The Creepy Thread

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King_Saturn

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#151  Edited By King_Saturn
whats creepy is Jay Leno's chin
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lord_oraculous016

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@ComicMan24: @Sexy Merc: i have tons of them.. 
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Roddy010

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#153  Edited By Roddy010
@Mr. Mercury: LMFAO!!!!! I was dying laughing when I saw that on Vh1...
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#154  Edited By ms__omega

 
 
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King_Saturn

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#155  Edited By King_Saturn
@Ms. Omega said:
"
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"
hold on... let me go get my shotgun
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spartan92

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#156  Edited By spartan92

  

  this really creeped me out
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TheBatman586

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#157  Edited By TheBatman586
I always liked Super Mario 64 when I was a kid. I remember playing it at my aunt's house all the time. Well, one day a pop-up appeared out of nowhere as I was watching gameplay footage on Youtube. I was a little startled, and was about to close the window, until I realized that it was a website showing of a mint condition copy of Super Mario 64 for sale. There was a picture and everything. I usually don't trust these things, but the feeling of nostalgia overpowered me, and I wanted to buy it.

The whole business was peculiar, seeing as how the owner of the game wanted the buyer to send an envelope containing $10 to and address on the site, instead of using something like PayPal. What made things even more strange was that when I tried to gain access to the website (I wrote down the URL) after encountering...problems with the game, the page was nowhere to be found.

A few days after the $10 was mailed, I got a package containing the new copy of the game. The first thing I noticed when I opened the small box was that the "official sticker" with Mario flying in the air was apparently peeled off or something. In it's place was a piece of duct tape with "Mario" crudely written on it in permanent marker. I felt a little ripped-off, but as long as the game worked, I didn't care.

I got out my Nintendo 64 and put the cartridge in. The screen turned on with the familiar Mario face that you could stretch and twist aimlessly. I remembered laughing all the time at the results as a kid and decided to mess around for old times sake. I moved the cursor over to Mario's ear and pulled it to elven proportions. I was going to do the same to the other ear, when the TV suddenly produced loud static. Mario's whole head started deforming and twisting in ways that I didn't even know were possible for the model. Random sound effects from the game started playing along with the static. As all this was occurring, I could hear a faint voice whispering in Japanese. The voice was stammering and whimpering.

I immediately shut off the game and tried again. I didn't bother with the Mario head this time. Just selected a new file and started playing.

When I selected the file, the game skipped the opening monologue by Peach and the courtyard outside. Mario was just placed right inside the castle. Creepier still, Bowser didn't say anything either. I tried to ignore it and played anyway. However I also noticed that their was no music. Just dead silence. Their weren't even any Toads around to talk to. The only door I could enter was the Bob-omb Battlefield. The other doors wouldn't even respond to my button commands.

The portrait to Bob-omb Battlefield wasn't the usual picture. It was just a stark white canvas. I was still trying to convince myself that these were just minor glitches, and that they wouldn't effect the gameplay at all. Once I entered the portrait, the image suddenly went from a blank canvas to the Lethal Lava Land painting. You know, that slightly unsettling image of the flame with the evil smile? Yeah, that's when I started getting really suspicious.

The mission select menu came up, and yet another weird detail was present. Instead of "Big Bob-omb on the Summit", the mission was called "TURN BACK". I have no idea what drove me to press A, but I did.

The level seemed normal. Everything was how I remembered it. I thought I could finally enjoy my favorite childhood game. But then I saw him. Luigi. I was absolutely shocked. He was never in this game. His model wasn't even a Mario palette swap. He looked like a completely original model. Luigi just stood there until I tried to approach him. He started running at unexpected speeds. I followed suite and went through the level. Strange things happened as I pursued him. each time I picked up a coin, the enemies and music would get slower, and the scenery would look darker in color and more morbid. It kept gradually getting worse until I collected a 5th coin. Then, the music just stopped. The enemies laid down on the ground like they were dead. I was seriously freaked out, but I kept chasing Luigi.

I went up the hill. No cannon balls rolled down trying to knock me over. I really wasn't surprised at this point. Luigi was always just out of my sight as I ran. Once I reached the summit, I saw yet another object out of place. A small cottage was all that was seen on the top of the hill. Luigi was nowhere to be found. The cottage was certainly od looking for a Mario game. It was old, plain, and broken down. Regardless of my fears at that moment, I had Mario enter the cottage.

