@maverick_6: Nah. I'm gonna start on a larger thing later.
@vocal: Bah. I got it.
I'm probably going to do a whole section on power creep, power seep in it's own post.
Absurdly Sharp Blade: Most of Maverick's blades are this actually, being of often top par quality. Bradshaw, Nemaz and most shadow company possess blades that can cut through most materials and metahumans.
- Jackal's blade has a width measurable in molecules, and cuts through even diamond. Though, the way it achieves this is more due to the blade's energy usage and chainsaw-like vibration motion.
Awesome Mccool name: Eric Bradshaw. Moya Hawkins. Jack Prometheus.
A.I is a crapshoot: Averted. Prometheus seems to be in actuality the most benevolent of the named characters and seems to place the most value on sentient life out of all of the others.
Badass Normal: Any non-powered member of Maverick is this. With many soldiers replaced by M.O.R.S, most humans who are there are exceptional in capability.
- Bradshaw is so far the most well known. He has no superpowers to speak of aside from his ability to analyze generally most things and keen sense of intuition. His prosthetic skeleton is not that high of a buff, being composed of normal materials and mostly is attributed armor. While his armor increases his durability to superhuman levels, he still is a vulnerable human with weaknesses a human has.
- Moya. She has no enhancements or abnormal skills. Though she does sometimes dawn an exosuit, she has fought one of the Warsman's serveants, who could shunt himself into "the void", an abscence of molecules that destroys most things, and was capable of killing humans in a single strike and removing the limbs of most targets.
- The Extra-Normal Combat Unit (ENCU for short) is an entire squad of all human special forces trained by Bradshaw and Nemaz. Most people who join have to have an indomitable, unshakable will to make it, and the dropout rate is high. Indoctrination includes Bradshaw blatantly showing squads superhumans such as Prometheus, who are able to lop cars and move at blurring speeds, and taunting them in that they are indeed their competition.
Badass Creed: Each of Maverick's divisions have one.
- "One mind, any weapon. Act like a man of thought. Think like a man of action. Power perceived may be power achieved. Mastering others is strength. Mastering yourself is true power. Become that which your enemy fears the most. These are the doctrines of a great Warriors, Kings...and Heroes" -Stephen C Hogan
- Maverick Shadow Company: "Night time, is the right time." U.S Navy Special Warfare patch.
- Extra-Normal Combat Unit: "Hit hard. Fight Fast. Strike Strategically. Play Pragmatically." -Bradshaw to the ENCU
- M.O.R.S: "They kill and they die. They die and they kill. Wherever they walk, death often follows." -Description of the M.O.R.S.
BFG: Many weapons like Maverick's MHV Helical cannon and conventional weapons such as M-134 mini-guns and Browning .50 cals.
Blood Knight: Nemaz and Jackal.
Bully the Dragon: Orpheus attempted to do this to Bradshaw. However, he was having none of it.
Cape-Killer: Maverick is generally percieved as this. When in actuality it is Bradshaw and the ENCU who specialize in this.
Charles Atlas Superpower: Bradshaw to the max, as he is capable of accomplishing mental task "no human should be able to do" with seemingly supernatural efficiency and effectiveness, to the point where it is simply referred to as "Battlefield precognition." And his physicals are hardly far behind. He has been able to dodge sword slashes at mach 10 from the lioness despite not at all being able to observe it or see it. Not to mention the absurd amount of combat feats he has that makes him out of armor, as well as seemingly convincingly fighting 25 metahuman Navy SEALS with relatively minor damage to himself.
- ENCU who are trained to develop similar skills to Bradshaw, and often join in fights with metahumans. To the point that their training consists of going hand to hand with super soldiers that can tear off a human beings arms, and Jackal and Prometheus, who can both throw cars by front kicking them.
Child Soldier: Little known.
- Technically, Prometheus. Being an AI, "he" is only 6 years old and has a mind comparable to a 16 year old.
- Pax was breed to be a soldier from birth, and eventually went rogue.
- Jackal and Nemaz are a secret project of this being done by Maverick in Africa.
Conservation of Ninjitsu: Zigzagged. Generally, fighting a large number of Maverick's forces is a much larger threat than simply fighting one. Metahuman targets often find themselves overwhelmed and indeed, working as a team is one of the main reasons as to why Maverick is so effective.
- However, losing forces has differing effects depending on the situation. Sometimes, it will actually make them fight harder and stronger. But this can also demoralize them, and make them weaker.
