Sotha Sil vs Cosmic Armour Superman

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MyGod105

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#1 MyGod105  Online
Sotha Sil
Sotha Sil
Cosmic Armour Superman
Cosmic Armour Superman

Battle in nuetral Location

Everyone in character

Everyone have basic knowledge of each other

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Sotha Sil would obviously one shot

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Sotha Sil's clockwork city is a replication of the normal Multiverse of Aurbis with same formula ( wheel inside wheel ) being used for creation of it

Gina Bruno: "Somebody was asking if...if the Clockwork City is some sort of parallel universe and if it's endless."
Lawrence Schick: "Kind of. Both those questions is kind of. In fact it's a deliberate parallel universe, in that it deliberately parallels Tamriel above. And...what was the second part?"
Gina Bruno & Leamon Tuttle: "Is it endless?"
Lawrence Schick: "Is it endless? You don't see nearly all of it from what you can see of it in the game. It has layers, and only Sotha Sil knows the full extent of those layers and what the functions of some of the other areas are... Samantha, could you please just lean back and look up at the sky for a moment there? Look up there, look at those whirling rings spinning around the world of the Clockwork City. That is the outside of the Clockwork City...or maybe not. That's just what you can see from the Brass Fortress, and you can see that Sotha Sil has taken the concept of wheels within wheels and worlds within worlds and has made it manifest right over your head. So you're constantly contemplating the fact that the world is a built thing and therefore it can be reverse engineered, reengineered and improved! Look, there's the proof right above your head!

Oblivion is just one Layer but it contains all possibilities and impossibiltors

Lyranth the Foolkiller says, “Your problem, mortal, is exemplified by your words, 'share a common origin in the planes of Oblivion.' There is nothing 'common' about, between, or across the planes of Oblivion—’’’they are the very definition of change and variation, manifesting all possibilities, and validating all understanding and misunderstanding. You seek similarities where there are only differences, a classification of chaos’’’.2. Oblivion have infinite words

Oblivion have infinite worlds , worlds in TES always refer to dimensions/planes e.T.c.

“Ah, the Xivilai. Are there any Daedra, in all the infinite worlds of Oblivion, more pompous and filled with unwarranted conceit than those impertinent and unruly louts? It is true that their combination of brute strength and low cunning makes them effective agents in certain rare situations, but for most purposes they are sadly unreliable. As you may be aware, our Master's personal guard, the Xivkyn, are the result of experiments with vestigial hybridization in the Vile Laboratory. At first blush they seem acceptable allies, but before we Dremora can fully trust them, we need to see an archaeon or two pass to give us some track record."

oblivion realms are infinite in size

Stay together!” Sul shouted. He took a step, and again the unimaginable sensation, and now they were in utter darkness—but not silence, for all around them were chittering sounds and the staccato scurrying of hundreds of feet.
They were in an infinite palace of colored glass.
They were on an icy plane with a burning sky.
They were standing by a dark red river, and the smell of blood was nearly suffocating.
They were in the deepest forest Attrebus had ever seen.
He was braced for the next transition, but Sul was suddenly swearing.
“What?” Attrebus said. “Where are we? Is this still Oblivion?”
“Yes,” he said “We‟ve been interrupted. He must have sniffed out my spoor and laid a trap.”

Azura's Star is shown to contain an entire reality inside it, and is described as infinite. Azura's Star is merely her artifact, not her realm. This gives an idea to the true scale of the Daedric Planes:

"I have cleansed Azura's Star, the infinite Soul Gem. It is mine to do with as I see fit."
- Dovahkiin's Journal

A Dremora summoned to Nirn also explicitly describes Oblivion as an endless black void containing many infinities.

