One of the oldest characters in the Metroid Universe, Gorea may also be one of its most powerful.
Data from Wikitroid is scan data/logbook entries from the games.
Accolades/Accomplishments:
Alimbic Cannon 03
Logbook entry
After trapping GOREA in the SEAL SPHERE, we consigned it to a prison from which there could be no escape.
Alimbic Cannon 04
Logbook entry
“The ALIMBIC CANNON enabled us to open the INFINITY VOID and hide GOREA's prison within it. By locating the prison in an alternate dimension, we ensured that the prisoner would neither escape nor be released by accident.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics tried to ensure the threat of Gorea would never escape the Infinity Void.
Alimbic Order 02
Logbook entry
“You will not find all EIGHT of the OCTOLITHS. They have been scattered, hidden in FOUR of our most heavily defended territories.”
Alimbic Order 05
Logbook entry
“Reunite all EIGHT OCTOLITHS in the CANNON CONTROL ROOM to open the doorway to GOREA.”
From Metroid Prime Hunters
Credit to Wikitroid
The Octoliths that could unlock Gorea’s prison were heavily guarded by the Alimbics.
Alimbic Pride 03
Logbook entry
“Ruin came quickly as the cancer swept like fire across our worlds.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea quickly devastated the Alimbics’ planets.
Alimbic War 01
Logbook entry
“The war lasted three standard galactic months. Even with the galaxy’s most powerful technology at our disposal, we fell like dry grass beneath the blade.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea defeated the Alimbic forces throughout the Alimbic cluster in three months, despite their powerful technology.
Alimbic War 03
Logbook entry
“GOREA was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics were practically helpless in combat against Gorea.
Alimbic War 04
Logbook entry
“GOREA devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea became more powerful by consuming the Alimbics’ energy, and the Alimbics grew desperate.
Alimbic War 05
Logbook entry
“We feared not only the extinction of our race, but the possibility that the evil would sweep the galaxy, annihilating all in its path.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics considered the idea that Gorea would spread destruction across the Tetra galaxy.
Alimbic War 06
Logbook entry
“GOREA is a cancerous bloom that would wreak havoc across the universe.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics thought Gorea was a threat to the universe.
Alimbic War 07
Logbook entry
“We knew that if we did not stop GOREA, it would rampage across the galaxy, devouring everything in its path.”
From Metroid Prime Hunters
Credit to Wikitroid
According to the Alimbics, Gorea would destroy galactic civilization.
Alimbic War 08
Logbook entry
“We finally contained GOREA, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics felt that sacrificing their entire civilization was necessary to stop Gorea from threatening the Tetra galaxy.
Alimbic War 09
Logbook entry
“Eight of our elders gathered to create the ALIMBIC ORDER to prevent GOREA from destroying our civilization. Their final, desperate plan was to create the SEAL SPHERE.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbic Elders needed a desperate plan to stop Gorea’s destruction.
Alimbic War 10
Logbook entry
“If you are reading this message, our plan to contain GOREA was a success. Honor our sacrifice and do not seek this thing. Only harm can come from such a course.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea was considered to be too great of a threat to be sought after.
Alimbic War 12
Logbook entry
“We gave our lives to confine the foul monstrosity known as GOREA. Do not seek this creature unless you have the means to DESTROY it.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics were forced to use up their entire population to contain Gorea, and warned others against confronting it.
Final Wish
Logbook entry
“Do not underestimate the danger concealed herein. We have sacrificed our world to confine the monstrosity known as GOREA. Do not seek this thing unless you have the means to destroy it.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea was such a threat to the Alimbics that they gave up their civilization to contain it.
Gorea 02
Logbook entry
“GOREA is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics thought Gorea was a unique threat to the universe.
Gorea 07
Logbook entry
“Our defenses were useless against GOREA as it swept through our empire in an orgy of annihilation.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s assault rendered the Alimbics’ defenses insufficient.