Curb-Stomp Battle: Maverick appearing in the middle east to oppose one iteration of Exemplar. They could clear out entire cells of terrorists as effectively as superheroes could and often could capture them all non-lethally, with casualties to their own members being in the single digits, and them losing not one soul.
- Arguably Revenge for the Fallen. Throughout the entire event, Maverick had managed to easily slaughtering numerous of mutants. Though they had been able to make it into DC, their numbers were severely thinned to the point of only a handful made it to Washington DC.
- Usually what happens in the case of a lone vigilante attempting to fight Maverick. They have the resources and firepower to take on all but the most potent/skilled "Street levelers" with utter ease. They often argue they could very easily take over Gothic and practically wipe out crime through imposing martial law, but the area lacks order and the government support to afford to have them there.
- Pax during his fight with Abigail and Nastaya, beat Nastaya into submission with a lamp post and forced Abigail to intervene. Otherwise, Pax would have potentially killed Nastaya should he have continued.
Dangerously Genre Savvy: Many people in Maverick can detect ominous ques and avert many of the mistakes the military often mistakes, such as using things like tanks against clearly large and bulletproof enemies, shooting people who are obviously invulnerable with the intent to kill them and reacting to things such as glowing eyes.
Deadpan-Snarker: All mentioned members of Maverick are this to some degree, in their own way. Particularly Prometheus and Apex.
The Dragon: Eric Bradshaw. Due to his insane amount of skill, tactical abilities, battle precognition and weapons that can give some "gods" pause. He has fought numerous metahumans and entities, including Satar, Earth M Ziccarra Liafador and M-174.
- Jackal. He's probably the most difficult person to fight in Maverick due to his immense strength, speed and his absurdly sharp sword that can emit high frequency hydrostatic shockwaves to bypass indestructible armor and harm opponents within it/strike internal organs.
Had to be Sharp: Bradshaw and even superhumans of Maverick must be this, particularly to stand against metahuman foes seemingly "Far out of their league."
Healing Factor: Relatively prominent.
- Nemaz and the shadow company have a significant variation. They can casually regenerate limbs over the course of hours.
- Pax, when he was apart of Maverick.
- M.O.R.S have the most powerful variation. They can regenerate from headshots, reattach limbs on the spot, come back from being decapitated, regrow limbs if needed, shrug off headshots, recover from bloodbending/total organ destruction, put themselves back together if cut/ripped and half and replace burned cells.
Killsat: Maverick's Orbital weapons platforms. The HELIOS, Wrath and Hellbore. (Soon to be more)
Last name basis: Common in Maverick.
Immune to Bullets: Many of the people Maverick fight are this.
- Until the encounter a bullet that is simply large enough. Such as Satar when he attacked Maverick Encorporated, receiving a critical wound after being hit with a weapon.
- Many people in Maverick are this to many kinds of rounds. Though explosives and higher caliber ammunition can do this.
- Bradshaw's armor casually shrugs off adamantium, vibranium and typical Nth metal/indestructible bullets.
Made of Iron: Bradshaw in and out of his armor. Most human members of Maverick.
Manipulative Bastard: Bold is this at times.
- Nemaz. Means "Nothing" in Latvian and "Near" in Hindi.
- Jackal. He call himself this because of his past, and the correlation between Jackal and death in egyptian mythology.
- Prometheus. Greek mythology, meant to be a benevolent champion of humanity.
- M.O.R.S. The acronym also spells out the name of the Roman personification of Death.
More Dakka: Maverick shows the Orks what Dakka is.
- The Nebraska empire claim. Maverick was rather casually chucking mini-nukes down range and firing orbital blasts towards alien starships.
No sense of Humor: People think Bradshaw is this.
- Most people who meet Prometheus think he is this, when it is very much the opposite.
Orbital Drop: Maverick does this frequently to deploy anywhere in the world in 15-90 minutes.
Power Creep, Power Seep: Seen frequently.
Speed Blitz: A tactic used by Maverick's faster Vehicles.
- Nemaz did this to Gale Xanders during their fight, using his speed to slow her down with numerous strikes, before throwing a missile at her.
Super Strength: Very prominent among Maverick in actuality.
- Nemaz and most Shadow Company. They can tear apart a person's limbs, deform steel, dent concrete and fight with larger animals such as Gorillas and 1300 lb grizzly bears.
- Prometheus can punt cars, flip train cars, brawl with metahumans, punt cars around and jump several stories.