I grew dizzy as the plane spun around me, nearly fell into a pool of blue plasm, ‘’’and then suddenly felt myself hurled into an endless black void.’’’
‘’’I wasn't alarmed at first, because who hasn't been hurled into an endless black void?’’’ It wasn't until I began to materialize at my destination and got a taste of the air that I had my first misgivings. "I smell ... weakness," I said to myself—and I couldn't have been more right. It was then that I first heard the voice of my Conjurer as he said, "Ah, this one looks fairly robust," and the full horror of my situation broke upon me. For I had been summoned to do the bidding ... of a mortal.
’’I turned, aghast, to see who had dared summon me across the infinities to Nirn’’’, and found myself faced with a tall Elf of Summerset
- I was Summoned by a Mortal

. Oblivion realms are infinite dimensional and outside time

" Know that there are places beyond Tamriel where the cunning and the wary can go to learn forgotten spells. I speak of the planes of Oblivion. The sea of limitless dimensions contains an endless series of islands. Some are controlled by the mighty Daedric Princes; others are loosely connected to one minor Daedra Lord or another. On these islands, creatures dwell who possess secrets out of time. Some are there of their own volition, but others are banished there for crimes either heinous or imagined." - Rulantaril’s Notes

A little about Mundus which is a lower realm to Oblivion

https://www.imperial-library.info/content/cosmology

What are planets?
The planets are the gods and the planes of the gods, which is the same thing. That they appear as spherical heavenly bodies is a visual phenomena caused by mortal mental stress. Since each plane(t) is an infinite mass of infinite size, as yet surrounded by the Void of Oblivion, the mortal eye registers them as bubbles within a space. Planets are magical and impossible. The eight planets correspond to the Eight Divines. They are all present on the Dwarven Orrery, along with the mortal planet, Nirn.
What is Nirn?
Nirn (Ehlnofex for 'Arena') is a finite ball of matter and magic made from all of the god planets at the beginning of time, when Lorkhan tricked/convinced/forced the gods to create the mortal plane. Nirn is the mortal plane and the mortal planet, which is the same thing. Its creation upset the cosmic balance; now all souls (especially the Aedra-Daedra/Gods-Demons) have a vested interest in Nirn (especially its starry heart, Tamriel).
What are moons?
Small planets, insofar as one infinite mass of infinite size can be smaller than another. Planets do have orbits, or at least lunar orbits are perceived to happen by mortals. Moons are regarded by various cultures as attendant spirits of their god planet, or minor gods, or foreign gods. The moons of Nirn are Masser and Secunda. Moons are not represented in the Dwarven Orrery.
What are Masser and Secunda?
Masser and Secunda ("Jone" and "Jode" in the Ehlnofex), the moons of Nirn, are the attendant spirits of the mortal plane. They are like the mortal plane in that they are temporal and subject to the bounds of mortality; in fact of this, the moons are dead and died long ago. The moons used to be pure white and featureless, but today their 'skin' is decaying and withering away. Their planes are likewise dying. Mortals perceive this as the moons being spheres with patches of their "surfaces" completely eaten away; as the moons spin, they seem to become slivers or ragged crescents. These are not caused by shadows, because you can see stars through the black patches of the lunar spheres.
What is space?
Space is the interpretation of Oblivion, which is black and empty and surrounds the mortal plane. Space is infinite, but it acts just like a planet, in that Oblivion is 'surrounded' by Aetherius. You can see Aetherius by the stars.
What are stars?
The stars are the bridges to Aetherius, the magic plane. They are perceived as holes on the inside surface of space. Because they are on the inside of a sphere, all stars are equidistant from Nirn. Larger stars, therefore, are not closer to the mortal plane, they are just larger tears in Oblivion. The largest tear in Oblivion is Magnus, the sun.
What are shooting stars, then?
A misnomer. Shooting stars are bits of matter and magic, either from Oblivion or Aetherius, that sometimes move through the cosmos. The largest shooting stars are really planets with independent orbits, like Baan Dar the Rogue Plane.
What are constellations?
Constellations are collections of stars. Since each star is a bridge to magic, constellations are very powerful phenomena, and are revered. There are generally accepted to be thirteen constellations. Nine of these are made up completely of stars. Three others are called guardian constellations, as they are each governed by a Dominion Planet. The Dominion Planets are Akatosh (eye of the Warrior), Julianos (eye of the Sage), and Arkay (eye of the Thief). The last constellation is made up of unstars, and is called the Snake.
What is the sun?
Magnus is the sun, the largest hole in Oblivion, and the gateway to magic. Magnus was present at the creation of the mortal plane, and, in fact, was its architect (Lorkhan was its advocate and inspiration). Prehistoric (before ME2500, startyear) Nirn was a magical place, and highly unstable to the first mortals. Magnus then left, some say in disgust, and Oblivion filled in the void with the Void. His escape was not easy, and tatters of Magnus remain in the firmament as stars.
What is the sky?
The sky is another visual phenomenon caused by mortal mental stress, the night sky in particular. The sky is as impossible as planets; in essence, when you look into the sky, "you look outside the material plane". At night, Nirn is surrounded by Oblivion. The day sky is the multicolored elemental cloak of Magnus the sun. It changes colors as elemental influences rise and fall. Thus, when one looks at the day sky, they see into the raiments of Aetherius, and stare at magic.
How was the universe created?
Those phenomena of the spirit realm that inhabitants of Nirn interpret as a universe came into being during the Dawn Era. It was created through magic and myth, and this process is interpreted in a variety of ways too numerous to mention here.