As soon as the door closed. A disturbing picture of a hanged Luigi immediately popped up along with a very frightening scare chord. It sounded like a violin screech accompanied by loud piano banging. Mario fell to his knees and sobbed for roughly 5 minutes, then the screen irised-out.

I returned to the castle. Mario just slumped out of the painting. The image switched from the Lethal Lava Land portrait to the image of Luigi hanging himself. The room was different this time. It was now a small hallway. Toads with blank expressions and white robes lined the sides of the hallway. Their was another painting at the opposite end that just completely and utterly scared me. It was a picture of my family It wasn't even a photo from the time Super Mario 64 was released. It was a very, very recent photo. I remembered posing for it last weekend.

I reached for the on/off switch on the N64. There was no way I was going to play this anymore. However, when I flipped the switch, the game was still on. I flipped it back and forth, but to no avail. I tried unplugging the whole system, but it never left the screen. I was even still able to control Mario. I couldn't just leave it on forever...so I kept playing. I went to the photo of my family, and jumped in. Only one mission was available, of course. This one was called "Run, Don't Walk". I selected the mission. 'Let's-a-go'...

The level started in a flooded hallway with platforms floating on the water. Mario landed on one of these, and the camera turned to show what was behind. A silent black void was slowly approaching Mario. It didn't look like anything. It didn't even look like finished graphics. Just a giant, blocky, black blob. I started jumping from platform to platform. With no goal in sight, I kept running, the darkness slowly but surely gaining speed. This kept going on for what felt like hours. I was really doubting there would ever be an end. Mario was just going in circles. Finally, the black blob/void/thing caught up with Mario, and enveloped him in darkness. He didn't scream or resist at all. It just consumed him.

Mario fell out of the painting and back into the castle. I lost one of my 3 lives. The room was different now. Some of the Toads were gone, and the painting looked different. My family and I were in the same positions, but our bodies were partially decomposed. It looked too real to be photoshopped. It looked more like someone just took our dead bodies and posed them.

Regardless, I jumped into the painting again. Mario was in an small room. There was still only one mission available. It was called "I'm right here." spelled just like that. I selected the mission and prepared for the worst. Mario landed in a small, dark room. There no visible way out. The room was empty except for a piano in the corner. I knew what that meant. i was stuck in there with the Mad Piano. I approached it and it started chasing me as always. There was no way to damage it, so I had no choice but to let Mario take damage.

When he lost all his health, the usual death animation didn't happen. Mario just got mauled by the piano. He fell as his blood and guts spilled on the floor, and the camera panned to a top down view of his corpse. A distorted version of the merry-go-round music from Big Boo's Haunt played as the screen slowly transitioned from the in-game shot to a photo-realistic sketch of Mario's dead body in the same view as the shot. It was very unsettling. I was crying softly as I gazed upon the image. I lost another life.

The photo of my family was shown again. We were even more rotten then before. The view zoomed into the painting, like I was warping again. I was greeted with a shot of Peach's castle from the outside. The castle was crumbling in ruin. The fields were on fire. The sky was pitch black. Bowser's laugh played on a loop in the background as children mockingly chanted "You couldn't save her!". This went on for a long time, until, a close-up of of Peach's face accompanied by an extremely loud screech interrupted the loop without notice. Peach's mouth was wide open as if she was screaming, and her eyes were empty, black holes.

Suddenly, I was back in the hallway as Mario was once again ejected out of the painting. Now all of the Toads were gone, and me and my family looked positively repulsive. Maggots were wriggling around in holes in our flesh. Guts were spilling out of our bodies. My dad's eyeball was hanging loose from its socket. It was too much to bear, but something still urged me to trudge on. I jumped into the painting, with only one life remaining.

This time, there was no name for the mission. Just a blank space where the title would be. I selected the mission, and Mario landed on a very small island in the middle of the ocean. There was a solitary sign. It only read "DIVE". I did just as it said and entered the water.

The ocean was dark and empty. There were no fish. I wasn't even able to see anything in the water besides Mario. I swam downwards. I kept going for quite some time, yet Mario never ran out of breath. I counted roughly 10 minutes of swimming until I decided to go back up. Just as I turned Mario around, it came. A huge, and I mean huge Unagi the Eel came out of nowhere and swallowed Mario whole. I was dumbfounded. It went by so fast I wasn't even sure what I saw. The Game Over screen didn't show up. All that happened was a fade-out.

