Come on Jw! :( I am really busy lately, but as I enjoy the Sisters, I will try and do this really quick.
The Sisters get the short end of the stick so many times it is so frustrating. One time, Grey Knights killed a bunch of sisters and painted their armor with their blood... to protect against corruption... I kid you not, but funny enough, most of said Sisters were immune because of faith alone, so suck it Grey Knights.
You chose the Martyred Lady which is funny because they are the only ones who do the white hair thing, but now almost all fan drawn SoBs have it because that look became famous.
To make this quick:
Air Power: SoB have the air advantage, heavily. While I can't find anything on Terrain atmospheric speed for either, given the sheer size and weight the Viking has makes it very unlikely it is going to be going 2,000+ KPH. The Banshee is a helicopter. Yes, it looks cool, yes, it looks different, but it is, essentially, a helicopter. The Wraith is the Dominion fighter. Neither of them can contend with the Avenger or Lightning who are going to outmaneuver the others and shoot them down in short order. The best hope the Dominion have here is to use the Banshee cloaking, hope they don't get picked up by Auspex, and use them as close-ground support if things get dire because when they start opening open, it will be obvious where they are.
Infantry: Sisters vs Marines. Closer then most would think. I would give the Sisters the edge in armor as Power Armor in 40k has more consistent higher showings in terms of tanking damage. For those who are wondering, yes, SoBs armor = Space Marine Armor. Not quite the same due to the lack of the a Black Carapace, but the durability is the same.
To leave this matter at rest, in most cases, Bolter > C-14. Get over it. However, Sisters aren't aimbots like Space Marines while Marines do have auto-targeters in their guns (Doesn't help that much given how many times they have missed, but it is still something). The C-14 is going to be firing at longer ranges then the Bolter and faster, but they are going to need to drown the sisters in bullets or aim for weak points in the armor to take down the Sisters. Said Sisters will be able to kill Marines much easier, but have to get into range to do so.
So... hm. I am just going to call this a draw for now. Marines are better at long range while Sisters take it in mid/close range.
Fire: Firebats vs flamers. Mmmm these are just normal flamers, so I would hesitantly give the edge to the Firebats for the lack of desire to look up more feats for both.
Jetpacks: Favoring the Seraphim here. Not by much, mind you, but if bolters > C-14 then it would be logical to assume Bolt Pistols > Gauss Pistols unless someone can dig up some feats for the P-38 pistol? As feats vs featless means feats win by default in most cases.
Reapers can use demo charges while Seraphim can use various grenades, so Reapers are better at destroying buildings and hard points while Seraphim are better at hit and run. This is a battle, so Seraphim get the edge.
If the Seraphim are given a inferno pistol it becomes hilariously one sided as inferno pistols are mini multi-meltas.
'Elites': Ghost vs Celestians and Missionaries. Why in the world are Missionaries here? They are just humans they added in Dawn Of War. The Missionaries offer nothing to this battle as the Sisters don't need a morale boost as they are already insanely brave (And I mean insanely).
Ghost are sneaky gits with nice guns. Celestians are super veterans with heavy weapons. Both are good in their respective fields and how they are employed. Can't really compare apples to oranges here.
Light Vehicles: Wasn't sure what to names this, but Hellion vs Repressor. Hellion flamethrower has impressive range, but I have no reason to assume it is as strong as a Heavy Flamer, that said, Repressors do outrange the Hellion thanks to Stormbolter, but that is more anti-infantry then anti-tank, but the Hellion looks light enough to get penetrated by a stormbolter. As it is a rhino chassis, it should have vastly superior armor. Hellion should be faster.
Soooo in terms of a battle, I give it to the Repressor as there are more of them and they are multipurpose transports.
Heavies: Immolators vs Siege Tanks. Shouldn't have to say this, but the Siege Tanks dominates having vastly superior range to the heavy flamer toting Immolator which I doubt is going to hurt a Siege Tank especially since said Siege Tank doubles as a short ranged artillery tank. Even if we bump the Immolator up to multi-meltas, they still have to get very close while the Siege Tank is more versatile.
Walkers: Viking takes this easily. Besides being superior armored (Penitent Engine doesn't even bother to protect the pilot as that would defeat the purpose), it has superior weaponry as the Penitent Engine only has melee weaponry. I see normal Marines dropping Penitent Engines with good shots to the pilot.
Outcome: Go find a coin. Flip it. On Heads, the SoB air power dominates the opposition quickly and then proceeds to run bombing runs on marine hold outs and take out their siege tanks and viking walkers. On Tails, the SoB air power dominates, but not fast enough, and the Sister of Battle ground forces are pushed back by superior enemy armor.
Now back to my essays for schoooool.
Log in to comment