.Oblivion have infinite alternate dimensions , for each possibility

However, the Multiverse of Mundus also contains a multitude of Parallel Worlds and Alternate Realities that exist alongside Nirn, sometimes referred to as “Adjacent Places”. Lyg is one such place:

Do not go to the realm of apology for absolution. Beyond articulation, there is no fault. The Adjacent Place, where the Grabbers live, is the illusion of the vocal or the middle realms of thought, by which I mean the constructed.
- The 36 Lessons of Vivec
Ha-Note moved sideways into the Adjacent Place, growing and unbeknownst. Above the vocal, it trembled with new emotions, immortal ones, absorbing more than the thirty known to exist in the middle world. When Ha-Note became gravely homesick, the Grabbers took it.
- The 36 Lessons of Vivec
Lyg is a backwards coffee stain of Tamriel, I already told you that. One time Nirn got folded up, folded space-style ala Dune Spice Navigators. Lyg is the result.
- Michael Kirkbride
Lyg: it's one of the Adjacent Places. It's still there. I wouldn't call it a different kalpa so much as a parallel version of Tamriel.
- Michael Kirkbride
Vestige: Why are you stuck in a crystal skull?
Augur of the Obscure: I'm not in the skull. I am the skull—at least here on Nirn. Over in the Adjacent Place, I'm shaped like a throw-pillow. Imagine that! You look confused. It's just a trick of the light, mate. The skull's what you might call a manifestation.

Shadows in The Elder Scrolls are not merely the absence of Light, but reflections and recordings of Alternate Worlds, and of individual existences and possibilities throughout Past and Future, created by different forces in conflict. It is also worthy to note how the texts reference all possible worlds being real, and how powerful Shadow Masters can merge themselves with all of their alternate versions simultaneously, though at great risk.

First Scroll of Shadow
"... chosen to explore this relation of world to shadow, Azra was the first to realize that shadows were not a mere absence of light but a reflection of possible worlds created by forces in conflict. A light strikes a rock, and the shadow is a record of their clash, past, present and future.
Other conflicting forces produced less obvious shadows, fire and water, wind and rock, or nations at war.
"With skill and patience, the shadows of all could be read, and patterns teased out, emphasized or eradicated.
Manipulating a shadow could, through contagion, manipulate the object or force which cast it."
Second Scroll of Shadow
"... Azra attempted what had never been done before, manipulating his own shadow to such an extent that he instantiated and melded all possible Azras at the same time, crossing over from this singular existence to all the existences in shadow.

.like i have already said that Clockwork city ~ Aurbis and Mundus and oblivion are just two of the infinite layers of Aurbis But i would stop here for now

Now i have to prove that Sil indeed can destroy Clockwork city

No Caption Provided

Sotha SIL Is Clockwork city and is omnipresent in it , Clockwork city is an extension of Sil's will

Lawrence Schick : "Even though you don't see Sotha Sil very often, Sotha Sil is...present in just about everything that you do in the Clockwork City. The Clockwork City in many respects kind of is Sotha Sil. So you can expect to learn a lot about him and what makes him tick!"