- Jackal can topple some giant monsters, also fight with metahumans, tear apart some metahumans. dent a tank with his strikes, move objects that weigh 500 tons with only moderate effort.
Super Speed: Jackal and Prometheus.
- People who fight Bradshaw often think he has this, when in actuality he is just very good at taking advantage of blindspots in Peripheral vision.
- Nemaz and shadow company move at eye blurring/difficult to perceive speeds.
Teleporters and Transporters: Maverick lacks the technology to accomplish this. Instead, they use Apex.
Would Hurt a Child: Some people in Maverick are forced to.
- Pax, when he was apart of Maverick, nearly outright stomped a child, and was stopped by Arquitenens and Nastaya.
- Bradshaw does this frequently. Again, he does this in Revenge of the fallen, by knocking a mutant teenage girl with a healing factor. He then cuts her stomach open, plants a bomb inside of her, helps it heal and then lets her retreat. As she does, Bradshaw detonates the bomb within her, killing her and a small squad of mutants in the process.
- And he is the only one to do this on screen. Doing this during Paradise lost when he is forced to kill a little girl infected by the Warsman's virus.
- Jackal would do this.
- Averted with Prometheus. He has outright refused to do this offscreen, leading Bradshaw to have to do it.
(And a lot more.)
- The Ace: Duh.
- Author Avatar: Smoking? Check. Jerkass deadpan snarker? Check.Greaser culture? Check. Ground in realism? Check.
- Ass kicking equals authority: How Ace gained his spot as top enforcer in the Rumblers.
- Abusive Parents: Played with. Ace's mother acted like a drill sergeant to him and constantly punished him if he shirked his training in the slightest. This however, was all so that her little boy would be ready for the horrid world that is the CVnU.
- Awesome Mcoolname: You know someone is cool when they're referred to as Ace from everyone around.
- Anti-Villain: Sure, Ace comes off as just a Jerkass greaser that bullies most people. But he's also a stone cold killer, crook, thief and won't hesitate to end anyone that so much as tests him. It's just business.
- Berserk Button: Do NOT harm Prot, if you even could. Anyone who has in the past significantly shortened their lifespans, courtesy of Ace.
- Badass Normal: Ace lives and breathes this. Gothic is a town that's basically a wasteland disguised as a hell hole, filled with more criminal superhumans than you could wave a dead cat at. Which is constantly attacked by outside forces and terrorist armies. And Ace managed to shoot his way to the top of the Rumblers and turn them into one of the most feared and respected gangs in Gothic city.
- Blood Knight: Given that his home is a disused subway tunnel even though the Rumblers rake in a decent profit. It's obvious fairly quick that he fights and kills for the Rumblers not for the fame or fortune, but because it's fun.
- Broken Ace: After his mother passed away from lung cancer, Ace was a mess. Developed alcoholism so bad that he couldn't even shoot because of the tremors. It took Prot to literally kidnap him and hold him captive while fighting through withdraw and delirium tremors. He got better.
- The Ace: World's Grestest Superspy.
- The Alcoholic: Avid brandy consumer.
- Awesome McCoolname: Damien Bonaparte - "To tame the best parts." C'mon.
- Badass in a Nice Suit: His three-piece suits are as much a fashion garment as they are reactive graphene armors capable of independent computing, atmospheric filtration, insulation and possibly many more. His tie even conceals a kevlar garotte.
- Badass Normal: Is the impersonation of this trope. His physical condition allows him to tussle with metahumans when supported by his martial prowess and gizmos. While he technically possesses hyperkinetic ability, it is simply peak human body contro = thought immediately converted into physical action.
- Byronic Hero: Is a cold-blooded killer with severe emotional issues and a penchant for revenge, who broods over the morality of his profession and losing everyone he held dear.
- Combat Pragmatist: Uses anything he can get his hands on during a fight. Also makes use "gun-fu".
- Cultured Badass: From an incredibly prestigious background and due to this was raised into a connoisseur of culture and fine arts.
- The Charmer: Adept at seduction.
- Deadpan Snarker: Whenever he can. Whenever. He. Can.
- Gentleman Thief: Technically, he's more of a thief than a spy. However, he specializes in stealing sensitive intel...and everything he gets a taste for.
- Improbable Aiming Skills: Has perfect aim, period. Able to make any impossible shots due to his hyperkinetic ability because he's able to know virtually all personal - and precisely assess opposing - vectors in a 3D space. His shots can get reflected and blocked, but he never misses his target.
