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#1 Edited by mikep12 (4266 posts) - - Show Bio

Rules:

1. Characters receive no prep (unless bought from the store)

2. Characters cannot summon allies or any types of minions

3. Characters are not allowed to remove each other from the battle field.

4. All participants receive 75 points

5. Characters are allowed feats from there extended universes (movies, books, TV)

6. You can spend this points at the store to by characters and abilities but choose wisely and try not to pick one character who you think is op and not have for others

7. Win by death, KO, or incapitation

8. Morals are standard unless specified

@easternwind (Blue)

Team:

Spawn Simmons

Alucard

Perks/abilities:

Blood Nanites 1x

@cosmicallyaware1 (Red)

Team:

Darth Vader

Invincible

Spawn: Downing

Perks/abilities

Telepathy resistance 1x

Soul Resistance 1x

Mission:

Football! Blue team will work to escort a football like pod containing and energy source of massive power that Red team seeks to stop them from delivering!

Map:

No Caption Provided
  • Blue team starts at the last blue square at the far right
  • Red team starts at the last circle to the far left
  • The map has a length of 1500ft
  • There is a 500ft perimeter around the circle which Blue team seeks to get to
  • This perimeter prevents teleportation and anyone who attempts to port in will be erased from existence!
  • There is a total of 15 civilians at the three circle middle camps

Good luck to you both!

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#2 Posted by mikep12 (4266 posts) - - Show Bio
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#3 Posted by Easternwind (4590 posts) - - Show Bio

alright, timing is wonderful, doing 2 of these at once, im on my phone , having computer issues, but it will be fine tommarow

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#4 Posted by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: I may be able to get my opener up tonight but have another match that I need to post in first.

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#5 Edited by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: Ok then. First off.......question: have you participated in one of these before? just wondering. First thing that is general is each participant posts and introduction on their characters and and opener (or prep strategy). Let's each do that first...you may go first as I have a lot of other matches going on at the present moment. Here are a few of my current ones if you like to check them out just for the heck of it...........

http://www.comicvine.com/forums/battles-7/cav-doom-cosmicallyaware1-vs-vader-iragexcudder-1542597/

http://www.comicvine.com/forums/battles-7/team-2v2-cav-graviton-kang-vs-cyborg-superman-rona-1548957/

http://www.comicvine.com/forums/battles-7/slwst-r1-cosmicallyaware-vs-pr0metheus-1550247/

http://www.comicvine.com/forums/battles-7/pyp-4-2014-cosmicaware-vs-i-like-swords-1549985/

@mikep12: question: is there a tiem limit to complete the mission objective? I ask because...................is the point of this to complete the objective to take the other team out? because depending on that stipulation,,,,,,this battle could go very different ways!!! Plus as far as my situation in regards to the "football theme" I am basically the defense correct? so like I said is there a time limit on how long I have to stop him from accomplishing in or do i get like "4 downs"? or is just infinite?

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#6 Edited by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1: nope, i actually started 2 at once for my first one, im not new to comics, or debating, but i am new to comic debating

and good questions, when it comes to who i have lol

And ok i guess i can start if you want, Dont think i can do it today tho, tommarow the latest.

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#7 Edited by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: Ok well, here is my intro and opener then I guess............

Introductions!!!!

Invincible

No Caption Provided

Mark Grayson is the hero Invincible, whom is a Viltrumite/Human hybrid. Mark is one of the greatest heroes on Earth and is the son of Omni-man. Invincible is a true hero to the very end.

Strength -

Invincible can press over 400 tons. Shortly after his father was exiled form earth he was able to help lift out of the water a 300 000 ton plus cruise liner. However he's strength has increased exponentially since that was stated. Currently as confirmed by Conquest he is nearly as strong as even his father and is slated to surpass him in the future. His strength is as such, that coupled with his speed he was able to destroy a planet by flying in its core with the aid of 2 other Viltrumites.

