Character Equipment

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deactivated-5f10a0c8ad118

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Wildstar

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#102  Edited By Wildstar

  Armorments:
Infra-red lensed reflective mask which filters out all gases except oxygen    
Cursed Chi Magic Katana which houses the spirit of his dead wife. Amplifies his Chi magics tenfold  
Tri-Weave Insulated Kevlar and Polynomax bodysuit with heavy padding to help break falls(bullet proof and fire proof)
Belt with several compartments which houses an assortment of opium smoke pellets, razor wire, lock picks
An assortment of light sensitive explosive darts and spikes housed in compartments in suit's heavily padded gauntlets and boots

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Andferne

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#103  Edited By Andferne


No Caption Provided
High Tech Visor: This highly customized and advanced visor is the pinnacle of technology. The outside casing is made out of Vibranium to increase its durability and resistance from breaking. The lens is specially crafted out of a ruby quartz which keeps Andy's optic blasts in check, it also has a built in dampener which allows him to decrease light activity and glares. The latest state of the art targeting system has been grafted into this device to allow Andy uncanny precision with his blasts. The visor has also been engineered to give Andy various other forms of sight, ranging from heat vision, dark vision, night vision, x-ray vision, microscopic vision, and telescopic vision. In addition to the visions and targeting system there is a com link and built in camera. Adding to the already impressive display of technology packed into this little device Andy also has a sound emitter. This system allows for him to increase or decrease sound waves, practically giving him superhuman hearing when needed. It has also been equipped with a audio recorder letting him record sounds and conversations. There is also a visual recorder, which allows him to take pictures and footage of what he sees. The nanobots in the visor also increase his ability to resist mental intrusions and control, which helps hide the secrets stored away in his mind and the Ice database. The last bit of technology that is in this device is a highly secure up link to satellites, which allows him to access the extensive ICE archive and government database, as well as send the information that he records with the visor.

No Caption Provided
Adamantium/Vibranium Shield: This circular shield is shaped like a round discus and painted with two red stripes with one white stripe and a blue center. Centered on the shield is a single white star giving it the American dream touch. The shield was created by a serendipity of melding Adamantium and Vibranium together. This means that the shield is literally indestructible short of reality manipulation. Through years of rigorous training with the shield Andy has practically made is an extension of his own body. He is able to throw it at incredible speeds and accuracy with perfect precision. His skill with the shield is so extensive that he can attack multiple targets with a single throw by using it to ricochet off them or other surfaces. By applying certain strength and angles to the shield he has capable of throwing it like a boomerang, which allows it to return to his hand. This shield has saved his life countless times and has been proven to be not only a effective defensive weapon, but a remarkable offensive one as well. It's durability has been tested to hold up against nuclear blasts as well as LstPaladin's Godblast effect.


No Caption Provided
Vibranium Suit: The star spangled bodysuit is colored to resemble the American colors and is made from a micro webbing of Vibranium. Not only does it stop bullets, but it saps them of their momentum. Just like Kevlar the suit can be cut if it is cut along the grain of the webbing. However it cannon be punctured by conventional means or blunt force. This suit helps provide an excellent protection against physical attacks, weakening their effect to an extent. It also provides a good amount of protection against cold and hot temperatures, providing him with a low quality fire resistance and ability to fight off frost bite. The soles of the boots absorb sound and impact which allow him to move silently at great speeds. He can even leap off of a building from up to eight stories and land without injury.

No Caption Provided
Proton Shield Glove: In the rare cases that Andy is without his shield he also has a back up. Worn on his left glove is a highly sophisticated proton shield generator. It is an upgraded version of the standard plasma shield which can absorb impact even better than his traditional shield and can be used to fire energy blasts of incredible force with the touch of his fingers. While the proton force shield will not return or ricochet off things he can create another one by manipulating the palm controls in a split second. The device uses red plasma instead of the standard yellow and has been upgraded so that it can mimic the design of his classic shield.
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Precise

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#104  Edited By Precise

@Andy  Aren't you forgetting your little ring? :p

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Jane Audron

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#105  Edited By Jane Audron

My specialized battle suit. And gun.

Armor.
Armor.

Gun
Gun

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Katanna

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#106  Edited By Katanna
Equipment
Equipment
Vibranium Suit: Created from Funez Industres with the cooperation of Wakanda.  When hit by bullets and even super-stregthed punches.  It vibrates at extreme speed, therefore having little damage on Katanna.  Equipped with a mini-mask.  Which covers her face.  It face seem useless, but if you dare hit Katanna in the eyes.  You'll be wishing you hadn't.

Magnetized Gloves:  When rubbed to together for a certain amount of time.  It can shock the opponent with the power of 30,000 wats.  The gloves also have the ability, to let Katanna climb walls only if it has a magnetic force.

Comet Signature: The symbol on her costume represents her families history, which deals with ancient China and outer-space.  It allows her mutant powers to co-exist with her suits abilities. 

Vibranium Mask: Though it deals with her vibranium suit.  The mask can cover her entire face, when in danger.  As well as for undercover missions for the Wolf Pack.
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The Hunter

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#107  Edited By The Hunter

 

Modified Compound Bow
Modified Compound Bow
Modified Compound Bow

  • Given a 200lb draw-weight.
  • Possesses scope and laser targeting system.
  • Fully functional with all standard arrow-types.
  • Has custom arrow designs (exploding arrows, arrows filled with Holy Water, etc.)
  • Blades can attach to top and bottom limb for melee combat.









The Sword of William Greystoke
The Sword of William Greystoke
Lycan Knight

  • Blade composed of a mixture of adamantium and silver.
  • Full-tang blade is four feet long, three inches wide.
  • Handle is twelve inches long; ten-inch leather grip, two-inch pommel.












Knife of William Greystoke
Knife of William Greystoke
Knife

  • Blade composed of a mixture of adamantium and silver.
  • Full-tang blade is eighteen inches long, one and a half to two inches wide.
  • Handle is seven inches long; six-inch wooden grip, one-inch pommel.






No Caption Provided

Knife

  • Blade composed entirely out of vibranium.
  • Full-tang blade is eighteen inches long, nearly two inches wide.
  • Handle is six inches long, leather-wrapped grip.







No Caption Provided
Wolf Pack Uniform


  • Worn on missions involving Wolf Pack.
  • Equipped with tracking device for emergencies.
  • Embedded nanotechnology which acclimates the suit to Greystoke's needs.
  • Has body armor which can be mounted separately.
  • Has an inner layer of vibranium-laced fabric.






No Caption Provided

Knife Assortment









No Caption Provided

Adamantium Claws

  • Made of solid adamantium.
  • Three kept in each forearm.
  • Occasionally effects healing factor.

No Caption Provided
Chun Gum

  • Blade of Korean origin.
  • Blade composed of 16 layers of 1090 carbon steel.
  • Handle covered in ray skin, then wrapped with a leather grip.
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Soki

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#108  Edited By Soki

Luce & Ombra
Luce & Ombra


The Purple Rose
The Purple Rose
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Rayne

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#109  Edited By Rayne

 