Gorea 08
Logbook entry
“ALIMBIC soldiers were powerless before GOREA's onslaught.”
From Metroid Prime Hunters
Credit to Wikitroid
Soldiers of the Alimbics were completely unable to stop Gorea.
Oubliette 01
Logbook entry
“The monster cannot be defeated. As a last resort, we created the SEAL SPHERE to cage the horror for all eternity.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea was considered undefeatable by the Alimbics, who decided to seal away the danger.
Oubliette 05
Logbook entry
“We have sent the OUBLIETTE beyond this dimension to ensure that the galaxy will never again suffer the horror that is GOREA.”
From Metroid Prime Hunters
Credit to Wikitroid
Sealing Gorea in another dimension was thought necessary by the Alimbics.
Oubliette 06
Logbook entry
“GOREA is alone in the VOID. For the sake of all life, it must remain so.”
From Metroid Prime Hunters
Credit to Wikitroid
All life was thought to be threatened by Gorea.
Seal Sphere 01
Logbook entry
“The fathomless power of the captive beast is the very engine of the SEAL SPHERE. As long as its psychic powers are ensnared, GOREA cannot escape.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics declared Gorea’s power to be fathomless.
Seal Sphere 02
Logbook entry
“GOREA is immobilized within the SEAL SPHERE, just one of many precautions taken to ensure its eternal captivity.”
From Metroid Prime Hunters
Credit to Wikitroid
Various precautions were implemented by the Alimbics to seal Gorea away.
Sealing Gorea 04
Logbook entry
“We transported GOREA to its prison, the OUBLIETTE. Trapping GOREA was not enough, however. Additional security measures were needed for so great a threat.”
From Metroid Prime Hunters
Credit to Wikitroid
Even while trapped, Gorea was considered a tremendous threat by the Alimbics, who put up other security measures.
Telepathy:
“Today, for the first time in centuries, the long-dormant Alimbic Cluster has begun to stir, delivering strange tidings. A telepathic communiqué, originating within the Cluster, has been transmitted into the brains of some of the most exceptional beings in our galaxy. The message is translated into a thousand different languages on a thousand different worlds, but the message is always the same: ‘The secret to ultimate power lies in the Alimbic Cluster.’”
From Metroid Prime Hunters Instruction Booklet
Credit to Metroid Database
The telepathic message travelling to the galaxy of the Galactic Federation from the Tetra Galaxy is presumably from Gorea, given that the Alimbics made clear that they did not wish anyone to attempt to free Gorea. If so, that would also mean that Gorea managed to send the message while being sealed by the Seal Sphere while remaining the in the other dimension of the Infinity Void.
Starboard Helm
Logbook entry
“THE SECRET TO ULTIMATE POWER LIES WITHIN THE ALIMBIC CLUSTER." Binary irregularities indicate the message was broadcast telepathically.”
From Metroid Prime Hunters
Credit to Wikitroid
A telepathic message matching the one received in the Galactic Federation was recorded in a room in the Celesital Archives.
From Metroid Prime Hunters
Credit to ShadowMario3
3:06
The telepathic message was intercepted and translated by Galactic Federation empaths.
Alimbic War 11
Logbook entry
“To contain GOREA, our people reduced themselves to pure telepathic energy through the process of ESSENCE TRANSFERENCE.”
Seal Sphere 01
Logbook entry
“The fathomless power of the captive beast is the very engine of the SEAL SPHERE. As long as its psychic powers are ensnared, GOREA cannot escape.”
Seal Sphere 02
Logbook entry
“GOREA is immobilized within the SEAL SPHERE, just one of many precautions taken to ensure its eternal captivity.”
Seal Sphere 03
Logbook entry
“The ALIMBIC ORDER directed surviving citizens to transfer their essence into the SEAL SPHERE. Our combined psychic energy is the engine that powers the sphere.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics required the Seal Sphere, a device containing the entire telepathic energy of the remaining Alimbic civlization, to restrain Gorea's psionic abilities.