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Invulnerability -

Like his Hero Name, Mark Grayson is Invulnerable to almost all harm. He can withstand the blast of Nuclear missiles with little damage. However, repeated punches of great force such as those from other Viltrumites can harm him over time. This invulnerability extends to mental domination and transmutation, however a certain virus has been seen to bypass this invulnerability and kill Viltrumites, leading to their small population. His most recent feat of durability is surviving a planetary explosion of the planet Viltrum even when he himself was near the epicenter of the actual blast in the center of the planet.

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Endurance -

Mark is able to endure extreme physical trauma that would otherwise kill a normal person, such as numerous broken bones, skull fractures, and even disembowelment. On one such occasion he has continues fighting even after been impaled by a fist through his abdomen and having his guts ripped out of his body (though he's passed out shortly after)

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Darth Vader

No Caption Provided

Really no introduction needed but here's one anyway. Once one of the most powerful Jedi Knights, Anakin Skywalker swore loyalty to Sith Lord Darth Sidious in order to gain the power of the dark side of the Force. Vader betrayed the Jedi Order and his Master, Obi-Wan Kenobi. With the rise of the Galactic Empire, Darth Vader became the Emperor's dark enforcer. He carried out the Emperor's will, and commanded legions of Imperial troops. Vader was tasked with discovering the Jedi and exterminating them from existence. He was one of the most powerful of Sith and an extraordinarily dangerous opponent in any universe. He weilds powerful Force powers and the versatile deadly weapon....the lightsaber.

The Lightsaber:

A lightsaber blade was a mass-less form that neither radiated heat nor expended energy until it came into contact with something solid. The power of the energy blade was so great that it could cut through almost anything, although the speed through which it cut depended on the density of the subject. One important note about lightsaber wounds is that they rarely bled profusely, even when a limb had been severed. This is because the energy blade cauterized the wound as it passed, and thus even a severe wound did not tend to bleed heavily.

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The Force:

The force is used in variety of ways by many users and the most typical forms used are:

Jedi Master - all within their personal capabilities

Force Speed – action or motion used to accelerate normal movements quicker

Force Leap or Force Jump – Leaping or Jumping abilities that travel higher

Force Pull and Force Push – Pulling or Pushing objects and it is similar to telekinetic Pull or Push use

Force Throw – Throwing objects away and it is similar to telekinetic Throw use

Force Persuasion, Mind Speak, Receptive and Projective Telepathy - You can receive an emotion and thought from others and then return thoughts via the Force to the same individual. This is a form of Force communication.

Force Illusions – ability to create Illusions and the manipulation of the character’s Mind

Force Levitation - involves using telekinesis aided by the Force to lift yourself or items into the air

Force Absorb/Dissipate Energy - allows a force user to absorb energy attacks [Laser, Blaster fire, and any other type of Energy] and dissipate it.

Force Shield - ability to raise a defensive greater Force Shield or Force Energy Wall

Farseeing – allows a force user to "see" into the future, past, and present

Force Lightning Repel or Force Lighting Protection - the same section as Absorb Energy, but you can only use the Light Side of the Force to counterattack the usage.

Force Resonate - allows a person to send a vibrating resonance into an object or area of material

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Fighting Skill:

Vader was one of the most skilled and accomplished Jedi of all time with exceptional dueling skills.

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Spawn (Jim Downing)

No Caption Provided

Became Spawn after Al Simmons departed from the role. Downing in fact one of gods most powerful angels!!! He utilized all the same powers that his predecessor did, albiet some new variations........

Now I have a lot of info here on him (thanks to @indiecomicsftw) and just want to give a brief rundown oh his base abilities and can go into deeper detail later on............wanna save all the scans n such for the debate itself on this one.......

Strength

Speed

Darkness Powers

Healing and Regen

Necro Powers

Angel Form

and some other surprises......... saving those for later as well......

No Caption Provided

now as far as posting an opener.............well how about you do your intro and then we can each do our openers..........

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#8 Edited by Easternwind (4590 posts) - - Show Bio

@easternwind: Ok well, here is my intro and opener then I guess............