Vivec scales to Sotha Sil I don't have all the vivec scans RN ( there are too much ) but the two i have prove that he exists beyond Time and can leave Time as a whole at any moment and this Vivec have lost all of his Divine Power btw

No Caption Provided
No Caption Provided

Vivec also shoved his milk finger and effortlessly stomped someone who can manipulate the Event Denouement of the plot aka the climax of a plot into their favour ( scaling )

BARFOK, Maid of Planes, who appeared as a winged human with lick-encrusted spear, had the powers of Event Denouement. Battles fought against her would always end in victory for Barfok, because she could shape outcomes by singing. Four Chimeri villages and two more Dwemeri strongholds were destroyed by her decision enforcement. Vivec had to stuff her mouth with his milk finger to keep her from singing Veloth into ruin." - 22nd Sermon of the 36 Sermons of Vivec

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Uses Dceu Superman

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52 universes Fodder Bot dies infinitely just from Sotha Sil's mere presence.

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Sotha Sil.

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Bump

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Sotha Sil's clockwork city is a replication of the normal Multiverse of Aurbis with same formula ( wheel inside wheel ) being used for creation of it

Gina Bruno: "Somebody was asking if...if the Clockwork City is some sort of parallel universe and if it's endless."
Lawrence Schick: "Kind of. Both those questions is kind of. In fact it's a deliberate parallel universe, in that it deliberately parallels Tamriel above. And...what was the second part?"
Gina Bruno & Leamon Tuttle: "Is it endless?"
Lawrence Schick: "Is it endless? You don't see nearly all of it from what you can see of it in the game. It has layers, and only Sotha Sil knows the full extent of those layers and what the functions of some of the other areas are... Samantha, could you please just lean back and look up at the sky for a moment there? Look up there, look at those whirling rings spinning around the world of the Clockwork City. That is the outside of the Clockwork City...or maybe not. That's just what you can see from the Brass Fortress, and you can see that Sotha Sil has taken the concept of wheels within wheels and worlds within worlds and has made it manifest right over your head. So you're constantly contemplating the fact that the world is a built thing and therefore it can be reverse engineered, reengineered and improved! Look, there's the proof right above your head!

Oblivion is just one Layer but it contains all possibilities and impossibiltors

Lyranth the Foolkiller says, “Your problem, mortal, is exemplified by your words, 'share a common origin in the planes of Oblivion.' There is nothing 'common' about, between, or across the planes of Oblivion—’’’they are the very definition of change and variation, manifesting all possibilities, and validating all understanding and misunderstanding. You seek similarities where there are only differences, a classification of chaos’’’.2. Oblivion have infinite words

Oblivion have infinite worlds , worlds in TES always refer to dimensions/planes e.T.c.

“Ah, the Xivilai. Are there any Daedra, in all the infinite worlds of Oblivion, more pompous and filled with unwarranted conceit than those impertinent and unruly louts? It is true that their combination of brute strength and low cunning makes them effective agents in certain rare situations, but for most purposes they are sadly unreliable. As you may be aware, our Master's personal guard, the Xivkyn, are the result of experiments with vestigial hybridization in the Vile Laboratory. At first blush they seem acceptable allies, but before we Dremora can fully trust them, we need to see an archaeon or two pass to give us some track record."

oblivion realms are infinite in size

Stay together!” Sul shouted. He took a step, and again the unimaginable sensation, and now they were in utter darkness—but not silence, for all around them were chittering sounds and the staccato scurrying of hundreds of feet.
They were in an infinite palace of colored glass.
They were on an icy plane with a burning sky.
They were standing by a dark red river, and the smell of blood was nearly suffocating.
They were in the deepest forest Attrebus had ever seen.
He was braced for the next transition, but Sul was suddenly swearing.
“What?” Attrebus said. “Where are we? Is this still Oblivion?”
“Yes,” he said “We‟ve been interrupted. He must have sniffed out my spoor and laid a trap.”

Azura's Star is shown to contain an entire reality inside it, and is described as infinite. Azura's Star is merely her artifact, not her realm. This gives an idea to the true scale of the Daedric Planes:

"I have cleansed Azura's Star, the infinite Soul Gem. It is mine to do with as I see fit."
- Dovahkiin's Journal

A Dremora summoned to Nirn also explicitly describes Oblivion as an endless black void containing many infinities.