- Jerk with a Heart of Gold: He's smarmy, he can come off as quite the Insufferable Genius, and has enough snark to cover whole city blocks; but when the chips are down - he shows his real colors.
- Le Parkour: Capable of graciously scaling virtually anything.
- Pride: Will be explained in the near future. This is his defining motivation. If he can't be what he wishes, he may as well be the best at what he's forced to do.
- Real Men Cook: Possesses considerable culinary experise since it is one of his many hobbies along with fishing.
- Sharp-Dressed Man: All the time. All the time, bae.
- Waistcoat of Style: If he's not in full dress - he'll almost always have one of these at least.
- Weapon of Choice: Well, while not a weapon of choice, Damien favors pistols. Prefered models include CZ75 Auto, Browning Hi-Power, Sigs and custom pistols.
- Pungeon Master- Just a little bit, but in the future, this may fall victim to...
- Flanderization- Leon may become the most horrifyingly punny person you've ever met. To be determined, though.
- Coming of Age Story- Leon's basically been a kid his whole life, but he's got himself responsibilities now. Probably huge ones, too.
- Spirit World- Vea is the home of millions of spirits, (even though only like a thousand of them are really important) and is the source of Leon's powers, channeled through his...
- Power Crystal- Earthlings call it the Matter Star, Niveus lied, and called it the Lifestar, which is what Leon calls it now,
- Screw Destiny- There were supposed to be two Chosen Ones to fight each other, but his absolute unwillingness to allow Stella to be harmed accidentally made him both of the chosen ones at once, essentially making him...
- The Unchosen One- Since there's no real way for Leon to fight himself, he can't fulfill the prophecy, and thus, there's no chosen one anymore.
- The Blade Always Lands Pointy End In- This is done intentionally in The Keyblade War
- Names To Run Away From Really Fast- "Excors" is Latin for Heartless. Also a...
- Meaningful Name- Niveus is meaningful as well. It's Latin for white.
- Dark Is Evil- Story heavily relies on this, as well as...
- Light Is Good- Both are kind of self-explanatory IMO.
- Cool Gate- The Emerald Door is the ever-mysterious center of Vea's power.
- Beware the silly ones: Pest could honestly teleport anyone he dislikes to their doom. Even Earth if he felt like it. Fathoms under sea, space, a volcano and so on. Yet he's content with just bothering people with his goofy antics instead.
- Breaking the fourth wall: His staple trait. Higgins is totally aware that he is a forum character. Most people assume he's just crazy however.
- Clingy costume: The bug outfit is skin tight, and is hardly seen not wearing it.
- Cloudcuckoolander: Oh god, so much.
- Determinator: Though often neglecting responsibility, when he does actually "Jump to the call" Pest won't stop until it's done.
- End of series awareness: Has had multiple stores where he was in "The void." Where CV characters go when writers choose to cease to use them.
- Fourth Wall observer: His series where he talks about current CVnU events, at least.
- Fun personified: Or so how Pest sees himself. In a world of dark and edgy anti-heroes, the bright green bug man spouting pop culture stands out.
- Forgot Flanders could do that: Constantly never uses his teleporting in dangerous situations. Parodied and Lampshaded as he often says "The writer doesn't think it's time yet!"
- Heel-Face turn: Higgins started out as a lowly M.H.A agent who looked up to heroes. Then he was the bank robber ant-villain POW!... Then back to a goodhearted adventurer as the Pest.
- intrepid reporter: Again, his "Current Events" series.
- Medium awareness: Pest knows most OOC information on varying levels. Casually spouting secret identities and other knowledge otherwise impossible for him to know. Pest does this innocently though, Puzzler (the writer) never lets him utilize this knowledge in stories.
- Meta guy.
- Rage against the author: Pest constantly does this to his creator. Usually in regards to getting put in the void from his shenanigans.
- Sliding scale of silliness and seriousness: Pest is one of the very few silly characters in the CVnU.
- Super Zeroes: Pest is a lazy, cooky, weak and otherwise unsure man. But a hero nonetheless.
- Took a level in badass: During his stint as POW! To the point where he defeated Kurt Pendragon twice in an even fight. Also when he was under the employ of the U.S.A government, and fought The_Mercenary to a standstill. This has since regressed since he became The Pest.
- Teleport spam: In any conflict, expect Pest to be POPPING! enemies to completely different countries... Or worse.