The Power of the Elements
The Power of the Elements

EX Spheres are small marble sized orbs that grant their user special abilities in combat. In order wield these weapons in battle Rayne uses special crafted gauntlets which have slots for the Spheres placement. In total there are 10 Spheres. They include:
  • Blaze Sphere - Grants the user the ability to generate and manipulate tremendous fire energies to scorch their foes.
  • Tundra Sphere - Grants the user the ability to generate and manipulate frigid ice to crystallize their foes.
  • Shock Sphere - Grants the user the ability to generate and manipulate high voltage electrical energies to zap their foes.
  • Aqua Sphere - Grants the user the ability to generate and manipulate high pressure water flows to drown their enemies.
    The EX Sphere Gauntlet
    The EX Sphere Gauntlet
  • Bio Sphere - Grants the user the ability to induce paralysis, sleep or poison upon their foes.
  • Force Sphere - Grants the user the ability to Generate intangible force fields of mana to protect the user or blow foes away with sheer energy.
  • Blade Sphere - Grants the user the ability to summon mystical blades to aid them in combat.
  • Time Sphere - Grants the user the ability to teleport to a desired location.
  • Ultima Sphere - The second most powerful EX Sphere. Grants the user the ability to become one with the energy of the legendary Leviathan.
  • Omega Sphere - The most powerful EX Sphere. The Omega Sphere grants the user to summon a powerful astrological behemoth of Mana energy (also referred to as Meteor) that is said to bring the destruction and ruin of the world.(Has Not Been Obtained yet)




The Chainheart Blade
The Chainheart Blade



Rayne's fabled weapon of choice. The Chainheart blade was crafted by a legendary blacksmith by the name of Matsuhito. The blade itself was erected from the most strongest metal alloy in the world, Adamantite. In its hilt lies an engine like mechanism which channels the Mana or magicka within the air surrounding it and manifests it into the blade itself allowing Rayne to slash forward Mana induced strikes at his foes. Lying beside the handle of the blade is a trigger like shaft. When held down, the engine of the blade begins its conversion process. When Rayne is ready to unleash his attack, he lets his grip go as he swings forth the power stored in the blade at his foes. The Chainheart blade is also a technologically advanced weapon that can only be wielded by Rayne. It will only activate after scanning his Mana energy and verifying that he is the one commanding its power.
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racooon_joy

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#110  Edited By racooon_joy
katanna
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The Hunter

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#111  Edited By The Hunter

Claws made out of BAD-ASS-ANTIUM
Claws made out of BAD-ASS-ANTIUM
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Editman

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#112  Edited By Editman

No Caption Provided
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~The Wanderer~

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#113  Edited By ~The Wanderer~

 

Xantroan Ring

An omni-functional device of Xantronian origin, it takes the form of a platinum ring with a cryptic inscription.  While its nano-technology has been programmed to accomplish virtually anything, Wando has yet to figure out any advanced uses for it, since it requires input in Xantronese (the one language he has not been able to deceipher).  Despite that, he has managed to program a few simple uses for it:
No Caption Provided
  • Effortless flight, activated and guided by thought, and controlled by will.  (Accomplished by duplicating the natural force field mechanism surrounding his body whenever he uses telekinesis to fly.  Would in theory work for anyone else, even those without natural flight abilities.)
  • Instant costume switch, activated by will.  (The first function he managed to activate.)
  • Sending and receiving transmissions on the WAL communicator frequency (basically, rendering the communicator useless).  Also, accurately converting Wanderer's telepathy to sound that can be transmitted.
  • Healing of simple things like broken bones, grazes and alike.  However, since the medical science programmed into the device is optimized for Xantronian biology, it may not always work correctly on humans.
  • Attaching his symbol/signature/autograph on things he needs/wants to sign.  Or, just projecting his symbol onto a flat surface.
 
Since the ring is coded to Wanderer's DNA and finger prints, it cannot be used by anyone else, unless he has personally approved the person attempting to use it (assuming said person knows Xantronese).
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Wallace Family

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#114  Edited By Wallace Family

cool ring wands

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~The Wanderer~

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#115  Edited By ~The Wanderer~
@Wallace Family said:
" cool ring wands "
Thanks. I've yet to use it in RPGs but I've been thinking about it for some time. Maybe a ring with the unlocked functions above should be made standard WAL equipment? O_o
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Shadowstep

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#116  Edited By Shadowstep

I am actually surprised that this thread got bumped up again considering I just added this to my bio. If you are all wondering how the Hell I got it though...then go read my latest post in The Dead Shall Rise RPG. It explains everything. Oh and Cifer is Shadowstep's first name. Now feast your eyes upon...