The photo of my family and I was shown again. We were plain skeletons now. Once again, it looked very real. I couldn't move the camera at all. It just stayed focused on the picture. I shut off the game and turned it on again. I chose my file, but it just went to the skeleton photo of my family. I tried this about 3 more times before giving up. I desperately wanted to stop, but some force kept me from walking away. I decided to select the only other saved file. The camera once again focused on the skeleton picture, but this time they were in a different position. As if they were a different family.    

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#158  Edited By CDviper
@TheBatman586:
damn it thats the scariest one out of all of them and now ill have night mares claps
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#159  Edited By riri4life

  

  
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#160  Edited By TheBatman586

Have you ever heard of an old PC game called “The Theater”? Yeah, I didn’t think so. Probably because many people say it doesn’t even exist. You see, The Theater is an old computer game released around the same time as Doom. Today, if you ever find it, it’s only available on crappy bootleg CD-ROMs, which, more often than naught don’t even actually contain the game. The actual legitimate copies that they say were released back in the day feature a blank cover with nothing but the sprite of what has since been named the ‘the Ticket-Taker’. He is simply a poorly drawn, pixelated Caucasian, bald man with large red lips wearing a red vest over a white shirt and black pants. He is completely emotionless, though some say that if you smash the disc his face is shown as angry the next time you look at the cover. But this is just dismissed as an urban myth. What is peculiar about The Theater, though, is that there is no developer named on the jewel case, nor a game description on the back. It is simply the Ticket-Taker on a white backdrop on both sides.

The game was initially known for its inability to install correctly. The installation process immediately locks up the computer when the user reaches the licensing agreement. Also strange about the licensing agreement for The Theater is that whenever the development studio is supposed to be named, the text is simply a blank line. Anyways, most people who have claimed to owning one of the original CDs say that they figured out how to install the game by simply rebooting their computer on the licensing agreement with the disc still inside. Then they are prompted to press ‘I AGREE’ on startup. Then they continue with the installation. The game then starts up without any introduction besides a main menu that is simply the sprite of a movie theater’s exterior on an empty city street. The title fades in and then the 3 menu buttons ‘NEW GAME, LOAD, OPTIONS’. Selecting OPTIONS immediately crashes the game to the desktop. LOAD is said not to function at all. Even if you do have a saved game, nothing happens when you press it. Thus, NEW GAME is the only working menu option.

Once it is selected you are in the first person view. You are standing in an empty movie theater lobby, with the exception of the Ticket-Taker standing in front of a dark hallway which one can only assume leads to the theaters themselves. There’s nothing to do but look at the poorly-drawn, mostly illegible movie postersor approach the Ticket-Taker. Once the player moves towards the Ticket-Taker a very low-quality sound clip plays saying “THANK YOU PLEASE ENJOY THE MOVIE” along with a speechbox saying the same thing. You then walk into the hallway and the screen fades to black and you’re back in the empty lobby and you do the exact thing again and again and again.

While this may sound like a really horrible game, a number of peculiar things occur as you continue to play it. The number of times that you have to continue into the hall after giving your ticket to the Ticket-Taker before the strange events happen is unknown. Most state that it’s completely random and could take anywhere from the first playthrough to the four hundredth. What happens, though, has deeply disturbed some players.

The first occurrence is when the player fades back in after walking into the hallway. This time they will notice the Ticket-Taker is completely absent. The player then, without any other options, decides to walk into the dark hallway. The sound clip and text box mentioned previously still play in the absence of the Ticket-Taker, but when the player walks into the hallways the screen does not fade out. It goes pitch black as they walk deeper into the hall, but the player’s footstep sound clip is still playing as they continue to push the up button on their keyboard. Those claiming to have played the original game report to have felt extremely uncomfortable walking down the hallway, anticipating the whole way something horrible happening. Well, eventually the player is unable to move forward. There is nothing for a few moments before a strange sprite that is described as ‘the Ticket-Taker but with a swirl for a face’ appears and stands before the player. The original players of the game say their bodies immediately froze up and their stomachs churned when they saw this sprite (which has been appropriately named the ‘Swirly Head Man’). Nothing happens as the Swirly Head Man stands before them. Then suddenly a piercing screech plays as the game glitches out. This lasts for a few minutes, with the screeching being continuous. Then the player is abruptly returned to the lobby with all the sounds and graphics being as they should be.