I grew dizzy as the plane spun around me, nearly fell into a pool of blue plasm, ‘’’and then suddenly felt myself hurled into an endless black void.’’’
‘’’I wasn't alarmed at first, because who hasn't been hurled into an endless black void?’’’ It wasn't until I began to materialize at my destination and got a taste of the air that I had my first misgivings. "I smell ... weakness," I said to myself—and I couldn't have been more right. It was then that I first heard the voice of my Conjurer as he said, "Ah, this one looks fairly robust," and the full horror of my situation broke upon me. For I had been summoned to do the bidding ... of a mortal.
’’I turned, aghast, to see who had dared summon me across the infinities to Nirn’’’, and found myself faced with a tall Elf of Summerset
- I was Summoned by a Mortal

. Oblivion realms are infinite dimensional and outside time

" Know that there are places beyond Tamriel where the cunning and the wary can go to learn forgotten spells. I speak of the planes of Oblivion. The sea of limitless dimensions contains an endless series of islands. Some are controlled by the mighty Daedric Princes; others are loosely connected to one minor Daedra Lord or another. On these islands, creatures dwell who possess secrets out of time. Some are there of their own volition, but others are banished there for crimes either heinous or imagined." - Rulantaril’s Notes

A little about Mundus which is a lower realm to Oblivion

https://www.imperial-library.info/content/cosmology

What are planets?
The planets are the gods and the planes of the gods, which is the same thing. That they appear as spherical heavenly bodies is a visual phenomena caused by mortal mental stress. Since each plane(t) is an infinite mass of infinite size, as yet surrounded by the Void of Oblivion, the mortal eye registers them as bubbles within a space. Planets are magical and impossible. The eight planets correspond to the Eight Divines. They are all present on the Dwarven Orrery, along with the mortal planet, Nirn.
What is Nirn?
Nirn (Ehlnofex for 'Arena') is a finite ball of matter and magic made from all of the god planets at the beginning of time, when Lorkhan tricked/convinced/forced the gods to create the mortal plane. Nirn is the mortal plane and the mortal planet, which is the same thing. Its creation upset the cosmic balance; now all souls (especially the Aedra-Daedra/Gods-Demons) have a vested interest in Nirn (especially its starry heart, Tamriel).
What are moons?
Small planets, insofar as one infinite mass of infinite size can be smaller than another. Planets do have orbits, or at least lunar orbits are perceived to happen by mortals. Moons are regarded by various cultures as attendant spirits of their god planet, or minor gods, or foreign gods. The moons of Nirn are Masser and Secunda. Moons are not represented in the Dwarven Orrery.
What are Masser and Secunda?
Masser and Secunda ("Jone" and "Jode" in the Ehlnofex), the moons of Nirn, are the attendant spirits of the mortal plane. They are like the mortal plane in that they are temporal and subject to the bounds of mortality; in fact of this, the moons are dead and died long ago. The moons used to be pure white and featureless, but today their 'skin' is decaying and withering away. Their planes are likewise dying. Mortals perceive this as the moons being spheres with patches of their "surfaces" completely eaten away; as the moons spin, they seem to become slivers or ragged crescents. These are not caused by shadows, because you can see stars through the black patches of the lunar spheres.
What is space?
Space is the interpretation of Oblivion, which is black and empty and surrounds the mortal plane. Space is infinite, but it acts just like a planet, in that Oblivion is 'surrounded' by Aetherius. You can see Aetherius by the stars.
What are stars?
The stars are the bridges to Aetherius, the magic plane. They are perceived as holes on the inside surface of space. Because they are on the inside of a sphere, all stars are equidistant from Nirn. Larger stars, therefore, are not closer to the mortal plane, they are just larger tears in Oblivion. The largest tear in Oblivion is Magnus, the sun.
What are shooting stars, then?
A misnomer. Shooting stars are bits of matter and magic, either from Oblivion or Aetherius, that sometimes move through the cosmos. The largest shooting stars are really planets with independent orbits, like Baan Dar the Rogue Plane.
What are constellations?
Constellations are collections of stars. Since each star is a bridge to magic, constellations are very powerful phenomena, and are revered. There are generally accepted to be thirteen constellations. Nine of these are made up completely of stars. Three others are called guardian constellations, as they are each governed by a Dominion Planet. The Dominion Planets are Akatosh (eye of the Warrior), Julianos (eye of the Sage), and Arkay (eye of the Thief). The last constellation is made up of unstars, and is called the Snake.
What is the sun?
Magnus is the sun, the largest hole in Oblivion, and the gateway to magic. Magnus was present at the creation of the mortal plane, and, in fact, was its architect (Lorkhan was its advocate and inspiration). Prehistoric (before ME2500, startyear) Nirn was a magical place, and highly unstable to the first mortals. Magnus then left, some say in disgust, and Oblivion filled in the void with the Void. His escape was not easy, and tatters of Magnus remain in the firmament as stars.
What is the sky?
The sky is another visual phenomenon caused by mortal mental stress, the night sky in particular. The sky is as impossible as planets; in essence, when you look into the sky, "you look outside the material plane". At night, Nirn is surrounded by Oblivion. The day sky is the multicolored elemental cloak of Magnus the sun. It changes colors as elemental influences rise and fall. Thus, when one looks at the day sky, they see into the raiments of Aetherius, and stare at magic.
How was the universe created?
Those phenomena of the spirit realm that inhabitants of Nirn interpret as a universe came into being during the Dawn Era. It was created through magic and myth, and this process is interpreted in a variety of ways too numerous to mention here.