Gorea Seal Sphere
Logbook entry
“Harmonic analysis of the central sphere suggests that it is susceptible to direct attack.”
Gorea 2
Logbook entry
“GOREA's final form is impervious to all weapons currently equipped in the POWER SUIT. Alternative weaponry is required to penetrate GOREA's armor. Sensors detect that ALIMBIC essence is no longer present in the SEAL SPHERE. GOREA remains attached to the sphere in order to draw all remaining energy from it.”
From Metroid Prime Hunters
Credit to Wikitroid
The fact that the Seal Sphere was a vulnerable part of Gorea when Samus fought it and had Alimbic essence in it before Gorea was transformed into its second form, suggests that it had taken control over the Seal Sphere, including the entire remnant of the Alimbic civilization. This would also explain how it was able to send out a telepathic communique.
From Metroid Prime Hunters
Credit to ShadowMario3
5:04
Gorea attaches itself to the Seal Sphere.
7:29
The Seal Sphere becomes Gorea’s vulnerability, indicating that Gorea has incorporated it into its body.
11:25
Gorea survives the Alimbic Essence being removed from the Seal Sphere.
Maneuverability:
Alimbic Pride 03
Logbook entry
“Ruin came quickly as the cancer swept like fire across our worlds.”
Alimbic War 04
Logbook entry
“GOREA devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.”
From Metroid Prime Hunters
Credit to Wikitroid
Planets inhabited by the Alimbics were attacked by Gorea, suggesting some method of interplanetary transit.
Alimbic War 02
Logbook entry
“Without warning, our doom fell from the sky. From whence it came we do not know.”
Gorea 03
Logbook entry
“At first we thought GOREA was a comet. It crashed upon our planet and emerged as a vapor.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea landed on an Alimbic planet from space.
Alimbic War 05
Logbook entry
“We feared not only the extinction of our race, but the possibility that the evil would sweep the galaxy, annihilating all in its path.”
Alimbic War 06
Logbook entry
“GOREA is a cancerous bloom that would wreak havoc across the universe.”
Alimbic War 07
Logbook entry
“We knew that if we did not stop GOREA, it would rampage across the galaxy, devouring everything in its path.”
Alimbic War 08
Logbook entry
“We finally contained GOREA, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics thought Gorea could spread destruction throughout the cosmos.
From Metroid Prime Hunters
Credit to ShadowMario3
5:04
Gorea levitates while draining the hunters.
10:55
Gorea levitates.
11:48
Gorea’s second form levitates.
13:30
Gorea’s second form teleports.
Durability/Defenses:
Gorea
Logbook entry
“Superficial scan indicates GOREA’s body is impervious to attack.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s body is seemingly impervious to attack.
Gorea Arm
Logbook entry
“Analysis indicates the presence of fragile biomorphic neutrons in Gorea’s shoulders periodically vulnerable to specific energy types.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s arms are susceptible to the opposite weapon effect of its current choice in weaponry.
Gorea 2
Logbook entry
“GOREA’s final form is impervious to all weapons currently equipped in the POWER SUIT. Alternative weaponry is required to penetrate GOREA’s armor.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s second form is immune to the power beam, morph ball bombs, boost ball, charge beam, missiles, volt driver, magmaul, judicator, imperialist, shock coil, and battle hammer. Samus is forced to use the Omega Cannon, a weapon that appears to release miniaturized gamma ray bursts, to defeat Gorea.
Alimbic War 03
Logbook entry
“GOREA was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea was immune to Alimbic weaponry, including powerful lasers, plasma blasts, supercooled attacks, and even life-draining attacks from quadtroids.
Gorea 03
Logbook entry
“At first we thought GOREA was a comet. It crashed upon our planet and emerged as a vapor.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea withstands a crash on an Alimbic planet.
Gorea 07
Logbook entry
“Our defenses were useless against GOREA as it swept through our empire in an orgy of annihilation.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea was able to ignore the Alimbics’ defensive systems.