The Training Wheel

"The Training Wheel"
The Training Wheel is actually the nickname for a large number of Black Lantern Power Rings that have all been reprogrammed specifically to help Vizards who were found to be incapable of taking control over their Inner Hollows through normal training methods for various reasons. 
 
The primary reason being that the Vizard had been placing intense strain on his or her body while suppressing their Inner Hollow for most of their lives.

Once a Vizard has obtained a Training Wheel and places it on they are given complete control over their Inner Hollows and attain their masked Vizard forms for unusually long periods of time.
 
It should be noted that The Training Wheel cannot be removed until the Vizard trainee wearing it is ready to try and take control of their Inner Hollow without its help.
 
Once this happens a Vizard must immediately begin training themselves through any means necessary even if it is just mindless violence to use their Hollow powers so that they can build up their strength and willpower through experience.
 
By doing this they are able to mentally, physically and spiritually prepare themselves for the day when they must once again make the attempt to take control over their Inner Hollow by themselves through normal training methods.
 
However, because Cifer is the first and only living organism to become a Vizard, he had to be brought into a state where he was neither dead nor alive in order to obtain his Training Wheel.
 
While Cifer still has to undergo the same form of training method that all Vizards in possession of Training Wheel do, it has been learned that Cifer is far more different than the average Vizard.
 
Rather than having just a Hollow Mask, Cifer's entire body undergoes a full Hollow Transformation but remains in control of his mental faculties like all Vizards do, this has led many to speculate that Cifer's Hollow Mask covers his entire body thus giving him the appearance of an actual Hollow.
 
But like normal Vizards, Cifer can only remain in this form for a certain amount of time before he tires and his "Hollow Body Mask" shatters to pieces, the actual length of time in which Cifer can do this has not yet been determined however as he is still in the midst of his training.
 
Once a Vizard has successfully finished his or her training and is able to take control of their Inner Hollow without The Training Wheel's aid, it promptly removes itself from the right middle finger of the Vizard trainee
 
It should be noted that while The Training Wheel is indeed a Black Lantern Power Ring, it has been stripped of most of its original abilities in order for the Vizard Training Wheel Program (V.T.W.P.) to be programmed into its "CPU."
 
The only abilities which have remained intact are The Training Wheel's flight, scanning, cloaking, tracking, reanimation and "emotion-reading" properties, the first five abilities mentioned can only be used by The Training Wheel itself and are not accessible to the wielder. 
 
The Training Wheel can also still give off the bright, luminescent white aura which emanates from The Black Lantern Corps insignia which is engraved onto the face of the ring. 
 
However this luminescent light, along with the emotion-reading ability, does not make The Training Wheel useful in any other capacity. In Cifer's case, they are both actually completely redundant as he can already project light and "read" the energy signatures of other sentient lifeforms in a similar fashion to emotion-reading.
 
The Training Wheel can also speak like normal Black Lantern Power Rings, however all of the words have been programmed into it thus making conversation impossible. 
 
The Training Wheel will constantly repeat the word "Flesh" until it has found a trainee and once it does it states their name, homeworld and tells them to "RISE" which triggers their transformation and gives them control over their Inner Hollows.
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Kimiko Cronos

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#117  Edited By Kimiko Cronos
  • EMP Grenades: Able to charge them with her electric powers to a certain range and power.
  • Throwing Knives: Made from Teratannium, a hard, and resilient metal substance from Kimiko's planet. They are custom made.
  • Control Suit: Made to help Kimiko control her Electrokinetic powers, and too keep her alive.
  • Hornet Suit: A add on to the control suit, same functions, but allows her to fly.
  • Mercury: A reconissance robot made out of mercury and  zeptotech. He had both a solid and liquid state allow him to slip throungh places nobody elese can. His body is made up of sharp blades and san cut trhough most steel and concrete.
  • Personalized Desert Eagle: Metal and bullets are made of Teratannium.
  • Hidden Blade: KImiko had a device implanted into both her arms, that conceled blades. With a mere thought she can have hem appear from the bottom of her wrist. She uses them mainly for stealth assassinations
  • Optic Googles: The googles allow her to see in many different ways.