The game continues normally for the next couple of ‘cycles’ of entering the hallway, with a couple of the original players claiming the Swirly Head Man would briefly appear and disappear in the corner of the screen as a brisk ‘yelp’ sound effect plays. Then, at some point after meeting the Swirly Head Man, the player sees the Ticket-Taker pacing back and forth (though there is no walking animation - the sprite’s limbs are completely static, so he just hops up and down slightly as a substitute) with his eyes being wide and his mouth open to simulate a worried facial expression. Some players noted that the movie posters had been replaced with images of the Swirly Head Man, which caused them to immediately turn their character’s head away from the posters and approach the Ticket-Taker. Then another, different, low-quality sound clip plays, but the speech box contains nothing but corrupted characters that cause whatever text that would have been in the box to be completely illegible. Due to the extremely low quality of the sound, it is debated by players what exactly the Ticket-Taker says at this point, though it is widely agreed that he says ‘NEVER REACH THE OTHER LEVELS’. Then the screen fades out once again and returns the player back to their starting point in the lobby, but the Ticket-Taker is gone and the hallway is blocked by a large brick wall sprite. Touching the brick wall will immediately crash the game. And that’s all there is to it. No one knows what the ‘Other Levels’ are or how to gain access to them, nor is it known why the Swirly Head Man causes such acute fear in those who have seen him in the game. All the original copies of The Theater have either been lost or destroyed. But the creepiest part is the fact that is that all the original players of the game claim to occasionally see a brief glimpse of the Swirly Head Man out of the corner of their eyes…    

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TheNooseIsLoose

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#161  Edited By TheNooseIsLoose

Ladies and gentlemen...the human centipede.

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#164  Edited By Roddy010
@Edamame said:
" lmao@Roddy010 said:

" This always scared the begeebers out of me.... 
  

"
lol "
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TheBatman586

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#165  Edited By TheBatman586

You know how Fox has a weird way of counting Simpsons episodes? They refuse to count a couple of them, making the amount of episodes inconsistent. The reason for this is a lost episode from season 1.

Finding details about this missing episode is difficult, no one who was working on the show at the time likes to talk about it. From what has been pieced together, the lost episode was written entirely by Matt Groening. During production of the first season, Matt started to act strangely. He was very quiet, seemed nervous and morbid. Mentioning this to anyone who was present results in them getting very angry, and forbidding you to ever mention it to Matt. The episode’s production number was 7G44, the title was Dead Bart.

In addition to getting angry, asking anyone who was on the show about this will cause them to do everything they can to stop you from directly communicating with Matt Groening. At a fan event, I managed to follow him after he spoke to the crowd, and eventually had a chance to talk to him alone as he was leaving the building. He didn’t seem upset that I had followed him, probably expected a typical encounter with an obsessive fan. When I mentioned the lost episode though, all color drained from his face and he started trembling. When I asked him if he could tell me any details, he sounded like he was on the verge of tears. He grabbed a piece of paper, wrote something on it, and handed it to me. He begged me never to mention the episode again.

The piece of paper had a website address on it, I would rather not say what it was, for reasons you’ll see in a second. I entered the address into my browser, and I came to a site that was completely black, except for a line of yellow text, a download link. I clicked on it, and a file started downloading. Once the file was downloaded, my computer went crazy, it was the worst virus I had ever seen. System restore didn’t work, the entire computer had to be rebooted. Before doing this though, I copied the file onto a CD. I tried to open it on my now empty computer, and as I suspected, there was an episode of The Simpsons on it.

The episode started off like any other episode, but had very poor quality animation. If you’ve seen the original animation for Some Enchanted Evening, it was similar, but less stable. The first act was fairly normal, but the way the characters acted was a little off. Homer seemed angrier, Marge seemed depressed, Lisa seemed anxious, Bart seemed to have genuine anger and hatred for his parents.

The episode was about the Simpsons going on a plane trip, near the end of the first act, the plane was taking off. Bart was fooling around, as you’d expect. However, as the plane was about 50 feet off the ground, Bart broke a window on the plane and was sucked out.

At the beginning of the series, Matt had an idea that the animated style of the Simpsons’ world represented life, and that death turned things more realistic. This was used in this episode. The picture of Bart’s corpse was barely recognizable, they took full advantage of it not having to move, and made an almost photo-realistic drawing of his dead body.