Is something wrong?

If its your questions you should probobly PM him.

If you think Im taking to long, sorry, I was waiting for you to post because of what you said til I got the PM

Well Good luck, have fun

Anyway , Ill have the post up tommorow

edit: Seems you used the "..." throughout, guess its just how you type.

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#9 Posted by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: Ok well, here is my intro and opener then I guess............

Is something wrong?

If its your questions you should probobly PM him.

If you think Im taking to long, sorry, I was waiting for you to post because of what you said til I got the PM

Well Good luck, have fun

Anyway , Ill have the post up tommorow

edit: Seems you used the "..." throughout, guess its just how you type.

nah nothing's wrong man, all good!!!!!!

nah not taking too long. Take your time, I have 4 other matches going on and my job is very demanding.

Good luck to you as well! Glad to face a new viner, i love the debates!!!

and yeah, i use "......................." very often!!!!!!!

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#10 Edited by Easternwind (4590 posts) - - Show Bio

Ok , I havent been able to fix my computer like I wanted to , So im doing this with a few issues, But It should be fine.


im gunna have it up as soon as I get back tonight , in a few hours

sorry for the delay

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#11 Edited by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1

To Navigate : hit control F and put in the following (in the brackets) [I] Intro [S] Spawn [A] Alucard [C] Conclusion,

[I]ntro

My characters are a hell spawn and a vampire. They are both exceedingly powerful manipulators of the natural and the magical. From Spawn, Simmons, the most powerful spawn, and from Hellsing, Alucard the most powerful Vampire

Pictures

No Caption Provided
No Caption Provided

-

[S]pawn(Simmons)

Simmons was a trained agent. Who was betrayed and killed. Making a deal with "devil" , He became a terrifying and powerful Helspawn .

Spawn has a whole host of powers

The Suit

His suit is alive, it has a mind of its own, main attacks from the Suit include chains , or using his cape as a weapon. The suit is insanely powerful and does not require spawns command to do things, it can react on its own to defend and attack.

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The chains can be used for AoE attacks, Can turn sharp to cut, and have reach. The chains move fast, and they are also insanely powerful as well as sharp. Spawn can slam tons of trees around like its nothing. And the chains have been proved pretty much impossible to break. They have much more functions as well to be brought up later.

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(Scans show Aoe Chain attack, Bladed chains, Moving trees)

The suit also gives him something like a spider sense, allowing him to sense danger

Stats

Spawn is also quite Strong, and Durable. He Can bend metal, and smash brick. He can also become stronger. To be killed , you need a holy weapon or insane power. He is also no slouch in speed.

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(Smashing brick, Bend Metal)

Magic

Spawn is adept at using magic. He can kill vampires, who must be torn on the level of molecules. He uses magic to set fire to areas. He can also use his magic for teleportation, among other things. I will get into specifics, other uses, and more scans, when we get more into the battle.

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( Firestarting,Magic attack )

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(teleporting things that arent him )

Spawn is a powerful hellspawn and is not a foe to be easily messed with.

Alucard

Alucard is a vampire, one of the strongest in fiction. He is a master of darkness and shadows.

Regen

Alucard's main strength is his regeneration, and inability to die, he just wont die, you put him down and he comes back harder and harder. Alucard's healing is on a level that is quite insane It is greater than any of the other vampires in hellsing.

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(second picture shows the type of damage he can recover from)

Stats

Healing is not his only power. He has a whole host of horrible happinnigs that he can inflict upon his opponents. And stat wise he is far stronger, more accurate, faster, and all around more powerful than humans, blowing right past Olympic level stats and beyond. Along with that he has advanced reflexes and much more.

Magic

Alucard also has many magical abilities, ranging from simple to complex.

He can shape shift

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He can create fog

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He has many more powers such as your standard vampire powers, control of the shadows and much much more.

Again I don't want to start listing off attacks and powers, as he has a lot, we can save that for later in the debate. But alucard has a ton of moves he an utilize in a battle.