Gorea 08
Logbook entry
“ALIMBIC soldiers were powerless before GOREA's onslaught.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics’ soldiers were unable to injure Gorea.
Gorea 09
Logbook entry
“We deployed our deadliest weapons to defeat the beast. To our horror, every weapon was somehow used against us by GOREA.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea could take the most powerful weapons of the Alimbics.
Sealing Gorea 01
Logbook entry
“No weapon could defeat GOREA.”
From Metroid Prime Hunters
Credit to ShadowMario3
The Alimbics’ weapons were unable to defeat Gorea.
From Metroid Prime Hunters
Credit to ShadowMario3
7:34
Gorea’s torso is immune to power beam shots.
8:50
Gorea’s torso is immune to charged volt driver shots.
8:56
Gorea’s torso is immune to a barrage of battlehammer shots.
9:22
Gorea’s shoulders are immune to magmaul blasts at a time when Gorea’s shoulders are instead vulnerable to judicator shots.
12:20
Gorea’s second form is immune to power beam shots and the shock coil.
Shape-shifting/Regeneration:
From Metroid Prime Hunters
Credit to ShadowMario3
5:22
Gorea grows arms.
10:35
Gorea regrows its arms.
Gorea 04
Logbook entry
“GOREA mimicked our cellular structure and replicated itself in solid form.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea mimicked the Alimbics.
Gorea 05
Logbook entry
“We have seen GOREA alter its atomic structure from a vapor to a solid. Our scientists believe GOREA may also possess other SHAPE-CHANGING abilities.”
From Metroid Prime Hunters
Credit to Wikitroid
The Alimbics thought Gorea had other shape-shifting abilities.
Gorea 06
Logbook entry
“GOREA is capable of changing its shape, and it uses a wide variety of lethal weaponry.”
From Metroid Prime: Hunters
Credit to Wikitroid
Gorea changed its shape while using various weapons.
Drain Life:
From Metroid Prime Hunters
Credit to ShadowMario3
5:11
Gorea drains the life energy of the six hunters, stealing their affinity weapons.
7:55
Samus sustains 30 damage from Gorea’s life drain and 30 damage from being slammed downward.
Alimbic Pride 04
Logbook entry
“Those who survived appeared lifeless and hollow, as if their very spirits had been sucked dry.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s victims appeared lifeless.
Alimbic War 05
Logbook entry
“GOREA devoured our people’s life energy and grew powerful from it. Death swept across our worlds, and we despaired.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea gained power from the Alimbic’s energy.
Gorea 2
Logbook entry
“Sensors detect that ALIMBIC essence is no longer present in the SEAL SPHERE. GOREA remains attached to the sphere in order to draw all remaining energy from it.”
From Metroid Prime Hunters
Credit to Wikitroid
The Seal Sphere’s energy was being fed upon by Gorea.
Firepower:
Alimbic War 03
Logbook entry
“GOREA was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks.”
From Metroid Prime Hunters
Credit to Wikitroid
Gorea’s firepower devastated the Alimbics.
Gorea 06
Logbook entry
“GOREA is capable of changing its shape, and it uses a wide variety of lethal weaponry.”
From Metroid Prime Hunters
Credit to Wikitroid
Weapons used by Gorea proved fatal to the Alimbics.
Gorea 07
Logbook entry
“Our defenses were useless against GOREA as it swept through our empire in an orgy of annihilation.”
From Metroid Prime Hunters
Credit to Wikitroid
Defensive systems used by the Alimbics proved insufficient to stop its attacks.
Gorea 08
Logbook entry
“ALIMBIC soldiers were powerless before GOREA's onslaught.”
From Metroid Prime Hunters
Credit to Wikitroid
Any defensive systems used by Alimbic soldiers were inadequate to defend against Gorea’s attacks.
Gorea 09
Logbook entry
“We deployed our deadliest weapons to defeat the beast. To our horror, every weapon was somehow used against us by GOREA.”
