of a person's memories instead of only the ones he chooses. Another aspect of this ability is when Hal learned how to build mental defenses inside of his mind so that he could protect himself from telepathic intrusion and attempts to mind control him.
  • Shape-Shifter: The ring actually has the power to alter Hal's physical appearance. He can change himself into almost any kind of organic life, even insects. However, he cannot change into anything that is not alive, such as a car or a chair. The ring itself, however, can change into other inorganic shapes so long as they are simple and not very complicated, but only if Hal commands it to do so.
  • Thought Relay: Hal usually uses Thought Relay for covert planning with other ring wielders so his enemies won't overhear the conversation. This is a useful ability when he is in the middle of a combat situation. However, this telepathic link can only be established with other ring wielders and not with anyone who doesn't possess a power ring.

-OTHER TECH ABILITIES-

  • Emergency Beacon: If Hal gets in trouble, he can activate his ring's emergency beacon. This can be used to alert a Green Sentinel in a nearby space sector or it can send out a distress signal to the entire Green Sentinel Corps.
  • Homing Beacon: If another Green Sentinel is in trouble, Hal can use his ring to track them down by detecting their homing beacon and this is also true in reverse. On the off chance that Knight needs to hide from other ring wielders, he is able to disguise his ring in order to ward off pursuit.
  • Ring Duplication: With time and training, Hal has eventually learned how to duplicate his power ring. This replica has the same powers & abilities as his own ring unless he decides otherwise. It is possible to create a duplicate ring with limited capabilities and exist for a set period of time before it expires. Pre-Programmed commands can also be given to these copied rings in order to suit Hal's desires. For now, he has programmed his ring to automatically duplicate itself if it faces imminent destruction, latch onto his left middle finger and save his life if the situation warrants it.
  • Security Protocols & Preset Conditions: Hal can program his ring simply by giving it a series of commands. These orders are then stored inside the ring's memory banks to be carried out later on, even if he isn't wearing the ring at the time. At the moment, the only programming Hal has given the ring is encoding it to his specific DNA so it won't work for anyone else in case it gets stolen.
  • Self Sustenance: If Hal keeps his ring charged then he has no need to eat any food or drink water since the ring provides all of the nutrients his body will need.

-MISCELLANEOUS ABILITIES-

  • Compassion Absorption: Since an Indigo Sentinel's power relies on compassion, Hal's ring can absorb the energy from their power rings because of the weakness to will subversion.
  • Hope Symbiosis: Hal's ring gains a huge power boost whole in the presence of a Blue Sentinel Power Ring. In turn, a blue ring will gain full access to all of it's abilities in the presence of a green ring.
  • Material Alteration: Hal's Green Sentinel uniform is not made from normal fabric, it is created by his power ring and consists entirely of hard light energy. He has the power to put this uniform on or remain in his civilian clothing with a simple thought.
  • Pocket Dimension: Weather it is tesseract technology or something else, Hal's ring has an entire pocket dimension existing inside of it. Should anyone have the power and go inside, they will be shrunk down to microscopic size and behold a world that looks very much like Death Valley, California. The desolate landscape is dotted with dead trees and various kinds of seashells. Sometimes Hal uses his ring to imprison the occasional criminal for temporary transport.

Abilities:

Artist: Hal has been drawing since he was a kid. Because of this, he displays a creative flair with his power ring that has impressed those who have seen him in action.

Green Sentinel Ring Mastery: Due to Hal's experience as a Green Sentinel, his constructs are not only strong enough to inflict damage upon the most powerful beings on Earth, such as Superion, but they tend to have an afterburner effect that displays around his personal force field. His artistic skill also means he has a vivid imagination that enables him to use his ring like few before him.

Hand-to-Hand Combat: Hal has extensive combat training and from an early age his father taught him how to box and to handle various kinds of firearms along with knives. In addition to his father's teaching, he also learned the military version of Krav Maga. He has continued his studies in the martial art outside of the military is a first degree (or first dan) black belt.

Indomitable Will: Hal's willpower allows him to make the most use out of his power ring, resist mind control and control temptations that would dominate lesser men. While in the military he was also taught to resist interrogation. When the chips are down, Hal keeps going even when everyone else has quit.

Investigation: Hal also has extensive investigative skills owing to his career as an investigative reporter. As a reporter, he is also skilled in investigating the cases he writes.