.Oblivion have infinite alternate dimensions , for each possibility

However, the Multiverse of Mundus also contains a multitude of Parallel Worlds and Alternate Realities that exist alongside Nirn, sometimes referred to as “Adjacent Places”. Lyg is one such place:

Do not go to the realm of apology for absolution. Beyond articulation, there is no fault. The Adjacent Place, where the Grabbers live, is the illusion of the vocal or the middle realms of thought, by which I mean the constructed.
- The 36 Lessons of Vivec
Ha-Note moved sideways into the Adjacent Place, growing and unbeknownst. Above the vocal, it trembled with new emotions, immortal ones, absorbing more than the thirty known to exist in the middle world. When Ha-Note became gravely homesick, the Grabbers took it.
- The 36 Lessons of Vivec
Lyg is a backwards coffee stain of Tamriel, I already told you that. One time Nirn got folded up, folded space-style ala Dune Spice Navigators. Lyg is the result.
- Michael Kirkbride
Lyg: it's one of the Adjacent Places. It's still there. I wouldn't call it a different kalpa so much as a parallel version of Tamriel.
- Michael Kirkbride
Vestige: Why are you stuck in a crystal skull?
Augur of the Obscure: I'm not in the skull. I am the skull—at least here on Nirn. Over in the Adjacent Place, I'm shaped like a throw-pillow. Imagine that! You look confused. It's just a trick of the light, mate. The skull's what you might call a manifestation.

Shadows in The Elder Scrolls are not merely the absence of Light, but reflections and recordings of Alternate Worlds, and of individual existences and possibilities throughout Past and Future, created by different forces in conflict. It is also worthy to note how the texts reference all possible worlds being real, and how powerful Shadow Masters can merge themselves with all of their alternate versions simultaneously, though at great risk.

First Scroll of Shadow
"... chosen to explore this relation of world to shadow, Azra was the first to realize that shadows were not a mere absence of light but a reflection of possible worlds created by forces in conflict. A light strikes a rock, and the shadow is a record of their clash, past, present and future.
Other conflicting forces produced less obvious shadows, fire and water, wind and rock, or nations at war.
"With skill and patience, the shadows of all could be read, and patterns teased out, emphasized or eradicated.
Manipulating a shadow could, through contagion, manipulate the object or force which cast it."
Second Scroll of Shadow
"... Azra attempted what had never been done before, manipulating his own shadow to such an extent that he instantiated and melded all possible Azras at the same time, crossing over from this singular existence to all the existences in shadow.

.like i have already said that Clockwork city ~ Aurbis and Mundus and oblivion are just two of the infinite layers of Aurbis But i would stop here for now

Now i have to prove that Sil indeed can destroy Clockwork city

No Caption Provided

Sotha SIL Is Clockwork city and is omnipresent in it , Clockwork city is an extension of Sil's will

Lawrence Schick : "Even though you don't see Sotha Sil very often, Sotha Sil is...present in just about everything that you do in the Clockwork City. The Clockwork City in many respects kind of is Sotha Sil. So you can expect to learn a lot about him and what makes him tick!"