From Metroid Prime Hunters
Credit to Wikitroid
The deadliest weapons of the Alimbics were at Gorea’s disposal.
“Battlehammer Sub-weapon
The Battlehammer is a heavy-duty mortar-type weapon with moderate firing speed. The Battlehammer has no Charge Attack, but the rapid-fire attack more than makes up for it.
Judicator sub-weapon
The Judicator shoots energy that has been super-cooled to temperatures approaching absolute zero. If the beam hits hard ground, it will bounce around the environment. Normal attacks shoot a single shot while the Charge Attack shoots three shots simultaneously.
Volt Driver Sub-weapon
The Volt Driver shoots high-velocity, rapid-fire energy blasts with a very high hit probability. This weapon’s Charge Attack launches an aerobomb that moves slowly toward its target. If the aerobomb strikes the target, it causes tremendous damage.
Magmaul Sub-weapon
The Magmaul shoots projectiles of superheated magma. When charged, its projectiles become wider and explode on impact.
Shock Coil Sub-weapon
The Shock Coil fires charged blasts of high-density neutrinos in concentrated bursts, sending multiple concussive waves toward its target. This weapon possesses no Charge Attack. Press and hold the L Button to fire the beam continuously.
Imperialist
The Imperialist is ideal for sniping. It fires a thin, powerful laser over long distances. Press the R Button to turn on the zoom feature, which increases the hit probability and power.”
From Metroid Prime Hunters Instruction Booklet
Credit to Metroid Recon
Battlehammer
Logbook entry
“The BATTLEHAMMER is powered by a miniature nuclear reactor. This HEAVY-DUTY repeater is recommended only for those familiar with high-caliber weaponry.”
Judicator
Logbook entry
“The JUDICATOR is powered by cold-fusion synthesis. It fires SUPERCOOLED PLASMA at temperatures approaching absolute zero.”
Volt Driver
Logbook entry
“The VOLT DRIVER draws energy from the planetary electromagnetic field and converts it into multi-terawatt bursts of HIGHVOLTAGE.”
Magmaul
Logbook entry
“The MAGMAUL, powered by a hyperstatic hydrogen core, fires cohesive projectiles of SUPERHEATED MAGMA.”
Shock Coil
Logbook entry
“The SHOCK COIL is a prototype federation weapon that emits a concentrated beam of high-density NEUTRINOS within a set radius.”
Imperialist
Logbook entry
“Equipped with a ZOOM function ideal for PRECISION targeting, the IMPERIALIST fires a thin and lethal laser beam with high accuracy over long distances.”
From Metroid Prime Hunters
Credit to Wikitroid
Various powerful Alimbic weapons were used by Gorea.
From Metroid Prime Hunters
Credit to ShadowMario3
6:30
Gorea fires a salvo of supercooled plasma that ricochets off the wall.
6:47
Gorea unleashes freezing waves.
8:02
Gorea picks up and hurls five trocras with what appears to be telekinesis.
8:45
Gorea fires salvos of explosive projectiles; homing, disrupting electric orbs; and fiery bolts of superheated magma.
12:57
Gorea’s second form fires a beam capable of dealing significant damage to the Varia Suit.
14:30
Gorea’s death appears to cause an explosion capable of at least consuming the Oubliette.
From Metroid Prime Hunters
Credit to Mikey's Walkthroughs
4:06
Gorea fires a pair of sniping lasers.
4:27
Gorea fires streams of high-density neutrinos; basically Gorea fires energy streams.
From Metroid Prime Hunters
Credit to ShadowMario3
11:34
In the alternate ending of Metroid Prime Hunters (almost certainly non-canon, though a representation of a possible outcome), after Samus defeats Gorea’s first form without activating the Alimbic machinery, the resulting explosion seems to consume her and extend beyond the Oubliette.
From Metroid Prime Hunters
Credit to Son32
7:51
Gorea fires homing explosives that travel through walls and floors.
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