Journalism: Hal Knight is one of the best reporters for the newspaper he used to write for. He was known to do anything to get a story even risking his own life to get it without compromising his principles. He apparently won a Pulitzer Prize for his journalistic skills at one point.

Leadership: As a Green Sentinel and as part of his military training, Hal has had to take on a leadership role more than once and because of that he has proven himself a very capable field commander.

Military Training: As a US Army Special Forces officer, Hal is skilled in Self-Discipline, Teamwork, Night Training, Linguistic Training in Spanish, Physical Fitness and Military training over various terrains. He's also skilled in wilderness survival, evading pursuit, constructing evasion fires, creating basic shelters, evading tracker dogs and enemy forces over a long distance.

Peak Physical Condition: Hal stays on a strict diet and exercises on a regular basis to keep himself in peak physical condition. Even without his ring, he is equal to an Olympic-level athlete.

Weaponry: Hal has extensive training in various handguns, machine guns, assault rifles, shotguns, sniper rifles, grenade launchers & rocket/missile launchers.

Short Bio:

Hal Knight grew up an army brat, moving from place to place as his father got promoted or transferred to a new army base. While growing up, he had an absent father who was more concerned with work than spending time with his family. Because of this, Hal has never gotten along with father.

When Hal was just ten years old, he and his uncle were returning from Alaska from a camping trip. Unfortunately, the plane suffered from sudden engine trouble and the plane crashed in the mountains. Hal awoke, injured but otherwise fine. But Hal’s uncle was badly injured with internal injuries. It was a major risk to take, but John turned on the plane’s radio and tried calling in some help. After several tries, the radio went dead and John saw that Hal was very scared. Giving the young boy something to do, John told Hal to gather as many supplies as he could, including the first aid. John had to walk Hal through it, but he told the boy what to do and Hal patched up his Uncle as best he could. But it wasn’t enough, John knew it was only a matter of time before he would die and he also knew he’d be dead long before help arrived.

John told Hal that he must go find help and pack as many supplies as he could in a backpack with a small rifle and an army knife for protection. Hal didn’t want to go, but John was adamant that his nephew go get help. Reluctantly, Hal left his uncle, leaving behind some water and few energy bars. After a harrowing two days trying to find help, Hal succeeded but by the time help arrived at the crash site, it was already too late. John Knight had died hours ago and that night was a night Hal would never forget for as long as he lived. That night would also be the one that would help define him into the man he would later become.

Hal was a brilliant student and graduated from High School at the age of 17 with two years of college courses already under his belt. He had pushed himself extremely hard because he couldn't wait to leave behind his abusive father. So at the first opportunity, he immediately entered college to finish his last year of journalism. But, as that year completed, Hal changed his mind and proceeded to join the US army.

Basic training was tough on Hal but he passed and continued his training in the US Special Forces, eventually becoming an officer before moving onto being a military reserve since he was not entirely sure the army was the career he wanted. But eventually, a military career won him over and he stepped into full active service as a green beret. Today, as Green Sentinel, Hal Knight helps protect the Earth from alien threats as well as domestic ones. Now that he is a veteran, he is one of the most well known Green Sentinels. Because of his deeds, he has already made his mark and his name is already one of respect among the Green Sentinel Corps.

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Crimson Eagle

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ParagonxXx

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Darkchild

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Bump

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Raysh_Al_Shaytan

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#46  Edited By Raysh_Al_Shaytan

Yeah I'm not sure we really need to wait until the 17th.

I'm liable to switch alts six or seven times we keep waiting

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Hank_Galloway

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@raysh_al_shaytan: LOL.

Let's wait until Friday. You never know who will show up and decide to join. Even if it's small, we still have people. If anything, it'll probably make this year's battle much more interesting.

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Darkchild

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Yes let's start soon I'm going nuts ni really wanna kick y'all asses

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Supreme_Sapien

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You never know who will show up and decide to join.

IIIIIII think it was save to say it garnered all the attention it was ever gonna garner awhile ago :P

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Crimson Eagle

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@supreme_sapien: LOL

Regardless. I’m waiting until tomorrow lol. Then I’ll send a PM out and see how we will format this. I want to see some battles! And I also have an idea on how we may possibly proceed the battles too.

TOMORROW IS THE LAST DAY TO SIGN UP!