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#1 Edited by JwwProd (20149 posts) - - Show Bio

House Atreides (Dune):

Leaders: Paul Atreides, Gurney Halleck, Duncan Idaho & Stilgar.

No Caption Provided
No Caption Provided

VS

Stigmartus (Warhammer 40K):

Leader: Elak Sarda.

No Caption Provided
No Caption Provided

House Atreides's arsenal:

  • 900,000 Light Infantrymen.
  • 60,000 Troopers from Dune 2K.
  • 30,000 Kindjal Infantrymen.
  • 60,000 Snipers.
  • 300,000 Novel Fremen Warriors with long barrelled rifles and crysknifes.
  • 300,000 Novel Fremen Fedaykins with Weirding Modules and crysknifes.
  • 1,200 Sand Bikes.
  • 1,200 APCs.
  • 400 Repair Vehicles.
  • 800 Projectors.
  • 2,000 Infiltrators.
  • 1,400 Atreides Combat Tanks from Dune 2K.
  • 1,400 Mongooses.
  • 600 Sonic Tanks from Dune 2.
  • 600 Sonic Tanks from Dune 2K.
  • 600 Sonic Tanks from Emperor.
  • 800 Minotaurus's.

Stigmartus's arsenal:

  • 200,000 Chaos Cultists with Swords & Laspistols.
  • 150,000 Chaos Cultists with Autoguns.
  • 150,000 Cultists with Lasguns.
  • 400,000 Stigmartus Traitor Guardsmen with Lasguns.
  • 20,000 Stigmartus Traitor Guardsmen with Plasma Guns.
  • 60,000 Stigmartus Traitor Guardsmen with Long-Las's.
  • 200,000 Chaos Mutants with Autoguns and swords.
  • 200,000 Chaos Mutants with Lassguns and swords.
  • 10,000 Chaos Mutants with Bolters.
  • 10,000 Fire Support Squads.
  • 20,000 Mortar Support Squads.
  • 300,000 Traitor Storm Troopers with Hot-Shot Lasguns.
  • 20,000 Traitor Storm Troopers with Heavy Plasma Guns.
  • 4 Rogue Psykers.
  • 1,000 Armored Sentinels with Multi-Laser guns.
  • 1,000 Armored Sentinels with Missile Launchers.
  • 1,000 Chimeras with Multi-Laser guns.
  • 900 Hellhounds.
  • 900 Leman Russ Battle Tanks.
  • 700 Leman Russ Annihilators.
  • 700 Leman Russ Vanquishers.
  • 300 Basilisks.
  • 300 Manticores.

Goals to Victory:

  • House Atreides win by destroying all Stigmartus forces or until the Stigmartus surrender.
  • The Stigmartus win by destroying all Atreides froces or until the Atreides surrender.

Battlefield location:

The Planet Balnab from the Star Wars franchise
The Planet Balnab from the Star Wars franchise

Songs to go with this battle:

Who wins this battle and why!?!?!?!

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#4 Posted by Richard96 (4097 posts) - - Show Bio

Booooohhhhh...

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#5 Posted by JwwProd (20149 posts) - - Show Bio
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#6 Posted by Richard96 (4097 posts) - - Show Bio

@jwwprod:

I don’t have the slightest idea of who could win. I think it is anyone’s guess

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#7 Posted by SolarWaveAlpha (1374 posts) - - Show Bio

How heavy hitting are the sonic tanks again? @jwwprod

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#8 Posted by JwwProd (20149 posts) - - Show Bio

@solarwavealpha said:

How heavy hitting are the sonic tanks again? @jwwprod

The Sonic Tanks are basically House Atreides's Weirding Module tehconology but as a tank.

Here's what Weirding Modules can do:

Loading Video...

How just image this same weapon but more powerful and built onto a tank, and that's the Atreides Sonic Tank.

Though they do have two noticeable weaknesses.

1: They can't turn it's gun like normal tanks can with their guns as it is mounted still on it, so the whole tank has to turn just to aim at enemies.

And 2: The weapon can also hurt allies is they stand in front of the tank.

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#9 Posted by SolarWaveAlpha (1374 posts) - - Show Bio

@jwwprod: Powerful, but I apologize my question was directed towards how effective is it against armored vehicles? especially tanks compared to the other houses' tanks?

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#10 Posted by JwwProd (20149 posts) - - Show Bio

@solarwavealpha said:

@jwwprod: Powerful, but I apologize my question was directed towards how effective is it against armored vehicles? especially tanks compared to the other houses' tanks?

Well the weapon on the Sonic Tank is absolutely lethal against infantry and light vehicles, it's also good against heavy vehicles but not as good as against infantry and light vehicles.

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#11 Edited by CosmicDude (22 posts) - - Show Bio

@jwwprod:

It's not 100% clear if this is for novels, movie, or game. If it's from the novels, Paul (and later Duncan) become incredibly tough to beat with perfect foresight and a range of capabilities depending on the book. In the Sandworms of Dune (written by Frank Herbert's son but based on his outline/notes), Duncan essentially becomes one with the universe and is basically a high end reality warper. That's a weak book, but still part of the Dune series. I don't know WH40k, but as soon as Paul gains perfect foresight I don't know how he can be beaten.

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#12 Posted by JwwProd (20149 posts) - - Show Bio

@cosmicdude: In every thread I use Dune houses the leaders are always Novel as well as the Fremen and Sardaukar (Though they are both given game Equipment).

The rest is all from the Westwood games.

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#13 Posted by JwwProd (20149 posts) - - Show Bio

Bump

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#14 Posted by decaf_wizard (14555 posts) - - Show Bio

Damn

I barely know these guys. IIRC they were a chaos cult involved in a single crusade

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#15 Posted by captain_inverse (2222 posts) - - Show Bio

@jwwprod: wasn't Paul Atreides pretty much a psychic after the events on arakis? I don't know the other army but, realistically speaking, house atreides has a distinct advantage having 4 people lead this large of a force vs. 1.

If you mean for this battle to be both sides just slam forces head on and see what happens, do you have a link to their arsenals.

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#16 Posted by JwwProd (20149 posts) - - Show Bio

@captain_inverse said:

@jwwprod: wasn't Paul Atreides pretty much a psychic after the events on arakis?

40K side also has psychics (The 4 Rogue Psykers).

If you mean for this battle to be both sides just slam forces head on and see what happens, do you have a link to their arsenals.

I already listed the arsenals for both sides in the op.

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#17 Posted by JwwProd (20149 posts) - - Show Bio

@decaf_wizard said:

Damn

I barely know these guys. IIRC they were a chaos cult involved in a single crusade

According to Lexicanum, The Stigmartus operates on harsh discipline and military-style organization similar to their Imperium IG counterparts similar to the Blood Pact.

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#18 Posted by decaf_wizard (14555 posts) - - Show Bio

@jwwprod said:

@decaf_wizard said:

Damn

I barely know these guys. IIRC they were a chaos cult involved in a single crusade

According to Lexicanum, The Stigmartus operates on harsh discipline and military-style organization similar to their Imperium IG counterparts similar to the Blood Pact.

So basically Chaos IG with a bunch of Rogue Psykers?

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#19 Posted by JwwProd (20149 posts) - - Show Bio

@decaf_wizard said:

@jwwprod said:

@decaf_wizard said:

Damn

I barely know these guys. IIRC they were a chaos cult involved in a single crusade

According to Lexicanum, The Stigmartus operates on harsh discipline and military-style organization similar to their Imperium IG counterparts similar to the Blood Pact.

So basically Chaos IG with a bunch of Rogue Psykers?

Basically yea, though theirs only like 4 Rogue Psykers anyways.

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#20 Posted by decaf_wizard (14555 posts) - - Show Bio

@jwwprod: Eh, tbh Rogue Psykers are a bit of a wildcard. It would be beyond the realm of possibility that they easily kill their whole unit, or they could summon up a bloodthirster.

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#21 Posted by JwwProd (20149 posts) - - Show Bio

@decaf_wizard said:

@jwwprod: Eh, tbh Rogue Psykers are a bit of a wildcard. It would be beyond the realm of possibility that they easily kill their whole unit, or they could summon up a bloodthirster.

The Stigmartus only have the units I have listed for them in this battle. So no summoning a Bloodthirster.

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#22 Edited by decaf_wizard (14555 posts) - - Show Bio

@jwwprod said:

@decaf_wizard said:

@jwwprod: Eh, tbh Rogue Psykers are a bit of a wildcard. It would be beyond the realm of possibility that they easily kill their whole unit, or they could summon up a bloodthirster.

The Stigmartus only have the units I have listed for them in this battle. So no summoning a Bloodthirster.

Well you get the point. I wouldnt trust your average Rogue Psyker farther that I could throw them because of sheer unpredictability. Almost as bad as Weirdboyz......

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#23 Posted by JwwProd (20149 posts) - - Show Bio

@decaf_wizard said:

@jwwprod said:

@decaf_wizard said:

@jwwprod: Eh, tbh Rogue Psykers are a bit of a wildcard. It would be beyond the realm of possibility that they easily kill their whole unit, or they could summon up a bloodthirster.

The Stigmartus only have the units I have listed for them in this battle. So no summoning a Bloodthirster.

Well you get the point. I wouldnt trust your average Rogue Psyker farther that I could throw them because of sheer unpredictability. Almost as bad as Weirdboyz......

Paul is also not to be underestimated, as captain_inverse said he's pretty much a psychic and he also has precog which can help out a lot.

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#24 Posted by JwwProd (20149 posts) - - Show Bio