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Psyron

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#118  Edited By Psyron

Damn, everybody is strapped

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Psyron

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#119  Edited By Psyron

 

  • The Octavarium: eight enhanced clone bodyguards with multiple capabilities such as: <Last defense mechanism>
Very Competent Henchmen
Very Competent Henchmen
  1. Peak Human
  2. Healing
  3. Above human strength (10 men)
  4. Above human durability ( Rhino's hide)
  5. Unerring aim
  6. Augmented reflexes (Fly) and agility (Cat)
  7. Augmented speed (Cheetah)
  8. Inability to feel pain (Above CIPA)
  9. Self-destruct (equivalent to 250 Kilograms of TNT)
  10. Teleportation ( Shimmer )
  11. Cloaking
  12. Nigh-omni walk (except air and energy)
All eight are also armed with tactical gear (such as electrical batons) and light armor and controlled by Geppetto's Psycom systems, and have the programmed skills of some great soldiers , such as: Simo Hayha, Yogendra Singh Yadav, Jack Churchill, Alvin York and Audie Murphy
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Matanza

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#120  Edited By Matanza

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the Vica

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#121  Edited By the Vica

 
 


 
 
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geraldthesloth

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#122  Edited By geraldthesloth
@the Vica: Gandalfs stick? lol :p
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the Vica

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#123  Edited By the Vica
@geraldthesloth said:
" @the Vica: Gandalfs stick? lol :p "
I always pictured the Vica as some mysterious cloaked dude with a wooden staff...
 
The only thing stopping me from using Gandalf as a look is that I always pictured the Vica as bald too :P 
 
That's Gandalf's sword too, btw
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geraldthesloth

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#124  Edited By geraldthesloth
@the Vica: Foehammer? or something like that, it's been a while since I've read the hobbit.
 
now I just imagine you as emperor palpatine..
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the Vica

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#125  Edited By the Vica
@geraldthesloth said:
" @the Vica: Foehammer? or something like that, it's been a while since I've read the hobbit.  now I just imagine you as emperor palpatine.. "
Glamdring the Foe Hammer, yeah :D 
 
LOL, maybe Palatine could be an evil future version of me :P
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LstPaladin

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#126  Edited By LstPaladin

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Andferne

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#127  Edited By Andferne

Aha! I knew this had been done before.

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Mercy_

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#128  Edited By Mercy_

Let's see. There's her uniform, which generally consists of combat boots and pants, shirt and a jacket of some sort. Her throwing knives in wrist sheathed, Five seveNs in a dual shoulder holster, kukris and assorted other things.

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thegreatfour

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#129  Edited By thegreatfour
@The Dark Huntress: yay for throwing knives!
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.Longshot.

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#130  Edited By .Longshot.

Bow and quiver with 45 arrows. Magnetic arrow attachment cartridges including tracers, knockout gas, explosives and tazers, 4 of each. Utility belt with re-breather, homing device, communicator, ammonia (to distort any blood I leave behind) and all sorts of other doohickies. And I almost forgot, my arm mounted cable gun.

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Mercy_

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#131  Edited By Mercy_
@thegreatfour If you go to my images and go to the profile gallery, there should be a pic of them. :P
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thegreatfour

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#132  Edited By thegreatfour
@The Dark Huntress:
No Caption Provided
here is mine
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thegreatfour

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#133  Edited By thegreatfour
@.Longshot.: doohickies. meaning batman's bottomless utility belt
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.Longshot.

