@dagit:
But that is what happens in warfare. Artillery is incredibly effective. You can lessen the damage with 'they want to take Naboo intact' meaning they will only fire precision rather then just carpet blank everything.
Its not as dramatic as soldiers fighting WW1 style, but it is what happens.
If you ever have a fight you aren't sure is balanced or not, you are welcome to shoot it to me to glance over, I don't mind.
Eh, you never know everything about any fiction really, at least that is how I approach it. I believe I have two lore examples of IG regiments (Tallarn and... Cadians.. I believe) on hand if you wanted to examine their general make up.
No I want to see Naboo burn, just with tons of las-gun fire instead :)!
However that is a good thing to use, I think i will apply that from now on and that will help the threads for sure.
I will be sure to send you via PM then.
Agreed, but I don't wish to know every inch about a sci fi either, I feel general is good. Let the hard core fans do the deep digging and then go from there haha.
In large numbers, sure, but mine, for example, only 1,500 or so even had plasma or meltaguns out of 300,000 (which is like... %0.5 percent of them, combined melta and plasma makes 1%, insert top one percent joke here). They are very potent weapons. They aren't 'instakill' squads.. save for the melta and only if they stood super close together (but then a flamer or grenade launcher could also achieve the same in that scenario). Both have their weakness, Plasma with overheating and making you hilarious visible, Melta with its short range and its 'Shoot that guy' target painted on the back.
Would be like saying the occasional grunt can't get a fuel rod because it is simply too op compared to a standard covie plasma rifle.
Mhhh, I was under the impression Plasma guns were squad wipers and I know meltas can be, but plasmas I thought were due to the extreme heat that even near misses kill people similar to that of the bolter gun as well with it's rounds.
Actually I was thinking of not allowing the Covenant fuel rod guns because of KW's feats for them. They are borderline on plasma rifle level or so I thought.
But then I don't really have to bother to give you much of an answer. See how that goes both ways?
I promise that if you put a lot of effort into your OP, I will put a lot of effort into my answer. I like sci-fi army vs sci-fi army threads and I am glad you are doing them.
If you list the weapons and kits for armies, really go into detail with it, I will go into detail with my post. Will write you a bloody essay if required even contemplate on how each faction will likely approach the situation. But.. if you make a super general thread with just a shrug as to the real composition, you can't really get a really solid answer.
Let me rephrase, I didn't bother with adding in heavier weapons because I didn't think the IG regiments ( infantry mostly ) didn't have heavy weapon's team on such a squad based level. I thought they were more of a platoon based level or specialized regiments like cav, armored, etc. That is why I didn't with bother them, because the ones I'm using are run of the mill squads. I added the MIG infantry in hopes of them bringing weapons more suited for urban combat because that's what they specialize in along with drill and combat doctrines fitted for urban combat as well as being extremely disciplined.
Although I'm not looking for detailed answers, I honestly stopped putting in as much work and got a little sloppy because the avg viner on here doesn't even bother to post an answer. Whether they are small squad fights or army battles alike. Hence my lack of details.
True, but I come with the understanding that everyone has a general idea of what the weapon's comp is going to be like. An example of this would be lets say we take a squad of UNSC marines, we know they carry some type of assault rifle, each marine has a couple of grenades, they bring a couple of mags with them, one or two marines might have a different weapon which might be a sniper rifle, rocket launcher, or some other weapon, but as a whole that's what we have. So if we was to put lets say 300,000 UNSC marines against lets say 200,000 ork shootas we'd come with the basic understanding of what they want. If you want a more detailed approach on this I'm always willing to go that extra mile. I just happen to not put in the work because most people detailed or not will give short answers. Which is okay with me, if I want a more detailed answer or a reason why you believe said team will win, then I will happily do so. It's just what I've observed from this site though. IF I was on let's say reddit where details can matter and people do want them, I tend to make them more detailed.
If you want more detailed ops, I'd happily do so like we are trying to do right now. However, I can't do it alone due to my lack of specialized knowledge on every sci fi faction I post. Which is why I'm asking for your help if we wish this op to be more detailed.
Those are rare. Hence, when I did the numbers above, it came out to only 1% of those 300,000 had access to plasma and melta weaponry. (Again, the percentages I just applied without any real basis besides them being 'rare'.) They aren't super common, but 1% isn't common. At all. There are more Autocannons, Missile Launchers and even Lascannons then I had plasma or melta in there.
Honestly I thought they were even more rare than that, considering space marines don't generally get them in mass as well. I thought commissars and higher ranking people attached to the IG regiments would have them.
Building level. They aren't any better then modern mortars, tbh. But modern mortars.. are better then most sci-fi game faction mortars because range is hilariously limited in them and we usually don't have real examples of their range outside of gameplay.
Yeah, I completely understand on that reason. Ceph though were mimicing our very own tactics and weaponry alike but of course making improvements in areas we lacked in. Example a weapon that never runs out of ammo, while ours does, rounds that hit harder than ours does, etc. Their mortars prolly have the same range as our tbh judging from what we've seen and of course what's been discussed.
Only mentioned heavy stubbers. They do have other heavy weaponry.
I was going for more heavy stubbers and in fact I could add more, but the rest would be too much for the Ceph and Covenant imo. Unless you think not?
I figured you meant the HMG ones which is why I clarified the stubber's purpose.
I did, thank you very much!
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