Besides the special powers alucard possesses he also uses guns. His two main guns are The Jackal and the Casull. The Jackal fires armor piercing rounds, with a core dipped in holy water. His other gun, the casull, fires explosive rounds , that usually kill his enemies to quickly, as he prefers they die slow.

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(shooting)

[C]onclusion

My team is both powerful and durable. Both members have insane regen., and both have good speed. Both are my members are both masters of the darkness who know magic and have advanced stats. I should be able to accomplish the goal and win this match

Good Luck

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#12 Edited by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: Ok, let's put up our opening battle arguments now man! How do you see it playing out? Go for it and then I will throw mine out and the debating shall commence!!!!!

No Caption Provided

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#13 Posted by Easternwind (4590 posts) - - Show Bio
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#14 Posted by mikep12 (4266 posts) - - Show Bio

Looks good guys

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#15 Edited by Easternwind (4590 posts) - - Show Bio

@mikep12: Could you clarify the questions he asked in his first post here.

EDIT: Following this posts are mikes answers to questions on the rules, they should be clear on there own,but after my next post i have mine in spoler blocks, I deleted mine for ease of reading.

When he says "Basically what you said" he refers to me saying that incapacitation is when your hurt a ton and either cant keep fighting or your in a position where it would be useless to keep healing or whatever, even if you could. The original post can be found with the others.

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#16 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind: I believe he was talking to you since you said you've never done one of these and gave you some examples of his threads to go off but your doing fine in my opinion =)

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#18 Edited by mikep12 (4266 posts) - - Show Bio

@cosmicallyaware1: @easternwind: you have 4 hours and yes your the defense. If neither makes it comes down to who did the better debating. Also facepalm on my part for not noticing.

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#20 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind: the only down is elimination! And yes I didn't know the time.

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#22 Posted by mikep12 (4266 posts) - - Show Bio
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#24 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind: usually its when you chop up a character but there still alive or hang them so something like that.

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#26 Edited by mikep12 (4266 posts) - - Show Bio
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#27 Edited by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1 Here is my post, before this I had asked mike about the rules, some of which you asked, if you read my post #15 here, and his posts, you can understand it, I have edited all my posts into the post after this one.

Intro

Ok, So my goal is to get the football onto the other side of the field. My Main weapons ill be going over here are going to be Distraction, Speed , Regeneration and a few other things.

Aucard and spawn both have many options in the fight to make things very busy for your team, Alucard has illusions and hypnotism , among other abilities, and I am sure you are familiar with the things spawn can do, but he can also do many things alucard can do. Both Alucard and Spawn are quite fast, many degrees above normal humans. Both of my team also have advanced regen and are able to come back, quickly, from the very brink of death, and beyond.

Main Idea

Because of how the match is structured it would be in the best interests of my team to try to stay on the move as much as I can. Because of my teams versatility, It is also best they keep their options open for as as long as they can.

They have to bring the football a large distance, but due to their speed, the distance is not unfathomable. Throughout this they will be keeping your team at bay to the best of their combined abilities.

Advantages

Keep Away-

A good advantage to get for my team would be to keep your team away as long as I can, and to keep them as in the dark as I can. Not letting them get any information at all for as long as I can. I will be trying to hide through many means. Spawn has many ways to distract, and hide with illusions along with his ability to hide in the environment. Alucard has many abilities to use here as well , He can become unable to be seen through different means, and he is also able to change his form as well as other techniques to stay hidden. All of these things will allow me to stay as camoflauged as possible.

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(Shape shifting alucard (from the last post) with spawn doing the same)

Another thing I can do, is hide from your team where the football is, both of my team members can traverse long distances. They will be able to pass the ball back and forth, coupled with the other abilities, this will make me very hard to pin down, and if things get tough, my guys can get together quickly to fight.

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Nanites-

One other great weapon I have is bloodshot's nanites, I don't want to go over everything they can do yet, however here is a bit of an overview.