Act one ended with the shot of Bart’s corpse. When act two started, Homer, Marge, and Lisa were sitting at their table, crying. The crying went on and on, it got more pained, and sounded more realistic, better acting than you would think possible. The animation started to decay even more as they cried, and you could hear murmuring in the background. This crying went on for all of act two.

Act three opened with a title card saying one year had passed. Homer, Marge, and Lisa were skeletally thin, and still sitting at the table. There was no sign of Maggie or the pets.

They decided to visit Bart’s grave. Springfield was completely deserted, and as they walked to the cemetery the houses became more and more decrepit. They all looked abandoned. When they got to the grave, Bart’s body was just lying in front of his tombstone, looking just like it did at the end of act one.

The family started crying again. Eventually they stopped, and just stared at Bart’s body. The camera zoomed in on Homer’s face. According to summaries, Homer tells a joke at this part, but it isn’t audible in the version I saw, you can’t tell what Homer is saying.

The view zoomed out as the episode came to a close. The tombstones in the background had the names of every Simpsons guest star on them. Some that no one had heard of in 1989, some that haven’t been on the show yet. All of them had death dates on them. For guests who died since, like Michael Jackson and George Harrison, the dates were when they would die.

You can try to use the tombstones to predict the death of living Simpsons guest stars, but there’s something odd about most of the ones who haven’t died yet. All of their deaths are listed as the same date.

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TheBatman586

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#166  Edited By TheBatman586

In 1983, a team of deeply pious scientists conducted a radical experiment in an undisclosed facility. The scientists had theorized that a human without access to any senses or ways to perceive stimuli would be able to perceive the presence of God. They believed that the five senses clouded our awareness of eternity, and without them, a human could actually establish contact with God by thought. An elderly man who claimed to have “nothing to left to live for” was the only test subject to volunteer. To purge him of all his senses, the scientists performed a complex operation in which every sensory nerve connection to the brain was surgically severed. Although the test subject retained full muscular function, he could not see, hear, taste, smell, or feel. With no possible way to communicate with or even sense the outside world, he was alone with his thoughts.

Scientists monitored him as he spoke aloud about his state of mind in jumbled, slurred sentences that he couldn’t even hear. After four days, the man claimed to be hearing hushed, unintelligible voices in his head. Assuming it was an onset of psychosis, the scientists paid little attention to the man’s concerns.

Two days later, the man cried that he could hear his dead wife speaking with him, and even more, he could communicate back. The scientists were intrigued, but were not convinced until the subject started naming dead relatives of the scientists. He repeated personal information to the scientists that only their dead spouses and parents would have known. At this point, a sizable portion of scientists left the study.

After a week of conversing with the deceased through his thoughts, the subject became distressed, saying the voices were overwhelming. In every waking moment, his consciousness was bombarded by hundreds of voices that refused to leave him alone. He frequently threw himself against the wall, trying to elicit a pain response. He begged the scientists for sedatives, so he could escape the voices by sleeping. This tactic worked for three days, until he started having severe night terrors. The subject repeatedly said that he could see and hear the deceased in his dreams.

Only a day later, the subject began to scream and claw at his nonfunctional eyes, hoping to sense something in the physical world. The hysterical subject now said the voices of the dead were deafening and hostile, speaking of hell and the end of the world. At one point, he yelled “No heaven, no forgiveness” for five hours straight. He continually begged to be killed, but the scientists were convinced that he was close to establishing contact with God.

After another day, the subject could no longer form coherent sentences. Seemingly mad, he started to bite off chunks of flesh from his arm. The scientists rushed into the test chamber and restrained him to a table so he could not kill himself. After a few hours of being tied down, the subject halted his struggling and screaming. He stared blankly at the ceiling as teardrops silently streaked across his face. For two weeks, the subject had to be manually rehydrated due to the constant crying. Eventually, he turned his head and, despite his blindness, made focused eye contact with a scientist for the first time in the study. He whispered “I have spoken with God, and he has abandoned us” and his vital signs stopped. There was no apparent cause of death.    

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riri4life

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#167  Edited By riri4life

  

  
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Roddy010

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#168  Edited By Roddy010

This commercial creeps me out.... 
  

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riri4life

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#169  Edited By riri4life
@Roddy010:
LOL 
 
   ...O.O
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#170  Edited By Icon

I just scrolled through this whole thread.. Now I'm not sure I can go to sleep. :/ 
 
@Roddy010: Me too, but the end did make me laugh. 