Vivec scales to Sotha Sil I don't have all the vivec scans RN ( there are too much ) but the two i have prove that he exists beyond Time and can leave Time as a whole at any moment and this Vivec have lost all of his Divine Power btw

No Caption Provided
No Caption Provided

Vivec also shoved his milk finger and effortlessly stomped someone who can manipulate the Event Denouement of the plot aka the climax of a plot into their favour ( scaling )

BARFOK, Maid of Planes, who appeared as a winged human with lick-encrusted spear, had the powers of Event Denouement. Battles fought against her would always end in victory for Barfok, because she could shape outcomes by singing. Four Chimeri villages and two more Dwemeri strongholds were destroyed by her decision enforcement. Vivec had to stuff her mouth with his milk finger to keep her from singing Veloth into ruin." - 22nd Sermon of the 36 Sermons of Vivec

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Morningstar999

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Sotha Sil's reaction to CAS
Sotha Sil's reaction to CAS
This is what happens a few moments later.
This is what happens a few moments later.

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Supersonik

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Sotha Sil blinks the fodder verse with only 52 universes.

Ah, now that's better.

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Morningstar999

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Inb4 salt cuz "muh spite thread."

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CaoCao

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Inb4 salt cuz "muh spite thread."

Well, it is spite... but against CAS

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Morningstar999

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@caocao: Yeah ik lol. Salt from the DC side is gonna be felt soon though lmao.

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divyansh13ALT

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cringe-sotha sil

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JohanLiebert123

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Eredin12

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#24 Eredin12  Online

@johanliebert123: Did that guy really try to use gameplay mechanics as an argument ?Lmao.

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divyansh13ALT

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JohanLiebert123

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@eredin12 said:

@johanliebert123: Did that guy really try to use gameplay mechanics as an argument ?Lmao.

You can't kill Sotha Sil in any TES game , he doesn't even appear in Morrowind lmao

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Supersonik

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#27  Edited By Supersonik

@johanliebert123 said:
@eredin12 said:

@johanliebert123: Did that guy really try to use gameplay mechanics as an argument ?Lmao.

You can't kill Sotha Sil in any TES game , he doesn't even appear in Morrowind lmao

I don't play TES and I know almost nothing about it but even I know that you can't kill him.

And using gameplay mechanics is dumb anyways.

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JohanLiebert123

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@johanliebert123 said:
@eredin12 said:

@johanliebert123: Did that guy really try to use gameplay mechanics as an argument ?Lmao.

You can't kill Sotha Sil in any TES game , he doesn't even appear in Morrowind lmao

I don't play TES and I know almost nothing about it but even I know that you can't kill him.

And using gameplay mechanics is dumb anyways.

Man said he would debate me here on CV

Now he have chickened out .

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Eredin12

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#29  Edited By Eredin12  Online

@supersonik said:
@johanliebert123 said:
@eredin12 said:

@johanliebert123: Did that guy really try to use gameplay mechanics as an argument ?Lmao.

You can't kill Sotha Sil in any TES game , he doesn't even appear in Morrowind lmao

I don't play TES and I know almost nothing about it but even I know that you can't kill him.

And using gameplay mechanics is dumb anyways.

So he also lied about something like that? lol, interesting fellow...

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AanMNP

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Sotha Sil stomps

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TagsOrWhatever

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depend on version

downplayed version?stomped

normal? stomped

wanked?stomped

@lmsolostes or @lmsolos wanked?darkseid solo verse

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@tagsorwhatever: But but Darkseid is stair level????

i mean the Samuel wanked version lol the one in his fantasy and dreams

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@johanliebert123: Brainless wankers smh.

say sotha sil is in a game

just reply with "CAS is in a book so he is book level or i dont understand your point"

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Supersonik

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@tagsorwhatever: A game is 3D and a book is 2D, game is higher so Sotha Sil obviously wins.

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TagsOrWhatever

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@tagsorwhatever: A game is 3D and a book is 2D, game is higher so Sotha Sil obviously wins.

exactly so i dont see the point of pointing that out

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