@king_saturn So uncaged and caboose got to play MK 1 and we have some extended gameplay!!
What I noticed
So some things I've noticed.
-Throw techs aka throw escapes now do minimal damage to the person trying to throw very small chip damage. Thats new.
-Flawless blocks are back, not a fan of this mechanic but hopefully its easier and more consistent than mk 11s.
-Breakers seem to be strictly kameo based.
-I like how they went back to the traditional meter of 3 bars and not that stupid offensive and defensive meter.
-Fatal blows are back and seem to be kameo involved too so does this mean they're all different depending on who we pick as a kameo teammate?.
-Kameos can throw.
-Sub-Zero has his ice clones back.
-Fatal Blows seem to work the same once with once a match.
-The speed seems to be closer to mk11s but I want to say slightly faster than mk 11s but no where near MK9s or MKXs speed.
-Krushing blows seem to be kameo based moves but hopefully they're just special moves with different direction and nldont have dumb requirements this time around.
-The bar stage has sweet music.
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