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riri4life

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#172  Edited By riri4life
@Edamame:
Yes! Very creepy, but at the same time very anti-climatic. Got boring after a while and the ending sucked IMHO. I've seen better.  
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riri4life

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#174  Edited By riri4life
@Edamame:
LMAO! That's exactly why it sucked. They say like 2 words and leave. -__-
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riri4life

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#176  Edited By riri4life
@Edamame:
I have no clue. I saw this like a year ago and never watched it again since (for obvious reasons).
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#177  Edited By TheBatman586
@Edamame:
The movie was filmed about ten miles outside of Florence, South Carolina.  
 
   

      There was a hunter in the woods, who, after a long day hunting, was in the middle of an immense forest. It was getting dark, and having lost his bearings, he decided to head in one direction until he was clear of the increasingly oppressive foliage. After what seemed like hours, he came across a cabin in a small clearing. Realizing how dark it had grown, he decided to see if he could stay there for the night. He approached, and found the door ajar. Nobody was inside. The hunter flopped down on the single bed, deciding to explain himself to the owner in the morning.

As he looked around the inside of the cabin, he was surprised to see the walls adorned by several portraits, all painted in incredible detail. Without exception, they appeared to be staring down at him, their features twisted into looks of hatred and malice. Staring back, he grew increasingly uncomfortable. Making a concerted effort to ignore the many hateful faces, he turned to face the wall, and exhausted, he fell into a restless sleep.

The next morning, the hunter awoke - he turned, blinking in unexpected sunlight. Looking up, he discovered that the cabin had no portraits, only windows.    

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Roddy010

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#178  Edited By Roddy010
@riri4life said:
" @Edamame:
Yes! Very creepy, but at the same time very anti-climatic. Got boring after a while and the ending sucked IMHO. I've seen better.   "
Agreed....
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#179  Edited By Roddy010
@riri4life said:
" @Roddy010:
LOL 
 
   ...O.O "
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#181  Edited By DrTyrannical

This thread is freakin awesome. I love this stuff.

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riri4life

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#182  Edited By riri4life
@TheBatman586 said:  

    

 
OMFG! O.O 

@Roddy010 said:
" @riri4life said:
" @Roddy010:
LOL 
 
   ...O.O "
"

LOLz! :P
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dementedtheclown

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This thread is win!!

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Dracade102

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#185  Edited By Dracade102


 
 
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     SUM1 Tell Me Why Gifs Dont Work?
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riri4life

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#187  Edited By riri4life

   
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TheBatman586

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#188  Edited By TheBatman586

I’m doing this for you. And for Mike, too, I guess, though I don’t think there’s much I can do to help him at this point.

I suppose I should provide some background information first. I’m a sophomore in a fairly good university in Boston - no, not MIT or Harvard, but still one that’s a bit of a chore to get into. My freshman year, I had the option to live in honors housing and decided to roll with it; after all, at least the people would be interesting. Whatever arcane algorithm they use to process roommate requests took in my preferences and spat out the name of my future roommate: Mike, just another random honors kid from St. Louis. The two of us got along fine for most of freshman year - my enjoyment of Miley Cyrus notwithstanding-and so we decided to room together sophomore year as well.

Now, Mike had always been a pretty obsessive guy. He tended to bounce around in his interests; one week, he would devour entire series of anime, only to later start watching random online episodes of Mystery Science Theater 3000, and then begin working his way through the archives of the hottest new webcomic. And, of course, like any real obsessive, he would keep me posted on his latest craze. I humored him; what else are roommates for?

One day earlier this week, he started telling me random scary stories. You know, those random things you find on message boards-I think his main source ended up being some site called “creepypasta” (I never understood why pasta could be creepy, but whatever). I’d hear about a med student eating an arm, or someone being autopsied alive, or some random youtube video that will drive you insane. We usually had a good laugh about them.

The third day of this obsession, however, things got weird. He threw a few more stories my way before hitting the sack, but something seemed a little off. His voice had a sharp edge to it. As the hour got later, his banter got more and more inane, as though he were talking just to stave off having to go to sleep. Eventually, I pointedly got into my bed and rolled over, effectively ending any further chance at conversation. I wish I hadn’t.