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#134  Edited By .Longshot.
@thegreatfour: Not as drastically so, I carry some of his stuff, but not the batarangs or the bat-shark repelent.
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Fable

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#135  Edited By Fable

Other than his deck of cards and his titanium staff he has: 
 

Two USP´s w/ heat seeking bullets and a flashlight. (You can as well use normal bullets) 
Two USP´s w/ heat seeking bullets and a flashlight. (You can as well use normal bullets) 
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bigman

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#136  Edited By bigman


 
B.A.R (Browning Automatic Rifle) (Above) Is what the Bigman uses for demolition and other destructive missions, whole the dual customized 45's or he's usual picks.
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queenfrost_

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#137  Edited By queenfrost_

  The heels on her boots are razor sharp, just like knives.
 

No Caption Provided


No Caption Provided


 
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.Andferne.

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#138  Edited By .Andferne.

1) Unbreakable Shield
2) Vibranium Suit
3) High tech Visor
4) Energy shield glove
5) Cool sword
That's it for now. lol

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Aiden Cross

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#139  Edited By Aiden Cross

1) 2 pistols
2) a knife
3) bulletproof vest, sometimes.

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bigman

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#140  Edited By bigman

A little modified armory.
 

For Heavy Demolition Missions. Bigman prefers these weapons:

 
 



 
 

And for his usual gear. He prefers:


 

 Dragon Skin Kevlar.
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Honor Girl

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#141  Edited By Honor Girl

O_O this is going to take a while.... LOL
 
 

The Suit


 
Nicole's original outfit was made up of Sheer Thinking Fluid, which was great in protecting her from bullets, hand to hand combat and even stab wounds, but did very little to protect her form the elements and extreme temperatures. So Mistress Redhead made a whole new outfit for the young teenage hero made of nanobots. The living suit would not only push her natural born abilities, but also give her a more of a fighting chance in going up against super powered villains. 
 
 The New Honor Suit
 The New Honor Suit
 

Abilities

 
 
No Caption Provided
Durability/insulation: The suit is not only durable against bullets, blades and some explosions, but is
No Caption Provided
also fire proof, water proof and electric proof, completely protecting the young hero from the extreme elemental powers of anyone. The suit can also repair itself if it is damaged while Nicole is still wearing it. It isn't, however, durable against adamantium based weapons. While the suit can minimize the damage from that metal, it wont completely protect her. While the suit can protect her from extreme heat, laser beams that are as powerful as Superman's are not able to be protected through the suit.This suit can also take a few punches from super strength villains, cushioning bone crushing hits.  
 
 


No Caption Provided
Gliding Action: Just like her fellow mentors, in the air her cape is able to stiffen and become a mobile
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glider. This allows Honor Girl to glide from top's of tall buildings, to slow her fall, and use the wind to push her faster through the city skies rather than swinging on a grappling hook line. The cape is able to hold 300 pounds, allowing Nicole to hold about one other individual with her. 
 
 
 
 

 
 
 
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Built in Com-link: This allows Mistress Redhead, or anyone on the Champion of Peace to be able to
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communicate with her. The ear piece is built into her helmet as well as the mic, allowing her to be able to communicate hands free and being able to hear directions through her helmet without having anyone else hear whats going on. The only downside to this is that every conversation that is going one while wearing the suit is constantly being recorded in Mistress Redhead's computer or put through her own built in com-link. Allowing for 'Big Sister' always watching over her. 
 
 
 
 
 
 

 
 
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Slightly Enhanced Strength: On her own Nicole can lift about 200 pounds (with a bit of trouble), but with the suit she is able to lift an extra hundred pounds making it a total of 300 pounds being able to carry on her own, but she can still have some trouble even with that. 
 
 
 

 
  




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Thermal/night/binocular/GPS lenses: These yellow lenses are already attached to the inside of her mask, and is able to use them when needed upon command. All four systems are built inside her helmet, more than one system can be activated at a time. They area also a great way to keep bugs from hitting your eyes while swinging through Champion City during patrol! 
 
