Justice Corps Space Station (CVnU Space Location)

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Justice_Lord

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#1  Edited By Justice_Lord

"Beyond The Heat"

Justice Corps - Space Prospect
Justice Corps - Space Prospect

An astronomical structure set out between Earth and Mars. This tremendous build is 145 km long, 65 km wide, and 175 km high. It was created by Justice Lord, the founding leader of the Justice Corps Unity, in order to intimidate the ones who initiate terror among the galaxies. It roams in many sectors of the universe, but the most common area of its establishment is in Earth's profound galaxy, the Milky Way.

|| The Exterior - Arrangement & Design ||

Distinguished by its golden colour and magnificent hexagonal design, the material used for this structure is known to be nearly indestructible. This glamorous yet durable metal goes by the name of Gladanium. The station's unique megastructure provides it with a balance of both offensive and defensive standpoints. At the peak of the station lies, what is known as, the "Golden Phare" it acts as a large satellite dish, but on a universal scale. It could input and output orders or call in extra members in case of an emergency. In addition, the station is able to repair any major impact using its Nanotechnology.

Furthermore, the structural material of the station produces special gases around the space station, assembling its own artificial atmosphere. The gases are programmed to only be inhaled, without any critical side effects, by members of the Justice Corps Unity. This strange phenomenon occurs, because of the irregular structures and reactive properties of Glandium. This metal is even deadlier if it occurs in planets where oxygen is found, such as Earth, because it could vigorously react with oxygen producing Glandium Oxides that could slowly consume all oxygen molecules on the planet.

|| The Interior - Geography & Technology ||

No Caption Provided

Other than the coating of the station, the inner layout also contains impressive technology and a detailed mapping of the station. To begin with, the base has exactly 60 rooms placed into different categories. The most important part of the station is the "Travel Operations" room. There are 10 rooms which are operated by different members of the unity. The features vary according to the members' preferences. For instance, one member would be in charge of manoeuvring the station while the other would detect any nearby threats that might cause a disturbance in the journey. The station usually operates on its own, using advanced AI tech, but in case of a major threat, the members are called in to take complete control over the situation. Due to this technology, outsider space ships are automatically detected and are either prevented or allowed to dock their ships into the base's premises.

Additionally, the space station provides the unity members with their own rooms where they receive all the things they need to set out a journey through space. One of the most important assets they receive is an energy recharger, the name says it all. It enables the member to recharge their powers from the station’s energy core, which has a large capacity. This energy is consumed from new-born stars or dwarf stars, considering how much stars there are throughout the universe, it’s safe to assume that the Justice Corps Space Station has limitless energy.

|| Munitions Systems – Robots & Artillery ||

Knowing how advanced the station’s systems are, it is only natural that its defences have a parallel point of view. The space station has 25 artillery rooms which are all set out on the edges of the station, facing the vacuum of space. Each room has 2 turrets that fire intangible and invisible energy projectiles, which only solidify and become visible when they get close to the enemy it was targeted at. These projectiles could disable enemy ship systems permanently or temporarily depending on its security systems.

Also, each room has one AI integrated robot, which blocks all incoming projectiles just in case the main force field fails to resist a heavy impact. These robots could manipulate the station’s Nanotechnology to their advantage making it easy to repair their bodies. They could manipulate the station's energy core to create their own force fields at a certain radius.

Last but not least is the base patroller, which is the main defence system that the station has. It roams around the space station and provides the main force field that could easily resist attacks that are known to be “planet busting”. Another feature is that the base patroller could spot and scan any moving object within hundreds of thousands of kilometres in radius.

Rules

  • Common rules apply, like - no godmodding, sell the security, and so on...
  • You need a way to get to the space station. Sell the plot.
  • You are allowed to attack the station, but extensive damage is prohibited.
  • If you want to attack any member make sure your character is on a "solar system" level, or else expect a firm retaliation.
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Doctor_Dominion

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#3  Edited By KnightHunter

@justice_lord This place is really cool, is the justice corps going to be a team?

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Justice_Lord

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Justice_Lord

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@knighthunter: Yes, the team is going to be called the "Justice Corps Unity"(Gold Energy). There are also 3 other corps "Destruction Corps Unity"(Grey Energy), "Serenity Corps Unity"(Teal Energy), and "Corruption Corps Unity"(Brown Energy). These teams are part of the "Systematic Spectrum", it took inspiration from the "Emotional Spectrum" in the DC Universe. I'm also going to include a story of how they originated and formed.