They are able to heal wounds , and accelerate regeneration, which should stop me from going down. They can also defend from attacks and are destructive , they can destroy or take over things, and devour everything else if they must, among other useful things.

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Your Team

On to your team. All of your members are very powerful threats that will be hard to deal with, but deal with them I will. Invincible and Darth Vader are both very powerful, However , they lack the knowledge they would need to combat my team effectively from the start, and they both seem like they would be open some of my many forms of attack. Now Downings , he uses the power that Simmons does, so spawn will be helpful in taking him down and dealing with any surprises.

There is more I can go into with regards to a fight, but I feel our next posts will go into more detail on how a battle would commence.

Conclusion

Both of my teams members, along with my perks give me great amounts of healing, and versatility to insane degrees. Both have combat and fighting experience, and both will do whatever it takes to win.

I don't want to make these posts excessive length , I didn't know what to do here so I made it pretty long. Don't feel as if you have to make it long.

I also made the post mostly about general strategy and a few things I feel I have as advantages. Most of what I mentioned didn't need to be backed up by scans, or was shown in the last post, However I will be going into much more detail on both of their abilities in my next post.

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#28 Edited by Easternwind (4590 posts) - - Show Bio

@mikep12: Ok sounds fair, I put my post up, also im going to delete, and post up my previous comments after post 15 as one, to make reading for voters easier

Following will be for posterity ( we talked about what counts as incap and such a few clarifications) ,

You should probably leave yours up as they have the actual rulings/decisions you made, but maybe you could take 16-whatever and edit them into 16 so its easier to read, shouldnt make much diff.

I also edited in post 15 saying what happened. the changes should make it alot easier for people to read.

2 blocks of text rather than 10

@easternwind said:

@mikep12: Right right, I know what it is, I just wanted to know if you had an idea in mind, for example, downing and simmons, if they got staggered, or went black for a second and came right back, or something like that, that shouldnt count, but if they cant get back up , or it takes a long time for them to heal and so they cant get back up, then they are incaped. Is usually the way I look at it. Like significant damage so that they cannot fight back , but to not have them keep coming back , then getting killed ad infinitum , they are out.

@easternwind said:

@mikep12: what counts as incapacitation? I wish i woulda posted this before but oh well, shouldnt effect my post

which ill have up in a sec, i needed to do something real quick that why it isnt up yet

@easternwind said:

@mikep12: ok, by elimination you mean incap? Because both of our teams have characters that have healing factors. Ill have my post up in 2 seconds.

@easternwind said:

@mikep12: so no downs? and what did you not notice the time limit? alright.

Ill have my post up in like an hour or less even, not sure how long / how to make it exactly, maybe shoulda asked him to go first but im going to try.

@easternwind said:

@mikep12: no i mean this , ill quote it, and also, how does the football work? one of my guys must just keep it with them.

@mikep12: question: is there a tiem limit to complete the mission objective? I ask because...................is the point of this to complete the objective to take the other team out? because depending on that stipulation,,,,,,this battle could go very different ways!!! Plus as far as my situation in regards to the "football theme" I am basically the defense correct? so like I said is there a time limit on how long I have to stop him from accomplishing in or do i get like "4 downs"? or is just infinite?

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#29 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind: great idea and good stuff in the post tho I can't do that from tab right now.

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#30 Edited by Easternwind (4590 posts) - - Show Bio

@mikep12: kk , thought it would help , thanks, I still have a decent amount of things to mention, mostly about the clash, which is an obvious thing to bring up, and a few other tricks I havent brought up yet. How many posts should we be doing each?

I usally see intro + 2 or 3 , I still have alot, so either one more large-ish posts or two more, or maybe one more and a conclusion or something like that, I guess we can see what we will need.

I have to go away for 3 days , but that isnt till later this month so I should be able to finish this easy, and I should be able to do a later on my tab or a laptop if I have to anyway, just saying I might have too in a few weeks.

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#31 Edited by Easternwind (4590 posts) - - Show Bio

@mikep12 Also, one more thing pretty important, Could you tell me how the bloodshot nanites perk works? Not what they can do, but like how i get it. Like , do both of my team members have em normally like you would if you had them, like both have em and use em at the start,? Can you clarify?

Ill edit thin into my last post when you answer.

I figured id ask you now, rather than wait and risk you ruling in a way that changes my argument.

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#32 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind: One person on your team has the nanites and as for the post thing. I'll simply set a date for closing matches and you'll have until then unless you finish early and I'll have this info threw the op.

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#33 Posted by Easternwind (4590 posts) - - Show Bio

@mikep12: okie dokie, and ok, , If I can find comic justification for using them on the partner in some way can i do it?

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#34 Posted by mikep12 (4266 posts) - - Show Bio
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#35 Edited by Easternwind (4590 posts) - - Show Bio

Ok cool, Cant wait to get my next post up. So many things I still have to touch on, hows everyone else going?

* this post will self destruct in 20 minutes.

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#36 Posted by Easternwind (4590 posts) - - Show Bio

Cant wait to see your post @cosmicallyaware1 Ill get rid of some of these excess posts when you get your post up just want to make sure I tag you in a non-edit.

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#37 Edited by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: alright then man, good job so far!!! I will move things forward then with my presentation.........

My Strategy

Basically There are some key issues with what you have to face here. You stated that you wanted to play a "keep away" strategy but the members of my team are insanely fast. Vader and Invincible are Hypersonic speeds and then you have Downing to account for.

A good advantage to get for my team would be to keep your team away as long as I can, and to keep them as in the dark as I can. Not letting them get any information at all for as long as I can. I will be trying to hide through many means. Spawn has many ways to distract, and hide with illusions along with his ability to hide in the environment. Alucard has many abilities to use here as well , He can become unable to be seen through different means, and he is also able to change his form as well as other techniques to stay hidden. All of these things will allow me to stay as camoflauged as possible

I can normally see this working to some degree on Invnicible but not in this case as I have the Perk bonus of "Telepathic Resistance". That means any of those "illusions" or "psychic distraction" are null and void here buddy. That's really gonna hurt ya here pal. And it's relevant to point out Vader's Sith Lord senses.

No Caption Provided

He was able to sense the danger of a bomb planted underneath the Emperor's chair, and removed his master from harm before sending the danger away. And that's just after he entered the room. He Should be able to easily detect you team member's movements and whereabout's. So between Vader and Downing, I'm saying that I have a fair ability to smash your "keep away" strategy.

Another thing I can do, is hide from your team where the football is, both of my team members can traverse long distances. They will be able to pass the ball back and forth, coupled with the other abilities, this will make me very hard to pin down, and if things get tough, my guys can get together quickly to fight

Good theory, but my guys are more than capable of keeping up and matching your team's speed capabilities man. It's gonna get tough....confrontation is be the only viable option here.

and so basically that is what brings me to sum up my strategy here..................Hit it hard, Hit it fast and hinder your team from accomplishing the OP goal. I will discuss how I am going to do that.....

The Confrontation!!!!!

The way i see it, it will make sense for Downing to take down Alucard (Spawn VS Spawn to start off with doesn't work for me, plus Downing's abilities will be needed to best Alucard) and For Vader and Invincible to keep Simmons occupied enough for Downing to enter the picture and triple team him.

Downing Spawn Vs. Alucard!!!!

There are specific reasons why Downing is the best suited to take down Alucard. He is simply a higher level supernatural being than Alucard is. Mostly due to the supernatural capabilities that Spawn has shown especially in damaging other supernatural beings and Vampires!!! Here are the breakdowns of some of the capabilities and examples:

Necro Powers

Like Al Simmons Spawn, Downing has access to the Necro Powers. Unlike Simmons, Downing using powers from the suit and the angel side is more than enough to win fights. His Necro powers is very limited, but he can use them. Unlike Simmons who easily fed of Evil, Sin, Darkness, ect..... for a steady 9999 supply, Downing so far has had trouble maintaining a 100 supply

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1.) blows a Vampire Demon Hell Elite's head to pieces with only a blast from his finger. 2.) powerful enough to harm Omega Spawn (much more durable than Alucard)

Darkness Powers

Downing has a unique connection with the Darkness as the Universes most powerful weapon. He shown the ability to make direct attacks from it on many occasions and variety of forms. here are just at few examples that apply here:

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1.) - 4.) entraps a Hell Elite Demon Vampire, and then drags and entraps in a void

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1.) - 2.) shows Shadow Claws being spammed through shadows and shadow claw generation

Maggots

These are not mere maggots, but a vampire form of feeding by his suit itself. They have been proven effective on normal humans and supernatural beings alike.

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1.) showing that they suit is even empowered by this attack and 2.) showing attacking a crowd of vampires at a club

The Suit (it has a name!!!)

K7-Leetha is its name, and it was design to be the most powerful weapon in the Universe by Malbolgia. The suit has many beneficial properties including decent offensive and offensive capabilities. The Suit require no powers to use its Chains or Cape. Very effective tools btw. I wont get into all of them here now, just show some examples that pertain here.

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1.) can bind a vampire 2.) large claw form generation powerful enough to rip through a vampire 3.) - 5.) Chain spams Hell Elite Demon Vampire, rips to shreds, and tortures!!! 6.) - 7.) chain spams and kills Vampires in a club 8.) cuts Malbogia in half!!! 9.) pins Malbogia to a wall with suit spikes

Angel Form

Since Downing is in fact one of gods most powerful angels, its no surprise he can access this form for raw Holy power and goodness.In this form he is very powerful, powerful enough to flat out and beat a near fully powered Malbolgia with ease. We see several things in this form. One, it can fly. Two it can negate beings like Malbolgia of his power, as well defy the powers negating Dead Zone. Three it can lay down very powerful Holy attacks. These Holy attacks decimate a large building, as well caused damage throughout 6 city blocks.

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If Downing utilizes this ability (which he may not even have to resort to)....it's all over completely for Alucard, there is no way he can defend against this type of Supernatural/Holy attack....one of the things he is most vulnerable to.....

and lastly............

Alucard uses a Gun?????

the main offensive weapon that Alucard uses (besides his own H2H supernatural abilities) are his pistols. Here are just some points to consider for Downing on this subject:

First : The Suit's defensive capabilities

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1.) Chains deflecting Gunfire 2.) defense and faster than Laser fire 3.) Durability to hold and bind the Dark God Urizen 4.) faster than a bullet 5.) strength to uproot tress and slam them around 6.) travels so fast it can set the air on fire from the friction!!!!

Second : Downing's healing/Regen

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1.) Downing heals head shot 2.) Downing heals his head blown apart 3.) Heals multiple bullet wounds.

So I guess that should wrap it up for that match up. Now onto the next.....

Vader & Invincible Vs. Simmons Spawn!!!

Vader and Invincible should be able to give Al a tough time here, long enough for Downing to dispatch Alucard and join in.

Fist off Vader:

Vader can utilize Force Capabilities to keep Al off balance and prevent him from mounting any offensive retaliation.

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1.) - 2.) rips large armored attack droid vehicle apart with Force 3.) - 7.) blasted opponent through wall with force push then holds ship in place in mid air and crashes it with Force hold/pull 8.) - 9.) Force push again against opponent 10.) smashing 3 oncoming high speed TIE Fighters like toys and pushing them back

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I would day that Vader is more than capable of keeping Spawn off balance.

Also the Lightsaber attacks could cause some decent damage to Spawn if tagged, he's not completely invulnerable, and he can regen sure.

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Now onto Invincible:

Invincible can speed blitz Spawn while Vader is attacking with Force Capabilities, and hammer him with insane strength to keep him disorientated.

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1.) - 3.) speed showings traveling from Earth to catch up to Space shuttle already way off planet in seconds and traveling alongside very bored. The space shuttle has three very powerful engines that help it reach speeds of up to 7,743 meters per second or about 17,320 miles per hour.

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1.) - 4.) strength showing taking on a insanely large meteor

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1.) - 2.) he. can. press. 400 tons. can you imagine what a punch from that could do? actually here is some examples against a member of his same race.....the Viltrumites

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so sufficient to say that he can do some damage to Spawn. You may present your side of what Spawn can put out offensively and then I can give you examples of Invincible and Vader's durability if you like.......

And on to the last matchup!!!!!

Vader, Invincible, & Downing Spawn Vs. Simmon Spawn!!!

I will come back and present the last or you can start in how you think it'll differ.

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#38 Posted by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1: Alright yeah if you wanna go over the matchups , I still have a ton of stuff to research out in regards to the actual confrontation.

Good response, though I expected some of it , lets just say I was not unaware of your speed.

As for Telepathic Resistance

@mikep12 How does the TP reisistance perk work? Only on one person ? That would be fair since I only got nanites on one person.

Ill try to get a post up tonight/tommarow

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#39 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind you become highly resistant and it's only for one person. Try thinking Superman. He has some neat ones if you look up the respect thread

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#40 Edited by Easternwind (4590 posts) - - Show Bio

@mikep12 said:

@easternwind you become highly resistant and it's only for one person. Try thinking Superman. He has some neat ones if you look up the respect thread

Huh? try thinking what about superman? some neat whats?

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#41 Posted by mikep12 (4266 posts) - - Show Bio

@easternwind telepathy resistance feats. He has some good telepathy resistance feats. So think some where around Superman's level of telepathic resistants

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#42 Posted by Easternwind (4590 posts) - - Show Bio

@mikep12: oooh ok i didnt know what you meant XD ok

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#43 Posted by mikep12 (4266 posts) - - Show Bio
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#44 Edited by Easternwind (4590 posts) - - Show Bio
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#45 Posted by mikep12 (4266 posts) - - Show Bio
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#46 Posted by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: I edited a bunch of my last post man, pretty much done there....just need to present how my 3 will gang up on Simmons Spawn and take the win. Feel free to begin replying however!!!! You've got some work ahead of you man!!!

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#47 Edited by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1: Dont worry , I have a plan.I didnt really have a huge amount to contest with the last post actually. Ill read the edited version

EDIT: Oh you did seem to edit a fair bit. Do you have the un-edited version? I have ocd and I kinda wish I had saved it. Actually I think I did save it to respond to ,I should check

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#48 Edited by cosmicallyaware1 (7308 posts) - - Show Bio

@cosmicallyaware1: Dont worry , I have a plan.I didnt really have a huge amount to contest with the last post actually. Ill read the edited version

EDIT: Oh you did seem to edit a fair bit. Do you have the un-edited version? I have ocd and I kinda wish I had saved it. Actually I think I did save it to respond to ,I should check

nah, man.......don't have the un-edited version lol..........there's quite the amount to contest with in this one! good luck!

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#49 Edited by Easternwind (4590 posts) - - Show Bio

@cosmicallyaware1: You too , Dont worry , I have a ton of bite left in me, and I have one plan that is, well , instresting. I have held back a lot of combat stuff so far since We started off with if I would be able to Outrun you.

Would you mind if i asked, How long would you say it takes vader to find somebody like he would be doing here? a minute? a couple seconds? seventeen hours? (jk on that last one)

Honestly Asking , I love the SW Eu but I dont know.

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#50 Posted by cosmicallyaware1 (7308 posts) - - Show Bio

@easternwind: Oh, I'm sure you have plenty to come back with man, I have faith in you lol..........

Would you mind if i asked, How long would you say it takes vader to find somebody like he would be doing here? a minute? a couple seconds? seventeen hours? (jk on that last one)

well, the map says that there is only 1,500 ft. length total in our "area" sooooo......I would say probably within seconds to a minute......vader travels in hypersonic bursts.