Ok, so this has bugged me for quite some time so maybe some of you can enlighten me.
Why do Resident Evil fans who hold the classic survival horror gameplay in such high regard also seem to love Resident Evil 4?
Yeah its a good game but unless your playing on the hardest mode, its not "survival" and I guess you can call it "horror." One of the fans' biggest issues with Resident Evil is how it became an action series. Meanwhile, RE4 is hardcore action start to finish.
I'm not saying its a bad game. I played it a bunch of times and liked it. I just don't understand the double standard around it.
Let me explain:
Resident Evil 4 isn't scary. Yes, it came out in 2005 but it wasn't scary then either. The concept behind a survival horror game is that you are forced to manage resources in a way that makes the game difficult. This combined with the actual atmosphere of the game makes it scary. That's how it was in the classic games. 1, 2, and Zero were designed with this in mind and it made them survival horror games. 4 on the other hand, resource management is very easy. I rarely if ever found myself in need. Maybe the odd health item but ammo was no issue. You can BUY GUNS. That takes just about all the fear out of gameplay at that point.
Getting back to the atmosphere, there are a few genuinely eerie areas but the charm wears off rather quickly ones you get further in the game. Mainly to the points where you have Indiana Jones running sequences and a GIANT ROBOT. The older Resident Evil games had goofy parts too like the mutant sewer alligator and a giant bat. But come on now lol
This brings me to the next issue. Leon is too damn strong for Resident Evil. In a survival horror game the main character should never be able to style on their enemies (at least not till the end of the game). Yet we have Leon doing backflips over laser walls and having anime knife fights with super soldiers. Devil May Cry was originally supposed to be Resident Evil 4 and it shows. You can just shoot and melee your way through hordes of enemies and be just fine. The only thing that's missing is the style meter on the side of the screen.
*side rant* I do like the controls of RE4 quite a bit though. My favorite RE control scheme is actually 6, mainly because it allows you to actually control the character. I don't at all believe that tank controls improve the horror atmosphere or the gameplay in any way. It makes the game frustrating and I quickly become apathetic to whatever else the game is trying to offer. That might just be a "me" problem, but personally I would rather die due to my own incompetence in a game while having all tools necessary to avoid it rather than die because the game makes itself less playable on purpose.
RE5 and RE6 are generally disliked. I don't disagree with that, they're not spectacular games. 5 is a little plain (and visually unappealing) and Michael Bay is still looking for the script that Capcom stole from him to make 6. These are often listed as examples of RE turned action. But RE4 did it first. RE4 is part of the reason those games exist (that and the gaming industry's mid 2000s obsession with turning every game into Call of Duty)
Anyway, I don't mean to rag on the game. I just don't understand why it's considered in high regard among survival horror titles when it's just as horror-action as the games fans hate.
Log in to comment