I sleep like a log, and that night was no exception. I don’t think I even came close to waking. Usually I can’t remember any of my dreams, but the nightmare I had that night has been clear in my mind for days now. I dreamt I was trapped in a fog so dense I couldn’t see my hand in front of my face. The damp air sent chills down my spine. I could hear muffled screams in the distance. There didn’t seem to be any words, just guttural shrieks of pain. Instantly (don’t ask me how), I recognized the screams as Mike’s. I tried my best to run to him, but my feet just slid through the fog; I couldn’t get any real traction on the ground, if there indeed was any ground. The screams got further away and more indistinct, though I could still tell they were Mike’s. Eventually, they faded to nothing and I woke up.

And every last trace of Mike was gone from the room.

Everything. His laptop, his sheets, the “Official Zombie Survival” guide poster on the wall, the heap of trash he let accumulate on his half of the windowsill-everything. A thick layer of dust coated his entire side of the room. Absolutely nothing on my side of the room had been touched-nor had any of his stuff in the bathroom, the kitchen, or the living room of our suite. Only in the bedroom had anything been taken.

I couldn’t believe it. I prayed it was a dream. I pinched my elbow until the skin was red, until my fingernails drew blood. When I didn’t wake up, I dialed campus security, who quickly brought in the Boston Police Department. I was immediately kicked out of the room so they could go over everything with a fine-toothed comb.

I think I must have been in shock. I felt completely numb, like nothing around me really mattered. I’d left my laptop out in our suite’s common room, so I used that to distract myself-or to try to, at any rate. When I popped open the laptop, however, a word document stared at me. Its text was the following:

‘I know this is stupid. I can’t help but think how much I’ll regret this in the morning, but for some reason I’m genuinely scared and I feel like this is the only way I can tell someone why. So here goes: earlier, I was scouring the ‘net for short horror stories-you know, rituals, tales of scary places, and the like. I came across this…warning, I guess it was. I won’t say what, and I won’t say where, for fear of you finding it yourself. Suffice it to say it sent chills down my spine, something not much has managed to do. Still, as has become my habit, I just clicked on the next hyperlink, going ever farther down the rabbit hole.

The warning stayed with me, though. In the back of my head, just nibbling away, waiting until I would focus on something else to rear its ugly head. This was irrational, I knew; my mind was just playing tricks on me. Some ancestral fear had been played upon, some age-old nightmare that was just that-a nightmare, no more and no less. But that didn’t make the fear go away. Only when I looked at the clock to see how long I had until you got back that it dawned on me I had passed the time alloted me by the warning to stop what was coming (any vagueness is out of concern for you, I promise).

And then the real anxiety kicked in. My palms started to sweat, and my eyes refused to stay closed for more than a second at a time. All my hairs stood on end, and I could feel my heart rate start to increase. Instantly, I knew that the warning had been real. And I had failed to heed it. My time was limited.

It was about then that you got back from the TV station. I was so glad to see someone else, I can’t imagine how I sounded. Finally, someone to fight off the dark with, a companion against the now terrifying night. But clearly you weren’t interested; your yawns were a dead giveaway. You headed to bed, and I (to stave off sleep a little longer) decided to write you this. Do me a favor - if I’m wrong, forget this ever happened. If I’m right…warn them.’

So that’s what I’m doing. I’m warning you. Just be careful. Next time you go on an archive binge at creepypasta, or start checking the horror thread of your favorite discussion board, or even just try googling “creepy stories,” if you feel a chill run down your spine at some warning you’ve never read before you might want to heed it. If you decide not to, however - if you just click on your merry way-please tell Mike I’m sorry I couldn’t get to him in the fog.    

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King_Saturn

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#189  Edited By King_Saturn
@dementedtheclown said:
"
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     SUM1 Tell Me Why Gifs Dont Work?
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"
whoa... look at this stuff
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ms__omega

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#191  Edited By ms__omega
@Edamame:
I have
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Magian

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#193  Edited By Magian
@Edamame said:
" Has anyone here ever seen The Audition? "
I don't think I have seen this film?
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#195  Edited By Magian
@Edamame said:
" @ComicMan24 said:
" @Edamame said:
" Has anyone here ever seen The Audition? "
I don't think I have seen this film? "
It is a Japanese horror film.  It even shocked the director of House of 1000 Corpses. "
Japanese sure knows how to make good horror films.
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ms__omega

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#196  Edited By ms__omega
@Edamame:
God that movie still creeps me out watch one called Tomie
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TheBatman586

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#197  Edited By TheBatman586

  

  
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#200  Edited By Magian
@Edamame: Unfortunately I have only seen parts of the american and not the japanese so I can't make the comparison.