- Un-Installment: Lampshaded by Pest, when it comes to not having any skill or mettle from his career as a hardened criminal.
This thread is amazing. But I don't even know where to begin with my tropes/have no idea wtf they are actually called.
Just looking at New X-Men comics...
Bare Your Midriff: DUH
Cloning Blues: PsyKnight believes he is the lesser version of Psyentist (and everyone else has to deal with the fact they are all related to the Alphas and have no family)
Evilutionary Biologist: Literally the entire backstory for 90% of my characters. The lab is called bloody YOUgenics.
Deadpan Snarker: Probably Scorn. I think it's part of the reason people like him.
Hive Mind: Triune because... Stepford Cuckoos.
Psychic Link: Good in a tough spot. Awkward in sexy ones.
With Great Power Comes Great Insanity: Brainchild.
Death Is Cheap: Necromancer character, healing, and resurrections abound.
I lampshade the sh*t out of some of my tropes. Tropes can be stupid. I know this. I lampshade to protect my ego. :P
There's so many more. I'd be interested in the other ones I use.
Current tropes from Cassius's canon
- Anti-climactic unmasking - Though most people would know the name from the mask.
- Civvie Spandex- Jacket etc on top of armour.
- Coat Hat Mask- Armour mask leather jacket close enough
- Deadly Training Area- Assassin training at a catholic school
- Death activated superpower - All Knightfalls have this one.
- Anti-Heroic Fatigue- No healing powers
- Mutant draft board- MVP's
- Nineties Anti-Hero- Mostly true... mostly
- None-Powered costumed Anti-hero- 100% on this one
- Defective xgene/ Psychosomatic Superpower Outage- powerless sibling of powerhouse family.
- Rich Idiot with no day job- Family money/ contract fees for the win
- Secret identity - Well face at least.
- Shooting Superman - Give a monkey a gun
- Spandex Latex or Leather- Leather Jacket for life.
- Superheroes stay single - All out of Knightfall charm
- Packing heat- Lots of it, all the heat.
- Superhero Paradox- Kills killers .. well DUH
- Superman stays outta Gotham- Yep.. kinda
- Super serum- Andres vial
- Trick Bullet - High EX ,incendiary depleted uranium etc.
- Utility Belt- Just like big brother
- Where does he get all these things- Friends and money people,friends and money.
Just call me Mr Trope.
- Action Girl- Obvious trope is obvious.
- Badass Gay- Also obvious.
- Breakout Character- She was originally meant to just play the role of a side-character in the whole Children of the Damned 'storyline', but she ended up practically taking over the whole thread and is now the only real member left. And, of course, she's now one of my own personal favorite characters to write.
- The Heart- Or at least that was kind of her original purpose, when the rest of the Children of the Damned had some pretty severe emotional baggage (as partially showcased in Counterfeit Conundrums), she remained one of the more innocent members of the group. Of course, the team didn't exactly stay together so that's all meaningless now.
- Pintsized Powerhouse- Although she isn't really a little girl Ophelia is still fairly small for someone who hits like a truck and can tear cars apart with her bare hands.
- Boyish Short Hair- Has always had the same short haircut... probably because Doreen has always had the same short haircut :P.
- All Your Powers Combined -- Not necessarily, but a possibility with her power-set.
- Anti-Villain -- Type II.
- Badass Abnormal -- Her actual superpowers have almost nothing to do with her combat prowess, which she gained from a lifetime of training.
- Bare Your Midriff -- Her outfit.
- Blood Knight -- It's never occurred to her to try to detach herself from her violent lifestyle. Combat is just dinner and a movie.
- Butter Face -- Her face is absolutely horrific, due to her teeth.
- Cannibalism Superpower -- Her main ability. Taking a few bites or even drinking a little blood will give her a portion of the host's strength and abilities, until she fully digests it.
- Combat Stilettos
- Cool Mask
- Dark Action Girl -- All the way.
- Evil is Cool
- Fangs Are Evil
- Glasgow Grin -- Her fangs stretch out from the sides of her mouth, in a mockery of a smile.
- Healing Factor -- Twenty times the rate of a normal human.
- Hellish Pupils -- Gold and slitted.
- Hell-Bent For Leather
- Horror Hunger -- Her preferred food is human, specifically metahuman.
- I'm a Humanitarian -- See above.
- Lamprey Mouth
- Latina is Brown -- Averted.
