I have a few issues with my opponents strategy and representation of feats so I'll be going through them here.
As a former warrior-monk of Ishval, Scar is extremely adept at hand-to-hand combat, boasting significant strength and stamina, remarkable agility and reflexes and deceptive speed. He displays his abilities on the field by subduing a number of armed Amestrian soldiers using only melee tactics. He has managed to kill Basque Grand, a State Alchemist who has been hailed as a combat specialist. His physical prowess was admired by Kimblee to be stronger than his, he also landed a strike that knocked Kimblee several meters away.
None of these are inherently impressive to me. Fodder Soldiers, a feetless alchemist in regards to h2h and Kimblee a character who relies on his explosive Alchemy to win fights. None of these examples really hold a candle to danger Scorpion has here save for maybe Kimblee if he has a philosopher stone to buff his Alchemy but I already made it clear h2h isn't too important to the nature of Scar's abilities and perks but in the same feat you posted regarding Kimblee he states he's at a disadvantage due to his body being weak from only recently being let out of jail while scar has stayed in his prime fighting for the same amount of time. Not exactly the best look when he still dodged him despite being slower then who Scar is fighting here.
He is able to casually blitz the Elric brothers, who previously had bullet timing reaction feat.
Impressive but I do think there's an underrated different between close quarters combat speed and reaction speed from a linear object like a bullet. We know Scar clearly is as fast as a bullet so I'd personally say why this speed feat is impressive ( though moot next to Scorpion's better overall mobility) it also comes down to skill scar used to dodge their initial attacks and the fear they expressed earlier in the same fight I think its clear that while Scar is faster that the Elric's are off their game due to fear of Scar and the ordeal they just went through with the infamous "nina" situation.
He very oftenly destroys walls, grounds, etc. With the greatest DC feat he has done so far. He has also been able to create instead of just destroy later in the series during his fight with Wrath.
All cool but the issue is like all alchemy we've seen from the series it has a starting point of use, if he uses it to manipulate the ground of what have you against someone with full knowledge of his capabilities he's begging Scorpion to teleport behind him while he's doing it and be cut, burned, or have his chest busted through. Scar's Alchemy and his use of it doesn't vibe well at all with the invisibility perk especially against someone with Spider-Sense.
His fight with Wrath increases his speed and durability tremendously, as here are his most notable feats I could find.
I actually feel this feat works very well for Scorpion who basically can do everything bradley can do and more and as we've seen bradley did have Scar down for the count and only lost due to his Ultimate eye being blinded by the moon iirc, in other words blind luck saved Scar from someone who doesn't have the same mobility, range or striking "without" swords when compared to Scorpion.
Offensive
He will go CQC where it is most certainly a risky play, but with the Perk of Invisibility and Spider-Sense on his side, Scar wouldn't need to worry much about Scorpion counterattacking or foolishly escaping with his teleportation without knowing where his enemy's exact location is, only able to sense that Scar is near him. He can make tools with his left arm, then with the Adamantium boost, he can easily pierce Scorpion with it.
As I've shown the Spider-Sense basically counters the perk of invisibility almost in it's entirety, and while we both have it my character also has Full knowledge and the ability to better use it due to his teleportation and speed/agility. If Scar does try to get n close he'll instantly be detected and be fried to a crisp or teleported behind and one shot ( He has the spider sense but no clue on what Scorpion can do). Even if the spider sense didn't counter invisibility as well as it does Scorpion still is the more versatile fighter with his power set. I'll need more feats from Scar to say he can even tag Scorpion with his projectiles and even more so to say he could somehow grab and deconstruct him.
Defensive
Scorpion's equipment relies mostly on ranged attacks, such as the Spear or his Inferno Scorpion form can be easily countered with his left arm (the creation) as he can make thick walls to block them off. Or going to the rooftop of a building and making tendrils to strike Scorpion from above where I am most certainly that Scorpion cannot reach with his Spear or any kind of other equipment he has. His teleportation is once again countered as the fact that he won't be able to really pin down Scar's position due to his Perks of Invisibility and Spider-Sense. Then waiting for the perfect chance to land a one shot on Scorpion.
If Scar makes any walls to defend himself he's instantly giving away his position as they aren't invisible, that paired with the Spider- Sense would spell his demise. I'd suggest doing more research on Scorpion, if Scar somehow did get on top of a rooftop and started blasting ( good luck hitting Scorpion with Spider-Sense) he can just teleport above or behind him and he does have his own ranged attacked such as his fire which I'm sure can one shot him.
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