The battlefield is the East Coast USA and is fought between various factions. Only one winner will take over the East Coast USA and have it to themselves, there can only be 1! As always with these kinds of battles this will be a battle on a grand scale, and all forces will get half of the reinforcements on a bi weekly basis ( every two weeks ). Nevertheless this will have two options as stated down below. Despite me saying they're can only be one I'm giving the option two add two more factors into the fight;
Everyone can make a temp alliance, but as stated there can only be 1 to take victory!
Everyone can make alliances and don't have to break them to take victory, so if group a wanted to ally group b and stay allied till the end they may do so and both will get the Victory.
The following factions will be down below and I will give them the starting locations as well with each army! All armies know of where their foes are at, but do not know of them.
Chimera - Starting location; Maine
Leaders - Daedalus
Military
Covenant Empire - Starting location; New York
Leaders - Thel 'Vadam, Rtas 'Vadum, Tartarus, and Atriox
Military
Scrin - Starting location; Pennsylvania
Leaders -Overlord, Foreman 371, and Supervisor
Military
Ceph - Starting location; West Virgina
Leaders - Alpha Ceph
Military
Terminators - Starting location; Virgina
Leaders - Skynet, John Connor ( term version ), and Marcus Wright ( term version )
Military
Galactic Empire - Starting location; North Carolina
Leaders - Janek Sunber, Zel Johans, Maximilian Veers, and Starck
Military
GDI - Starting location; South Carolina
Leaders - James Solomon, Jack Granger, Sandra Telfairk, Colonel Louise James, and Michael McNeil
Military
Orks - starting location; Georgia ( No spores just the orks listed )
Leadership - Gorgutz
Military
Locust Horde - Starting location; Florida
Leaders - Queen Myrrah, General Uzil Sraak, General RAAM, High Priest Skorge, and General Karn
Military
Rules
- All lore allowed; Legends for Star wars unless it is a canon unit
- Max competency, no jobbing ( this doesn't mean cherry pick the highest feats it just means no one has the idiot chain per say )
- In character
- Everyone is determined to win; no surrender
- Random Encounters
- Again everyone has an idea where everyone is at foe wise in the states, but no knowledge on anything or whom they will be facing
- Win by destruction of the others
- No BFR
- No outside interference
- No morals
- No prep, but all factions before the war begins put in place their battle plans and have their forces put into position for this.
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