- Literal Maneater
- McNinja -- Is from Spain, moved to Italy, and has never been anywhere near Japan.
- Meaningful Name -- "Venatoria" means huntress. In addition, her real first name, "Lampreta," means lamprey.
- Mentor Occupational Hazard -- El Matador Enfermo died when Lampetra was fifteen.
- More Teeth than the Osmond Family -- Lots of 'em.
- Professional Killer -- Raised to be one from a young age.
- Red Right Hand -- Her horrific fangs.
- Weapon of Choice -- Her pair of sai. Justified in that she can summon them to her hands.
Putzy the Puppet
- Anti-Villain: Putzy enjoys murder and mayhem... But not to the point of total destruction. If the world or his "fun" is at stake, he'll do what it takes to prevent it.
- The Alcoholic: Played with. Though often seen taking a Quick Nip from a flask, Putzy is made of wood... Though still acts soused after enough alleged sips, which is often.
- Badass: Needless to say, for a demon. Though only 84 years old in our dimension as a puppet, Mandragoras was a higher up in a Hell dimension through bloodshed.
- Casual Kink: Played with. He jokes about how torture "gets him off" but this could be just another joke.
- Catchphrase: "Boom Boom Boom" when often faced with a situation that has no words.
- Combat Pragmatist: While a typical Knife Nut, Putzy will do anything and everything to gain the upper hand. No matter how unfair.
- The Chess Master: Is an impressively manipulative little puppet, no irony intended. Given his form, Putzy relies a lot on mind games and wordplay.
- Crazy Prepared: Putzy always has a trick up his sleeve for most situations.
- Cunning like a Fox.
- Deadpan Snarker: His staple personality trait. Putzy's remark to almost anything is a quip or comeback, no matter the situation.
- The Dreaded: In the supernatural community at least. Anyone aware of his demonic origins behind just "Evil Dummy" knows just how capable he really is.
- Demonic Dummy: Sealed within a Ventriloquist Dummy, and is all sorts of sinister and evil.
- Escape Artist: Literally learned under Houdini himself.
- Fatal Flaw: His ego and knack for humor has gotten him duped more than once.
- I did what I had to do: Will always justify his actions with this, even when it doesn't add up.
- Jerkass: Might even be the most unlikable being on the Vine IC, he truly is rude and crude to everyone he encounters just for fun.
- Jerkass has a point: Half the reason why anyone still seeks his help. While a complete prick, Putzy's knowledge of the occult is one of the best.
- Knife Nut: Putzy loves knives of all kinds. Other than strangulation, cutting someone's flesh is nothing short of a treat for him.
- My greatest failure: How he ended up trapped within a puppet counts.
- Not so invincible after all: Being a puppet, Putzy feels no pain and can't really be killed... Unless say someone chucked him in a wood chipper.
- Nominal Hero: Any "good" deeds he commits is merely because he is against the evil that opposes. Not because he has even a shred of decency.
- Trickster Archetype: His entire combat mindset. Sneaky, unfair and full of impressive traps.
I'm always afraid to do one of these, primarily for a couple of reasons.
- First, I'm afraid I won't have as many as other people, or mine won't be as cool [I won't be able to locate the cool ones I've done, or I just haven't done any cool ones like other people].
- Second, I'm afraid I've done too many
- Third, afraid I'll fall into the TVTropes trap and end up branching a lot, get lost and find myself on random pages hours later wondering how I got there.
It used to be so bad for me.
I'm pretty now I just know the wiki. Except for the Useful notes section. Yeesh. Get lost there when they start just talking...stuff in general. Things you would otherwise have never learned. That and I goto a lot of pages and go straight to the "real life" section to find out all of this interesting they have scattered and hidden everywhere.
That and just revisiting page like the "Charles Atlas Superpower" and the "Made of Iron." Just to see if they added new stuff.
I've watched the news before and saw megan fox, and the back my mind, I murmured "Alpha Bitch."
@the_puzzler: I quit the site when I started to think in terms of tropes when I was writing lol. I'd look at a character and think 'Oh, its a Cape with Charles Atlas Superpower and XYZ!'. That's when I knew I had to quit lol.
I had a similar thing happen. Nipped it in the bud as soon as I caught on to it [and sometimes it'll sneak up on me, but much less now], but it's like an alcoholic around a bottle. You don't really get any safer even when you're away longer. [At least, I don't feel like I do.]
It's still a struggle.
Please Log In to post.