 
 

 
 
 
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Wound Stability: The suit does something that most don't. Because its a living suit, it is able to keep a
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'eye' on how Nicole's body is doing while in combat. If Honor Girl DOES, lets say, break a leg, the suit will almost instantly start applying pressure and support to that area by constricting itself against the body, giving it stability and allowing her to move around and attempt to escape or fight some more. Or if she is badly wounded by a slash, say her arm, the suit will constrict around the wound and to the closest limb that holds the artery in the body responsible for blood flow to that area, acting like a tourniquet. In this case the closest main artery is the axillary in the upper arm. This will temporarily slow down the blood supply to that area, decreasing blood flow and blood loss. But this can also cause the limb to die out if the wound is not taken care of soon. Depending on how bad the wound is, will depend how tight of a constriction the suit will provide.  
 
 
 
 
 
 
 

 
 
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Distant Sound Recorder (DSR): The DSR, just like the com-link, is built right into the helmet of Honor Girl. With this Nicole can hear and record a conversation 300 yards away from her.   
 
 
 
 
 
 
 
 
 
 
 
 
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Honor Belt: The Honor Belt contains many items in small compartments. She also has a small 'belt' on her left leg to hold those extra items that just wouldn't fit in her belt. The items inside her belt include: 
   
  •  Honor-rangs are part throwing star, part boomerang. Honor Girl carries a wide variety, ranging from blunt impact to slashing to edged ones dipped in tranquilizers.
  • Honor-cuffs are bat shaped handcuffs. They are diamond coated nylon, and because of their one-piece design they have to be cut off using a special tool. 
  •  Honor-Tracers, tracking devices that Honor Girl uses when he can't follow the villain closely
  • Darts dipped in tranquilizer.
  • Evidence bags
  • Grappling hook.
  • Grapple gun.
  • Laser torch, which is a miniature laser used as a cutting tool.
  • Lock Pick.
  • Micro Camera.
  • Mini toolkit. 
  • Rebreather - a limited amount of air for when Nicole suddenly find herself in deep water. 
  • Gas Mask- A limited amount of fresh air for when Honor Girl is trapped in a deadly or not so deadly gas filled room.
  • Smoke Pellets, used to knock out opponents or to provide a distraction.
  • Stun (Flash-Bang) grenades, a grenade that emits a bright flash of light and a loud noise, used to disorient opponents. 
  • Thermite, an explosive powder. 
 
 

Weapons

 
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Honor-rangs: A type of shuriken or boomerang used by Honor Guard and his allies. The size of these throwing weapons varied from smaller palm-sized ones to larger ones. Honor-rangs have also been shown tied to the end of a rope to grasp onto an object or to tie around and anchor to an object, like a rooftop gargoyle. There are also different types of Honor-rangs that Honor Girl carries with her.
 
  • Electric: This type of Honor-rangs releases a powerful electric charge, able to stun her opponent. 
  • Explosive: This type of Honor-rangs are used for bigger and more powerful opponents that require a more powerful punch. Or if she wants to blow out a weak wall.
  • Razor Sharp: These are small palm-sized honor-rangs and are razor sharp. Honor Girl has commonly used these as shurikens. She sometimes shoots them at her enemies' arms and feet, where they only go a few inches deep.
  • Flash Freeze: Although rarely used in a honor-rang, Honor Girl keeps freeze pellets in case of a fire.These can not only stop a fire, but can also freeze opponents limbs upon contact.
  • Honor-Rope: Honor Girl has used Honor-rangs with ropes which are used to scale tall buildings or tangle foes.
 

  
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Grapple gun/hook:  A useful item used to scale buildings, swing through the city or attack bad guys. This can be for transportable use or as an offensive weapon. Honor Girl mostly uses this 'weapon' to get around the city, by swinging through the city or scaling tall buildings. This can also be a life saver for when she falls off a tall building, or used to grab a hold of a person who falls off one. It can be used as a weapon by shooting it a long distance and grab a hold of a fleeing villain by the legs, wrapping itself around it and forcing them to the ground, allowing Honor Girl to pull them back to her. It can also be used to connect to a vehicle such as a car, train, helicopter, rocket, etc.. allowing her to travel with the object, or even person. The max range is 640 feet; max weight is 1 ton.         
 
