Wookiee Warrior runs a Warhammer Xeno Gauntlet

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firefly489

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No Caption Provided

Gear:

  • Kashyyyk long-gun
  • Bowcaster
  • Ryyk blade

1:

Ork Boy

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2:

Fire Warrior

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3:

Eldar Guardian

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4:

Kabalite Warrior

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5:

Necron Warrior

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6:

Tyranid Warrior

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Rules

  • Standard gear for the 40k soldiers
  • No prep
  • No knowledge
  • In character
  • Refresh and heal between rounds
  • Start 50 meters apart
  • Location: Kashyyyk

Bonus: 10v10

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cergic

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#3  Edited By cergic

I think it very likely stop at 3 or 4, full stop at 5.

Wookies got the coolest weapons though ...

For the bonus it's a hardstop at 4, likely 3, the combined experience is rad.

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firefly489

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KreigAstartis

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might stop at one, depends on distance on 2, stopped at 3

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Six-Deuce

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50/50 at 1….long odds at 2….stops dead at 3

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MasterofMatches

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From what I know, Tau warriors even at that distance are going to be excellent shots, so the Wookie dies at round 2, and the bonus round is still 2 :)

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Darthor

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whatever Cheth says

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Unusual_Suspect

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A single Ork Boy is a serious melee threat, but psychologically vulnerable and not necessarily the smartest tool in the shed. I think average Wookiee and Ork physicals are probably closer than most would think, but I'd give it slightly to the Wookiees.

A lone Fire Warrior is going to have decent aim, but given the fight happens on the Wookiee's (densely vegetated) home planet, there's probably going to be cover that even an average Wookiee Warrior would be able to take decent advantage of.

Eldar Guardians are roughly equal in height, not that much weaker in strength, are significantly faster, and are probably more skilled (even 3, despite being effectively a grunt, through sheer dint of being a multi-century-old adult of a species forced to survive in the crapsack WH40k universe). Their shuriken weapons would mince a wookiee, and their armor is probably just enough to survive bolt caster/long rifle shots).

Incubi are elite versions of Eldar. Necron Warriors should win just through sheer durability and persistence, though they've been downgraded relative to their origins (nigh-equivalents of Astartes, which they're no-where near these days, it feels). Tyrannid Warrior lol-stomps.

Stops at 3 probably, and 4 definitely.

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cergic

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@firefly489:

I edited my comment but little altered. I try to stay true to your thread rules though and the wookies do win round one and two given the place of combat, methinks

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Eisenfauste

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Stops at 1

Defeats 2 due to the environment

Loses every other round. The disparity between physicals/speed/weapons is too great.

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firefly489

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Eisenfauste

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#13  Edited By Eisenfauste

@firefly489: They're certainly faster than them by a decent margin. I don't have their physical feats in mind cause I hate space elves.

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Cheth

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@darthor said:

whatever Cheth says

lmfaooo

Darthor's opinion is that its a 50:50 on R1, but the wookiee likely dies at R2 unless sight is disrupted from the start, in which case it at most goes up to the necron

Same for the 10v10 really.

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noah_ouellette

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wookie clears. Nothing here is surviving a bow caster or enough strength behind it’s blade to cleave superhuman beings in half. Not to mention wookies are durable and can tank hits

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SpessMehreen

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wookie clears. Nothing here is surviving a bow caster or enough strength behind it’s blade to cleave superhuman beings in half. Not to mention wookies are durable and can tank hits

Damn, now this is a hot take lmao.

The wookie is going to be atomized by the Necron's gauss weapon. The same weapon that can one-shot Space Marines. And for Round 2, typical Eldar Warriors are usually several thousand years old with Shuriken guns that tear apart Space Marines. And they're no slouch in melee either with enough strength to go toe-to-toe with most astartes, not to mention the superhuman spider-man-esque speed.

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Darthor

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@cheth said:
@darthor said:

whatever Cheth says

lmfaooo

Darthor's opinion is that its a 50:50 on R1, but the wookiee likely dies at R2 unless sight is disrupted from the start, in which case it at most goes up to the necron

Same for the 10v10 really.

yes I was thinking the same thing actually :hutime:

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Cheth

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@darthor said:
@cheth said:
@darthor said:

whatever Cheth says

lmfaooo

Darthor's opinion is that its a 50:50 on R1, but the wookiee likely dies at R2 unless sight is disrupted from the start, in which case it at most goes up to the necron

Same for the 10v10 really.

yes I was thinking the same thing actually :hutime:

Makes sense, it was your opinion after all :philmm: