Heroes VS. Villains Scenario
Basics:
This scenario will be slightly different than others. So I will go over the basics. This might look long and stuff, but if you don't wanna read it you don't have to (unless you have never done a scenario before), it is mostly for new guys. I am sure you experienced folk will catch on quick to the changes I've made, or you can just read the recaps (the TLDRs).
Advancements:
Events:
Fights:
Missions:
Checks:
Are we clear? Good. Moving on.
Rules:
- If you do anything OP or break rules, I will make the game proportionally harder for you and will kill you if needed. Build rules are here.
- You most have an advancement at least once every 3 days. You can ask for an extension if I and your nemesis allows it (since remember, that can only move once if you move 0 times a day).
- I am the host. So what I say goes. I will try to listen, but overall, I will have to do things for the good of the entire game so please don't only think about what is best for you.
- No meta-gaming. If your character does something cause of something your character does not know (i.e, you read another player was gonna blow up the car you are in (in this thread), so you make your character, for no reason, jump out of the car) then you will be punished.
- You will only be able to carry a maximum of 3 fictional gears at a time (you can have an infinite number of IRL gear). But you can own more than 3 and switch between what you are carrying whenever you like.
- You can only have a maximum of 3 powers. Once you have 3 filled up, you will have to get rid of one to get another.
- Keep track of your stuff. Know how many credits you have, which gear/powers you have. Your allies, your enemies. Your ammo. etc. I will keep track of these stuff as well, but do not rely on me. Also, if I catch you lying about your amount of stuff when I ask, you will instantly regret it.
New Zaisho City Map:
Enough with rules and basics, am I right? It's time for the games to begin, so here is the map you will start with.
Assume the whole city (grey part) is as large as Tokyo. The dessert, prison and neighborhood will be in separate locations but none will have separate maps (since there won't be much in them). I will give you a rundown of what each building does, and maybe a little niblet of lore while I'm at it..
- Hero's HQ. Where most heroes live and work. This building is government sponsored.
- Bank. Where you can store your money (that way, your money is 100% secure and cannot be stolen, even if you are killed). Both heroes and villains use this bank.
- Office. Where citizens work. A popular place where heroes' secretly work, since the boss is the son of a hero and is very understanding.
- Hospital. Where you get healing. Also home to the world's top expert in meta-human biology.
- Cartel. Where one of the richest men in the country lives, although he claims he is not a crime lord. It is pretty obvious that he is. Although none of the heroes or police are allowed to touch him.
- Poverty Zone. A cluster of wooden houses owned by the poor in the outskirts of the city. Also a criminal den. The government has tried cleaning the place up and giving the residents a place in the nearby neighborhood, but villains always interfered with those plans.
- Weapon Shop. A where you can buy all sorts of weapons, both for citizens and for military. You can even buy weapons beyond human understanding.....for a price. This shop is run by Old Bill, who has a knack for collecting rare weaponry. No one even knows where he gets his stuff.
- Capitol. The mayor's office, people don't really go here unless they have a concern.
- Prison. A maximum security prison where the most dangerous criminals are stored. The prison used to be located right in the middle of the city, but it has been since moved to a man made island after the incident.
- Neighborhood. Where normal everyday people live.
As for the buildings with no labels, well you will have to find out what they are for yourself. If you are interested.
Gear Pricing:
Let's Get Started:
Villains:
You retreat back to your temporary hideout in the poverty zone after a long day's work. You look at the moon, it's nearly midnight. Taking a seat on the floor, you contemplate on what you should do next.
Heroes:
After a long day of saving lives, you get back to the HQ. As you enter in the main hall, you see other heroes (other players) entering with you.
Anti-Hero:
You are standing in the dessert in the middle of the night. You were supposed to meet a weapon's dealer here an hour ago. Figuring that the dealer won't come, you decide to do something else.
Anti-Villain:
Two hours before midnight, you spot the weapons dealer you wanted to kill. So, without making a sound, you come up to him and murder him into a bloody pulp. However, you lose track of time and realize that you have spent 2 hours on the dealer. You decide that you are finished with him and that you should do something else.
Boss:
After a long meeting. You decide that you need some private thinking time in your office, to decide what you should do next.
Log in to comment