 
 
 
 
 
 

 
 
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Smoke Pellets: While Honor Girl doesn't use these very often, they are used to quickly provide cover for Honor Girls stealthy exits and entries. Knock-out gas pellets are also used for non-lethally incapacitating opponents. Lachrymatory and regurgitant agents are deployed by throwing or breaking open the small hardened-gelatin spheroid capsules.   
 
 
 

 
 
 
 
 
 
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Stun/flash Grenades: A stun grenade, also known as a flashbang, is a non-lethal weapon. These grenades are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their senses. The flash of light momentarily activates all light sensitive cells in the eye, making vision impossible for approximately five seconds until the eye restores itself to its normal, unstimulated state. The incredibly loud blast produced by the grenade adds to its incapacitating properties by disturbing the fluid in the ear.  
 
 
 

 
 
 

  
 
 
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Bo Staff:  Stephanie now also uses a collapsible bo staff, similar to the one that Tim Drake uses. In its
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collapsed state, the staff is only about a foot long, but when extended out its six feet long. The staff is made out of Carbonadium, which is lighter, more flexible, and just a slightly weaker than adamantium.    
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Squall.

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#142  Edited By Squall.

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Starkin

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#143  Edited By Starkin

  

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_Grifter_

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#144  Edited By _Grifter_

Bump

Standard Side Arm: Jericho 941
Standard Side Arm: Jericho 941
Signature Sniper rifle: Walther WA 2000
Signature Sniper rifle: Walther WA 2000

I'll add more later.

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CainPanell

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#145  Edited By CainPanell
CZ75
CZ75

Two Twin Custom Black CZ75 Pistols, With custom grips, Enhanced Iron Sights, Switchable Firing Modes of Automatic, Semi Automatic and burst fire. They have extremely extended magazines with easy loading.

Will add more later.

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Ravek

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#146  Edited By Ravek
 Wrist Mounted Rocket Launcher
 Wrist Mounted Rocket Launcher
 Combat Knife
 Combat Knife
Vanguard Sidearm
Vanguard Sidearm
Vanguard Carbine
Vanguard Carbine
Vanguard Sniper Rifle
Vanguard Sniper Rifle
 Flamethrower
 Flamethrower
 Wrist Blades
 Wrist Blades
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Naamah_Obyzouth

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#147  Edited By Naamah_Obyzouth

1. Enchanted Black Corset Dress.

2. Enchanted Black Tigh High Boots.

3. Mace of Naamah.

4. Bullwhip.

5. Cat O'nine Tails.

6. Chakram of Naamah.

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Eternal Chaos

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#148  Edited By Eternal Chaos
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Park

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#149  Edited By Park
Incendiary Grenades
Incendiary Grenades
EMP grenades
EMP grenades
Flashbangs
Flashbangs
M1911
M1911
Knives
Knives
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.Longshot.

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#150  Edited By .Longshot.

Arrows: Quiver of twenty aluminum shaft arrows with broadhead tips.

Attachments: Narrow, three inch long golden cartridges that sense vibration and activate on impact. The attachments are housed on twin bandoleers. Longshot carries four of each, which include explosives, knockout gas, electric charges, and tracers.

Recurve Bow: 80 lbs. pulled.

Eyepiece: A red lens attached to the mask. The eyepiece functions in normal vision, infra red, night vision, still image capture and X-ray still image capture.

Jacket: Along with the pants and mask, the jacket is made of fabric which blends kevlar and nomex. His clothes are two layers, and between the layers are carbon fiber armor plates to protect his forehead, temples, chest, sides, abdomen, arms, thighs and upper back.

Grapple Gauntlet: The gauntlet fires a small bolt towing a lightweight steel cable. The bolt can pierce concrete from a range of up to thirty feet.

Belt: The belt contains a spare bowstring, a lock knife, smoke screen pellets, a respirator, a first-aid kit, KoD communicator, KoD teleporter console, and various tools and weapons intended for any possible situation.