@decaf_wizard: I'll take anyone who goes, 'Oh, we are out ranged, should do something about that' lol.
My problem with expanse ships is they are glass cannons. Against each other, its all about dealing the death blow before they do. Against other verses its, "Can it kill it before it fires back/gets into range?"
If yes, then the answer is obvious. If no because the enemy has similar, or greater, range or has the capability of microjumps it then goes to:
Does the jumper have weaponry that can shatter the glass cannon [... it should, its a glass cannon], if yes, who is likely to get the first shot off if they, themselves,cannot take much retaliation fire?
I'd give the Halo side a advantage in shooting first since the Donnager just saw someone teleport in front of them.
Outside of that, good chance it could be MAD, but I'd give the Halo side the odds of victory.
Overall, I think the Donnager is the better ship, but microjumps are super useful, especially, against a glass cannon like the Donnager.
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